sm64coopdx/src/pc/lua
Agent X 4e293712fd
Expose Paintings to Lua (#279)
* Expose paintings to Lua

* Make some "dangerous" fields immutable

I just thought being able to edit paintings IDs from Lua was a little bit too much.
2023-02-16 18:54:38 -05:00
..
utils add a way to create/modify whirlpools (#267) 2023-02-08 16:40:41 -05:00
smlua.c Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
smlua.h Made Lua errors show a backtrace for almost all cases 2022-04-22 23:31:25 -07:00
smlua_cobject.c Expose Paintings to Lua (#279) 2023-02-16 18:54:38 -05:00
smlua_cobject.h A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00
smlua_cobject_allowlist.c Move Lua allow lists over to using a hashmap 2022-04-22 18:51:25 -07:00
smlua_cobject_allowlist.h Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_cobject_autogen.c Expose Paintings to Lua (#279) 2023-02-16 18:54:38 -05:00
smlua_cobject_autogen.h Expose Paintings to Lua (#279) 2023-02-16 18:54:38 -05:00
smlua_constants_autogen.c Expose version constants to lua (#264) 2023-02-08 10:42:16 -05:00
smlua_functions.c Give Lua mods access to a form of level script preprocessing (#258) 2023-01-31 07:24:56 -05:00
smlua_functions.h Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
smlua_functions_autogen.c add a way to create/modify whirlpools (#267) 2023-02-08 16:40:41 -05:00
smlua_functions_autogen.h Even more Lua improvements 2022-01-19 19:20:57 -08:00
smlua_hooks.c add a way to create/modify whirlpools (#267) 2023-02-08 16:40:41 -05:00
smlua_hooks.h Character Sound Hook (#223) 2022-12-17 19:25:30 +01:00
smlua_sync_table.c Made Lua errors show a backtrace for almost all cases 2022-04-22 23:31:25 -07:00
smlua_sync_table.h Added ability for sync tables to contain tables 2022-02-01 18:15:10 -08:00
smlua_utils.c A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00
smlua_utils.h A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00