sm64coopdx/docs/lua/guides
EmeraldLockdown 7980c3b25b
Fix playerIndex type for HOOK_ON_NAMETAGS_RENDER in hooks.md
Before it was a `string` when it should be a `number`. See `smlua_hook_events.inl`

`SMLUA_EVENT_HOOK(HOOK_ON_NAMETAGS_RENDER, _, s32 playerIndex, Vec3f pos, OUTPUT const char **playerNameOverride) // Manually defined hook`

The type `number` is used as an `s32` is equivalent to a `number`. An `integer` is equivalent to a `u64`
2026-05-29 16:45:12 -05:00
..
hooks.md Fix playerIndex type for HOOK_ON_NAMETAGS_RENDER in hooks.md 2026-05-29 16:45:12 -05:00
lighting-engine.md Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
mario-state.md Fix inconsistencies with tabs and remove trailing whitespaces 2026-05-26 23:51:58 +02:00
modfs.md Add mod_fs_file_set_compression (#1187) 2026-04-10 23:25:58 +02:00
object-lists.md ModFs improvements (#907) 2025-10-21 19:42:06 +02:00
vs-code-setup.md typo fix 2024-10-07 22:13:19 +10:00