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dxsdk
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
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GL
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
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libc
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clean up some toolchain compatibility fixes
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2020-05-19 22:22:52 +03:00 |
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PR
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added new GBI command: G_COPYMEM
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2021-04-06 00:18:04 +03:00 |
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stb
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add option to load textures from external files
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2020-05-25 04:22:03 +03:00 |
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audio_defines.h
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Added Luigi sounds (#77)
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2020-10-16 11:54:59 -07:00 |
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behavior_data.h
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Rewrote how players are initialized, stored, and displayed
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2020-09-06 18:52:52 -07:00 |
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behavior_table.h
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Rewrote how players are initialized, stored, and displayed
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2020-09-06 18:52:52 -07:00 |
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command_macros_base.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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config.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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course_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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dialog_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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eu_translation.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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geo_commands.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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gfx_dimensions.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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helper_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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level_commands.h
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Rewrote how players are initialized, stored, and displayed
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2020-09-06 18:52:52 -07:00 |
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level_misc_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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level_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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luigi_audio_defines.h
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Translated Luigi sounds through new Character system
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2020-10-16 23:33:41 -07:00 |
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macro_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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macro_presets.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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macros.inc
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
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make_const_nonconst.h
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
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mario_animation_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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mario_geo_switch_case_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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model_ids.h
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Enemy hat fixes (#83)
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2020-10-16 03:03:25 -07:00 |
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moving_texture_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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object_constants.h
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Enemy hat fixes (#83)
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2020-10-16 03:03:25 -07:00 |
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object_fields.h
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Removed two-player hacks from cannon and object packets
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2020-10-13 21:44:27 -07:00 |
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platform_info.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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prevent_bss_reordering.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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segment_symbols.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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segments.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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seq_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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seq_luigi.inc
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Added Luigi sounds (#77)
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2020-10-16 11:54:59 -07:00 |
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seq_macros.inc
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init2
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2019-08-25 00:46:40 -04:00 |
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sm64.h
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Allow exiting from course at any time
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2020-09-08 09:52:48 -07:00 |
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special_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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special_presets.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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surface_terrains.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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text_menu_strings.h.in
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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text_options_strings.h.in
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Added Luigi sounds (#77)
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2020-10-16 11:54:59 -07:00 |
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text_strings.h.in
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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textures.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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tinfl.h
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add virtual filesystem thing w/ ZIP support
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2020-06-07 21:06:25 +03:00 |
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trig_tables.inc.c
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refresh 4
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2019-12-01 21:52:53 -05:00 |
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types.h
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Fix UNSTABLE_BRANCH checking
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2020-10-16 03:56:37 -07:00 |
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ultra64.h
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
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2020-05-15 00:26:56 +08:00 |