sm64coopdx/include
PeachyPeach c3e5843c53
Fix djui hud texture unsupported formats (#995)
- `djui_hud_render_texture(_tile)` now accepts properly any `TextureInfo`
- Removed `bitSize`, added `format` and `size` to `TextureInfo`
- `texture_to_lua_table` can now convert any `Texture` into an RGBA table
2025-11-20 11:44:02 +10:00
..
GL
libc Palette system overhaul and preset rewrite 2024-05-21 17:09:59 -04:00
PR Fix djui hud texture unsupported formats (#995) 2025-11-20 11:44:02 +10:00
stb
behavior_commands.h
behavior_data.h Basic Vertex Point Lighting Engine (#716) 2025-03-27 16:36:02 -04:00
behavior_table.h Basic Vertex Point Lighting Engine (#716) 2025-03-27 16:36:02 -04:00
command_macros_base.h
config.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
course_table.h
dialog_ids.h Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
display_lists.inl geo_num3_switch is not a display list 2025-08-07 14:22:31 +02:00
eu_translation.h Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
geo_commands.h GEO_BONE GeoLayout command (#913) 2025-08-20 12:46:32 +10:00
gfx_dimensions.h
gfx_symbols.h Add gsDPSetEnvRGB() (#997) 2025-11-13 08:00:31 +10:00
helper_macros.h
level_commands.h Add lua params support to level macros (allocate dialog pt. 2) (#905) 2025-09-13 20:36:28 +02:00
level_misc_macros.h
level_table.h
luigi_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
macro_preset_names.h
macro_presets.h
macros.h More Optimizations (#792) 2025-05-16 20:27:49 -04:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h Remove Waluigi anims 2024-07-01 18:32:27 -04:00
mario_geo_switch_case_ids.h
model_ids.h add obj_get_model_id_extended, remember regular model ids 2025-03-04 15:09:09 +10:00
moving_texture_macros.h
object_constants.h
object_fields.h Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc Fix cut off Luigi line 2024-06-27 16:54:20 -04:00
seq_macros.inc
seq_toad.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
seq_wario.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
sm64.h Fix palette editor cap on/off invulnerability 2025-08-13 21:01:39 +02:00
sounds.h fix SOUND_ARG_LOAD 2025-07-16 03:13:00 +02:00
special_preset_names.h
special_presets.h
surface_terrains.h Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00
textures.h
tinfl.h
toad_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
trig_tables.inc.c
types.h Fix djui hud texture unsupported formats (#995) 2025-11-20 11:44:02 +10:00
ultra64.h
wario_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00