sm64coopdx/docs/lua
EmeraldLockdown 7980c3b25b
Fix playerIndex type for HOOK_ON_NAMETAGS_RENDER in hooks.md
Before it was a `string` when it should be a `number`. See `smlua_hook_events.inl`

`SMLUA_EVENT_HOOK(HOOK_ON_NAMETAGS_RENDER, _, s32 playerIndex, Vec3f pos, OUTPUT const char **playerNameOverride) // Manually defined hook`

The type `number` is used as an `s32` is equivalent to a `number`. An `integer` is equivalent to a `u64`
2026-05-29 16:45:12 -05:00
..
examples Default object light ID to -1 2026-05-23 11:47:05 -04:00
guides Fix playerIndex type for HOOK_ON_NAMETAGS_RENDER in hooks.md 2026-05-29 16:45:12 -05:00
constants.md Fix Lua/custom behaviors bugs and flaws (#1229) 2026-05-19 10:56:08 +10:00
functions-2.md Multiline descriptions (#1235) 2026-05-13 16:06:19 -04:00
functions-3.md Fix Lua/custom behaviors bugs and flaws (#1229) 2026-05-19 10:56:08 +10:00
functions-4.md Multiline descriptions (#1235) 2026-05-13 16:06:19 -04:00
functions-5.md Add default values for mod_storage_load functions (#1276) 2026-05-28 08:44:35 +10:00
functions-6.md Fix object functions incorrectly using current object instead of the provided object 2026-05-23 12:31:27 +02:00
functions-7.md Add get_current_play_mode() and get_delayed_warp_op() (#1270) 2026-05-25 19:31:02 -04:00
functions.md Add get_current_play_mode() and get_delayed_warp_op() (#1270) 2026-05-25 19:31:02 -04:00
globals.md Expose gHudDisplay (#1158) 2026-05-01 22:25:06 -04:00
lua.md Add in C documentation (#1176) 2026-04-21 21:35:01 -04:00
structs.md make visibleToObjects a boolean 2026-05-21 20:20:23 +02:00