..
GL
libc
Palette system overhaul and preset rewrite
2024-05-21 17:09:59 -04:00
PR
Fix djui hud texture unsupported formats ( #995 )
2025-11-20 11:44:02 +10:00
stb
behavior_commands.h
behavior_data.h
Basic Vertex Point Lighting Engine ( #716 )
2025-03-27 16:36:02 -04:00
behavior_table.h
Basic Vertex Point Lighting Engine ( #716 )
2025-03-27 16:36:02 -04:00
command_macros_base.h
config.h
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00
course_table.h
dialog_ids.h
Add `smlua_text_utils_allocate_dialog` ( #896 )
2025-08-03 17:49:45 +02:00
display_lists.inl
geo_num3_switch is not a display list
2025-08-07 14:22:31 +02:00
eu_translation.h
Add `smlua_text_utils_allocate_dialog` ( #896 )
2025-08-03 17:49:45 +02:00
geo_commands.h
GEO_BONE GeoLayout command ( #913 )
2025-08-20 12:46:32 +10:00
gfx_dimensions.h
gfx_symbols.h
Add gsDPSetEnvRGB() ( #997 )
2025-11-13 08:00:31 +10:00
helper_macros.h
level_commands.h
Add lua params support to level macros (allocate dialog pt. 2) ( #905 )
2025-09-13 20:36:28 +02:00
level_misc_macros.h
level_table.h
luigi_sounds.h
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00
macro_preset_names.h
macro_presets.h
macros.h
More Optimizations ( #792 )
2025-05-16 20:27:49 -04:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h
Remove Waluigi anims
2024-07-01 18:32:27 -04:00
mario_geo_switch_case_ids.h
model_ids.h
add obj_get_model_id_extended, remember regular model ids
2025-03-04 15:09:09 +10:00
moving_texture_macros.h
object_constants.h
object_fields.h
Add `smlua_text_utils_allocate_dialog` ( #896 )
2025-08-03 17:49:45 +02:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc
Fix cut off Luigi line
2024-06-27 16:54:20 -04:00
seq_macros.inc
seq_toad.inc
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00
seq_wario.inc
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00
sm64.h
Fix palette editor cap on/off invulnerability
2025-08-13 21:01:39 +02:00
sounds.h
fix SOUND_ARG_LOAD
2025-07-16 03:13:00 +02:00
special_preset_names.h
special_presets.h
surface_terrains.h
Static Object Collision / Check for freed CObject ( #924 )
2025-10-21 19:04:05 +02:00
textures.h
tinfl.h
toad_sounds.h
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00
trig_tables.inc.c
types.h
Fix djui hud texture unsupported formats ( #995 )
2025-11-20 11:44:02 +10:00
ultra64.h
wario_sounds.h
Fix let's a go & okie dokie character sounds
2024-06-27 11:09:28 -04:00