sm64coopdx/include
2026-07-03 10:41:42 -05:00
..
GL
libc
metal-cpp Actually add metal files 2026-07-01 01:09:46 -05:00
PR Merge remote-tracking branch 'origin/dev' into shaders 2026-05-13 07:56:47 -05:00
stb Mark all unused variables as unused, resolve other warnings (#1147) 2026-04-21 23:40:24 -04:00
behavior_commands.h Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
behavior_data.h
behavior_table.h Fix Lua/custom behaviors bugs and flaws (#1229) 2026-05-19 10:56:08 +10:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
display_lists.inl
eu_translation.h
geo_commands.h
gfx_dimensions.h
gfx_symbols.h Fix rendering issues with held objects (#1221) 2026-05-06 07:10:59 +10:00
helper_macros.h
level_commands.h Add lua params support to level macros (allocate dialog pt. 2) (#905) 2025-09-13 20:36:28 +02:00
level_misc_macros.h
level_table.h
luigi_sounds.h
macro_preset_names.h
macro_presets.h
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h
mario_geo_switch_case_ids.h
model_ids.h
moving_texture_macros.h
object_constants.h Add a few coin-related names, constants, parameters, etc. (#1319) 2026-06-21 13:21:26 +02:00
object_fields.h Add a few coin-related names, constants, parameters, etc. (#1319) 2026-06-21 13:21:26 +02:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_luigi.inc
seq_macros.inc
seq_toad.inc Make Toad scream slightly less loud 2025-12-02 17:34:18 -05:00
seq_wario.inc
sm64.h
sounds.h Fix SOUND_MARIO_LETS_A_GO being nil 2025-12-02 23:56:38 +01:00
special_preset_names.h
special_presets.h
surface_terrains.h Static Object Collision / Check for freed CObject (#924) 2025-10-21 19:04:05 +02:00
textures.h
tinfl.h
toad_sounds.h
trig_tables.inc.c
types.h Custom object fields enhancements (#1230) 2026-06-14 16:28:52 +02:00
ultra64.h
wario_sounds.h