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Before it was a `string` when it should be a `number`. See `smlua_hook_events.inl` `SMLUA_EVENT_HOOK(HOOK_ON_NAMETAGS_RENDER, _, s32 playerIndex, Vec3f pos, OUTPUT const char **playerNameOverride) // Manually defined hook` The type `number` is used as an `s32` is equivalent to a `number`. An `integer` is equivalent to a `u64` |
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| .. | ||
| examples | ||
| guides | ||
| constants.md | ||
| functions-2.md | ||
| functions-3.md | ||
| functions-4.md | ||
| functions-5.md | ||
| functions-6.md | ||
| functions-7.md | ||
| functions.md | ||
| globals.md | ||
| lua.md | ||
| structs.md | ||