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sm64coopdx
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73e72e1b77
sm64coopdx
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tools
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Isaac0-dev
36d8e3c870
upload hash_file.cpp
2025-04-22 13:10:27 +10:00
..
asm_processor
audiofile
ido5.3_compiler
ido5.3_recomp
include
n64graphics_ci_dir
sdk-tools
util
.gitignore
aifc_decode.c
aiff_extract_codebook.c
append_aiffc_table.py
append_lang_keys.py
apply_patch.sh
assemble_sound.py
fix missing non mario character sounds
2025-03-13 21:49:20 +10:00
calc_bss.sh
check_matching_langs.py
Small code comment changes
2024-12-13 20:13:55 -05:00
clang-tidy.sh
clean_mapfile.py
[Experimental] Reduce the size of Windows builds by cleaning the MinGW debug info (
#585
)
2024-12-29 14:29:26 -05:00
cleancrcmap.py
convert_cake.py
Add cake screen split into tiles script (by eros)
2025-03-09 12:33:14 -04:00
convert_skybox.py
copy_extended_sounds.py
create_patch.sh
Make patches work when using git submodules (
#285
)
2024-09-13 21:20:53 +10:00
decompress.py
no longer need a rom to compile the game
2025-03-08 12:43:29 +10:00
default_crcmap.txt
demo_data_converter.py
Fix compilation error when generating demo data
2025-01-13 11:30:47 -05:00
determine-endian-bitwidth.c
disassemble_sound.py
extract_data_for_mio.c
gen_asset_list.cpp
hash_file.cpp
upload hash_file.cpp
2025-04-22 13:10:27 +10:00
hashtable.c
hashtable.h
libmio0.c
libmio0.h
mac-intel-essential.sh
Makefile
mario_anims_converter.py
mkzip.py
n64cksum.c
n64cksum.h
n64graphics.c
Better error messages in n64graphics (
#370
)
2024-10-16 17:19:01 +10:00
n64graphics.h
output_level_headers.py
patch_libmalloc.py
patch_libultra_math.c
rasm2armips.py
remove_built_in_mods.py
revert_patch.sh
rice_crcmap.txt
seq_decoder.py
skyconv.c
sm64tools.LICENSE
texrename.py
textconv.c
unpak.py
utf8.c
utf8.h
utils.c
utils.h
zeroterm.py