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21 lines
502 B
C
21 lines
502 B
C
#ifndef LEVEL_SCRIPT_H
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#define LEVEL_SCRIPT_H
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#include <PR/ultratypes.h>
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#define MAX_PAINTING_WARP_NODES 45
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struct LevelCommand;
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extern struct DynamicPool *gLevelPool;
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extern s32 gLevelScriptModIndex;
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extern LevelScript* gLevelScriptActive;
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extern u8 level_script_entry[];
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struct ObjectWarpNode *area_create_warp_node(u8 id, u8 destLevel, u8 destArea, u8 destNode, u8 checkpoint, struct Object *o);
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struct LevelCommand *level_script_execute(struct LevelCommand *cmd);
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#endif // LEVEL_SCRIPT_H
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