sm64coopdx/src/engine
2022-04-29 21:28:14 -07:00
..
behavior_script.c Refactor how objects set their models 2022-04-19 18:47:50 -07:00
behavior_script.h Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
geo_layout.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
graph_node.c Fix issue where some billboards would randomly be disabled 2022-04-27 18:01:22 -07:00
graph_node.h WIP: uncapped framerate 9 2022-04-29 21:28:14 -07:00
graph_node_manager.c Fix up DynOS actor override 2022-04-22 18:57:26 -07:00
level_script.c Added HOOK_ON_DEATH 2022-04-21 18:34:12 -07:00
level_script.h Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO 2022-04-07 08:21:19 -07:00
math_util.c Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
math_util.h Additional synchronization fixes for end cutscene. 2020-09-26 12:07:43 -07:00
surface_collision.c WIP: uncapped framerate 2 2022-04-26 22:42:57 -07:00
surface_collision.h Added extended bounds 2022-04-06 08:40:22 -07:00
surface_load.c Fixed up collision bug, added collision file validation, allowed lua to get builtin collisions 2022-04-08 19:17:57 -07:00
surface_load.h Added extended bounds 2022-04-06 08:40:22 -07:00