sm64coopdx/autogen
Isaac0-dev 0a84ca725e
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much better frame pacing
plus limited frame rates on the loading and crash screens to go easy on the cpu.

during gameplay, this new system is able to stay true to your fps limit without frame drops.
Vsync causes occasional frame drops by just 1 frame. this is an sdl issue and i know of no workaround; luckily it's very minor.

this commit changes frame pacing by moving frame delaying to just before the frame is displayed. a more precise delay function is also used.
2025-07-25 14:00:14 +10:00
..
lua_constants fix SOUND_ARG_LOAD 2025-07-16 03:13:00 +02:00
lua_definitions Fix 2025-07-17 15:41:55 -04:00
autogen.sh smlua event hooks refactor (#826) 2025-06-09 07:40:48 +10:00
common.py Mod file system (#850) 2025-07-01 01:53:47 +02:00
convert_constants.py Lighting engine full documentation and more improvements 2025-07-01 13:41:28 -04:00
convert_functions.py much better frame pacing 2025-07-25 14:00:14 +10:00
convert_structs.py Lighting engine full documentation and more improvements 2025-07-01 13:41:28 -04:00
extract_constants.py allow Lua to manipulate displaylists and vertices (#675) 2025-02-27 14:27:55 +10:00
extract_display_lists.py make extract_display_lists.py consistent across platforms 2025-05-10 13:30:06 +10:00
extract_functions.py More Optimizations (#792) 2025-05-16 20:27:49 -04:00
extract_object_fields.py allow Lua to manipulate displaylists and vertices (#675) 2025-02-27 14:27:55 +10:00
extract_structs.py autogen implement structs with name after definition 2025-02-12 18:24:01 +10:00
gen_hooks.py fix HOOK_ON_PACKET_RECEIVE 2025-06-19 17:14:15 +10:00
gen_math.py Fix vec3f bugs (#837) 2025-06-05 19:44:09 +10:00
gen_sound.py Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
vec_types.py More math improvements (#820) 2025-05-29 02:52:31 +02:00