sm64coopdx/tools
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
asm_processor
audiofile
ido5.3_compiler Review fixes 2023-11-24 20:26:34 +01:00
ido5.3_recomp Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
include
n64graphics_ci_dir
sdk-tools
util
.gitignore
aifc_decode.c
aiff_extract_codebook.c
append_aiffc_table.py Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
append_lang_keys.py Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
apply_patch.sh
assemble_sound.py extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
calc_bss.sh
check_matching_langs.py Update DJUI Themes, fix warnings and update inis 2023-11-22 18:45:21 -05:00
clang-tidy.sh
cleancrcmap.py
convert_skybox.py DynOS Skyboxes 2023-11-06 18:37:02 -05:00
copy_extended_sounds.py
create_patch.sh
default_crcmap.txt DynOS Skyboxes 2023-11-06 18:37:02 -05:00
demo_data_converter.py
determine-endian-bitwidth.c
disassemble_sound.py
extract_data_for_mio.c
gen_asset_list.cpp
hashtable.c
hashtable.h
libmio0.c
libmio0.h
mac-intel-essential.sh Move mac libjuice compile script to tools 2023-06-01 00:51:27 -07:00
Makefile
mario_anims_converter.py extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
mkzip.py
n64cksum.c
n64cksum.h
n64graphics.c
n64graphics.h
output_level_headers.py
patch_libmalloc.py
patch_libultra_math.c
rasm2armips.py
remove_built_in_mods.py Fix bugs and make mod import go to AppData 2023-12-18 16:22:42 -05:00
revert_patch.sh
rice_crcmap.txt DynOS Skyboxes 2023-11-06 18:37:02 -05:00
seq_decoder.py
skyconv.c DynOS Skyboxes 2023-11-06 18:37:02 -05:00
sm64tools.LICENSE
texrename.py
textconv.c
unpak.py
utf8.c
utf8.h
utils.c
utils.h
zeroterm.py