sm64coopdx/src/engine/level_script.h
2023-05-12 21:30:16 -07:00

21 lines
502 B
C

#ifndef LEVEL_SCRIPT_H
#define LEVEL_SCRIPT_H
#include <PR/ultratypes.h>
#define MAX_PAINTING_WARP_NODES 45
struct LevelCommand;
extern struct DynamicPool *gLevelPool;
extern s32 gLevelScriptModIndex;
extern LevelScript* gLevelScriptActive;
extern u8 level_script_entry[];
struct ObjectWarpNode *area_create_warp_node(u8 id, u8 destLevel, u8 destArea, u8 destNode, u8 checkpoint, struct Object *o);
struct LevelCommand *level_script_execute(struct LevelCommand *cmd);
#endif // LEVEL_SCRIPT_H