mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	* HOOK_JOINED_GAME * expose VERSION_TEXT, and two more adjusments * show if a constant type is a string with autogen * fix another blunder by that guy * should use an or operator here * fix frame limiter stuff
		
			
				
	
	
	
	
		
			108 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			108 KiB
		
	
	
	
	
	
	
	
⏪ Lua Reference
Supported Constants
- area.h
 - behavior_table.h
 - camera.h
 - characters.h
 - dialog_ids.h
 - djui_hud_utils.h
 - external.h
 - geo_commands.h
 - graph_node.h
 - interaction.c
 - interaction.h
 - level_commands.h
 - level_defines.h
 - level_update.h
 - mario_animation_ids.h
 - mario_geo_switch_case_ids.h
 - network.h
 - network_player.h
 - obj_behaviors.c
 - obj_behaviors_2.h
 - object_constants.h
 - object_list_processor.h
 - os_cont.h
 - save_file.h
 - seq_ids.h
 - sm64.h
 - smlua_hooks.h
 - smlua_misc_utils.h
 - smlua_model_utils.h
 - sounds.h
 - surface_terrains.h
 - types.h
 - version.h
 
area.h
- INSTANT_WARP_INDEX_START
 - INSTANT_WARP_INDEX_STOP
 - MAX_LOADED_GRAPH_NODES
 - WARP_TRANSITION_FADE_FROM_BOWSER
 - WARP_TRANSITION_FADE_FROM_CIRCLE
 - WARP_TRANSITION_FADE_FROM_COLOR
 - WARP_TRANSITION_FADE_FROM_MARIO
 - WARP_TRANSITION_FADE_FROM_STAR
 - WARP_TRANSITION_FADE_INTO_BOWSER
 - WARP_TRANSITION_FADE_INTO_CIRCLE
 - WARP_TRANSITION_FADE_INTO_COLOR
 - WARP_TRANSITION_FADE_INTO_MARIO
 - WARP_TRANSITION_FADE_INTO_STAR
 
behavior_table.h
enum BehaviorId
| Identifier | Value | 
|---|---|
| id_bhv1Up | 0 | 
| id_bhv1upJumpOnApproach | 1 | 
| id_bhv1upRunningAway | 2 | 
| id_bhv1upSliding | 3 | 
| id_bhv1upWalking | 4 | 
| id_bhvActivatedBackAndForthPlatform | 5 | 
| id_bhvActSelector | 6 | 
| id_bhvActSelectorStarType | 7 | 
| id_bhvAirborneDeathWarp | 8 | 
| id_bhvAirborneStarCollectWarp | 9 | 
| id_bhvAirborneWarp | 10 | 
| id_bhvAlphaBooKey | 11 | 
| id_bhvAmbientSounds | 12 | 
| id_bhvAnimatedTexture | 13 | 
| id_bhvAnimatesOnFloorSwitchPress | 14 | 
| id_bhvAnotherElavator | 15 | 
| id_bhvAnotherTiltingPlatform | 16 | 
| id_bhvArrowLift | 17 | 
| id_bhvBalconyBigBoo | 18 | 
| id_bhvBbhTiltingTrapPlatform | 19 | 
| id_bhvBbhTumblingBridge | 20 | 
| id_bhvBeginningLakitu | 21 | 
| id_bhvBeginningPeach | 22 | 
| id_bhvBetaBooKey | 23 | 
| id_bhvBetaBowserAnchor | 24 | 
| id_bhvBetaChestBottom | 25 | 
| id_bhvBetaChestLid | 26 | 
| id_bhvBetaFishSplashSpawner | 27 | 
| id_bhvBetaHoldableObject | 28 | 
| id_bhvBetaMovingFlames | 29 | 
| id_bhvBetaMovingFlamesSpawn | 30 | 
| id_bhvBetaTrampolineSpring | 31 | 
| id_bhvBetaTrampolineTop | 32 | 
| id_bhvBigBoulder | 33 | 
| id_bhvBigBoulderGenerator | 34 | 
| id_bhvBigBully | 35 | 
| id_bhvBigBullyWithMinions | 36 | 
| id_bhvBigChillBully | 37 | 
| id_bhvBigSnowmanWhole | 38 | 
| id_bhvBird | 39 | 
| id_bhvBirdsSoundLoop | 40 | 
| id_bhvBitfsSinkingCagePlatform | 41 | 
| id_bhvBitfsSinkingPlatforms | 42 | 
| id_bhvBitfsTiltingInvertedPyramid | 43 | 
| id_bhvBlackSmokeBowser | 44 | 
| id_bhvBlackSmokeMario | 45 | 
| id_bhvBlackSmokeUpward | 46 | 
| id_bhvBlueBowserFlame | 47 | 
| id_bhvBlueCoinJumping | 48 | 
| id_bhvBlueCoinSliding | 49 | 
| id_bhvBlueCoinSwitch | 50 | 
| id_bhvBlueFish | 51 | 
| id_bhvBlueFlamesGroup | 52 | 
| id_bhvBobBowlingBallSpawner | 53 | 
| id_bhvBobomb | 54 | 
| id_bhvBobombAnchorMario | 55 | 
| id_bhvBobombBuddy | 56 | 
| id_bhvBobombBuddyOpensCannon | 57 | 
| id_bhvBobombBullyDeathSmoke | 58 | 
| id_bhvBobombExplosionBubble | 59 | 
| id_bhvBobombExplosionBubble3600 | 60 | 
| id_bhvBobombFuseSmoke | 61 | 
| id_bhvBoo | 62 | 
| id_bhvBooBossSpawnedBridge | 63 | 
| id_bhvBooCage | 64 | 
| id_bhvBooInCastle | 65 | 
| id_bhvBookendSpawn | 66 | 
| id_bhvBookSwitch | 67 | 
| id_bhvBooWithCage | 68 | 
| id_bhvBouncingFireball | 69 | 
| id_bhvBouncingFireballFlame | 70 | 
| id_bhvBowlingBall | 71 | 
| id_bhvBowser | 72 | 
| id_bhvBowserBodyAnchor | 73 | 
| id_bhvBowserBomb | 74 | 
| id_bhvBowserBombExplosion | 75 | 
| id_bhvBowserBombSmoke | 76 | 
| id_bhvBowserCourseRedCoinStar | 77 | 
| id_bhvBowserFlameSpawn | 78 | 
| id_bhvBowserKey | 79 | 
| id_bhvBowserKeyCourseExit | 80 | 
| id_bhvBowserKeyUnlockDoor | 81 | 
| id_bhvBowserShockWave | 82 | 
| id_bhvBowsersSub | 83 | 
| id_bhvBowserSubDoor | 84 | 
| id_bhvBowserTailAnchor | 85 | 
| id_bhvBreakableBox | 86 | 
| id_bhvBreakableBoxSmall | 87 | 
| id_bhvBreakBoxTriangle | 88 | 
| id_bhvBreathParticleSpawner | 89 | 
| id_bhvBub | 90 | 
| id_bhvBubba | 91 | 
| id_bhvBubbleMaybe | 92 | 
| id_bhvBubbleParticleSpawner | 93 | 
| id_bhvBubblePlayer | 94 | 
| id_bhvBubbleSplash | 95 | 
| id_bhvBulletBill | 96 | 
| id_bhvBulletBillCannon | 97 | 
| id_bhvButterfly | 98 | 
| id_bhvCameraLakitu | 99 | 
| id_bhvCannon | 100 | 
| id_bhvCannonBarrel | 101 | 
| id_bhvCannonBarrelBubbles | 102 | 
| id_bhvCannonBaseUnused | 103 | 
| id_bhvCannonClosed | 104 | 
| id_bhvCapSwitch | 105 | 
| id_bhvCapSwitchBase | 106 | 
| id_bhvCarrySomething1 | 107 | 
| id_bhvCarrySomething2 | 108 | 
| id_bhvCarrySomething3 | 109 | 
| id_bhvCarrySomething4 | 110 | 
| id_bhvCarrySomething5 | 111 | 
| id_bhvCarrySomething6 | 112 | 
| id_bhvCastleFlagWaving | 113 | 
| id_bhvCastleFloorTrap | 114 | 
| id_bhvCcmTouchedStarSpawn | 115 | 
| id_bhvCelebrationStar | 116 | 
| id_bhvCelebrationStarSparkle | 117 | 
| id_bhvChainChomp | 118 | 
| id_bhvChainChompChainPart | 119 | 
| id_bhvChainChompGate | 120 | 
| id_bhvCheckerboardElevatorGroup | 121 | 
| id_bhvCheckerboardPlatformSub | 122 | 
| id_bhvChirpChirp | 123 | 
| id_bhvChirpChirpUnused | 124 | 
| id_bhvChuckya | 125 | 
| id_bhvChuckyaAnchorMario | 126 | 
| id_bhvCirclingAmp | 127 | 
| id_bhvClamShell | 128 | 
| id_bhvClockHourHand | 129 | 
| id_bhvClockMinuteHand | 130 | 
| id_bhvCloud | 131 | 
| id_bhvCloudPart | 132 | 
| id_bhvCoffin | 133 | 
| id_bhvCoffinSpawner | 134 | 
| id_bhvCoinFormation | 135 | 
| id_bhvCoinFormationSpawn | 136 | 
| id_bhvCoinInsideBoo | 137 | 
| id_bhvCoinSparkles | 138 | 
| id_bhvControllablePlatform | 139 | 
| id_bhvControllablePlatformSub | 140 | 
| id_bhvCourtyardBooTriplet | 141 | 
| id_bhvCutOutObject | 142 | 
| id_bhvDddMovingPole | 143 | 
| id_bhvDDDPole | 144 | 
| id_bhvDddWarp | 145 | 
| id_bhvDeathWarp | 146 | 
| id_bhvDecorativePendulum | 147 | 
| id_bhvDirtParticleSpawner | 148 | 
| id_bhvDonutPlatform | 149 | 
| id_bhvDonutPlatformSpawner | 150 | 
| id_bhvDoor | 151 | 
| id_bhvDoorWarp | 152 | 
| id_bhvDorrie | 153 | 
| id_bhvEndBirds1 | 154 | 
| id_bhvEndBirds2 | 155 | 
| id_bhvEndPeach | 156 | 
| id_bhvEndToad | 157 | 
| id_bhvEnemyLakitu | 158 | 
| id_bhvExclamationBox | 159 | 
| id_bhvExitPodiumWarp | 160 | 
| id_bhvExplosion | 161 | 
| id_bhvEyerokBoss | 162 | 
| id_bhvEyerokHand | 163 | 
| id_bhvFadingWarp | 164 | 
| id_bhvFallingBowserPlatform | 165 | 
| id_bhvFallingPillar | 166 | 
| id_bhvFallingPillarHitbox | 167 | 
| id_bhvFerrisWheelAxle | 168 | 
| id_bhvFerrisWheelPlatform | 169 | 
| id_bhvFewBlueFishSpawner | 170 | 
| id_bhvFireParticleSpawner | 171 | 
| id_bhvFirePiranhaPlant | 172 | 
| id_bhvFireSpitter | 173 | 
| id_bhvFish | 174 | 
| id_bhvFishGroup | 175 | 
| id_bhvFishSpawner | 176 | 
| id_bhvFlame | 177 | 
| id_bhvFlameBouncing | 178 | 
| id_bhvFlameBowser | 179 | 
| id_bhvFlameFloatingLanding | 180 | 
| id_bhvFlameLargeBurningOut | 181 | 
| id_bhvFlameMovingForwardGrowing | 182 | 
| id_bhvFlamethrower | 183 | 
| id_bhvFlamethrowerFlame | 184 | 
| id_bhvFloorSwitchAnimatesObject | 185 | 
| id_bhvFloorSwitchGrills | 186 | 
| id_bhvFloorSwitchHardcodedModel | 187 | 
| id_bhvFloorSwitchHiddenObjects | 188 | 
| id_bhvFloorTrapInCastle | 189 | 
| id_bhvFlyGuy | 190 | 
| id_bhvFlyguyFlame | 191 | 
| id_bhvFlyingBookend | 192 | 
| id_bhvFlyingWarp | 193 | 
| id_bhvFreeBowlingBall | 194 | 
| id_bhvGhostHuntBigBoo | 195 | 
| id_bhvGhostHuntBoo | 196 | 
| id_bhvGiantPole | 197 | 
| id_bhvGoldenCoinSparkles | 198 | 
| id_bhvGoomba | 199 | 
| id_bhvGoombaTripletSpawner | 200 | 
| id_bhvGrandStar | 201 | 
| id_bhvGrindel | 202 | 
| id_bhvHardAirKnockBackWarp | 203 | 
| id_bhvHauntedBookshelf | 204 | 
| id_bhvHauntedBookshelfManager | 205 | 
| id_bhvHauntedChair | 206 | 
| id_bhvHeaveHo | 207 | 
| id_bhvHeaveHoThrowMario | 208 | 
| id_bhvHidden1up | 209 | 
| id_bhvHidden1upInPole | 210 | 
| id_bhvHidden1upInPoleSpawner | 211 | 
| id_bhvHidden1upInPoleTrigger | 212 | 
| id_bhvHidden1upTrigger | 213 | 
| id_bhvHiddenAt120Stars | 214 | 
| id_bhvHiddenBlueCoin | 215 | 
| id_bhvHiddenObject | 216 | 
| id_bhvHiddenRedCoinStar | 217 | 
| id_bhvHiddenStaircaseStep | 218 | 
| id_bhvHiddenStar | 219 | 
| id_bhvHiddenStarTrigger | 220 | 
| id_bhvHmcElevatorPlatform | 221 | 
| id_bhvHomingAmp | 222 | 
| id_bhvHoot | 223 | 
| id_bhvHorizontalGrindel | 224 | 
| id_bhvHorStarParticleSpawner | 225 | 
| id_bhvIdleWaterWave | 226 | 
| id_bhvIgloo | 227 | 
| id_bhvInitializeChangingWaterLevel | 228 | 
| id_bhvInsideCannon | 229 | 
| id_bhvInstantActiveWarp | 230 | 
| id_bhvInSunkenShip | 231 | 
| id_bhvInSunkenShip2 | 232 | 
| id_bhvInSunkenShip3 | 233 | 
| id_bhvIntroScene | 234 | 
| id_bhvInvisibleObjectsUnderBridge | 235 | 
| id_bhvJetStream | 236 | 
| id_bhvJetStreamRingSpawner | 237 | 
| id_bhvJetStreamWaterRing | 238 | 
| id_bhvJrbFloatingBox | 239 | 
| id_bhvJrbFloatingPlatform | 240 | 
| id_bhvJrbSlidingBox | 241 | 
| id_bhvJumpingBox | 242 | 
| id_bhvKickableBoard | 243 | 
| id_bhvKingBobomb | 244 | 
| id_bhvKlepto | 245 | 
| id_bhvKoopa | 246 | 
| id_bhvKoopaFlag | 247 | 
| id_bhvKoopaRaceEndpoint | 248 | 
| id_bhvKoopaShell | 249 | 
| id_bhvKoopaShellFlame | 250 | 
| id_bhvKoopaShellUnderwater | 251 | 
| id_bhvLargeBomp | 252 | 
| id_bhvLaunchDeathWarp | 253 | 
| id_bhvLaunchStarCollectWarp | 254 | 
| id_bhvLeafParticleSpawner | 255 | 
| id_bhvLllBowserPuzzle | 256 | 
| id_bhvLllBowserPuzzlePiece | 257 | 
| id_bhvLllDrawbridge | 258 | 
| id_bhvLllDrawbridgeSpawner | 259 | 
| id_bhvLllFloatingWoodBridge | 260 | 
| id_bhvLllHexagonalMesh | 261 | 
| id_bhvLllMovingOctagonalMeshPlatform | 262 | 
| id_bhvLllRollingLog | 263 | 
| id_bhvLllRotatingBlockWithFireBars | 264 | 
| id_bhvLllRotatingHexagonalPlatform | 265 | 
| id_bhvLllRotatingHexagonalRing | 266 | 
| id_bhvLllRotatingHexFlame | 267 | 
| id_bhvLllSinkingRectangularPlatform | 268 | 
| id_bhvLllSinkingRockBlock | 269 | 
| id_bhvLllSinkingSquarePlatforms | 270 | 
| id_bhvLllTiltingInvertedPyramid | 271 | 
| id_bhvLllTumblingBridge | 272 | 
| id_bhvLllVolcanoFallingTrap | 273 | 
| id_bhvLllWoodPiece | 274 | 
| id_bhvMacroUkiki | 275 | 
| id_bhvMadPiano | 276 | 
| id_bhvMantaRay | 277 | 
| id_bhvMantaRayRingManager | 278 | 
| id_bhvMantaRayWaterRing | 279 | 
| id_bhvManyBlueFishSpawner | 280 | 
| id_bhvMario | 281 | 
| id_bhvMenuButton | 282 | 
| id_bhvMenuButtonManager | 283 | 
| id_bhvMerryGoRound | 284 | 
| id_bhvMerryGoRoundBigBoo | 285 | 
| id_bhvMerryGoRoundBoo | 286 | 
| id_bhvMerryGoRoundBooManager | 287 | 
| id_bhvMeshElevator | 288 | 
| id_bhvMessagePanel | 289 | 
| id_bhvMetalCap | 290 | 
| id_bhvMips | 291 | 
| id_bhvMistCircParticleSpawner | 292 | 
| id_bhvMistParticleSpawner | 293 | 
| id_bhvMoatGrills | 294 | 
| id_bhvMoneybag | 295 | 
| id_bhvMoneybagHidden | 296 | 
| id_bhvMontyMole | 297 | 
| id_bhvMontyMoleHole | 298 | 
| id_bhvMontyMoleRock | 299 | 
| id_bhvMovingBlueCoin | 300 | 
| id_bhvMovingYellowCoin | 301 | 
| id_bhvMrBlizzard | 302 | 
| id_bhvMrBlizzardSnowball | 303 | 
| id_bhvMrI | 304 | 
| id_bhvMrIBlueCoin | 305 | 
| id_bhvMrIBody | 306 | 
| id_bhvMrIParticle | 307 | 
| id_bhvNormalCap | 308 | 
| id_bhvObjectBubble | 309 | 
| id_bhvObjectWaterSplash | 310 | 
| id_bhvObjectWaterWave | 311 | 
| id_bhvObjectWaveTrail | 312 | 
| id_bhvOctagonalPlatformRotating | 313 | 
| id_bhvOneCoin | 314 | 
| id_bhvOpenableCageDoor | 315 | 
| id_bhvOpenableGrill | 316 | 
| id_bhvOrangeNumber | 317 | 
| id_bhvPaintingDeathWarp | 318 | 
| id_bhvPaintingStarCollectWarp | 319 | 
| id_bhvPenguinBaby | 320 | 
| id_bhvPenguinRaceFinishLine | 321 | 
| id_bhvPenguinRaceShortcutCheck | 322 | 
| id_bhvPillarBase | 323 | 
| id_bhvPiranhaPlant | 324 | 
| id_bhvPiranhaPlantBubble | 325 | 
| id_bhvPiranhaPlantWakingBubbles | 326 | 
| id_bhvPitBowlingBall | 327 | 
| id_bhvPlatformOnTrack | 328 | 
| id_bhvPlaysMusicTrackWhenTouched | 329 | 
| id_bhvPlungeBubble | 330 | 
| id_bhvPokey | 331 | 
| id_bhvPokeyBodyPart | 332 | 
| id_bhvPoleGrabbing | 333 | 
| id_bhvPoundTinyStarParticle | 334 | 
| id_bhvPunchTinyTriangle | 335 | 
| id_bhvPurpleParticle | 336 | 
| id_bhvPurpleSwitchHiddenBoxes | 337 | 
| id_bhvPushableMetalBox | 338 | 
| id_bhvPyramidElevator | 339 | 
| id_bhvPyramidElevatorTrajectoryMarkerBall | 340 | 
| id_bhvPyramidPillarTouchDetector | 341 | 
| id_bhvPyramidTop | 342 | 
| id_bhvPyramidTopFragment | 343 | 
| id_bhvRacingPenguin | 344 | 
| id_bhvRandomAnimatedTexture | 345 | 
| id_bhvRecoveryHeart | 346 | 
| id_bhvRedCoin | 347 | 
| id_bhvRedCoinStarMarker | 348 | 
| id_bhvRespawner | 349 | 
| id_bhvRockSolid | 350 | 
| id_bhvRotatingCounterClockwise | 351 | 
| id_bhvRotatingExclamationMark | 352 | 
| id_bhvRotatingPlatform | 353 | 
| id_bhvRrCruiserWing | 354 | 
| id_bhvRrElevatorPlatform | 355 | 
| id_bhvRrRotatingBridgePlatform | 356 | 
| id_bhvSandSoundLoop | 357 | 
| id_bhvScuttlebug | 358 | 
| id_bhvScuttlebugSpawn | 359 | 
| id_bhvSeaweed | 360 | 
| id_bhvSeaweedBundle | 361 | 
| id_bhvSeesawPlatform | 362 | 
| id_bhvShallowWaterSplash | 363 | 
| id_bhvShallowWaterWave | 364 | 
| id_bhvShipPart3 | 365 | 
| id_bhvSignOnWall | 366 | 
| id_bhvSingleCoinGetsSpawned | 367 | 
| id_bhvSkeeter | 368 | 
| id_bhvSkeeterWave | 369 | 
| id_bhvSlidingPlatform2 | 370 | 
| id_bhvSlidingSnowMound | 371 | 
| id_bhvSLSnowmanWind | 372 | 
| id_bhvSLWalkingPenguin | 373 | 
| id_bhvSmallBomp | 374 | 
| id_bhvSmallBully | 375 | 
| id_bhvSmallChillBully | 376 | 
| id_bhvSmallParticle | 377 | 
| id_bhvSmallParticleBubbles | 378 | 
| id_bhvSmallParticleSnow | 379 | 
| id_bhvSmallPenguin | 380 | 
| id_bhvSmallPiranhaFlame | 381 | 
| id_bhvSmallWaterWave | 382 | 
| id_bhvSmallWaterWave398 | 383 | 
| id_bhvSmallWhomp | 384 | 
| id_bhvSmoke | 385 | 
| id_bhvSnowBall | 386 | 
| id_bhvSnowmansBodyCheckpoint | 387 | 
| id_bhvSnowmansBottom | 388 | 
| id_bhvSnowmansHead | 389 | 
| id_bhvSnowMoundSpawn | 390 | 
| id_bhvSnowParticleSpawner | 391 | 
| id_bhvSnufit | 392 | 
| id_bhvSnufitBalls | 393 | 
| id_bhvSoundSpawner | 394 | 
| id_bhvSparkle | 395 | 
| id_bhvSparkleParticleSpawner | 396 | 
| id_bhvSparkleSpawn | 397 | 
| id_bhvSpawnedStar | 398 | 
| id_bhvSpawnedStarNoLevelExit | 399 | 
| id_bhvSpinAirborneCircleWarp | 400 | 
| id_bhvSpinAirborneWarp | 401 | 
| id_bhvSpindel | 402 | 
| id_bhvSpindrift | 403 | 
| id_bhvSpiny | 404 | 
| id_bhvSquarishPathMoving | 405 | 
| id_bhvSquarishPathParent | 406 | 
| id_bhvSquishablePlatform | 407 | 
| id_bhvSslMovingPyramidWall | 408 | 
| id_bhvStar | 409 | 
| id_bhvStarDoor | 410 | 
| id_bhvStarKeyCollectionPuffSpawner | 411 | 
| id_bhvStarSpawnCoordinates | 412 | 
| id_bhvStaticCheckeredPlatform | 413 | 
| id_bhvStaticObject | 414 | 
| id_bhvStrongWindParticle | 415 | 
| id_bhvStub | 416 | 
| id_bhvStub1D0C | 417 | 
| id_bhvStub1D70 | 418 | 
| id_bhvSunkenShipPart | 419 | 
| id_bhvSunkenShipPart2 | 420 | 
| id_bhvSunkenShipSetRotation | 421 | 
| id_bhvSushiShark | 422 | 
| id_bhvSushiSharkCollisionChild | 423 | 
| id_bhvSwimmingWarp | 424 | 
| id_bhvSwingPlatform | 425 | 
| id_bhvSwoop | 426 | 
| id_bhvTankFishGroup | 427 | 
| id_bhvTemporaryYellowCoin | 428 | 
| id_bhvTenCoinsSpawn | 429 | 
| id_bhvThiBowlingBallSpawner | 430 | 
| id_bhvThiHugeIslandTop | 431 | 
| id_bhvThiTinyIslandTop | 432 | 
| id_bhvThreeCoinsSpawn | 433 | 
| id_bhvThwomp | 434 | 
| id_bhvThwomp2 | 435 | 
| id_bhvTiltingBowserLavaPlatform | 436 | 
| id_bhvTinyStrongWindParticle | 437 | 
| id_bhvToadMessage | 438 | 
| id_bhvTower | 439 | 
| id_bhvTowerDoor | 440 | 
| id_bhvTowerPlatformGroup | 441 | 
| id_bhvToxBox | 442 | 
| id_bhvTrackBall | 443 | 
| id_bhvTreasureChestBottom | 444 | 
| id_bhvTreasureChests | 445 | 
| id_bhvTreasureChestsJrb | 446 | 
| id_bhvTreasureChestsShip | 447 | 
| id_bhvTreasureChestTop | 448 | 
| id_bhvTree | 449 | 
| id_bhvTreeLeaf | 450 | 
| id_bhvTreeSnow | 451 | 
| id_bhvTriangleParticleSpawner | 452 | 
| id_bhvTripletButterfly | 453 | 
| id_bhvTTC2DRotator | 454 | 
| id_bhvTTCCog | 455 | 
| id_bhvTTCElevator | 456 | 
| id_bhvTTCMovingBar | 457 | 
| id_bhvTTCPendulum | 458 | 
| id_bhvTTCPitBlock | 459 | 
| id_bhvTTCRotatingSolid | 460 | 
| id_bhvTTCSpinner | 461 | 
| id_bhvTTCTreadmill | 462 | 
| id_bhvTtmBowlingBallSpawner | 463 | 
| id_bhvTtmRollingLog | 464 | 
| id_bhvTumblingBridgePlatform | 465 | 
| id_bhvTuxiesMother | 466 | 
| id_bhvTweester | 467 | 
| id_bhvTweesterSandParticle | 468 | 
| id_bhvUkiki | 469 | 
| id_bhvUkikiCage | 470 | 
| id_bhvUkikiCageChild | 471 | 
| id_bhvUkikiCageStar | 472 | 
| id_bhvUnagi | 473 | 
| id_bhvUnagiSubobject | 474 | 
| id_bhvUnlockDoorStar | 475 | 
| id_bhvUnused05A8 | 476 | 
| id_bhvUnused0DFC | 477 | 
| id_bhvUnused1820 | 478 | 
| id_bhvUnused1F30 | 479 | 
| id_bhvUnused20E0 | 480 | 
| id_bhvUnused2A10 | 481 | 
| id_bhvUnused2A54 | 482 | 
| id_bhvUnusedFakeStar | 483 | 
| id_bhvUnusedParticleSpawn | 484 | 
| id_bhvUnusedPoundablePlatform | 485 | 
| id_bhvVanishCap | 486 | 
| id_bhvVertStarParticleSpawner | 487 | 
| id_bhvVolcanoFlames | 488 | 
| id_bhvVolcanoSoundLoop | 489 | 
| id_bhvWallTinyStarParticle | 490 | 
| id_bhvWarp | 491 | 
| id_bhvWarpPipe | 492 | 
| id_bhvWaterAirBubble | 493 | 
| id_bhvWaterBomb | 494 | 
| id_bhvWaterBombCannon | 495 | 
| id_bhvWaterBombShadow | 496 | 
| id_bhvWaterBombSpawner | 497 | 
| id_bhvWaterDroplet | 498 | 
| id_bhvWaterDropletSplash | 499 | 
| id_bhvWaterfallSoundLoop | 500 | 
| id_bhvWaterLevelDiamond | 501 | 
| id_bhvWaterLevelPillar | 502 | 
| id_bhvWaterMist | 503 | 
| id_bhvWaterMist2 | 504 | 
| id_bhvWaterSplash | 505 | 
| id_bhvWaveTrail | 506 | 
| id_bhvWdwExpressElevator | 507 | 
| id_bhvWdwExpressElevatorPlatform | 508 | 
| id_bhvWdwRectangularFloatingPlatform | 509 | 
| id_bhvWdwSquareFloatingPlatform | 510 | 
| id_bhvWfBreakableWallLeft | 511 | 
| id_bhvWfBreakableWallRight | 512 | 
| id_bhvWfElevatorTowerPlatform | 513 | 
| id_bhvWfRotatingWoodenPlatform | 514 | 
| id_bhvWfSlidingPlatform | 515 | 
| id_bhvWfSlidingTowerPlatform | 516 | 
| id_bhvWfSolidTowerPlatform | 517 | 
| id_bhvWfTumblingBridge | 518 | 
| id_bhvWhirlpool | 519 | 
| id_bhvWhitePuff1 | 520 | 
| id_bhvWhitePuff2 | 521 | 
| id_bhvWhitePuffExplosion | 522 | 
| id_bhvWhitePuffSmoke | 523 | 
| id_bhvWhitePuffSmoke2 | 524 | 
| id_bhvWhompKingBoss | 525 | 
| id_bhvWigglerBody | 526 | 
| id_bhvWigglerHead | 527 | 
| id_bhvWind | 528 | 
| id_bhvWingCap | 529 | 
| id_bhvWoodenPost | 530 | 
| id_bhvYellowBackgroundInMenu | 531 | 
| id_bhvYellowBall | 532 | 
| id_bhvYellowCoin | 533 | 
| id_bhvYoshi | 534 | 
| id_RM_Scroll_Texture | 535 | 
| id_editor_Scroll_Texture | 536 | 
| id_bhvBlueCoinNumber | 537 | 
| id_bhvStarNumber | 538 | 
| id_bhv_max_count | 539 | 
camera.h
- CAMERA_MODE_8_DIRECTIONS
 - CAMERA_MODE_BEHIND_MARIO
 - CAMERA_MODE_BOSS_FIGHT
 - CAMERA_MODE_CLOSE
 - CAMERA_MODE_C_UP
 - CAMERA_MODE_FIXED
 - CAMERA_MODE_FREE_ROAM
 - CAMERA_MODE_INSIDE_CANNON
 - CAMERA_MODE_NEWCAM
 - CAMERA_MODE_NONE
 - CAMERA_MODE_OUTWARD_RADIAL
 - CAMERA_MODE_PARALLEL_TRACKING
 - CAMERA_MODE_RADIAL
 - CAMERA_MODE_ROM_HACK
 - CAMERA_MODE_SLIDE_HOOT
 - CAMERA_MODE_SPIRAL_STAIRS
 - CAMERA_MODE_WATER_SURFACE
 - CAM_ANGLE_LAKITU
 - CAM_ANGLE_MARIO
 - CAM_EVENT_BOWSER_INIT
 - CAM_EVENT_BOWSER_JUMP
 - CAM_EVENT_BOWSER_THROW_BOUNCE
 - CAM_EVENT_CANNON
 - CAM_EVENT_DOOR
 - CAM_EVENT_DOOR_WARP
 - CAM_EVENT_SHOT_FROM_CANNON
 - CAM_EVENT_START_CREDITS
 - CAM_EVENT_START_ENDING
 - CAM_EVENT_START_END_WAVING
 - CAM_EVENT_START_GRAND_STAR
 - CAM_EVENT_START_INTRO
 - CAM_EVENT_UNUSED_3
 - CAM_FLAG_BEHIND_MARIO_POST_DOOR
 - CAM_FLAG_BLOCK_AREA_PROCESSING
 - CAM_FLAG_BLOCK_SMOOTH_MOVEMENT
 - CAM_FLAG_CAM_NEAR_WALL
 - CAM_FLAG_CCM_SLIDE_SHORTCUT
 - CAM_FLAG_CHANGED_PARTRACK_INDEX
 - CAM_FLAG_COLLIDED_WITH_WALL
 - CAM_FLAG_FRAME_AFTER_CAM_INIT
 - CAM_FLAG_SLEEPING
 - CAM_FLAG_SMOOTH_MOVEMENT
 - CAM_FLAG_START_TRANSITION
 - CAM_FLAG_TRANSITION_OUT_OF_C_UP
 - CAM_FLAG_UNUSED_13
 - CAM_FLAG_UNUSED_7
 - CAM_FLAG_UNUSED_8
 - CAM_FLAG_UNUSED_CUTSCENE_ACTIVE
 - CAM_FOV_APP_20
 - CAM_FOV_APP_30
 - CAM_FOV_APP_45
 - CAM_FOV_APP_60
 - CAM_FOV_APP_80
 - CAM_FOV_BBH
 - CAM_FOV_DEFAULT
 - CAM_FOV_SET_29
 - CAM_FOV_SET_30
 - CAM_FOV_SET_45
 - CAM_FOV_ZOOM_30
 - CAM_MODE_LAKITU_WAS_ZOOMED_OUT
 - CAM_MODE_MARIO_ACTIVE
 - CAM_MODE_MARIO_SELECTED
 - CAM_MOVE_ALREADY_ZOOMED_OUT
 - CAM_MOVE_C_UP_MODE
 - CAM_MOVE_ENTERED_ROTATE_SURFACE
 - CAM_MOVE_FIX_IN_PLACE
 - CAM_MOVE_INIT_CAMERA
 - CAM_MOVE_METAL_BELOW_WATER
 - CAM_MOVE_PAUSE_SCREEN
 - CAM_MOVE_RESTRICT
 - CAM_MOVE_RETURN_TO_MIDDLE
 - CAM_MOVE_ROTATE
 - CAM_MOVE_ROTATE_LEFT
 - CAM_MOVE_ROTATE_RIGHT
 - CAM_MOVE_STARTED_EXITING_C_UP
 - CAM_MOVE_SUBMERGED
 - CAM_MOVE_UNKNOWN_11
 - CAM_MOVE_UNKNOWN_8
 - CAM_MOVE_ZOOMED_OUT
 - CAM_MOVING_INTO_MODE
 - CAM_SELECTION_FIXED
 - CAM_SELECTION_MARIO
 - CAM_SOUND_C_UP_PLAYED
 - CAM_SOUND_FIXED_ACTIVE
 - CAM_SOUND_MARIO_ACTIVE
 - CAM_SOUND_NORMAL_ACTIVE
 - CAM_SOUND_UNUSED_SELECT_FIXED
 - CAM_SOUND_UNUSED_SELECT_MARIO
 - CAM_STATUS_C_DOWN
 - CAM_STATUS_C_MODE_GROUP
 - CAM_STATUS_C_UP
 - CAM_STATUS_FIXED
 - CAM_STATUS_LAKITU
 - CAM_STATUS_MARIO
 - CAM_STATUS_MODE_GROUP
 - CAM_STATUS_NONE
 - CUTSCENE_0F_UNUSED
 - CUTSCENE_CAP_SWITCH_PRESS
 - CUTSCENE_CREDITS
 - CUTSCENE_DANCE_CLOSEUP
 - CUTSCENE_DANCE_DEFAULT
 - CUTSCENE_DANCE_FLY_AWAY
 - CUTSCENE_DANCE_ROTATE
 - CUTSCENE_DEATH_EXIT
 - CUTSCENE_DEATH_ON_BACK
 - CUTSCENE_DEATH_ON_STOMACH
 - CUTSCENE_DIALOG
 - CUTSCENE_DOOR_PULL
 - CUTSCENE_DOOR_PULL_MODE
 - CUTSCENE_DOOR_PUSH
 - CUTSCENE_DOOR_PUSH_MODE
 - CUTSCENE_DOOR_WARP
 - CUTSCENE_ENDING
 - CUTSCENE_END_WAVING
 - CUTSCENE_ENTER_BOWSER_ARENA
 - CUTSCENE_ENTER_CANNON
 - CUTSCENE_ENTER_PAINTING
 - CUTSCENE_ENTER_POOL
 - CUTSCENE_ENTER_PYRAMID_TOP
 - CUTSCENE_EXIT_BOWSER_DEATH
 - CUTSCENE_EXIT_BOWSER_SUCC
 - CUTSCENE_EXIT_FALL_WMOTR
 - CUTSCENE_EXIT_PAINTING_SUCC
 - CUTSCENE_EXIT_SPECIAL_SUCC
 - CUTSCENE_EXIT_WATERFALL
 - CUTSCENE_GRAND_STAR
 - CUTSCENE_INTRO_PEACH
 - CUTSCENE_KEY_DANCE
 - CUTSCENE_LOOP
 - CUTSCENE_NONPAINTING_DEATH
 - CUTSCENE_PREPARE_CANNON
 - CUTSCENE_QUICKSAND_DEATH
 - CUTSCENE_RACE_DIALOG
 - CUTSCENE_READ_MESSAGE
 - CUTSCENE_RED_COIN_STAR_SPAWN
 - CUTSCENE_SLIDING_DOORS_OPEN
 - CUTSCENE_SSL_PYRAMID_EXPLODE
 - CUTSCENE_STANDING_DEATH
 - CUTSCENE_STAR_SPAWN
 - CUTSCENE_STOP
 - CUTSCENE_SUFFOCATION_DEATH
 - CUTSCENE_UNLOCK_KEY_DOOR
 - CUTSCENE_UNUSED_EXIT
 - CUTSCENE_WATER_DEATH
 - DOOR_DEFAULT
 - DOOR_ENTER_LOBBY
 - DOOR_LEAVING_SPECIAL
 - HAND_CAM_SHAKE_CUTSCENE
 - HAND_CAM_SHAKE_HANG_OWL
 - HAND_CAM_SHAKE_HIGH
 - HAND_CAM_SHAKE_LOW
 - HAND_CAM_SHAKE_OFF
 - HAND_CAM_SHAKE_STAR_DANCE
 - HAND_CAM_SHAKE_UNUSED
 - SHAKE_ATTACK
 - SHAKE_ENV_BOWSER_JUMP
 - SHAKE_ENV_BOWSER_THROW_BOUNCE
 - SHAKE_ENV_EXPLOSION
 - SHAKE_ENV_FALLING_BITS_PLAT
 - SHAKE_ENV_JRB_SHIP_DRAIN
 - SHAKE_ENV_PYRAMID_EXPLODE
 - SHAKE_ENV_UNUSED_5
 - SHAKE_ENV_UNUSED_6
 - SHAKE_ENV_UNUSED_7
 - SHAKE_FALL_DAMAGE
 - SHAKE_FOV_LARGE
 - SHAKE_FOV_MEDIUM
 - SHAKE_FOV_SMALL
 - SHAKE_FOV_UNUSED
 - SHAKE_GROUND_POUND
 - SHAKE_HIT_FROM_BELOW
 - SHAKE_LARGE_DAMAGE
 - SHAKE_MED_DAMAGE
 - SHAKE_POS_BOWLING_BALL
 - SHAKE_POS_LARGE
 - SHAKE_POS_MEDIUM
 - SHAKE_POS_SMALL
 - SHAKE_SHOCK
 - SHAKE_SMALL_DAMAGE
 
characters.h
- PALETTE_PRESET_MAX
 
enum CharacterSound
| Identifier | Value | 
|---|---|
| CHAR_SOUND_YAH_WAH_HOO | 0 | 
| CHAR_SOUND_HOOHOO | 1 | 
| CHAR_SOUND_YAHOO | 2 | 
| CHAR_SOUND_UH | 3 | 
| CHAR_SOUND_HRMM | 4 | 
| CHAR_SOUND_WAH2 | 5 | 
| CHAR_SOUND_WHOA | 6 | 
| CHAR_SOUND_EEUH | 7 | 
| CHAR_SOUND_ATTACKED | 8 | 
| CHAR_SOUND_OOOF | 9 | 
| CHAR_SOUND_OOOF2 | 10 | 
| CHAR_SOUND_HERE_WE_GO | 11 | 
| CHAR_SOUND_YAWNING | 12 | 
| CHAR_SOUND_SNORING1 | 13 | 
| CHAR_SOUND_SNORING2 | 14 | 
| CHAR_SOUND_WAAAOOOW | 15 | 
| CHAR_SOUND_HAHA | 16 | 
| CHAR_SOUND_HAHA_2 | 17 | 
| CHAR_SOUND_UH2 | 18 | 
| CHAR_SOUND_UH2_2 | 19 | 
| CHAR_SOUND_ON_FIRE | 20 | 
| CHAR_SOUND_DYING | 21 | 
| CHAR_SOUND_PANTING_COLD | 22 | 
| CHAR_SOUND_PANTING | 23 | 
| CHAR_SOUND_COUGHING1 | 24 | 
| CHAR_SOUND_COUGHING2 | 25 | 
| CHAR_SOUND_COUGHING3 | 26 | 
| CHAR_SOUND_PUNCH_YAH | 27 | 
| CHAR_SOUND_PUNCH_HOO | 28 | 
| CHAR_SOUND_MAMA_MIA | 29 | 
| CHAR_SOUND_GROUND_POUND_WAH | 30 | 
| CHAR_SOUND_DROWNING | 31 | 
| CHAR_SOUND_PUNCH_WAH | 32 | 
| CHAR_SOUND_YAHOO_WAHA_YIPPEE | 33 | 
| CHAR_SOUND_DOH | 34 | 
| CHAR_SOUND_GAME_OVER | 35 | 
| CHAR_SOUND_HELLO | 36 | 
| CHAR_SOUND_PRESS_START_TO_PLAY | 37 | 
| CHAR_SOUND_TWIRL_BOUNCE | 38 | 
| CHAR_SOUND_SNORING3 | 39 | 
| CHAR_SOUND_SO_LONGA_BOWSER | 40 | 
| CHAR_SOUND_IMA_TIRED | 41 | 
| CHAR_SOUND_LETS_A_GO | 42 | 
| CHAR_SOUND_OKEY_DOKEY | 43 | 
| CHAR_SOUND_MAX | 44 | 
enum CharacterType
| Identifier | Value | 
|---|---|
| CT_MARIO | 0 | 
| CT_LUIGI | 1 | 
| CT_TOAD | 2 | 
| CT_WALUIGI | 3 | 
| CT_WARIO | 4 | 
| CT_MAX | 5 | 
enum PlayerParts
| Identifier | Value | 
|---|---|
| PANTS | 0 | 
| SHIRT | 1 | 
| GLOVES | 2 | 
| SHOES | 3 | 
| HAIR | 4 | 
| SKIN | 5 | 
| CAP | 6 | 
| PLAYER_PART_MAX | 7 | 
| METAL | CAP | 
dialog_ids.h
enum DialogId
| Identifier | Value | 
|---|---|
| DIALOG_000 | 0 | 
| DIALOG_001 | 1 | 
| DIALOG_002 | 2 | 
| DIALOG_003 | 3 | 
| DIALOG_004 | 4 | 
| DIALOG_005 | 5 | 
| DIALOG_006 | 6 | 
| DIALOG_007 | 7 | 
| DIALOG_008 | 8 | 
| DIALOG_009 | 9 | 
| DIALOG_010 | 10 | 
| DIALOG_011 | 11 | 
| DIALOG_012 | 12 | 
| DIALOG_013 | 13 | 
| DIALOG_014 | 14 | 
| DIALOG_015 | 15 | 
| DIALOG_016 | 16 | 
| DIALOG_017 | 17 | 
| DIALOG_018 | 18 | 
| DIALOG_019 | 19 | 
| DIALOG_020 | 20 | 
| DIALOG_021 | 21 | 
| DIALOG_022 | 22 | 
| DIALOG_023 | 23 | 
| DIALOG_024 | 24 | 
| DIALOG_025 | 25 | 
| DIALOG_026 | 26 | 
| DIALOG_027 | 27 | 
| DIALOG_028 | 28 | 
| DIALOG_029 | 29 | 
| DIALOG_030 | 30 | 
| DIALOG_031 | 31 | 
| DIALOG_032 | 32 | 
| DIALOG_033 | 33 | 
| DIALOG_034 | 34 | 
| DIALOG_035 | 35 | 
| DIALOG_036 | 36 | 
| DIALOG_037 | 37 | 
| DIALOG_038 | 38 | 
| DIALOG_039 | 39 | 
| DIALOG_040 | 40 | 
| DIALOG_041 | 41 | 
| DIALOG_042 | 42 | 
| DIALOG_043 | 43 | 
| DIALOG_044 | 44 | 
| DIALOG_045 | 45 | 
| DIALOG_046 | 46 | 
| DIALOG_047 | 47 | 
| DIALOG_048 | 48 | 
| DIALOG_049 | 49 | 
| DIALOG_050 | 50 | 
| DIALOG_051 | 51 | 
| DIALOG_052 | 52 | 
| DIALOG_053 | 53 | 
| DIALOG_054 | 54 | 
| DIALOG_055 | 55 | 
| DIALOG_056 | 56 | 
| DIALOG_057 | 57 | 
| DIALOG_058 | 58 | 
| DIALOG_059 | 59 | 
| DIALOG_060 | 60 | 
| DIALOG_061 | 61 | 
| DIALOG_062 | 62 | 
| DIALOG_063 | 63 | 
| DIALOG_064 | 64 | 
| DIALOG_065 | 65 | 
| DIALOG_066 | 66 | 
| DIALOG_067 | 67 | 
| DIALOG_068 | 68 | 
| DIALOG_069 | 69 | 
| DIALOG_070 | 70 | 
| DIALOG_071 | 71 | 
| DIALOG_072 | 72 | 
| DIALOG_073 | 73 | 
| DIALOG_074 | 74 | 
| DIALOG_075 | 75 | 
| DIALOG_076 | 76 | 
| DIALOG_077 | 77 | 
| DIALOG_078 | 78 | 
| DIALOG_079 | 79 | 
| DIALOG_080 | 80 | 
| DIALOG_081 | 81 | 
| DIALOG_082 | 82 | 
| DIALOG_083 | 83 | 
| DIALOG_084 | 84 | 
| DIALOG_085 | 85 | 
| DIALOG_086 | 86 | 
| DIALOG_087 | 87 | 
| DIALOG_088 | 88 | 
| DIALOG_089 | 89 | 
| DIALOG_090 | 90 | 
| DIALOG_091 | 91 | 
| DIALOG_092 | 92 | 
| DIALOG_093 | 93 | 
| DIALOG_094 | 94 | 
| DIALOG_095 | 95 | 
| DIALOG_096 | 96 | 
| DIALOG_097 | 97 | 
| DIALOG_098 | 98 | 
| DIALOG_099 | 99 | 
| DIALOG_100 | 100 | 
| DIALOG_101 | 101 | 
| DIALOG_102 | 102 | 
| DIALOG_103 | 103 | 
| DIALOG_104 | 104 | 
| DIALOG_105 | 105 | 
| DIALOG_106 | 106 | 
| DIALOG_107 | 107 | 
| DIALOG_108 | 108 | 
| DIALOG_109 | 109 | 
| DIALOG_110 | 110 | 
| DIALOG_111 | 111 | 
| DIALOG_112 | 112 | 
| DIALOG_113 | 113 | 
| DIALOG_114 | 114 | 
| DIALOG_115 | 115 | 
| DIALOG_116 | 116 | 
| DIALOG_117 | 117 | 
| DIALOG_118 | 118 | 
| DIALOG_119 | 119 | 
| DIALOG_120 | 120 | 
| DIALOG_121 | 121 | 
| DIALOG_122 | 122 | 
| DIALOG_123 | 123 | 
| DIALOG_124 | 124 | 
| DIALOG_125 | 125 | 
| DIALOG_126 | 126 | 
| DIALOG_127 | 127 | 
| DIALOG_128 | 128 | 
| DIALOG_129 | 129 | 
| DIALOG_130 | 130 | 
| DIALOG_131 | 131 | 
| DIALOG_132 | 132 | 
| DIALOG_133 | 133 | 
| DIALOG_134 | 134 | 
| DIALOG_135 | 135 | 
| DIALOG_136 | 136 | 
| DIALOG_137 | 137 | 
| DIALOG_138 | 138 | 
| DIALOG_139 | 139 | 
| DIALOG_140 | 140 | 
| DIALOG_141 | 141 | 
| DIALOG_142 | 142 | 
| DIALOG_143 | 143 | 
| DIALOG_144 | 144 | 
| DIALOG_145 | 145 | 
| DIALOG_146 | 146 | 
| DIALOG_147 | 147 | 
| DIALOG_148 | 148 | 
| DIALOG_149 | 149 | 
| DIALOG_150 | 150 | 
| DIALOG_151 | 151 | 
| DIALOG_152 | 152 | 
| DIALOG_153 | 153 | 
| DIALOG_154 | 154 | 
| DIALOG_155 | 155 | 
| DIALOG_156 | 156 | 
| DIALOG_157 | 157 | 
| DIALOG_158 | 158 | 
| DIALOG_159 | 159 | 
| DIALOG_160 | 160 | 
| DIALOG_161 | 161 | 
| DIALOG_162 | 162 | 
| DIALOG_163 | 163 | 
| DIALOG_164 | 164 | 
| DIALOG_165 | 165 | 
| DIALOG_166 | 166 | 
| DIALOG_167 | 167 | 
| DIALOG_168 | 168 | 
| DIALOG_169 | 169 | 
| DIALOG_COUNT | 170 | 
djui_hud_utils.h
enum DjuiFontType
| Identifier | Value | 
|---|---|
| FONT_NORMAL | 0 | 
| FONT_MENU | 1 | 
| FONT_HUD | 2 | 
| FONT_COUNT | 3 | 
enum HudUtilsResolution
| Identifier | Value | 
|---|---|
| RESOLUTION_DJUI | 0 | 
| RESOLUTION_N64 | 1 | 
| RESOLUTION_COUNT | 2 | 
external.h
- SEQ_PLAYER_ENV
 - SEQ_PLAYER_LEVEL
 - SEQ_PLAYER_SFX
 
geo_commands.h
- BACKGROUND_ABOVE_CLOUDS
 - BACKGROUND_BELOW_CLOUDS
 - BACKGROUND_CUSTOM
 - BACKGROUND_DESERT
 - BACKGROUND_FLAMING_SKY
 - BACKGROUND_GREEN_SKY
 - BACKGROUND_HAUNTED
 - BACKGROUND_OCEAN_SKY
 - BACKGROUND_PURPLE_SKY
 - BACKGROUND_SNOW_MOUNTAINS
 - BACKGROUND_UNDERWATER_CITY
 
graph_node.h
- GEO_CONTEXT_AREA_INIT
 - GEO_CONTEXT_AREA_LOAD
 - GEO_CONTEXT_AREA_UNLOAD
 - GEO_CONTEXT_CREATE
 - GEO_CONTEXT_HELD_OBJ
 - GEO_CONTEXT_RENDER
 - GFX_NUM_MASTER_LISTS
 - GRAPH_EXTRA_FORCE_3D
 - GRAPH_NODE_TYPE_400
 - GRAPH_NODE_TYPE_ANIMATED_PART
 - GRAPH_NODE_TYPE_BACKGROUND
 - GRAPH_NODE_TYPE_BILLBOARD
 - GRAPH_NODE_TYPE_CAMERA
 - GRAPH_NODE_TYPE_CULLING_RADIUS
 - GRAPH_NODE_TYPE_DISPLAY_LIST
 - GRAPH_NODE_TYPE_FUNCTIONAL
 - GRAPH_NODE_TYPE_GENERATED_LIST
 - GRAPH_NODE_TYPE_HELD_OBJ
 - GRAPH_NODE_TYPE_LEVEL_OF_DETAIL
 - GRAPH_NODE_TYPE_MASTER_LIST
 - GRAPH_NODE_TYPE_OBJECT
 - GRAPH_NODE_TYPE_OBJECT_PARENT
 - GRAPH_NODE_TYPE_ORTHO_PROJECTION
 - GRAPH_NODE_TYPE_PERSPECTIVE
 - GRAPH_NODE_TYPE_ROOT
 - GRAPH_NODE_TYPE_ROTATION
 - GRAPH_NODE_TYPE_SCALE
 - GRAPH_NODE_TYPE_SHADOW
 - GRAPH_NODE_TYPE_START
 - GRAPH_NODE_TYPE_SWITCH_CASE
 - GRAPH_NODE_TYPE_TRANSLATION
 - GRAPH_NODE_TYPE_TRANSLATION_ROTATION
 - GRAPH_RENDER_ACTIVE
 - GRAPH_RENDER_BILLBOARD
 - GRAPH_RENDER_CHILDREN_FIRST
 - GRAPH_RENDER_CYLBOARD
 - GRAPH_RENDER_HAS_ANIMATION
 - GRAPH_RENDER_INVISIBLE
 - GRAPH_RENDER_PLAYER
 - GRAPH_RENDER_Z_BUFFER
 
interaction.c
- INT_ANY_ATTACK
 - INT_ATTACK_NOT_FROM_BELOW
 - INT_ATTACK_NOT_WEAK_FROM_ABOVE
 - INT_ATTACK_SLIDE
 
enum InteractionFlag
| Identifier | Value | 
|---|---|
| INT_GROUND_POUND_OR_TWIRL | (1 << 0) | 
| INT_PUNCH | (1 << 1) | 
| INT_KICK | (1 << 2) | 
| INT_TRIP | (1 << 3) | 
| INT_SLIDE_KICK | (1 << 4) | 
| INT_FAST_ATTACK_OR_SHELL | (1 << 5) | 
| INT_HIT_FROM_ABOVE | (1 << 6) | 
| INT_HIT_FROM_BELOW | (1 << 7) | 
interaction.h
- ATTACK_FAST_ATTACK
 - ATTACK_FROM_ABOVE
 - ATTACK_FROM_BELOW
 - ATTACK_GROUND_POUND_OR_TWIRL
 - ATTACK_KICK_OR_TRIP
 - ATTACK_PUNCH
 - INT_STATUS_ATTACKED_MARIO
 - INT_STATUS_ATTACK_MASK
 - INT_STATUS_GRABBED_MARIO
 - INT_STATUS_HIT_BY_SHOCKWAVE
 - INT_STATUS_HIT_MINE
 - INT_STATUS_HOOT_GRABBED_BY_MARIO
 - INT_STATUS_INTERACTED
 - INT_STATUS_MARIO_DROP_OBJECT
 - INT_STATUS_MARIO_UNK1
 - INT_STATUS_MARIO_UNK2
 - INT_STATUS_MARIO_UNK5
 - INT_STATUS_MARIO_UNK6
 - INT_STATUS_MARIO_UNK7
 - INT_STATUS_STOP_RIDING
 - INT_STATUS_TOUCHED_BOB_OMB
 - INT_STATUS_TRAP_TURN
 - INT_STATUS_WAS_ATTACKED
 - INT_SUBTYPE_BIG_KNOCKBACK
 - INT_SUBTYPE_DELAY_INVINCIBILITY
 - INT_SUBTYPE_DROP_IMMEDIATELY
 - INT_SUBTYPE_EATS_MARIO
 - INT_SUBTYPE_FADING_WARP
 - INT_SUBTYPE_GRABS_MARIO
 - INT_SUBTYPE_GRAND_STAR
 - INT_SUBTYPE_HOLDABLE_NPC
 - INT_SUBTYPE_KICKABLE
 - INT_SUBTYPE_NOT_GRABBABLE
 - INT_SUBTYPE_NO_EXIT
 - INT_SUBTYPE_NPC
 - INT_SUBTYPE_SIGN
 - INT_SUBTYPE_STAR_DOOR
 - INT_SUBTYPE_TWIRL_BOUNCE
 
enum InteractionType
| Identifier | Value | 
|---|---|
| INTERACT_HOOT | (1 << 0) | 
| INTERACT_GRABBABLE | (1 << 1) | 
| INTERACT_DOOR | (1 << 2) | 
| INTERACT_DAMAGE | (1 << 3) | 
| INTERACT_COIN | (1 << 4) | 
| INTERACT_CAP | (1 << 5) | 
| INTERACT_POLE | (1 << 6) | 
| INTERACT_KOOPA | (1 << 7) | 
| INTERACT_UNKNOWN_08 | (1 << 8) | 
| INTERACT_BREAKABLE | (1 << 9) | 
| INTERACT_STRONG_WIND | (1 << 10) | 
| INTERACT_WARP_DOOR | (1 << 11) | 
| INTERACT_STAR_OR_KEY | (1 << 12) | 
| INTERACT_WARP | (1 << 13) | 
| INTERACT_CANNON_BASE | (1 << 14) | 
| INTERACT_BOUNCE_TOP | (1 << 15) | 
| INTERACT_WATER_RING | (1 << 16) | 
| INTERACT_BULLY | (1 << 17) | 
| INTERACT_FLAME | (1 << 18) | 
| INTERACT_KOOPA_SHELL | (1 << 19) | 
| INTERACT_BOUNCE_TOP2 | (1 << 20) | 
| INTERACT_MR_BLIZZARD | (1 << 21) | 
| INTERACT_HIT_FROM_BELOW | (1 << 22) | 
| INTERACT_TEXT | (1 << 23) | 
| INTERACT_TORNADO | (1 << 24) | 
| INTERACT_WHIRLPOOL | (1 << 25) | 
| INTERACT_CLAM_OR_BUBBA | (1 << 26) | 
| INTERACT_BBH_ENTRANCE | (1 << 27) | 
| INTERACT_SNUFIT_BULLET | (1 << 28) | 
| INTERACT_SHOCK | (1 << 29) | 
| INTERACT_IGLOO_BARRIER | (1 << 30) | 
| INTERACT_PLAYER | (1 << 31) | 
level_commands.h
- WARP_CHECKPOINT
 - WARP_NO_CHECKPOINT
 
level_defines.h
enum LevelNum
| Identifier | Value | 
|---|---|
| LEVEL_NONE | 0 | 
| LEVEL_UNKNOWN_1 | 1 | 
| LEVEL_UNKNOWN_2 | 2 | 
| LEVEL_UNKNOWN_3 | 3 | 
| LEVEL_BBH | 4 | 
| LEVEL_CCM | 5 | 
| LEVEL_CASTLE | 6 | 
| LEVEL_HMC | 7 | 
| LEVEL_SSL | 8 | 
| LEVEL_BOB | 9 | 
| LEVEL_SL | 10 | 
| LEVEL_WDW | 11 | 
| LEVEL_JRB | 12 | 
| LEVEL_THI | 13 | 
| LEVEL_TTC | 14 | 
| LEVEL_RR | 15 | 
| LEVEL_CASTLE_GROUNDS | 16 | 
| LEVEL_BITDW | 17 | 
| LEVEL_VCUTM | 18 | 
| LEVEL_BITFS | 19 | 
| LEVEL_SA | 20 | 
| LEVEL_BITS | 21 | 
| LEVEL_LLL | 22 | 
| LEVEL_DDD | 23 | 
| LEVEL_WF | 24 | 
| LEVEL_ENDING | 25 | 
| LEVEL_CASTLE_COURTYARD | 26 | 
| LEVEL_PSS | 27 | 
| LEVEL_COTMC | 28 | 
| LEVEL_TOTWC | 29 | 
| LEVEL_BOWSER_1 | 30 | 
| LEVEL_WMOTR | 31 | 
| LEVEL_UNKNOWN_32 | 32 | 
| LEVEL_BOWSER_2 | 33 | 
| LEVEL_BOWSER_3 | 34 | 
| LEVEL_UNKNOWN_35 | 35 | 
| LEVEL_TTM | 36 | 
| LEVEL_UNKNOWN_37 | 37 | 
| LEVEL_UNKNOWN_38 | 38 | 
| LEVEL_COUNT | 39 | 
level_update.h
- MARIO_SPAWN_AIRBORNE
 - MARIO_SPAWN_AIRBORNE_DEATH
 - MARIO_SPAWN_AIRBORNE_STAR_COLLECT
 - MARIO_SPAWN_DEATH
 - MARIO_SPAWN_DOOR_WARP
 - MARIO_SPAWN_FLYING
 - MARIO_SPAWN_HARD_AIR_KNOCKBACK
 - MARIO_SPAWN_INSTANT_ACTIVE
 - MARIO_SPAWN_LAUNCH_DEATH
 - MARIO_SPAWN_LAUNCH_STAR_COLLECT
 - MARIO_SPAWN_PAINTING_DEATH
 - MARIO_SPAWN_PAINTING_STAR_COLLECT
 - MARIO_SPAWN_SPIN_AIRBORNE
 - MARIO_SPAWN_SPIN_AIRBORNE_CIRCLE
 - MARIO_SPAWN_SWIMMING
 - MARIO_SPAWN_TELEPORT
 - MARIO_SPAWN_UNKNOWN_02
 - MARIO_SPAWN_UNKNOWN_03
 - MARIO_SPAWN_UNKNOWN_27
 - PRESS_START_DEMO_TIMER
 - TIMER_CONTROL_HIDE
 - TIMER_CONTROL_SHOW
 - TIMER_CONTROL_START
 - TIMER_CONTROL_STOP
 - WARP_OP_CREDITS_END
 - WARP_OP_CREDITS_NEXT
 - WARP_OP_CREDITS_START
 - WARP_OP_DEATH
 - WARP_OP_DEMO_END
 - WARP_OP_DEMO_NEXT
 - WARP_OP_EXIT
 - WARP_OP_FORCE_SYNC
 - WARP_OP_GAME_OVER
 - WARP_OP_LOOK_UP
 - WARP_OP_NONE
 - WARP_OP_SPIN_SHRINK
 - WARP_OP_STAR_EXIT
 - WARP_OP_TELEPORT
 - WARP_OP_TRIGGERS_LEVEL_SELECT
 - WARP_OP_WARP_DOOR
 - WARP_OP_WARP_FLOOR
 - WARP_OP_WARP_OBJECT
 - WARP_TYPE_CHANGE_AREA
 - WARP_TYPE_CHANGE_LEVEL
 - WARP_TYPE_NOT_WARPING
 - WARP_TYPE_SAME_AREA
 
enum HUDDisplayFlag
| Identifier | Value | 
|---|---|
| HUD_DISPLAY_FLAG_LIVES | 0x0001 | 
| HUD_DISPLAY_FLAG_COIN_COUNT | 0x0002 | 
| HUD_DISPLAY_FLAG_STAR_COUNT | 0x0004 | 
| HUD_DISPLAY_FLAG_CAMERA_AND_POWER | 0x0008 | 
| HUD_DISPLAY_FLAG_KEYS | 0x0010 | 
| HUD_DISPLAY_FLAG_UNKNOWN_0020 | 0x0020 | 
| HUD_DISPLAY_FLAG_TIMER | 0x0040 | 
| HUD_DISPLAY_FLAG_CAMERA | 0x0080 | 
| HUD_DISPLAY_FLAG_POWER | 0x0100 | 
| HUD_DISPLAY_FLAG_EMPHASIZE_POWER | 0x8000 | 
| HUD_DISPLAY_NONE | 0x0000 | 
| HUD_DISPLAY_DEFAULT | HUD_DISPLAY_FLAG_LIVES | 
mario_animation_ids.h
enum MarioAnimID
| Identifier | Value | 
|---|---|
| MARIO_ANIM_SLOW_LEDGE_GRAB | 0 | 
| MARIO_ANIM_FALL_OVER_BACKWARDS | 1 | 
| MARIO_ANIM_BACKWARD_AIR_KB | 2 | 
| MARIO_ANIM_DYING_ON_BACK | 3 | 
| MARIO_ANIM_BACKFLIP | 4 | 
| MARIO_ANIM_CLIMB_UP_POLE | 5 | 
| MARIO_ANIM_GRAB_POLE_SHORT | 6 | 
| MARIO_ANIM_GRAB_POLE_SWING_PART1 | 7 | 
| MARIO_ANIM_GRAB_POLE_SWING_PART2 | 8 | 
| MARIO_ANIM_HANDSTAND_IDLE | 9 | 
| MARIO_ANIM_HANDSTAND_JUMP | 10 | 
| MARIO_ANIM_START_HANDSTAND | 11 | 
| MARIO_ANIM_RETURN_FROM_HANDSTAND | 12 | 
| MARIO_ANIM_IDLE_ON_POLE | 13 | 
| MARIO_ANIM_A_POSE | 14 | 
| MARIO_ANIM_SKID_ON_GROUND | 15 | 
| MARIO_ANIM_STOP_SKID | 16 | 
| MARIO_ANIM_CROUCH_FROM_FAST_LONGJUMP | 17 | 
| MARIO_ANIM_CROUCH_FROM_SLOW_LONGJUMP | 18 | 
| MARIO_ANIM_FAST_LONGJUMP | 19 | 
| MARIO_ANIM_SLOW_LONGJUMP | 20 | 
| MARIO_ANIM_AIRBORNE_ON_STOMACH | 21 | 
| MARIO_ANIM_WALK_WITH_LIGHT_OBJ | 22 | 
| MARIO_ANIM_RUN_WITH_LIGHT_OBJ | 23 | 
| MARIO_ANIM_SLOW_WALK_WITH_LIGHT_OBJ | 24 | 
| MARIO_ANIM_SHIVERING_WARMING_HAND | 25 | 
| MARIO_ANIM_SHIVERING_RETURN_TO_IDLE | 26 | 
| MARIO_ANIM_SHIVERING | 27 | 
| MARIO_ANIM_CLIMB_DOWN_LEDGE | 28 | 
| MARIO_ANIM_CREDITS_WAVING | 29 | 
| MARIO_ANIM_CREDITS_LOOK_UP | 30 | 
| MARIO_ANIM_CREDITS_RETURN_FROM_LOOK_UP | 31 | 
| MARIO_ANIM_CREDITS_RAISE_HAND | 32 | 
| MARIO_ANIM_CREDITS_LOWER_HAND | 33 | 
| MARIO_ANIM_CREDITS_TAKE_OFF_CAP | 34 | 
| MARIO_ANIM_CREDITS_START_WALK_LOOK_UP | 35 | 
| MARIO_ANIM_CREDITS_LOOK_BACK_THEN_RUN | 36 | 
| MARIO_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN | 37 | 
| MARIO_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF | 38 | 
| MARIO_ANIM_CREDITS_PEACE_SIGN | 39 | 
| MARIO_ANIM_STAND_UP_FROM_LAVA_BOOST | 40 | 
| MARIO_ANIM_FIRE_LAVA_BURN | 41 | 
| MARIO_ANIM_WING_CAP_FLY | 42 | 
| MARIO_ANIM_HANG_ON_OWL | 43 | 
| MARIO_ANIM_LAND_ON_STOMACH | 44 | 
| MARIO_ANIM_AIR_FORWARD_KB | 45 | 
| MARIO_ANIM_DYING_ON_STOMACH | 46 | 
| MARIO_ANIM_SUFFOCATING | 47 | 
| MARIO_ANIM_COUGHING | 48 | 
| MARIO_ANIM_THROW_CATCH_KEY | 49 | 
| MARIO_ANIM_DYING_FALL_OVER | 50 | 
| MARIO_ANIM_IDLE_ON_LEDGE | 51 | 
| MARIO_ANIM_FAST_LEDGE_GRAB | 52 | 
| MARIO_ANIM_HANG_ON_CEILING | 53 | 
| MARIO_ANIM_PUT_CAP_ON | 54 | 
| MARIO_ANIM_TAKE_CAP_OFF_THEN_ON | 55 | 
| MARIO_ANIM_QUICKLY_PUT_CAP_ON | 56 | 
| MARIO_ANIM_HEAD_STUCK_IN_GROUND | 57 | 
| MARIO_ANIM_GROUND_POUND_LANDING | 58 | 
| MARIO_ANIM_TRIPLE_JUMP_GROUND_POUND | 59 | 
| MARIO_ANIM_START_GROUND_POUND | 60 | 
| MARIO_ANIM_GROUND_POUND | 61 | 
| MARIO_ANIM_BOTTOM_STUCK_IN_GROUND | 62 | 
| MARIO_ANIM_IDLE_WITH_LIGHT_OBJ | 63 | 
| MARIO_ANIM_JUMP_LAND_WITH_LIGHT_OBJ | 64 | 
| MARIO_ANIM_JUMP_WITH_LIGHT_OBJ | 65 | 
| MARIO_ANIM_FALL_LAND_WITH_LIGHT_OBJ | 66 | 
| MARIO_ANIM_FALL_WITH_LIGHT_OBJ | 67 | 
| MARIO_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ | 68 | 
| MARIO_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ | 69 | 
| MARIO_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ | 70 | 
| MARIO_ANIM_RIDING_SHELL | 71 | 
| MARIO_ANIM_WALKING | 72 | 
| MARIO_ANIM_FORWARD_FLIP | 73 | 
| MARIO_ANIM_JUMP_RIDING_SHELL | 74 | 
| MARIO_ANIM_LAND_FROM_DOUBLE_JUMP | 75 | 
| MARIO_ANIM_DOUBLE_JUMP_FALL | 76 | 
| MARIO_ANIM_SINGLE_JUMP | 77 | 
| MARIO_ANIM_LAND_FROM_SINGLE_JUMP | 78 | 
| MARIO_ANIM_AIR_KICK | 79 | 
| MARIO_ANIM_DOUBLE_JUMP_RISE | 80 | 
| MARIO_ANIM_START_FORWARD_SPINNING | 81 | 
| MARIO_ANIM_THROW_LIGHT_OBJECT | 82 | 
| MARIO_ANIM_FALL_FROM_SLIDE_KICK | 83 | 
| MARIO_ANIM_BEND_KNESS_RIDING_SHELL | 84 | 
| MARIO_ANIM_LEGS_STUCK_IN_GROUND | 85 | 
| MARIO_ANIM_GENERAL_FALL | 86 | 
| MARIO_ANIM_GENERAL_LAND | 87 | 
| MARIO_ANIM_BEING_GRABBED | 88 | 
| MARIO_ANIM_GRAB_HEAVY_OBJECT | 89 | 
| MARIO_ANIM_SLOW_LAND_FROM_DIVE | 90 | 
| MARIO_ANIM_FLY_FROM_CANNON | 91 | 
| MARIO_ANIM_MOVE_ON_WIRE_NET_RIGHT | 92 | 
| MARIO_ANIM_MOVE_ON_WIRE_NET_LEFT | 93 | 
| MARIO_ANIM_MISSING_CAP | 94 | 
| MARIO_ANIM_PULL_DOOR_WALK_IN | 95 | 
| MARIO_ANIM_PUSH_DOOR_WALK_IN | 96 | 
| MARIO_ANIM_UNLOCK_DOOR | 97 | 
| MARIO_ANIM_START_REACH_POCKET | 98 | 
| MARIO_ANIM_REACH_POCKET | 99 | 
| MARIO_ANIM_STOP_REACH_POCKET | 100 | 
| MARIO_ANIM_GROUND_THROW | 101 | 
| MARIO_ANIM_GROUND_KICK | 102 | 
| MARIO_ANIM_FIRST_PUNCH | 103 | 
| MARIO_ANIM_SECOND_PUNCH | 104 | 
| MARIO_ANIM_FIRST_PUNCH_FAST | 105 | 
| MARIO_ANIM_SECOND_PUNCH_FAST | 106 | 
| MARIO_ANIM_PICK_UP_LIGHT_OBJ | 107 | 
| MARIO_ANIM_PUSHING | 108 | 
| MARIO_ANIM_START_RIDING_SHELL | 109 | 
| MARIO_ANIM_PLACE_LIGHT_OBJ | 110 | 
| MARIO_ANIM_FORWARD_SPINNING | 111 | 
| MARIO_ANIM_BACKWARD_SPINNING | 112 | 
| MARIO_ANIM_BREAKDANCE | 113 | 
| MARIO_ANIM_RUNNING | 114 | 
| MARIO_ANIM_RUNNING_UNUSED | 115 | 
| MARIO_ANIM_SOFT_BACK_KB | 116 | 
| MARIO_ANIM_SOFT_FRONT_KB | 117 | 
| MARIO_ANIM_DYING_IN_QUICKSAND | 118 | 
| MARIO_ANIM_IDLE_IN_QUICKSAND | 119 | 
| MARIO_ANIM_MOVE_IN_QUICKSAND | 120 | 
| MARIO_ANIM_ELECTROCUTION | 121 | 
| MARIO_ANIM_SHOCKED | 122 | 
| MARIO_ANIM_BACKWARD_KB | 123 | 
| MARIO_ANIM_FORWARD_KB | 124 | 
| MARIO_ANIM_IDLE_HEAVY_OBJ | 125 | 
| MARIO_ANIM_STAND_AGAINST_WALL | 126 | 
| MARIO_ANIM_SIDESTEP_LEFT | 127 | 
| MARIO_ANIM_SIDESTEP_RIGHT | 128 | 
| MARIO_ANIM_START_SLEEP_IDLE | 129 | 
| MARIO_ANIM_START_SLEEP_SCRATCH | 130 | 
| MARIO_ANIM_START_SLEEP_YAWN | 131 | 
| MARIO_ANIM_START_SLEEP_SITTING | 132 | 
| MARIO_ANIM_SLEEP_IDLE | 133 | 
| MARIO_ANIM_SLEEP_START_LYING | 134 | 
| MARIO_ANIM_SLEEP_LYING | 135 | 
| MARIO_ANIM_DIVE | 136 | 
| MARIO_ANIM_SLIDE_DIVE | 137 | 
| MARIO_ANIM_GROUND_BONK | 138 | 
| MARIO_ANIM_STOP_SLIDE_LIGHT_OBJ | 139 | 
| MARIO_ANIM_SLIDE_KICK | 140 | 
| MARIO_ANIM_CROUCH_FROM_SLIDE_KICK | 141 | 
| MARIO_ANIM_SLIDE_MOTIONLESS | 142 | 
| MARIO_ANIM_STOP_SLIDE | 143 | 
| MARIO_ANIM_FALL_FROM_SLIDE | 144 | 
| MARIO_ANIM_SLIDE | 145 | 
| MARIO_ANIM_TIPTOE | 146 | 
| MARIO_ANIM_TWIRL_LAND | 147 | 
| MARIO_ANIM_TWIRL | 148 | 
| MARIO_ANIM_START_TWIRL | 149 | 
| MARIO_ANIM_STOP_CROUCHING | 150 | 
| MARIO_ANIM_START_CROUCHING | 151 | 
| MARIO_ANIM_CROUCHING | 152 | 
| MARIO_ANIM_CRAWLING | 153 | 
| MARIO_ANIM_STOP_CRAWLING | 154 | 
| MARIO_ANIM_START_CRAWLING | 155 | 
| MARIO_ANIM_SUMMON_STAR | 156 | 
| MARIO_ANIM_RETURN_STAR_APPROACH_DOOR | 157 | 
| MARIO_ANIM_BACKWARDS_WATER_KB | 158 | 
| MARIO_ANIM_SWIM_WITH_OBJ_PART1 | 159 | 
| MARIO_ANIM_SWIM_WITH_OBJ_PART2 | 160 | 
| MARIO_ANIM_FLUTTERKICK_WITH_OBJ | 161 | 
| MARIO_ANIM_WATER_ACTION_END_WITH_OBJ | 162 | 
| MARIO_ANIM_STOP_GRAB_OBJ_WATER | 163 | 
| MARIO_ANIM_WATER_IDLE_WITH_OBJ | 164 | 
| MARIO_ANIM_DROWNING_PART1 | 165 | 
| MARIO_ANIM_DROWNING_PART2 | 166 | 
| MARIO_ANIM_WATER_DYING | 167 | 
| MARIO_ANIM_WATER_FORWARD_KB | 168 | 
| MARIO_ANIM_FALL_FROM_WATER | 169 | 
| MARIO_ANIM_SWIM_PART1 | 170 | 
| MARIO_ANIM_SWIM_PART2 | 171 | 
| MARIO_ANIM_FLUTTERKICK | 172 | 
| MARIO_ANIM_WATER_ACTION_END | 173 | 
| MARIO_ANIM_WATER_PICK_UP_OBJ | 174 | 
| MARIO_ANIM_WATER_GRAB_OBJ_PART2 | 175 | 
| MARIO_ANIM_WATER_GRAB_OBJ_PART1 | 176 | 
| MARIO_ANIM_WATER_THROW_OBJ | 177 | 
| MARIO_ANIM_WATER_IDLE | 178 | 
| MARIO_ANIM_WATER_STAR_DANCE | 179 | 
| MARIO_ANIM_RETURN_FROM_WATER_STAR_DANCE | 180 | 
| MARIO_ANIM_GRAB_BOWSER | 181 | 
| MARIO_ANIM_SWINGING_BOWSER | 182 | 
| MARIO_ANIM_RELEASE_BOWSER | 183 | 
| MARIO_ANIM_HOLDING_BOWSER | 184 | 
| MARIO_ANIM_HEAVY_THROW | 185 | 
| MARIO_ANIM_WALK_PANTING | 186 | 
| MARIO_ANIM_WALK_WITH_HEAVY_OBJ | 187 | 
| MARIO_ANIM_TURNING_PART1 | 188 | 
| MARIO_ANIM_TURNING_PART2 | 189 | 
| MARIO_ANIM_SLIDEFLIP_LAND | 190 | 
| MARIO_ANIM_SLIDEFLIP | 191 | 
| MARIO_ANIM_TRIPLE_JUMP_LAND | 192 | 
| MARIO_ANIM_TRIPLE_JUMP | 193 | 
| MARIO_ANIM_FIRST_PERSON | 194 | 
| MARIO_ANIM_IDLE_HEAD_LEFT | 195 | 
| MARIO_ANIM_IDLE_HEAD_RIGHT | 196 | 
| MARIO_ANIM_IDLE_HEAD_CENTER | 197 | 
| MARIO_ANIM_HANDSTAND_LEFT | 198 | 
| MARIO_ANIM_HANDSTAND_RIGHT | 199 | 
| MARIO_ANIM_WAKE_FROM_SLEEP | 200 | 
| MARIO_ANIM_WAKE_FROM_LYING | 201 | 
| MARIO_ANIM_START_TIPTOE | 202 | 
| MARIO_ANIM_SLIDEJUMP | 203 | 
| MARIO_ANIM_START_WALLKICK | 204 | 
| MARIO_ANIM_STAR_DANCE | 205 | 
| MARIO_ANIM_RETURN_FROM_STAR_DANCE | 206 | 
| MARIO_ANIM_FORWARD_SPINNING_FLIP | 207 | 
| MARIO_ANIM_TRIPLE_JUMP_FLY | 208 | 
mario_geo_switch_case_ids.h
enum MarioCapGSCId
| Identifier | Value | 
|---|---|
| MARIO_HAS_DEFAULT_CAP_ON | 0 | 
| MARIO_HAS_DEFAULT_CAP_OFF | 1 | 
| MARIO_HAS_WING_CAP_ON | 2 | 
| MARIO_HAS_WING_CAP_OFF | 3 | 
enum MarioEyesGSCId
| Identifier | Value | 
|---|---|
| MARIO_EYES_BLINK | 0 | 
| MARIO_EYES_OPEN | 1 | 
| MARIO_EYES_HALF_CLOSED | 2 | 
| MARIO_EYES_CLOSED | 3 | 
| MARIO_EYES_LOOK_LEFT | 4 | 
| MARIO_EYES_LOOK_RIGHT | 5 | 
| MARIO_EYES_LOOK_UP | 6 | 
| MARIO_EYES_LOOK_DOWN | 7 | 
| MARIO_EYES_DEAD | 8 | 
enum MarioGrabPosGSCId
| Identifier | Value | 
|---|---|
| GRAB_POS_NULL | 0 | 
| GRAB_POS_LIGHT_OBJ | 1 | 
| GRAB_POS_HEAVY_OBJ | 2 | 
| GRAB_POS_BOWSER | 3 | 
enum MarioHandGSCId
| Identifier | Value | 
|---|---|
| MARIO_HAND_FISTS | 0 | 
| MARIO_HAND_OPEN | 1 | 
| MARIO_HAND_PEACE_SIGN | 2 | 
| MARIO_HAND_HOLDING_CAP | 3 | 
| MARIO_HAND_HOLDING_WING_CAP | 4 | 
| MARIO_HAND_RIGHT_OPEN | 5 | 
network.h
- PACKET_LENGTH
 - SYNC_DISTANCE_INFINITE
 
enum NetworkSystemType
| Identifier | Value | 
|---|---|
| NS_SOCKET | 0 | 
| NS_DISCORD | 1 | 
enum PlayerInteractions
| Identifier | Value | 
|---|---|
| PLAYER_INTERACTIONS_NONE | 0 | 
| PLAYER_INTERACTIONS_SOLID | 1 | 
| PLAYER_INTERACTIONS_PVP | 2 | 
network_player.h
- MAX_RX_SEQ_IDS
 - NETWORK_PLAYER_TIMEOUT
 - UNKNOWN_GLOBAL_INDEX
 - UNKNOWN_LOCAL_INDEX
 - UNKNOWN_NETWORK_INDEX
 - USE_REAL_PALETTE_VAR
 
enum NetworkPlayerType
| Identifier | Value | 
|---|---|
| NPT_UNKNOWN | 0 | 
| NPT_LOCAL | 1 | 
| NPT_SERVER | 2 | 
| NPT_CLIENT | 3 | 
obj_behaviors.c
- OBJ_COL_FLAGS_LANDED
 - OBJ_COL_FLAG_GROUNDED
 - OBJ_COL_FLAG_HIT_WALL
 - OBJ_COL_FLAG_NO_Y_VEL
 - OBJ_COL_FLAG_UNDERWATER
 
obj_behaviors_2.h
- ATTACK_HANDLER_DIE_IF_HEALTH_NON_POSITIVE
 - ATTACK_HANDLER_KNOCKBACK
 - ATTACK_HANDLER_NOP
 - ATTACK_HANDLER_SET_SPEED_TO_ZERO
 - ATTACK_HANDLER_SPECIAL_HUGE_GOOMBA_WEAKLY_ATTACKED
 - ATTACK_HANDLER_SPECIAL_KOOPA_LOSE_SHELL
 - ATTACK_HANDLER_SPECIAL_WIGGLER_JUMPED_ON
 - ATTACK_HANDLER_SQUISHED
 - ATTACK_HANDLER_SQUISHED_WITH_BLUE_COIN
 
object_constants.h
- ACTIVATED_BF_PLAT_TYPE_BITFS_ELEVATOR
 - ACTIVATED_BF_PLAT_TYPE_BITFS_MESH_PLAT
 - ACTIVATED_BF_PLAT_TYPE_BITS_ARROW_PLAT
 - ACTIVE_FLAG_ACTIVE
 - ACTIVE_FLAG_DEACTIVATED
 - ACTIVE_FLAG_DITHERED_ALPHA
 - ACTIVE_FLAG_DORMANT
 - ACTIVE_FLAG_FAR_AWAY
 - ACTIVE_FLAG_INITIATED_TIME_STOP
 - ACTIVE_FLAG_IN_DIFFERENT_ROOM
 - ACTIVE_FLAG_MOVE_THROUGH_GRATE
 - ACTIVE_FLAG_UNIMPORTANT
 - ACTIVE_FLAG_UNK10
 - ACTIVE_FLAG_UNK2
 - ACTIVE_FLAG_UNK8
 - ACTIVE_FLAG_UNK9
 - ACTIVE_PARTICLE_BREATH
 - ACTIVE_PARTICLE_BUBBLE
 - ACTIVE_PARTICLE_DIRT
 - ACTIVE_PARTICLE_DUST
 - ACTIVE_PARTICLE_FIRE
 - ACTIVE_PARTICLE_H_STAR
 - ACTIVE_PARTICLE_IDLE_WATER_WAVE
 - ACTIVE_PARTICLE_LEAF
 - ACTIVE_PARTICLE_MIST_CIRCLE
 - ACTIVE_PARTICLE_PLUNGE_BUBBLE
 - ACTIVE_PARTICLE_SHALLOW_WATER_SPLASH
 - ACTIVE_PARTICLE_SHALLOW_WATER_WAVE
 - ACTIVE_PARTICLE_SNOW
 - ACTIVE_PARTICLE_SPARKLES
 - ACTIVE_PARTICLE_TRIANGLE
 - ACTIVE_PARTICLE_UNUSED_1
 - ACTIVE_PARTICLE_UNUSED_2
 - ACTIVE_PARTICLE_V_STAR
 - ACTIVE_PARTICLE_WATER_SPLASH
 - ACTIVE_PARTICLE_WAVE_TRAIL
 - AMP_ACT_ATTACK_COOLDOWN
 - AMP_ACT_IDLE
 - AMP_BP_ROT_RADIUS_0
 - AMP_BP_ROT_RADIUS_200
 - AMP_BP_ROT_RADIUS_300
 - AMP_BP_ROT_RADIUS_400
 - ARROW_LIFT_ACT_IDLE
 - ARROW_LIFT_ACT_MOVING_AWAY
 - ARROW_LIFT_ACT_MOVING_BACK
 - ARROW_LIFT_DONE_MOVING
 - ARROW_LIFT_NOT_DONE_MOVING
 - BBALL_ACT_INITIALIZE
 - BBALL_ACT_ROLL
 - BBALL_BP_STYPE_BOB_LOWER
 - BBALL_BP_STYPE_BOB_UPPER
 - BBALL_BP_STYPE_THI_LARGE
 - BBALL_BP_STYPE_THI_SMALL
 - BBALL_BP_STYPE_TTM
 - BBH_DYNAMIC_SURFACE_ROOM
 - BBH_NEAR_MERRY_GO_ROUND_ROOM
 - BBH_OUTSIDE_ROOM
 - BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_OFF
 - BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_ON
 - BETA_BOO_KEY_ACT_DROPPED
 - BETA_BOO_KEY_ACT_DROPPING
 - BETA_BOO_KEY_ACT_IN_BOO
 - BETA_CHEST_ACT_IDLE_CLOSED
 - BETA_CHEST_ACT_IDLE_OPEN
 - BETA_CHEST_ACT_OPENING
 - BIRD_ACT_FLY
 - BIRD_ACT_INACTIVE
 - BIRD_BP_SPAWNED
 - BIRD_BP_SPAWNER
 - BLUE_COIN_SWITCH_ACT_IDLE
 - BLUE_COIN_SWITCH_ACT_RECEDING
 - BLUE_COIN_SWITCH_ACT_RESPAWNING
 - BLUE_COIN_SWITCH_ACT_TICKING
 - BLUE_FISH_ACT_ASCEND
 - BLUE_FISH_ACT_DIVE
 - BLUE_FISH_ACT_DUPLICATE
 - BLUE_FISH_ACT_ROOM
 - BLUE_FISH_ACT_SPAWN
 - BLUE_FISH_ACT_TURN
 - BLUE_FISH_ACT_TURN_BACK
 - BOBOMB_ACT_CHASE_MARIO
 - BOBOMB_ACT_DEATH_PLANE_DEATH
 - BOBOMB_ACT_EXPLODE
 - BOBOMB_ACT_LAUNCHED
 - BOBOMB_ACT_LAVA_DEATH
 - BOBOMB_ACT_PATROL
 - BOBOMB_BP_STYPE_GENERIC
 - BOBOMB_BP_STYPE_STATIONARY
 - BOBOMB_BUDDY_ACT_IDLE
 - BOBOMB_BUDDY_ACT_TALK
 - BOBOMB_BUDDY_ACT_TURN_TO_TALK
 - BOBOMB_BUDDY_BP_STYPE_BOB_CANNON_KBB
 - BOBOMB_BUDDY_BP_STYPE_BOB_GRASS
 - BOBOMB_BUDDY_BP_STYPE_BOB_GRASS_KBB
 - BOBOMB_BUDDY_BP_STYPE_GENERIC
 - BOBOMB_BUDDY_CANNON_OPENED
 - BOBOMB_BUDDY_CANNON_OPENING
 - BOBOMB_BUDDY_CANNON_STOP_TALKING
 - BOBOMB_BUDDY_CANNON_UNOPENED
 - BOBOMB_BUDDY_HAS_NOT_TALKED
 - BOBOMB_BUDDY_HAS_TALKED
 - BOBOMB_BUDDY_ROLE_ADVICE
 - BOBOMB_BUDDY_ROLE_CANNON
 - BOMP_ACT_EXTEND
 - BOMP_ACT_POKE_OUT
 - BOMP_ACT_RETRACT
 - BOMP_ACT_WAIT
 - BOO_ATTACKED
 - BOO_BOUNCED_ON
 - BOO_CAGE_ACT_FALLING
 - BOO_CAGE_ACT_IN_BOO
 - BOO_CAGE_ACT_MARIO_JUMPING_IN
 - BOO_CAGE_ACT_ON_GROUND
 - BOO_CAGE_ACT_USELESS
 - BOO_DEATH_STATUS_ALIVE
 - BOO_DEATH_STATUS_DEAD
 - BOO_DEATH_STATUS_DYING
 - BOO_NOT_ATTACKED
 - BOWSER_PUZZLE_ACT_DONE
 - BOWSER_PUZZLE_ACT_SPAWN_PIECES
 - BOWSER_PUZZLE_ACT_WAIT_FOR_COMPLETE
 - BULLY_ACT_ACTIVATE_AND_FALL
 - BULLY_ACT_BACK_UP
 - BULLY_ACT_CHASE_MARIO
 - BULLY_ACT_DEATH_PLANE_DEATH
 - BULLY_ACT_INACTIVE
 - BULLY_ACT_KNOCKBACK
 - BULLY_ACT_LAVA_DEATH
 - BULLY_ACT_PATROL
 - BULLY_BP_SIZE_BIG
 - BULLY_BP_SIZE_SMALL
 - BULLY_STYPE_CHILL
 - BULLY_STYPE_GENERIC
 - BULLY_STYPE_MINION
 - BUTTERFLY_ACT_FOLLOW_MARIO
 - BUTTERFLY_ACT_RESTING
 - BUTTERFLY_ACT_RETURN_HOME
 - CAMERA_LAKITU_BP_FOLLOW_CAMERA
 - CAMERA_LAKITU_BP_INTRO
 - CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD
 - CAMERA_LAKITU_INTRO_ACT_TRIGGER_CUTSCENE
 - CAMERA_LAKITU_INTRO_ACT_UNK2
 - CANNON_TRAP_DOOR_ACT_CAM_ZOOM
 - CANNON_TRAP_DOOR_ACT_CLOSED
 - CANNON_TRAP_DOOR_ACT_OPEN
 - CANNON_TRAP_DOOR_ACT_OPENING
 - CELEB_STAR_ACT_FACE_CAMERA
 - CELEB_STAR_ACT_SPIN_AROUND_MARIO
 - CHAIN_CHOMP_ACT_MOVE
 - CHAIN_CHOMP_ACT_UNINITIALIZED
 - CHAIN_CHOMP_ACT_UNLOAD_CHAIN
 - CHAIN_CHOMP_CHAIN_PART_BP_PIVOT
 - CHAIN_CHOMP_NOT_RELEASED
 - CHAIN_CHOMP_RELEASED_BREAK_GATE
 - CHAIN_CHOMP_RELEASED_END_CUTSCENE
 - CHAIN_CHOMP_RELEASED_JUMP_AWAY
 - CHAIN_CHOMP_RELEASED_LUNGE_AROUND
 - CHAIN_CHOMP_RELEASED_TRIGGER_CUTSCENE
 - CHAIN_CHOMP_SUB_ACT_LUNGE
 - CHAIN_CHOMP_SUB_ACT_TURN
 - CLOUD_ACT_FWOOSH_HIDDEN
 - CLOUD_ACT_MAIN
 - CLOUD_ACT_SPAWN_PARTS
 - CLOUD_ACT_UNLOAD
 - CLOUD_BP_FWOOSH
 - CLOUD_BP_LAKITU_CLOUD
 - COFFIN_ACT_IDLE
 - COFFIN_ACT_STAND_UP
 - COFFIN_BP_STATIC
 - COFFIN_SPAWNER_ACT_COFFINS_UNLOADED
 - DIALOG_UNK1_AWAIT_DIALOG
 - DIALOG_UNK1_BEGIN_DIALOG
 - DIALOG_UNK1_DISABLE_TIME_STOP
 - DIALOG_UNK1_ENABLE_TIME_STOP
 - DIALOG_UNK1_FLAG_4
 - DIALOG_UNK1_FLAG_DEFAULT
 - DIALOG_UNK1_FLAG_RESPONSE
 - DIALOG_UNK1_INTERRUPT_MARIO_ACTION
 - DIALOG_UNK2_AWAIT_DIALOG
 - DIALOG_UNK2_ENABLE_TIME_STOP
 - DIALOG_UNK2_END_DIALOG
 - DIALOG_UNK2_FLAG_0
 - DIALOG_UNK2_LEAVE_TIME_STOP_ENABLED
 - DIALOG_UNK2_TURN_AND_INTERRUPT_MARIO_ACTION
 - DORRIE_ACT_LOWER_HEAD
 - DORRIE_ACT_MOVE
 - DORRIE_ACT_RAISE_HEAD
 - ENEMY_LAKITU_ACT_MAIN
 - ENEMY_LAKITU_ACT_UNINITIALIZED
 - ENEMY_LAKITU_SUB_ACT_HOLD_SPINY
 - ENEMY_LAKITU_SUB_ACT_NO_SPINY
 - ENEMY_LAKITU_SUB_ACT_THROW_SPINY
 - EYEROK_BOSS_ACT_DEAD
 - EYEROK_BOSS_ACT_DIE
 - EYEROK_BOSS_ACT_FIGHT
 - EYEROK_BOSS_ACT_PAUSE
 - EYEROK_BOSS_ACT_SHOW_INTRO_TEXT
 - EYEROK_BOSS_ACT_SLEEP
 - EYEROK_BOSS_ACT_WAKE_UP
 - EYEROK_HAND_ACT_ATTACKED
 - EYEROK_HAND_ACT_BECOME_ACTIVE
 - EYEROK_HAND_ACT_BEGIN_DOUBLE_POUND
 - EYEROK_HAND_ACT_CLOSE
 - EYEROK_HAND_ACT_DEAD
 - EYEROK_HAND_ACT_DIE
 - EYEROK_HAND_ACT_DOUBLE_POUND
 - EYEROK_HAND_ACT_FIST_PUSH
 - EYEROK_HAND_ACT_FIST_SWEEP
 - EYEROK_HAND_ACT_IDLE
 - EYEROK_HAND_ACT_OPEN
 - EYEROK_HAND_ACT_PAUSE
 - EYEROK_HAND_ACT_RECOVER
 - EYEROK_HAND_ACT_RETREAT
 - EYEROK_HAND_ACT_SHOW_EYE
 - EYEROK_HAND_ACT_SLEEP
 - EYEROK_HAND_ACT_SMASH
 - EYEROK_HAND_ACT_TARGET_MARIO
 - FAKE_MONEYBAG_COIN_ACT_IDLE
 - FAKE_MONEYBAG_COIN_ACT_TRANSFORM
 - FALLING_PILLAR_ACT_FALLING
 - FALLING_PILLAR_ACT_IDLE
 - FALLING_PILLAR_ACT_TURNING
 - FIRE_PIRANHA_PLANT_ACT_GROW
 - FIRE_PIRANHA_PLANT_ACT_HIDE
 - FIRE_SPITTER_ACT_IDLE
 - FIRE_SPITTER_ACT_SPIT_FIRE
 - FISH_ACT_FLEE
 - FISH_ACT_INIT
 - FISH_ACT_ROAM
 - FISH_SPAWNER_ACT_IDLE
 - FISH_SPAWNER_ACT_RESPAWN
 - FISH_SPAWNER_ACT_SPAWN
 - FISH_SPAWNER_BP_FEW_BLUE
 - FISH_SPAWNER_BP_FEW_CYAN
 - FISH_SPAWNER_BP_MANY_BLUE
 - FISH_SPAWNER_BP_MANY_CYAN
 - FLY_GUY_ACT_APPROACH_MARIO
 - FLY_GUY_ACT_IDLE
 - FLY_GUY_ACT_LUNGE
 - FLY_GUY_ACT_SHOOT_FIRE
 - FREE_BBALL_ACT_IDLE
 - FREE_BBALL_ACT_RESET
 - FREE_BBALL_ACT_ROLL
 - GOOMBA_ACT_ATTACKED_MARIO
 - GOOMBA_ACT_JUMP
 - GOOMBA_ACT_WALK
 - GOOMBA_BP_SIZE_MASK
 - GOOMBA_BP_TRIPLET_FLAG_MASK
 - GOOMBA_SIZE_HUGE
 - GOOMBA_SIZE_REGULAR
 - GOOMBA_SIZE_TINY
 - GOOMBA_TRIPLET_SPAWNER_ACT_LOADED
 - GOOMBA_TRIPLET_SPAWNER_ACT_UNLOADED
 - GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS_MASK
 - GOOMBA_TRIPLET_SPAWNER_BP_SIZE_MASK
 - HAUNTED_BOOKSHELF_ACT_IDLE
 - HAUNTED_BOOKSHELF_ACT_RECEDE
 - HELD_DROPPED
 - HELD_FREE
 - HELD_HELD
 - HELD_THROWN
 - HIDDEN_BLUE_COIN_ACT_ACTIVE
 - HIDDEN_BLUE_COIN_ACT_INACTIVE
 - HIDDEN_BLUE_COIN_ACT_WAITING
 - HOMING_AMP_ACT_APPEAR
 - HOMING_AMP_ACT_ATTACK_COOLDOWN
 - HOMING_AMP_ACT_CHASE
 - HOMING_AMP_ACT_GIVE_UP
 - HOMING_AMP_ACT_INACTIVE
 - HOOT_ACT_ASCENT
 - HOOT_ACT_CARRY
 - HOOT_ACT_TIRED
 - HOOT_AVAIL_ASLEEP_IN_TREE
 - HOOT_AVAIL_READY_TO_FLY
 - HOOT_AVAIL_WANTS_TO_TALK
 - JS_RING_SPAWNER_ACT_ACTIVE
 - JS_RING_SPAWNER_ACT_INACTIVE
 - KLEPTO_ACT_APPROACH_TARGET_HOLDING
 - KLEPTO_ACT_CIRCLE_TARGET_HOLDING
 - KLEPTO_ACT_DIVE_AT_MARIO
 - KLEPTO_ACT_RESET_POSITION
 - KLEPTO_ACT_RETREAT
 - KLEPTO_ACT_STRUCK_BY_MARIO
 - KLEPTO_ACT_TURN_TOWARD_MARIO
 - KLEPTO_ACT_WAIT_FOR_MARIO
 - KLEPTO_ANIM_STATE_HOLDING_CAP
 - KLEPTO_ANIM_STATE_HOLDING_NOTHING
 - KLEPTO_ANIM_STATE_HOLDING_STAR
 - KOOPA_BP_KOOPA_THE_QUICK_BASE
 - KOOPA_BP_KOOPA_THE_QUICK_BOB
 - KOOPA_BP_KOOPA_THE_QUICK_THI
 - KOOPA_BP_NORMAL
 - KOOPA_BP_TINY
 - KOOPA_BP_UNSHELLED
 - KOOPA_SHELLED_ACT_DIE
 - KOOPA_SHELLED_ACT_LYING
 - KOOPA_SHELLED_ACT_RUN_FROM_MARIO
 - KOOPA_SHELLED_ACT_STOPPED
 - KOOPA_SHELLED_ACT_WALK
 - KOOPA_SHELLED_SUB_ACT_START_WALK
 - KOOPA_SHELLED_SUB_ACT_STOP_WALK
 - KOOPA_SHELLED_SUB_ACT_WALK
 - KOOPA_THE_QUICK_ACT_AFTER_RACE
 - KOOPA_THE_QUICK_ACT_DECELERATE
 - KOOPA_THE_QUICK_ACT_RACE
 - KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT
 - KOOPA_THE_QUICK_ACT_STOP
 - KOOPA_THE_QUICK_ACT_UNUSED1
 - KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE
 - KOOPA_THE_QUICK_BOB_INDEX
 - KOOPA_THE_QUICK_SUB_ACT_JUMP
 - KOOPA_THE_QUICK_SUB_ACT_RUN
 - KOOPA_THE_QUICK_SUB_ACT_START_RUN
 - KOOPA_THE_QUICK_THI_INDEX
 - KOOPA_UNSHELLED_ACT_DIVE
 - KOOPA_UNSHELLED_ACT_LYING
 - KOOPA_UNSHELLED_ACT_RUN
 - KOOPA_UNSHELLED_ACT_UNUSED3
 - LLL_DRAWBRIDGE_ACT_LOWER
 - LLL_DRAWBRIDGE_ACT_RAISE
 - MAD_PIANO_ACT_ATTACK
 - MAD_PIANO_ACT_WAIT
 - MANTA_ACT_NO_RINGS
 - MANTA_ACT_SPAWN_RINGS
 - MIPS_ACT_FALL_DOWN
 - MIPS_ACT_FOLLOW_PATH
 - MIPS_ACT_IDLE
 - MIPS_ACT_WAIT_FOR_ANIMATION_DONE
 - MIPS_ACT_WAIT_FOR_NEARBY_MARIO
 - MIPS_STAR_STATUS_ALREADY_SPAWNED_STAR
 - MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR
 - MIPS_STAR_STATUS_SHOULD_SPAWN_STAR
 - MONEYBAG_ACT_APPEAR
 - MONEYBAG_ACT_DEATH
 - MONEYBAG_ACT_DISAPPEAR
 - MONEYBAG_ACT_MOVE_AROUND
 - MONEYBAG_ACT_RETURN_HOME
 - MONEYBAG_ACT_UNUSED_APPEAR
 - MONEYBAG_JUMP_JUMP
 - MONEYBAG_JUMP_JUMP_AND_BOUNCE
 - MONEYBAG_JUMP_LANDING
 - MONEYBAG_JUMP_PREPARE
 - MONEYBAG_JUMP_WALK_AROUND
 - MONEYBAG_JUMP_WALK_HOME
 - MONTY_MOLE_ACT_BEGIN_JUMP_INTO_HOLE
 - MONTY_MOLE_ACT_HIDE
 - MONTY_MOLE_ACT_JUMP_INTO_HOLE
 - MONTY_MOLE_ACT_JUMP_OUT_OF_HOLE
 - MONTY_MOLE_ACT_RISE_FROM_HOLE
 - MONTY_MOLE_ACT_SELECT_HOLE
 - MONTY_MOLE_ACT_SPAWN_ROCK
 - MONTY_MOLE_ACT_THROW_ROCK
 - MONTY_MOLE_BP_NO_ROCK
 - MONTY_MOLE_ROCK_ACT_HELD
 - MONTY_MOLE_ROCK_ACT_MOVE
 - MOV_BCOIN_ACT_MOVING
 - MOV_BCOIN_ACT_STILL
 - MOV_YCOIN_ACT_BLINKING
 - MOV_YCOIN_ACT_DEATH_PLANE_DEATH
 - MOV_YCOIN_ACT_IDLE
 - MOV_YCOIN_ACT_LAVA_DEATH
 - MR_BLIZZARD_ACT_BURROW
 - MR_BLIZZARD_ACT_DEATH
 - MR_BLIZZARD_ACT_HIDE_UNHIDE
 - MR_BLIZZARD_ACT_JUMP
 - MR_BLIZZARD_ACT_RISE_FROM_GROUND
 - MR_BLIZZARD_ACT_ROTATE
 - MR_BLIZZARD_ACT_SPAWN_SNOWBALL
 - MR_BLIZZARD_ACT_THROW_SNOWBALL
 - MR_BLIZZARD_STYPE_JUMPING
 - MR_BLIZZARD_STYPE_NO_CAP
 - OBJ_ACT_DEATH_PLANE_DEATH
 - OBJ_ACT_HORIZONTAL_KNOCKBACK
 - OBJ_ACT_LAVA_DEATH
 - OBJ_ACT_SQUISHED
 - OBJ_ACT_VERTICAL_KNOCKBACK
 - OBJ_FLAG_0020
 - OBJ_FLAG_0100
 - OBJ_FLAG_1000
 - OBJ_FLAG_30
 - OBJ_FLAG_8000
 - OBJ_FLAG_ACTIVE_FROM_AFAR
 - OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO
 - OBJ_FLAG_COMPUTE_DIST_TO_MARIO
 - OBJ_FLAG_HOLDABLE
 - OBJ_FLAG_MOVE_XZ_USING_FVEL
 - OBJ_FLAG_MOVE_Y_WITH_TERMINAL_VEL
 - OBJ_FLAG_PERSISTENT_RESPAWN
 - OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE
 - OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW
 - OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM
 - OBJ_FLAG_TRANSFORM_RELATIVE_TO_PARENT
 - OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE
 - OBJ_MOVE_ABOVE_DEATH_BARRIER
 - OBJ_MOVE_ABOVE_LAVA
 - OBJ_MOVE_AT_WATER_SURFACE
 - OBJ_MOVE_BOUNCE
 - OBJ_MOVE_ENTERED_WATER
 - OBJ_MOVE_HIT_EDGE
 - OBJ_MOVE_HIT_WALL
 - OBJ_MOVE_IN_AIR
 - OBJ_MOVE_LANDED
 - OBJ_MOVE_LEAVING_WATER
 - OBJ_MOVE_LEFT_GROUND
 - OBJ_MOVE_MASK_IN_WATER
 - OBJ_MOVE_MASK_ON_GROUND
 - OBJ_MOVE_ON_GROUND
 - OBJ_MOVE_OUT_SCOPE
 - OBJ_MOVE_UNDERWATER_OFF_GROUND
 - OBJ_MOVE_UNDERWATER_ON_GROUND
 - PENGUIN_ANIM_IDLE
 - PENGUIN_ANIM_WALK
 - PENGUIN_WALK_BABY
 - PENGUIN_WALK_BIG
 - PIRANHA_PLANT_ACT_ATTACKED
 - PIRANHA_PLANT_ACT_BITING
 - PIRANHA_PLANT_ACT_IDLE
 - PIRANHA_PLANT_ACT_RESPAWN
 - PIRANHA_PLANT_ACT_SHRINK_AND_DIE
 - PIRANHA_PLANT_ACT_SLEEPING
 - PIRANHA_PLANT_ACT_STOPPED_BITING
 - PIRANHA_PLANT_ACT_WAIT_TO_RESPAWN
 - PIRANHA_PLANT_ACT_WOKEN_UP
 - PIRANHA_PLANT_BUBBLE_ACT_BURST
 - PIRANHA_PLANT_BUBBLE_ACT_GROW_SHRINK_LOOP
 - PIRANHA_PLANT_BUBBLE_ACT_IDLE
 - PLATFORM_ON_TRACK_ACT_FALL
 - PLATFORM_ON_TRACK_ACT_INIT
 - PLATFORM_ON_TRACK_ACT_MOVE_ALONG_TRACK
 - PLATFORM_ON_TRACK_ACT_PAUSE_BRIEFLY
 - PLATFORM_ON_TRACK_ACT_WAIT_FOR_MARIO
 - PLATFORM_ON_TRACK_BP_DONT_DISAPPEAR
 - PLATFORM_ON_TRACK_BP_DONT_TURN_ROLL
 - PLATFORM_ON_TRACK_BP_DONT_TURN_YAW
 - PLATFORM_ON_TRACK_BP_MASK_PATH
 - PLATFORM_ON_TRACK_BP_MASK_TYPE
 - PLATFORM_ON_TRACK_BP_RETURN_TO_START
 - PLATFORM_ON_TRACK_TYPE_CARPET
 - PLATFORM_ON_TRACK_TYPE_CHECKERED
 - PLATFORM_ON_TRACK_TYPE_GRATE
 - PLATFORM_ON_TRACK_TYPE_SKI_LIFT
 - POKEY_ACT_UNINITIALIZED
 - POKEY_ACT_UNLOAD_PARTS
 - POKEY_ACT_WANDER
 - PURPLE_SWITCH_IDLE
 - PURPLE_SWITCH_PRESSED
 - PURPLE_SWITCH_TICKING
 - PURPLE_SWITCH_UNPRESSED
 - PURPLE_SWITCH_WAIT_FOR_MARIO_TO_GET_OFF
 - PYRAMID_ELEVATOR_AT_BOTTOM
 - PYRAMID_ELEVATOR_CONSTANT_VELOCITY
 - PYRAMID_ELEVATOR_END_MOVING
 - PYRAMID_ELEVATOR_IDLE
 - PYRAMID_ELEVATOR_START_MOVING
 - PYRAMID_TOP_ACT_CHECK_IF_SOLVED
 - PYRAMID_TOP_ACT_EXPLODE
 - PYRAMID_TOP_ACT_SPINNING
 - PYRAMID_WALL_ACT_MOVING_DOWN
 - PYRAMID_WALL_ACT_MOVING_UP
 - PYRAMID_WALL_BP_POSITION_HIGH
 - PYRAMID_WALL_BP_POSITION_LOW
 - PYRAMID_WALL_BP_POSITION_MIDDLE
 - RACING_PENGUIN_ACT_FINISH_RACE
 - RACING_PENGUIN_ACT_PREPARE_FOR_RACE
 - RACING_PENGUIN_ACT_RACE
 - RACING_PENGUIN_ACT_SHOW_FINAL_TEXT
 - RACING_PENGUIN_ACT_SHOW_INIT_TEXT
 - RACING_PENGUIN_ACT_WAIT_FOR_MARIO
 - RESPAWN_INFO_DONT_RESPAWN
 - RESPAWN_INFO_TYPE_16
 - RESPAWN_INFO_TYPE_32
 - RESPAWN_INFO_TYPE_NULL
 - SKEETER_ACT_IDLE
 - SKEETER_ACT_LUNGE
 - SKEETER_ACT_WALK
 - SL_SNOWMAN_WIND_ACT_BLOWING
 - SL_SNOWMAN_WIND_ACT_IDLE
 - SL_SNOWMAN_WIND_ACT_TALKING
 - SL_WALKING_PENGUIN_ACT_MOVING_FORWARDS
 - SL_WALKING_PENGUIN_ACT_RETURNING
 - SL_WALKING_PENGUIN_ACT_TURNING_BACK
 - SL_WALKING_PENGUIN_ACT_TURNING_FORWARDS
 - SNUFIT_ACT_IDLE
 - SNUFIT_ACT_SHOOT
 - SPINY_ACT_ATTACKED_MARIO
 - SPINY_ACT_HELD_BY_LAKITU
 - SPINY_ACT_THROWN_BY_LAKITU
 - SPINY_ACT_WALK
 - SWOOP_ACT_IDLE
 - SWOOP_ACT_MOVE
 - TRIPLET_BUTTERFLY_ACT_ACTIVATE
 - TRIPLET_BUTTERFLY_ACT_EXPLODE
 - TRIPLET_BUTTERFLY_ACT_INIT
 - TRIPLET_BUTTERFLY_ACT_WANDER
 - TRIPLET_BUTTERFLY_BP_BUTTERFLY_NUM
 - TRIPLET_BUTTERFLY_BP_NO_BOMBS
 - TRIPLET_BUTTERFLY_TYPE_EXPLODES
 - TRIPLET_BUTTERFLY_TYPE_NORMAL
 - TRIPLET_BUTTERFLY_TYPE_SPAWN_1UP
 - TTC_2D_ROTATOR_BP_2D_COG
 - TTC_2D_ROTATOR_BP_HAND
 - TTC_COG_BP_DIR_CCW
 - TTC_COG_BP_DIR_CW
 - TTC_COG_BP_DIR_MASK
 - TTC_COG_BP_SHAPE_HEXAGON
 - TTC_COG_BP_SHAPE_MASK
 - TTC_COG_BP_SHAPE_TRIANGLE
 - TTC_MOVING_BAR_ACT_EXTEND
 - TTC_MOVING_BAR_ACT_PULL_BACK
 - TTC_MOVING_BAR_ACT_RETRACT
 - TTC_MOVING_BAR_ACT_WAIT
 - TTC_ROTATING_SOLID_BP_CUBE
 - TTC_ROTATING_SOLID_BP_TRIANGULAR_PRISM
 - TTC_SPEED_FAST
 - TTC_SPEED_RANDOM
 - TTC_SPEED_SLOW
 - TTC_SPEED_STOPPED
 - TWEESTER_ACT_CHASE
 - TWEESTER_ACT_HIDE
 - TWEESTER_ACT_IDLE
 - TWEESTER_SUB_ACT_CHASE
 - TWEESTER_SUB_ACT_WAIT
 - UKIKI_ACT_GO_TO_CAGE
 - UKIKI_ACT_IDLE
 - UKIKI_ACT_JUMP
 - UKIKI_ACT_RETURN_HOME
 - UKIKI_ACT_RUN
 - UKIKI_ACT_TURN_TO_MARIO
 - UKIKI_ACT_UNUSED_TURN
 - UKIKI_ACT_WAIT_TO_RESPAWN
 - UKIKI_ANIM_HANDSTAND
 - UKIKI_ANIM_HELD
 - UKIKI_ANIM_ITCH
 - UKIKI_ANIM_JUMP
 - UKIKI_ANIM_JUMP_CLAP
 - UKIKI_ANIM_LAND
 - UKIKI_ANIM_RUN
 - UKIKI_ANIM_SCREECH
 - UKIKI_ANIM_STATE_CAP_ON
 - UKIKI_ANIM_STATE_DEFAULT
 - UKIKI_ANIM_STATE_EYE_CLOSED
 - UKIKI_ANIM_TURN
 - UKIKI_ANIM_UNUSED_APOSE
 - UKIKI_ANIM_UNUSED_DEATH
 - UKIKI_ANIM_UNUSED_HOP
 - UKIKI_ANIM_UNUSED_WALK
 - UKIKI_CAGE
 - UKIKI_CAGE_ACT_FALL
 - UKIKI_CAGE_ACT_HIDE
 - UKIKI_CAGE_ACT_SPIN
 - UKIKI_CAGE_ACT_WAIT_FOR_UKIKI
 - UKIKI_CAGE_STAR_ACT_IN_CAGE
 - UKIKI_CAGE_STAR_ACT_SPAWN_STAR
 - UKIKI_CAP
 - UKIKI_CAP_ON
 - UKIKI_SUB_ACT_CAGE_DESPAWN
 - UKIKI_SUB_ACT_CAGE_JUMP_TO_CAGE
 - UKIKI_SUB_ACT_CAGE_LAND_ON_CAGE
 - UKIKI_SUB_ACT_CAGE_RUN_TO_CAGE
 - UKIKI_SUB_ACT_CAGE_SPIN_ON_CAGE
 - UKIKI_SUB_ACT_CAGE_TALK_TO_MARIO
 - UKIKI_SUB_ACT_CAGE_TURN_TO_CAGE
 - UKIKI_SUB_ACT_CAGE_WAIT_FOR_MARIO
 - UKIKI_SUB_ACT_TAUNT_HANDSTAND
 - UKIKI_SUB_ACT_TAUNT_ITCH
 - UKIKI_SUB_ACT_TAUNT_JUMP_CLAP
 - UKIKI_SUB_ACT_TAUNT_NONE
 - UKIKI_SUB_ACT_TAUNT_SCREECH
 - UKIKI_TEXT_CAGE_TEXTBOX
 - UKIKI_TEXT_DEFAULT
 - UKIKI_TEXT_DO_NOT_LET_GO
 - UKIKI_TEXT_GAVE_CAP_BACK
 - UKIKI_TEXT_GO_TO_CAGE
 - UKIKI_TEXT_HAS_CAP
 - UKIKI_TEXT_STEAL_CAP
 - UKIKI_TEXT_STOLE_CAP
 - WATER_BOMB_ACT_DROP
 - WATER_BOMB_ACT_EXPLODE
 - WATER_BOMB_ACT_INIT
 - WATER_BOMB_ACT_SHOT_FROM_CANNON
 - WATER_LEVEL_DIAMOND_ACT_CHANGE_WATER_LEVEL
 - WATER_LEVEL_DIAMOND_ACT_IDLE
 - WATER_LEVEL_DIAMOND_ACT_IDLE_SPINNING
 - WATER_LEVEL_DIAMOND_ACT_INIT
 - WATER_RING_ACT_COLLECTED
 - WATER_RING_ACT_NOT_COLLECTED
 - WF_SLID_BRICK_PTFM_ACT_EXTEND
 - WF_SLID_BRICK_PTFM_ACT_RETRACT
 - WF_SLID_BRICK_PTFM_ACT_WAIT
 - WF_SLID_BRICK_PTFM_BP_MOV_VEL_10
 - WF_SLID_BRICK_PTFM_BP_MOV_VEL_15
 - WF_SLID_BRICK_PTFM_BP_MOV_VEL_20
 - WIGGLER_ACT_FALL_THROUGH_FLOOR
 - WIGGLER_ACT_JUMPED_ON
 - WIGGLER_ACT_KNOCKBACK
 - WIGGLER_ACT_SHRINK
 - WIGGLER_ACT_UNINITIALIZED
 - WIGGLER_ACT_WALK
 - WIGGLER_TEXT_STATUS_AWAIT_DIALOG
 - WIGGLER_TEXT_STATUS_COMPLETED_DIALOG
 - WIGGLER_TEXT_STATUS_SHOWING_DIALOG
 - WOODEN_POST_BP_NO_COINS_MASK
 - YOSHI_ACT_CREDITS
 - YOSHI_ACT_FINISH_JUMPING_AND_DESPAWN
 - YOSHI_ACT_GIVE_PRESENT
 - YOSHI_ACT_IDLE
 - YOSHI_ACT_TALK
 - YOSHI_ACT_WALK
 - YOSHI_ACT_WALK_JUMP_OFF_ROOF
 
object_list_processor.h
- OBJECT_POOL_CAPACITY
 - TIME_STOP_ACTIVE
 - TIME_STOP_ALL_OBJECTS
 - TIME_STOP_DIALOG
 - TIME_STOP_ENABLED
 - TIME_STOP_MARIO_AND_DOORS
 - TIME_STOP_MARIO_OPENED_DOOR
 - TIME_STOP_UNKNOWN_0
 
enum ObjectList
| Identifier | Value | 
|---|---|
| OBJ_LIST_PLAYER | 0 | 
| OBJ_LIST_UNUSED_1 | 1 | 
| OBJ_LIST_DESTRUCTIVE | 2 | 
| OBJ_LIST_UNUSED_3 | 3 | 
| OBJ_LIST_GENACTOR | 4 | 
| OBJ_LIST_PUSHABLE | 5 | 
| OBJ_LIST_LEVEL | 6 | 
| OBJ_LIST_UNUSED_7 | 7 | 
| OBJ_LIST_DEFAULT | 8 | 
| OBJ_LIST_SURFACE | 9 | 
| OBJ_LIST_POLELIKE | 10 | 
| OBJ_LIST_SPAWNER | 11 | 
| OBJ_LIST_UNIMPORTANT | 12 | 
| NUM_OBJ_LISTS | 13 | 
os_cont.h
- A_BUTTON
 - B_BUTTON
 - CONT_A
 - CONT_ABSOLUTE
 - CONT_ADDR_CRC_ER
 - CONT_B
 - CONT_C
 - CONT_CARD_ON
 - CONT_CARD_PULL
 - CONT_COLLISION_ERROR
 - CONT_D
 - CONT_DOWN
 - CONT_E
 - CONT_EEP16K
 - CONT_EEPROM
 - CONT_EEPROM_BUSY
 - CONT_F
 - CONT_FRAME_ERROR
 - CONT_G
 - CONT_JOYPORT
 - CONT_L
 - CONT_LEFT
 - CONT_NO_RESPONSE_ERROR
 - CONT_OVERRUN_ERROR
 - CONT_R
 - CONT_RELATIVE
 - CONT_RIGHT
 - CONT_START
 - CONT_TYPE_MASK
 - CONT_TYPE_MOUSE
 - CONT_TYPE_NORMAL
 - CONT_TYPE_VOICE
 - CONT_UP
 - CONT_X
 - CONT_Y
 - D_CBUTTONS
 - D_JPAD
 - L_CBUTTONS
 - L_JPAD
 - L_TRIG
 - R_CBUTTONS
 - R_JPAD
 - R_TRIG
 - START_BUTTON
 - U_CBUTTONS
 - U_JPAD
 - X_BUTTON
 - Y_BUTTON
 - Z_TRIG
 
save_file.h
- EEPROM_SIZE
 - NUM_SAVE_FILES
 - SAVE_FLAG_CAP_ON_GROUND
 - SAVE_FLAG_CAP_ON_KLEPTO
 - SAVE_FLAG_CAP_ON_MR_BLIZZARD
 - SAVE_FLAG_CAP_ON_UKIKI
 - SAVE_FLAG_COLLECTED_MIPS_STAR_1
 - SAVE_FLAG_COLLECTED_MIPS_STAR_2
 - SAVE_FLAG_COLLECTED_TOAD_STAR_1
 - SAVE_FLAG_COLLECTED_TOAD_STAR_2
 - SAVE_FLAG_COLLECTED_TOAD_STAR_3
 - SAVE_FLAG_DDD_MOVED_BACK
 - SAVE_FLAG_FILE_EXISTS
 - SAVE_FLAG_HAVE_KEY_1
 - SAVE_FLAG_HAVE_KEY_2
 - SAVE_FLAG_HAVE_METAL_CAP
 - SAVE_FLAG_HAVE_VANISH_CAP
 - SAVE_FLAG_HAVE_WING_CAP
 - SAVE_FLAG_MOAT_DRAINED
 - SAVE_FLAG_UNLOCKED_50_STAR_DOOR
 - SAVE_FLAG_UNLOCKED_BASEMENT_DOOR
 - SAVE_FLAG_UNLOCKED_BITDW_DOOR
 - SAVE_FLAG_UNLOCKED_BITFS_DOOR
 - SAVE_FLAG_UNLOCKED_CCM_DOOR
 - SAVE_FLAG_UNLOCKED_JRB_DOOR
 - SAVE_FLAG_UNLOCKED_PSS_DOOR
 - SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR
 - SAVE_FLAG_UNLOCKED_WF_DOOR
 
enum SaveFileIndex
| Identifier | Value | 
|---|---|
| SAVE_FILE_A | 0 | 
| SAVE_FILE_B | 1 | 
| SAVE_FILE_C | 2 | 
| SAVE_FILE_D | 3 | 
seq_ids.h
- SEQ_BASE_ID
 - SEQ_VARIATION
 
enum SeqId
| Identifier | Value | 
|---|---|
| SEQ_SOUND_PLAYER | 0 | 
| SEQ_EVENT_CUTSCENE_COLLECT_STAR | 1 | 
| SEQ_MENU_TITLE_SCREEN | 2 | 
| SEQ_LEVEL_GRASS | 3 | 
| SEQ_LEVEL_INSIDE_CASTLE | 4 | 
| SEQ_LEVEL_WATER | 5 | 
| SEQ_LEVEL_HOT | 6 | 
| SEQ_LEVEL_BOSS_KOOPA | 7 | 
| SEQ_LEVEL_SNOW | 8 | 
| SEQ_LEVEL_SLIDE | 9 | 
| SEQ_LEVEL_SPOOKY | 10 | 
| SEQ_EVENT_PIRANHA_PLANT | 11 | 
| SEQ_LEVEL_UNDERGROUND | 12 | 
| SEQ_MENU_STAR_SELECT | 13 | 
| SEQ_EVENT_POWERUP | 14 | 
| SEQ_EVENT_METAL_CAP | 15 | 
| SEQ_EVENT_KOOPA_MESSAGE | 16 | 
| SEQ_LEVEL_KOOPA_ROAD | 17 | 
| SEQ_EVENT_HIGH_SCORE | 18 | 
| SEQ_EVENT_MERRY_GO_ROUND | 19 | 
| SEQ_EVENT_RACE | 20 | 
| SEQ_EVENT_CUTSCENE_STAR_SPAWN | 21 | 
| SEQ_EVENT_BOSS | 22 | 
| SEQ_EVENT_CUTSCENE_COLLECT_KEY | 23 | 
| SEQ_EVENT_ENDLESS_STAIRS | 24 | 
| SEQ_LEVEL_BOSS_KOOPA_FINAL | 25 | 
| SEQ_EVENT_CUTSCENE_CREDITS | 26 | 
| SEQ_EVENT_SOLVE_PUZZLE | 27 | 
| SEQ_EVENT_TOAD_MESSAGE | 28 | 
| SEQ_EVENT_PEACH_MESSAGE | 29 | 
| SEQ_EVENT_CUTSCENE_INTRO | 30 | 
| SEQ_EVENT_CUTSCENE_VICTORY | 31 | 
| SEQ_EVENT_CUTSCENE_ENDING | 32 | 
| SEQ_MENU_FILE_SELECT | 33 | 
| SEQ_EVENT_CUTSCENE_LAKITU | 34 | 
| SEQ_COUNT | 35 | 
sm64.h
- ACT_AIR_HIT_WALL
 - ACT_AIR_THROW
 - ACT_AIR_THROW_LAND
 - ACT_BACKFLIP
 - ACT_BACKFLIP_LAND
 - ACT_BACKFLIP_LAND_STOP
 - ACT_BACKWARD_AIR_KB
 - ACT_BACKWARD_GROUND_KB
 - ACT_BACKWARD_ROLLOUT
 - ACT_BACKWARD_WATER_KB
 - ACT_BBH_ENTER_JUMP
 - ACT_BBH_ENTER_SPIN
 - ACT_BEGIN_SLIDING
 - ACT_BRAKING
 - ACT_BRAKING_STOP
 - ACT_BREASTSTROKE
 - ACT_BUBBLED
 - ACT_BURNING_FALL
 - ACT_BURNING_GROUND
 - ACT_BURNING_JUMP
 - ACT_BUTT_SLIDE
 - ACT_BUTT_SLIDE_AIR
 - ACT_BUTT_SLIDE_STOP
 - ACT_BUTT_STUCK_IN_GROUND
 - ACT_CAUGHT_IN_WHIRLPOOL
 - ACT_CLIMBING_POLE
 - ACT_COUGHING
 - ACT_CRAWLING
 - ACT_CRAZY_BOX_BOUNCE
 - ACT_CREDITS_CUTSCENE
 - ACT_CROUCHING
 - ACT_CROUCH_SLIDE
 - ACT_DEATH_EXIT
 - ACT_DEATH_EXIT_LAND
 - ACT_DEATH_ON_BACK
 - ACT_DEATH_ON_STOMACH
 - ACT_DEBUG_FREE_MOVE
 - ACT_DECELERATING
 - ACT_DISAPPEARED
 - ACT_DIVE
 - ACT_DIVE_PICKING_UP
 - ACT_DIVE_SLIDE
 - ACT_DOUBLE_JUMP
 - ACT_DOUBLE_JUMP_LAND
 - ACT_DOUBLE_JUMP_LAND_STOP
 - ACT_DROWNING
 - ACT_EATEN_BY_BUBBA
 - ACT_ELECTROCUTION
 - ACT_EMERGE_FROM_PIPE
 - ACT_END_PEACH_CUTSCENE
 - ACT_END_WAVING_CUTSCENE
 - ACT_ENTERING_STAR_DOOR
 - ACT_EXIT_AIRBORNE
 - ACT_EXIT_LAND_SAVE_DIALOG
 - ACT_FALLING_DEATH_EXIT
 - ACT_FALLING_EXIT_AIRBORNE
 - ACT_FALL_AFTER_STAR_GRAB
 - ACT_FEET_STUCK_IN_GROUND
 - ACT_FINISH_TURNING_AROUND
 - ACT_FIRST_PERSON
 - ACT_FLAG_AIR
 - ACT_FLAG_ALLOW_FIRST_PERSON
 - ACT_FLAG_ALLOW_VERTICAL_WIND_ACTION
 - ACT_FLAG_ATTACKING
 - ACT_FLAG_BUTT_OR_STOMACH_SLIDE
 - ACT_FLAG_CONTROL_JUMP_HEIGHT
 - ACT_FLAG_CUSTOM_ACTION
 - ACT_FLAG_DIVING
 - ACT_FLAG_HANGING
 - ACT_FLAG_IDLE
 - ACT_FLAG_INTANGIBLE
 - ACT_FLAG_INVULNERABLE
 - ACT_FLAG_METAL_WATER
 - ACT_FLAG_MOVING
 - ACT_FLAG_ON_POLE
 - ACT_FLAG_PAUSE_EXIT
 - ACT_FLAG_RIDING_SHELL
 - ACT_FLAG_SHORT_HITBOX
 - ACT_FLAG_STATIONARY
 - ACT_FLAG_SWIMMING
 - ACT_FLAG_SWIMMING_OR_FLYING
 - ACT_FLAG_THROWING
 - ACT_FLAG_WATER_OR_TEXT
 - ACT_FLUTTER_KICK
 - ACT_FLYING
 - ACT_FLYING_TRIPLE_JUMP
 - ACT_FORWARD_AIR_KB
 - ACT_FORWARD_GROUND_KB
 - ACT_FORWARD_ROLLOUT
 - ACT_FORWARD_WATER_KB
 - ACT_FREEFALL
 - ACT_FREEFALL_LAND
 - ACT_FREEFALL_LAND_STOP
 - ACT_GETTING_BLOWN
 - ACT_GRABBED
 - ACT_GRAB_POLE_FAST
 - ACT_GRAB_POLE_SLOW
 - ACT_GROUND_BONK
 - ACT_GROUND_POUND
 - ACT_GROUND_POUND_LAND
 - ACT_GROUP_AIRBORNE
 - ACT_GROUP_AUTOMATIC
 - ACT_GROUP_CUTSCENE
 - ACT_GROUP_MASK
 - ACT_GROUP_MOVING
 - ACT_GROUP_OBJECT
 - ACT_GROUP_STATIONARY
 - ACT_GROUP_SUBMERGED
 - ACT_HANGING
 - ACT_HANG_MOVING
 - ACT_HARD_BACKWARD_AIR_KB
 - ACT_HARD_BACKWARD_GROUND_KB
 - ACT_HARD_FORWARD_AIR_KB
 - ACT_HARD_FORWARD_GROUND_KB
 - ACT_HEAD_STUCK_IN_GROUND
 - ACT_HEAVY_THROW
 - ACT_HOLDING_BOWSER
 - ACT_HOLDING_POLE
 - ACT_HOLD_BEGIN_SLIDING
 - ACT_HOLD_BREASTSTROKE
 - ACT_HOLD_BUTT_SLIDE
 - ACT_HOLD_BUTT_SLIDE_AIR
 - ACT_HOLD_BUTT_SLIDE_STOP
 - ACT_HOLD_DECELERATING
 - ACT_HOLD_FLUTTER_KICK
 - ACT_HOLD_FREEFALL
 - ACT_HOLD_FREEFALL_LAND
 - ACT_HOLD_FREEFALL_LAND_STOP
 - ACT_HOLD_HEAVY_IDLE
 - ACT_HOLD_HEAVY_WALKING
 - ACT_HOLD_IDLE
 - ACT_HOLD_JUMP
 - ACT_HOLD_JUMP_LAND
 - ACT_HOLD_JUMP_LAND_STOP
 - ACT_HOLD_METAL_WATER_FALLING
 - ACT_HOLD_METAL_WATER_FALL_LAND
 - ACT_HOLD_METAL_WATER_JUMP
 - ACT_HOLD_METAL_WATER_JUMP_LAND
 - ACT_HOLD_METAL_WATER_STANDING
 - ACT_HOLD_METAL_WATER_WALKING
 - ACT_HOLD_PANTING_UNUSED
 - ACT_HOLD_QUICKSAND_JUMP_LAND
 - ACT_HOLD_STOMACH_SLIDE
 - ACT_HOLD_SWIMMING_END
 - ACT_HOLD_WALKING
 - ACT_HOLD_WATER_ACTION_END
 - ACT_HOLD_WATER_IDLE
 - ACT_HOLD_WATER_JUMP
 - ACT_IDLE
 - ACT_ID_MASK
 - ACT_INTRO_CUTSCENE
 - ACT_IN_CANNON
 - ACT_IN_QUICKSAND
 - ACT_JUMBO_STAR_CUTSCENE
 - ACT_JUMP
 - ACT_JUMP_KICK
 - ACT_JUMP_LAND
 - ACT_JUMP_LAND_STOP
 - ACT_LAVA_BOOST
 - ACT_LAVA_BOOST_LAND
 - ACT_LEDGE_CLIMB_DOWN
 - ACT_LEDGE_CLIMB_FAST
 - ACT_LEDGE_CLIMB_SLOW_1
 - ACT_LEDGE_CLIMB_SLOW_2
 - ACT_LEDGE_GRAB
 - ACT_LONG_JUMP
 - ACT_LONG_JUMP_LAND
 - ACT_LONG_JUMP_LAND_STOP
 - ACT_METAL_WATER_FALLING
 - ACT_METAL_WATER_FALL_LAND
 - ACT_METAL_WATER_JUMP
 - ACT_METAL_WATER_JUMP_LAND
 - ACT_METAL_WATER_STANDING
 - ACT_METAL_WATER_WALKING
 - ACT_MOVE_PUNCHING
 - ACT_PANTING
 - ACT_PICKING_UP
 - ACT_PICKING_UP_BOWSER
 - ACT_PLACING_DOWN
 - ACT_PULLING_DOOR
 - ACT_PUNCHING
 - ACT_PUSHING_DOOR
 - ACT_PUTTING_ON_CAP
 - ACT_QUICKSAND_DEATH
 - ACT_QUICKSAND_JUMP_LAND
 - ACT_READING_AUTOMATIC_DIALOG
 - ACT_READING_NPC_DIALOG
 - ACT_READING_SIGN
 - ACT_RELEASING_BOWSER
 - ACT_RIDING_HOOT
 - ACT_RIDING_SHELL_FALL
 - ACT_RIDING_SHELL_GROUND
 - ACT_RIDING_SHELL_JUMP
 - ACT_SHIVERING
 - ACT_SHOCKED
 - ACT_SHOCKWAVE_BOUNCE
 - ACT_SHOT_FROM_CANNON
 - ACT_SIDE_FLIP
 - ACT_SIDE_FLIP_LAND
 - ACT_SIDE_FLIP_LAND_STOP
 - ACT_SLEEPING
 - ACT_SLIDE_KICK
 - ACT_SLIDE_KICK_SLIDE
 - ACT_SLIDE_KICK_SLIDE_STOP
 - ACT_SOFT_BACKWARD_GROUND_KB
 - ACT_SOFT_BONK
 - ACT_SOFT_FORWARD_GROUND_KB
 - ACT_SPAWN_NO_SPIN_AIRBORNE
 - ACT_SPAWN_NO_SPIN_LANDING
 - ACT_SPAWN_SPIN_AIRBORNE
 - ACT_SPAWN_SPIN_LANDING
 - ACT_SPECIAL_DEATH_EXIT
 - ACT_SPECIAL_EXIT_AIRBORNE
 - ACT_SPECIAL_TRIPLE_JUMP
 - ACT_SQUISHED
 - ACT_STANDING_AGAINST_WALL
 - ACT_STANDING_DEATH
 - ACT_START_CRAWLING
 - ACT_START_CROUCHING
 - ACT_START_HANGING
 - ACT_START_SLEEPING
 - ACT_STAR_DANCE_EXIT
 - ACT_STAR_DANCE_NO_EXIT
 - ACT_STAR_DANCE_WATER
 - ACT_STEEP_JUMP
 - ACT_STOMACH_SLIDE
 - ACT_STOMACH_SLIDE_STOP
 - ACT_STOP_CRAWLING
 - ACT_STOP_CROUCHING
 - ACT_SUFFOCATION
 - ACT_SWIMMING_END
 - ACT_TELEPORT_FADE_IN
 - ACT_TELEPORT_FADE_OUT
 - ACT_THROWING
 - ACT_THROWN_BACKWARD
 - ACT_THROWN_FORWARD
 - ACT_TOP_OF_POLE
 - ACT_TOP_OF_POLE_JUMP
 - ACT_TOP_OF_POLE_TRANSITION
 - ACT_TORNADO_TWIRLING
 - ACT_TRIPLE_JUMP
 - ACT_TRIPLE_JUMP_LAND
 - ACT_TRIPLE_JUMP_LAND_STOP
 - ACT_TURNING_AROUND
 - ACT_TWIRLING
 - ACT_TWIRL_LAND
 - ACT_UNINITIALIZED
 - ACT_UNKNOWN_0002020E
 - ACT_UNLOCKING_KEY_DOOR
 - ACT_UNLOCKING_STAR_DOOR
 - ACT_UNUSED_DEATH_EXIT
 - ACT_VERTICAL_WIND
 - ACT_WAITING_FOR_DIALOG
 - ACT_WAKING_UP
 - ACT_WALKING
 - ACT_WALL_KICK_AIR
 - ACT_WARP_DOOR_SPAWN
 - ACT_WATER_ACTION_END
 - ACT_WATER_DEATH
 - ACT_WATER_IDLE
 - ACT_WATER_JUMP
 - ACT_WATER_PLUNGE
 - ACT_WATER_PUNCH
 - ACT_WATER_SHELL_SWIMMING
 - ACT_WATER_SHOCKED
 - ACT_WATER_THROW
 - AIR_STEP_CHECK_HANG
 - AIR_STEP_CHECK_LEDGE_GRAB
 - AIR_STEP_GRABBED_CEILING
 - AIR_STEP_GRABBED_LEDGE
 - AIR_STEP_HIT_LAVA_WALL
 - AIR_STEP_HIT_WALL
 - AIR_STEP_LANDED
 - AIR_STEP_NONE
 - C_BUTTONS
 - END_DEMO
 - GROUND_STEP_HIT_WALL
 - GROUND_STEP_HIT_WALL_CONTINUE_QSTEPS
 - GROUND_STEP_HIT_WALL_STOP_QSTEPS
 - GROUND_STEP_LEFT_GROUND
 - GROUND_STEP_NONE
 - INPUT_ABOVE_SLIDE
 - INPUT_A_DOWN
 - INPUT_A_PRESSED
 - INPUT_B_PRESSED
 - INPUT_FIRST_PERSON
 - INPUT_INTERACT_OBJ_GRABBABLE
 - INPUT_IN_POISON_GAS
 - INPUT_IN_WATER
 - INPUT_NONZERO_ANALOG
 - INPUT_OFF_FLOOR
 - INPUT_SQUISHED
 - INPUT_UNKNOWN_10
 - INPUT_UNKNOWN_12
 - INPUT_ZERO_MOVEMENT
 - INPUT_Z_DOWN
 - INPUT_Z_PRESSED
 - LAYER_ALPHA
 - LAYER_FORCE
 - LAYER_OPAQUE
 - LAYER_OPAQUE_DECAL
 - LAYER_OPAQUE_INTER
 - LAYER_TRANSPARENT
 - LAYER_TRANSPARENT_DECAL
 - LAYER_TRANSPARENT_INTER
 - MARIO_ACTION_SOUND_PLAYED
 - MARIO_CAPS
 - MARIO_CAP_IN_HAND
 - MARIO_CAP_ON_HEAD
 - MARIO_KICKING
 - MARIO_MARIO_SOUND_PLAYED
 - MARIO_METAL_CAP
 - MARIO_METAL_SHOCK
 - MARIO_NORMAL_CAP
 - MARIO_PUNCHING
 - MARIO_SPECIAL_CAPS
 - MARIO_TELEPORTING
 - MARIO_TRIPPING
 - MARIO_UNKNOWN_08
 - MARIO_UNKNOWN_13
 - MARIO_UNKNOWN_18
 - MARIO_UNKNOWN_25
 - MARIO_UNKNOWN_30
 - MARIO_UNKNOWN_31
 - MARIO_VANISH_CAP
 - MARIO_WING_CAP
 - MODEL_STATE_METAL
 - MODEL_STATE_NOISE_ALPHA
 - PARTICLE_19
 - PARTICLE_2
 - PARTICLE_BREATH
 - PARTICLE_BUBBLE
 - PARTICLE_DIRT
 - PARTICLE_DUST
 - PARTICLE_FIRE
 - PARTICLE_HORIZONTAL_STAR
 - PARTICLE_IDLE_WATER_WAVE
 - PARTICLE_LEAF
 - PARTICLE_MIST_CIRCLE
 - PARTICLE_PLUNGE_BUBBLE
 - PARTICLE_SHALLOW_WATER_SPLASH
 - PARTICLE_SHALLOW_WATER_WAVE
 - PARTICLE_SNOW
 - PARTICLE_SPARKLES
 - PARTICLE_TRIANGLE
 - PARTICLE_VERTICAL_STAR
 - PARTICLE_WATER_SPLASH
 - PARTICLE_WAVE_TRAIL
 - VALID_BUTTONS
 - WATER_STEP_CANCELLED
 - WATER_STEP_HIT_CEILING
 - WATER_STEP_HIT_FLOOR
 - WATER_STEP_HIT_WALL
 - WATER_STEP_NONE
 
smlua_hooks.h
enum LuaActionHookType
| Identifier | Value | 
|---|---|
| ACTION_HOOK_EVERY_FRAME | 0 | 
| ACTION_HOOK_GRAVITY | 1 | 
| ACTION_HOOK_MAX | 2 | 
enum LuaHookedEventType
| Identifier | Value | 
|---|---|
| HOOK_UPDATE | 0 | 
| HOOK_MARIO_UPDATE | 1 | 
| HOOK_BEFORE_MARIO_UPDATE | 2 | 
| HOOK_ON_SET_MARIO_ACTION | 3 | 
| HOOK_BEFORE_PHYS_STEP | 4 | 
| HOOK_ALLOW_PVP_ATTACK | 5 | 
| HOOK_ON_PVP_ATTACK | 6 | 
| HOOK_ON_PLAYER_CONNECTED | 7 | 
| HOOK_ON_PLAYER_DISCONNECTED | 8 | 
| HOOK_ON_HUD_RENDER | 9 | 
| HOOK_ALLOW_INTERACT | 10 | 
| HOOK_ON_INTERACT | 11 | 
| HOOK_ON_LEVEL_INIT | 12 | 
| HOOK_ON_WARP | 13 | 
| HOOK_ON_SYNC_VALID | 14 | 
| HOOK_ON_OBJECT_UNLOAD | 15 | 
| HOOK_ON_SYNC_OBJECT_UNLOAD | 16 | 
| HOOK_ON_PAUSE_EXIT | 17 | 
| HOOK_GET_STAR_COLLECTION_DIALOG | 18 | 
| HOOK_ON_SET_CAMERA_MODE | 19 | 
| HOOK_ON_OBJECT_RENDER | 20 | 
| HOOK_ON_DEATH | 21 | 
| HOOK_ON_PACKET_RECEIVE | 22 | 
| HOOK_USE_ACT_SELECT | 23 | 
| HOOK_ON_CHANGE_CAMERA_ANGLE | 24 | 
| HOOK_ON_SCREEN_TRANSITION | 25 | 
| HOOK_ALLOW_HAZARD_SURFACE | 26 | 
| HOOK_ON_CHAT_MESSAGE | 27 | 
| HOOK_OBJECT_SET_MODEL | 28 | 
| HOOK_CHARACTER_SOUND | 29 | 
| HOOK_BEFORE_SET_MARIO_ACTION | 30 | 
| HOOK_JOINED_GAME | 31 | 
| HOOK_MAX | 32 | 
smlua_misc_utils.h
enum HudDisplayFlags
| Identifier | Value | 
|---|---|
| HUD_DISPLAY_FLAGS_NONE | 0x0000 | 
| HUD_DISPLAY_FLAGS_LIVES | 0x0001 | 
| HUD_DISPLAY_FLAGS_COIN_COUNT | 0x0002 | 
| HUD_DISPLAY_FLAGS_STAR_COUNT | 0x0004 | 
| HUD_DISPLAY_FLAGS_CAMERA_AND_POWER | 0x0008 | 
| HUD_DISPLAY_FLAGS_KEYS | 0x0010 | 
| HUD_DISPLAY_FLAGS_UNKNOWN_0020 | 0x0020 | 
| HUD_DISPLAY_FLAGS_TIMER | 0x0040 | 
| HUD_DISPLAY_FLAGS_CAMERA | 0x0080 | 
| HUD_DISPLAY_FLAGS_POWER | 0x0100 | 
| HUD_DISPLAY_FLAGS_EMPHASIZE_POWER | 0x8000 | 
enum HudDisplayValue
| Identifier | Value | 
|---|---|
| HUD_DISPLAY_LIVES | 0 | 
| HUD_DISPLAY_COINS | 1 | 
| HUD_DISPLAY_STARS | 2 | 
| HUD_DISPLAY_WEDGES | 3 | 
| HUD_DISPLAY_KEYS | 4 | 
| HUD_DISPLAY_FLAGS | 5 | 
| HUD_DISPLAY_TIMER | 6 | 
smlua_model_utils.h
enum ModelExtendedId
| Identifier | Value | 
|---|---|
| E_MODEL_NONE | 0 | 
| E_MODEL_MARIO | 1 | 
| E_MODEL_SMOKE | 2 | 
| E_MODEL_SPARKLES | 3 | 
| E_MODEL_BUBBLE | 4 | 
| E_MODEL_SMALL_WATER_SPLASH | 5 | 
| E_MODEL_IDLE_WATER_WAVE | 6 | 
| E_MODEL_WATER_SPLASH | 7 | 
| E_MODEL_WAVE_TRAIL | 8 | 
| E_MODEL_YELLOW_COIN | 9 | 
| E_MODEL_STAR | 10 | 
| E_MODEL_TRANSPARENT_STAR | 11 | 
| E_MODEL_WOODEN_SIGNPOST | 12 | 
| E_MODEL_WHITE_PARTICLE_SMALL | 13 | 
| E_MODEL_RED_FLAME | 14 | 
| E_MODEL_BLUE_FLAME | 15 | 
| E_MODEL_BURN_SMOKE | 16 | 
| E_MODEL_LEAVES | 17 | 
| E_MODEL_PURPLE_MARBLE | 18 | 
| E_MODEL_TRAMPOLINE | 19 | 
| E_MODEL_TRAMPOLINE_CENTER | 20 | 
| E_MODEL_TRAMPOLINE_BASE | 21 | 
| E_MODEL_FISH | 22 | 
| E_MODEL_FISH_SHADOW | 23 | 
| E_MODEL_SPARKLES_ANIMATION | 24 | 
| E_MODEL_SAND_DUST | 25 | 
| E_MODEL_BUTTERFLY | 26 | 
| E_MODEL_BURN_SMOKE_UNUSED | 27 | 
| E_MODEL_PEBBLE | 28 | 
| E_MODEL_MIST | 29 | 
| E_MODEL_WHITE_PUFF | 30 | 
| E_MODEL_WHITE_PARTICLE_DL | 31 | 
| E_MODEL_WHITE_PARTICLE | 32 | 
| E_MODEL_YELLOW_COIN_NO_SHADOW | 33 | 
| E_MODEL_BLUE_COIN | 34 | 
| E_MODEL_BLUE_COIN_NO_SHADOW | 35 | 
| E_MODEL_MARIOS_WINGED_METAL_CAP | 36 | 
| E_MODEL_MARIOS_METAL_CAP | 37 | 
| E_MODEL_MARIOS_WING_CAP | 38 | 
| E_MODEL_MARIOS_CAP | 39 | 
| E_MODEL_BOWSER_KEY_CUTSCENE | 40 | 
| E_MODEL_BOWSER_KEY | 41 | 
| E_MODEL_RED_FLAME_SHADOW | 42 | 
| E_MODEL_1UP | 43 | 
| E_MODEL_RED_COIN | 44 | 
| E_MODEL_RED_COIN_NO_SHADOW | 45 | 
| E_MODEL_NUMBER | 46 | 
| E_MODEL_EXPLOSION | 47 | 
| E_MODEL_DIRT_ANIMATION | 48 | 
| E_MODEL_CARTOON_STAR | 49 | 
| E_MODEL_BLUE_COIN_SWITCH | 50 | 
| E_MODEL_AMP | 51 | 
| E_MODEL_PURPLE_SWITCH | 52 | 
| E_MODEL_CHECKERBOARD_PLATFORM | 53 | 
| E_MODEL_BREAKABLE_BOX | 54 | 
| E_MODEL_BREAKABLE_BOX_SMALL | 55 | 
| E_MODEL_EXCLAMATION_BOX_OUTLINE | 56 | 
| E_MODEL_EXCLAMATION_BOX | 57 | 
| E_MODEL_GOOMBA | 58 | 
| E_MODEL_EXCLAMATION_POINT | 59 | 
| E_MODEL_KOOPA_SHELL | 60 | 
| E_MODEL_METAL_BOX | 61 | 
| E_MODEL_METAL_BOX_DL | 62 | 
| E_MODEL_BLACK_BOBOMB | 63 | 
| E_MODEL_BOBOMB_BUDDY | 64 | 
| E_MODEL_DL_CANNON_LID | 65 | 
| E_MODEL_BOWLING_BALL | 66 | 
| E_MODEL_CANNON_BARREL | 67 | 
| E_MODEL_CANNON_BASE | 68 | 
| E_MODEL_HEART | 69 | 
| E_MODEL_FLYGUY | 70 | 
| E_MODEL_CHUCKYA | 71 | 
| E_MODEL_TRAJECTORY_MARKER_BALL | 72 | 
| E_MODEL_BULLET_BILL | 73 | 
| E_MODEL_YELLOW_SPHERE | 74 | 
| E_MODEL_HOOT | 75 | 
| E_MODEL_YOSHI_EGG | 76 | 
| E_MODEL_THWOMP | 77 | 
| E_MODEL_HEAVE_HO | 78 | 
| E_MODEL_BLARGG | 79 | 
| E_MODEL_BULLY | 80 | 
| E_MODEL_BULLY_BOSS | 81 | 
| E_MODEL_WATER_BOMB | 82 | 
| E_MODEL_WATER_BOMB_SHADOW | 83 | 
| E_MODEL_KING_BOBOMB | 84 | 
| E_MODEL_MANTA_RAY | 85 | 
| E_MODEL_UNAGI | 86 | 
| E_MODEL_SUSHI | 87 | 
| E_MODEL_DL_WHIRLPOOL | 88 | 
| E_MODEL_CLAM_SHELL | 89 | 
| E_MODEL_POKEY_HEAD | 90 | 
| E_MODEL_POKEY_BODY_PART | 91 | 
| E_MODEL_TWEESTER | 92 | 
| E_MODEL_KLEPTO | 93 | 
| E_MODEL_EYEROK_LEFT_HAND | 94 | 
| E_MODEL_EYEROK_RIGHT_HAND | 95 | 
| E_MODEL_DL_MONTY_MOLE_HOLE | 96 | 
| E_MODEL_MONTY_MOLE | 97 | 
| E_MODEL_UKIKI | 98 | 
| E_MODEL_FWOOSH | 99 | 
| E_MODEL_SPINDRIFT | 100 | 
| E_MODEL_MR_BLIZZARD_HIDDEN | 101 | 
| E_MODEL_MR_BLIZZARD | 102 | 
| E_MODEL_PENGUIN | 103 | 
| E_MODEL_CAP_SWITCH_EXCLAMATION | 104 | 
| E_MODEL_CAP_SWITCH | 105 | 
| E_MODEL_CAP_SWITCH_BASE | 106 | 
| E_MODEL_BOO | 107 | 
| E_MODEL_BETA_BOO_KEY | 108 | 
| E_MODEL_HAUNTED_CHAIR | 109 | 
| E_MODEL_MAD_PIANO | 110 | 
| E_MODEL_BOOKEND_PART | 111 | 
| E_MODEL_BOOKEND | 112 | 
| E_MODEL_HAUNTED_CAGE | 113 | 
| E_MODEL_BIRDS | 114 | 
| E_MODEL_PEACH | 115 | 
| E_MODEL_YOSHI | 116 | 
| E_MODEL_ENEMY_LAKITU | 117 | 
| E_MODEL_SPINY_BALL | 118 | 
| E_MODEL_SPINY | 119 | 
| E_MODEL_WIGGLER_HEAD | 120 | 
| E_MODEL_WIGGLER_BODY | 121 | 
| E_MODEL_BUBBA | 122 | 
| E_MODEL_BOWSER | 123 | 
| E_MODEL_BOWSER_BOMB_CHILD_OBJ | 124 | 
| E_MODEL_BOWSER_BOMB | 125 | 
| E_MODEL_BOWSER_SMOKE | 126 | 
| E_MODEL_BOWSER_FLAMES | 127 | 
| E_MODEL_BOWSER_WAVE | 128 | 
| E_MODEL_BOWSER2 | 129 | 
| E_MODEL_BUB | 130 | 
| E_MODEL_TREASURE_CHEST_BASE | 131 | 
| E_MODEL_TREASURE_CHEST_LID | 132 | 
| E_MODEL_CYAN_FISH | 133 | 
| E_MODEL_WATER_RING | 134 | 
| E_MODEL_WATER_MINE | 135 | 
| E_MODEL_SEAWEED | 136 | 
| E_MODEL_SKEETER | 137 | 
| E_MODEL_PIRANHA_PLANT | 138 | 
| E_MODEL_WHOMP | 139 | 
| E_MODEL_KOOPA_WITH_SHELL | 140 | 
| E_MODEL_KOOPA_WITHOUT_SHELL | 141 | 
| E_MODEL_METALLIC_BALL | 142 | 
| E_MODEL_CHAIN_CHOMP | 143 | 
| E_MODEL_KOOPA_FLAG | 144 | 
| E_MODEL_WOODEN_POST | 145 | 
| E_MODEL_MIPS | 146 | 
| E_MODEL_BOO_CASTLE | 147 | 
| E_MODEL_LAKITU | 148 | 
| E_MODEL_TOAD | 149 | 
| E_MODEL_CHILL_BULLY | 150 | 
| E_MODEL_BIG_CHILL_BULLY | 151 | 
| E_MODEL_MONEYBAG | 152 | 
| E_MODEL_SWOOP | 153 | 
| E_MODEL_SCUTTLEBUG | 154 | 
| E_MODEL_MR_I_IRIS | 155 | 
| E_MODEL_MR_I | 156 | 
| E_MODEL_DORRIE | 157 | 
| E_MODEL_SNUFIT | 158 | 
| E_MODEL_ERROR_MODEL | 159 | 
| E_MODEL_BUBBLY_TREE | 160 | 
| E_MODEL_COURTYARD_SPIKY_TREE | 161 | 
| E_MODEL_SNOW_TREE | 162 | 
| E_MODEL_PALM_TREE | 163 | 
| E_MODEL_CASTLE_CASTLE_DOOR | 164 | 
| E_MODEL_BBH_HAUNTED_DOOR | 165 | 
| E_MODEL_HMC_WOODEN_DOOR | 166 | 
| E_MODEL_HMC_METAL_DOOR | 167 | 
| E_MODEL_HMC_HAZY_MAZE_DOOR | 168 | 
| E_MODEL_CASTLE_DOOR_0_STARS | 169 | 
| E_MODEL_CASTLE_DOOR_1_STAR | 170 | 
| E_MODEL_CASTLE_DOOR_3_STARS | 171 | 
| E_MODEL_CASTLE_STAR_DOOR_8_STARS | 172 | 
| E_MODEL_CASTLE_STAR_DOOR_30_STARS | 173 | 
| E_MODEL_CASTLE_STAR_DOOR_50_STARS | 174 | 
| E_MODEL_CASTLE_STAR_DOOR_70_STARS | 175 | 
| E_MODEL_CASTLE_KEY_DOOR | 176 | 
| E_MODEL_CCM_CABIN_DOOR | 177 | 
| E_MODEL_CASTLE_METAL_DOOR | 178 | 
| E_MODEL_CASTLE_GROUNDS_METAL_DOOR | 179 | 
| E_MODEL_WF_TOWER_TRAPEZOID_PLATORM | 180 | 
| E_MODEL_WF_TOWER_SQUARE_PLATORM | 181 | 
| E_MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED | 182 | 
| E_MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR | 183 | 
| E_MODEL_BBH_STAIRCASE_STEP | 184 | 
| E_MODEL_BBH_TILTING_FLOOR_PLATFORM | 185 | 
| E_MODEL_BBH_TUMBLING_PLATFORM | 186 | 
| E_MODEL_BBH_TUMBLING_PLATFORM_PART | 187 | 
| E_MODEL_BBH_MOVING_BOOKSHELF | 188 | 
| E_MODEL_BBH_MESH_ELEVATOR | 189 | 
| E_MODEL_BBH_MERRY_GO_ROUND | 190 | 
| E_MODEL_BBH_WOODEN_TOMB | 191 | 
| E_MODEL_CCM_ROPEWAY_LIFT | 192 | 
| E_MODEL_CCM_SNOWMAN_HEAD | 193 | 
| E_MODEL_CASTLE_BOWSER_TRAP | 194 | 
| E_MODEL_CASTLE_WATER_LEVEL_PILLAR | 195 | 
| E_MODEL_CASTLE_CLOCK_MINUTE_HAND | 196 | 
| E_MODEL_CASTLE_CLOCK_HOUR_HAND | 197 | 
| E_MODEL_CASTLE_CLOCK_PENDULUM | 198 | 
| E_MODEL_HMC_METAL_PLATFORM | 199 | 
| E_MODEL_HMC_METAL_ARROW_PLATFORM | 200 | 
| E_MODEL_HMC_ELEVATOR_PLATFORM | 201 | 
| E_MODEL_HMC_ROLLING_ROCK | 202 | 
| E_MODEL_HMC_ROCK_PIECE | 203 | 
| E_MODEL_HMC_ROCK_SMALL_PIECE | 204 | 
| E_MODEL_HMC_RED_GRILLS | 205 | 
| E_MODEL_SSL_PYRAMID_TOP | 206 | 
| E_MODEL_SSL_GRINDEL | 207 | 
| E_MODEL_SSL_SPINDEL | 208 | 
| E_MODEL_SSL_MOVING_PYRAMID_WALL | 209 | 
| E_MODEL_SSL_PYRAMID_ELEVATOR | 210 | 
| E_MODEL_SSL_TOX_BOX | 211 | 
| E_MODEL_BOB_CHAIN_CHOMP_GATE | 212 | 
| E_MODEL_BOB_SEESAW_PLATFORM | 213 | 
| E_MODEL_BOB_BARS_GRILLS | 214 | 
| E_MODEL_SL_SNOW_TRIANGLE | 215 | 
| E_MODEL_SL_CRACKED_ICE | 216 | 
| E_MODEL_SL_CRACKED_ICE_CHUNK | 217 | 
| E_MODEL_WDW_SQUARE_FLOATING_PLATFORM | 218 | 
| E_MODEL_WDW_ARROW_LIFT | 219 | 
| E_MODEL_WDW_WATER_LEVEL_DIAMOND | 220 | 
| E_MODEL_WDW_HIDDEN_PLATFORM | 221 | 
| E_MODEL_WDW_EXPRESS_ELEVATOR | 222 | 
| E_MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM | 223 | 
| E_MODEL_WDW_ROTATING_PLATFORM | 224 | 
| E_MODEL_JRB_SHIP_LEFT_HALF_PART | 225 | 
| E_MODEL_JRB_SHIP_BACK_LEFT_PART | 226 | 
| E_MODEL_JRB_SHIP_RIGHT_HALF_PART | 227 | 
| E_MODEL_JRB_SHIP_BACK_RIGHT_PART | 228 | 
| E_MODEL_JRB_SUNKEN_SHIP | 229 | 
| E_MODEL_JRB_SUNKEN_SHIP_BACK | 230 | 
| E_MODEL_JRB_ROCK | 231 | 
| E_MODEL_JRB_SLIDING_BOX | 232 | 
| E_MODEL_JRB_FALLING_PILLAR | 233 | 
| E_MODEL_JRB_FALLING_PILLAR_BASE | 234 | 
| E_MODEL_JRB_FLOATING_PLATFORM | 235 | 
| E_MODEL_THI_HUGE_ISLAND_TOP | 236 | 
| E_MODEL_THI_TINY_ISLAND_TOP | 237 | 
| E_MODEL_TTC_ROTATING_CUBE | 238 | 
| E_MODEL_TTC_ROTATING_PRISM | 239 | 
| E_MODEL_TTC_PENDULUM | 240 | 
| E_MODEL_TTC_LARGE_TREADMILL | 241 | 
| E_MODEL_TTC_SMALL_TREADMILL | 242 | 
| E_MODEL_TTC_PUSH_BLOCK | 243 | 
| E_MODEL_TTC_ROTATING_HEXAGON | 244 | 
| E_MODEL_TTC_ROTATING_TRIANGLE | 245 | 
| E_MODEL_TTC_PIT_BLOCK | 246 | 
| E_MODEL_TTC_PIT_BLOCK_UNUSED | 247 | 
| E_MODEL_TTC_ELEVATOR_PLATFORM | 248 | 
| E_MODEL_TTC_CLOCK_HAND | 249 | 
| E_MODEL_TTC_SPINNER | 250 | 
| E_MODEL_TTC_SMALL_GEAR | 251 | 
| E_MODEL_TTC_LARGE_GEAR | 252 | 
| E_MODEL_RR_SLIDING_PLATFORM | 253 | 
| E_MODEL_RR_FLYING_CARPET | 254 | 
| E_MODEL_RR_OCTAGONAL_PLATFORM | 255 | 
| E_MODEL_RR_ROTATING_BRIDGE_PLATFORM | 256 | 
| E_MODEL_RR_TRIANGLE_PLATFORM | 257 | 
| E_MODEL_RR_CRUISER_WING | 258 | 
| E_MODEL_RR_SEESAW_PLATFORM | 259 | 
| E_MODEL_RR_L_SHAPED_PLATFORM | 260 | 
| E_MODEL_RR_SWINGING_PLATFORM | 261 | 
| E_MODEL_RR_DONUT_PLATFORM | 262 | 
| E_MODEL_RR_ELEVATOR_PLATFORM | 263 | 
| E_MODEL_RR_TRICKY_TRIANGLES | 264 | 
| E_MODEL_RR_TRICKY_TRIANGLES_FRAME1 | 265 | 
| E_MODEL_RR_TRICKY_TRIANGLES_FRAME2 | 266 | 
| E_MODEL_RR_TRICKY_TRIANGLES_FRAME3 | 267 | 
| E_MODEL_RR_TRICKY_TRIANGLES_FRAME4 | 268 | 
| E_MODEL_BITDW_SQUARE_PLATFORM | 269 | 
| E_MODEL_BITDW_SEESAW_PLATFORM | 270 | 
| E_MODEL_BITDW_SLIDING_PLATFORM | 271 | 
| E_MODEL_BITDW_FERRIS_WHEEL_AXLE | 272 | 
| E_MODEL_BITDW_BLUE_PLATFORM | 273 | 
| E_MODEL_BITDW_STAIRCASE_FRAME4 | 274 | 
| E_MODEL_BITDW_STAIRCASE_FRAME3 | 275 | 
| E_MODEL_BITDW_STAIRCASE_FRAME2 | 276 | 
| E_MODEL_BITDW_STAIRCASE_FRAME1 | 277 | 
| E_MODEL_BITDW_STAIRCASE | 278 | 
| E_MODEL_BITFS_PLATFORM_ON_TRACK | 279 | 
| E_MODEL_BITFS_TILTING_SQUARE_PLATFORM | 280 | 
| E_MODEL_BITFS_SINKING_PLATFORMS | 281 | 
| E_MODEL_BITFS_BLUE_POLE | 282 | 
| E_MODEL_BITFS_SINKING_CAGE_PLATFORM | 283 | 
| E_MODEL_BITFS_ELEVATOR | 284 | 
| E_MODEL_BITFS_STRETCHING_PLATFORMS | 285 | 
| E_MODEL_BITFS_SEESAW_PLATFORM | 286 | 
| E_MODEL_BITFS_MOVING_SQUARE_PLATFORM | 287 | 
| E_MODEL_BITFS_SLIDING_PLATFORM | 288 | 
| E_MODEL_BITFS_TUMBLING_PLATFORM_PART | 289 | 
| E_MODEL_BITFS_TUMBLING_PLATFORM | 290 | 
| E_MODEL_BITS_SLIDING_PLATFORM | 291 | 
| E_MODEL_BITS_TWIN_SLIDING_PLATFORMS | 292 | 
| E_MODEL_BITS_OCTAGONAL_PLATFORM | 293 | 
| E_MODEL_BITS_BLUE_PLATFORM | 294 | 
| E_MODEL_BITS_FERRIS_WHEEL_AXLE | 295 | 
| E_MODEL_BITS_ARROW_PLATFORM | 296 | 
| E_MODEL_BITS_SEESAW_PLATFORM | 297 | 
| E_MODEL_BITS_TILTING_W_PLATFORM | 298 | 
| E_MODEL_BITS_STAIRCASE | 299 | 
| E_MODEL_BITS_STAIRCASE_FRAME1 | 300 | 
| E_MODEL_BITS_STAIRCASE_FRAME2 | 301 | 
| E_MODEL_BITS_STAIRCASE_FRAME3 | 302 | 
| E_MODEL_BITS_STAIRCASE_FRAME4 | 303 | 
| E_MODEL_BITS_WARP_PIPE | 304 | 
| E_MODEL_LLL_DRAWBRIDGE_PART | 305 | 
| E_MODEL_LLL_ROTATING_BLOCK_FIRE_BARS | 306 | 
| E_MODEL_LLL_ROTATING_HEXAGONAL_RING | 307 | 
| E_MODEL_LLL_SINKING_RECTANGULAR_PLATFORM | 308 | 
| E_MODEL_LLL_SINKING_SQUARE_PLATFORMS | 309 | 
| E_MODEL_LLL_TILTING_SQUARE_PLATFORM | 310 | 
| E_MODEL_LLL_BOWSER_PIECE_1 | 311 | 
| E_MODEL_LLL_BOWSER_PIECE_2 | 312 | 
| E_MODEL_LLL_BOWSER_PIECE_3 | 313 | 
| E_MODEL_LLL_BOWSER_PIECE_4 | 314 | 
| E_MODEL_LLL_BOWSER_PIECE_5 | 315 | 
| E_MODEL_LLL_BOWSER_PIECE_6 | 316 | 
| E_MODEL_LLL_BOWSER_PIECE_7 | 317 | 
| E_MODEL_LLL_BOWSER_PIECE_8 | 318 | 
| E_MODEL_LLL_BOWSER_PIECE_9 | 319 | 
| E_MODEL_LLL_BOWSER_PIECE_10 | 320 | 
| E_MODEL_LLL_BOWSER_PIECE_11 | 321 | 
| E_MODEL_LLL_BOWSER_PIECE_12 | 322 | 
| E_MODEL_LLL_BOWSER_PIECE_13 | 323 | 
| E_MODEL_LLL_BOWSER_PIECE_14 | 324 | 
| E_MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM | 325 | 
| E_MODEL_LLL_SINKING_ROCK_BLOCK | 326 | 
| E_MODEL_LLL_ROLLING_LOG | 327 | 
| E_MODEL_LLL_WOOD_BRIDGE | 328 | 
| E_MODEL_LLL_LARGE_WOOD_BRIDGE | 329 | 
| E_MODEL_LLL_FALLING_PLATFORM | 330 | 
| E_MODEL_LLL_LARGE_FALLING_PLATFORM | 331 | 
| E_MODEL_LLL_VOLCANO_FALLING_TRAP | 332 | 
| E_MODEL_DDD_BOWSER_SUB_DOOR | 333 | 
| E_MODEL_DDD_BOWSER_SUB | 334 | 
| E_MODEL_DDD_POLE | 335 | 
| E_MODEL_WF_BREAKABLE_WALL_RIGHT | 336 | 
| E_MODEL_WF_BREAKABLE_WALL_LEFT | 337 | 
| E_MODEL_WF_KICKABLE_BOARD | 338 | 
| E_MODEL_WF_TOWER_DOOR | 339 | 
| E_MODEL_WF_KICKABLE_BOARD_FELLED | 340 | 
| E_MODEL_CASTLE_GROUNDS_VCUTM_GRILL | 341 | 
| E_MODEL_CASTLE_GROUNDS_FLAG | 342 | 
| E_MODEL_CASTLE_GROUNDS_CANNON_GRILL | 343 | 
| E_MODEL_BOWSER_2_TILTING_ARENA | 344 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_1 | 345 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_2 | 346 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_3 | 347 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_4 | 348 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_5 | 349 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_6 | 350 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_7 | 351 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_8 | 352 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_9 | 353 | 
| E_MODEL_BOWSER_3_FALLING_PLATFORM_10 | 354 | 
| E_MODEL_TTM_ROLLING_LOG | 355 | 
| E_MODEL_TTM_STAR_CAGE | 356 | 
| E_MODEL_TTM_BLUE_SMILEY | 357 | 
| E_MODEL_TTM_YELLOW_SMILEY | 358 | 
| E_MODEL_TTM_STAR_SMILEY | 359 | 
| E_MODEL_TTM_MOON_SMILEY | 360 | 
| E_MODEL_BUBBLE_PLAYER | 361 | 
| E_MODEL_LUIGI | 362 | 
| E_MODEL_LUIGIS_CAP | 363 | 
| E_MODEL_LUIGIS_METAL_CAP | 364 | 
| E_MODEL_LUIGIS_WING_CAP | 365 | 
| E_MODEL_LUIGIS_WINGED_METAL_CAP | 366 | 
| E_MODEL_TOAD_PLAYER | 367 | 
| E_MODEL_TOADS_CAP | 368 | 
| E_MODEL_TOADS_METAL_CAP | 369 | 
| E_MODEL_TOADS_WING_CAP | 370 | 
| E_MODEL_WALUIGI | 371 | 
| E_MODEL_WALUIGIS_CAP | 372 | 
| E_MODEL_WALUIGIS_METAL_CAP | 373 | 
| E_MODEL_WALUIGIS_WING_CAP | 374 | 
| E_MODEL_WALUIGIS_WINGED_METAL_CAP | 375 | 
| E_MODEL_WARIO | 376 | 
| E_MODEL_WARIOS_CAP | 377 | 
| E_MODEL_WARIOS_METAL_CAP | 378 | 
| E_MODEL_WARIOS_WING_CAP | 379 | 
| E_MODEL_WARIOS_WINGED_METAL_CAP | 380 | 
| E_MODEL_MAX | 381 | 
sounds.h
- NO_SOUND
 - SOUNDARGS_MASK_BANK
 - SOUNDARGS_MASK_PRIORITY
 - SOUNDARGS_MASK_SOUNDID
 - SOUNDARGS_MASK_STATUS
 - SOUNDARGS_SHIFT_BANK
 - SOUNDARGS_SHIFT_PRIORITY
 - SOUNDARGS_SHIFT_SOUNDID
 - SOUND_ACTION_BONK
 - SOUND_ACTION_BOUNCE_OFF_OBJECT
 - SOUND_ACTION_BRUSH_HAIR
 - SOUND_ACTION_CLAP_HANDS_COLD
 - SOUND_ACTION_CLIMB_DOWN_TREE
 - SOUND_ACTION_CLIMB_UP_POLE
 - SOUND_ACTION_CLIMB_UP_TREE
 - SOUND_ACTION_FLYING_FAST
 - SOUND_ACTION_HANGING_STEP
 - SOUND_ACTION_HIT
 - SOUND_ACTION_HIT_2
 - SOUND_ACTION_HIT_3
 - SOUND_ACTION_INTRO_UNK45E
 - SOUND_ACTION_INTRO_UNK45F
 - SOUND_ACTION_KEY_SWISH
 - SOUND_ACTION_METAL_BONK
 - SOUND_ACTION_METAL_HEAVY_LANDING
 - SOUND_ACTION_METAL_JUMP
 - SOUND_ACTION_METAL_JUMP_WATER
 - SOUND_ACTION_METAL_LANDING
 - SOUND_ACTION_METAL_LAND_WATER
 - SOUND_ACTION_METAL_STEP
 - SOUND_ACTION_METAL_STEP_TIPTOE
 - SOUND_ACTION_METAL_STEP_WATER
 - SOUND_ACTION_PAT_BACK
 - SOUND_ACTION_QUICKSAND_STEP
 - SOUND_ACTION_READ_SIGN
 - SOUND_ACTION_SHRINK_INTO_BBH
 - SOUND_ACTION_SIDE_FLIP_UNK
 - SOUND_ACTION_SPIN
 - SOUND_ACTION_SWIM
 - SOUND_ACTION_SWIM_FAST
 - SOUND_ACTION_TELEPORT
 - SOUND_ACTION_TERRAIN_BODY_HIT_GROUND
 - SOUND_ACTION_TERRAIN_HEAVY_LANDING
 - SOUND_ACTION_TERRAIN_JUMP
 - SOUND_ACTION_TERRAIN_LANDING
 - SOUND_ACTION_TERRAIN_STEP
 - SOUND_ACTION_TERRAIN_STEP_TIPTOE
 - SOUND_ACTION_TERRAIN_STUCK_IN_GROUND
 - SOUND_ACTION_THROW
 - SOUND_ACTION_TWIRL
 - SOUND_ACTION_UNK3C
 - SOUND_ACTION_UNK53
 - SOUND_ACTION_UNK54
 - SOUND_ACTION_UNK55
 - SOUND_ACTION_UNK5D
 - SOUND_ACTION_UNKNOWN430
 - SOUND_ACTION_UNKNOWN431
 - SOUND_ACTION_UNKNOWN432
 - SOUND_ACTION_UNKNOWN434
 - SOUND_ACTION_UNKNOWN43D
 - SOUND_ACTION_UNKNOWN43E
 - SOUND_ACTION_UNKNOWN458
 - SOUND_ACTION_UNKNOWN45C
 - SOUND_ACTION_UNSTUCK_FROM_GROUND
 - SOUND_AIR_AMP_BUZZ
 - SOUND_AIR_BLOW_FIRE
 - SOUND_AIR_BLOW_WIND
 - SOUND_AIR_BOBOMB_LIT_FUSE
 - SOUND_AIR_BOWSER_SPIT_FIRE
 - SOUND_AIR_CASTLE_OUTDOORS_AMBIENT
 - SOUND_AIR_CHUCKYA_MOVE
 - SOUND_AIR_HEAVEHO_MOVE
 - SOUND_AIR_HOWLING_WIND
 - SOUND_AIR_LAKITU_FLY
 - SOUND_AIR_LAKITU_FLY_HIGHPRIO
 - SOUND_AIR_PEACH_TWINKLE
 - SOUND_AIR_ROUGH_SLIDE
 - SOUND_AIR_UNK01
 - SOUND_AIR_UNK07
 - SOUND_BANKS_ALL
 - SOUND_BANKS_ALL_BITS
 - SOUND_BANKS_BACKGROUND
 - SOUND_BANKS_DISABLED_AFTER_CREDITS
 - SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE
 - SOUND_BANKS_FOREGROUND
 - SOUND_BANK_ACTION
 - SOUND_BANK_AIR
 - SOUND_BANK_COUNT
 - SOUND_BANK_ENV
 - SOUND_BANK_GENERAL
 - SOUND_BANK_GENERAL2
 - SOUND_BANK_LUIGI_VOICE
 - SOUND_BANK_MARIO_VOICE
 - SOUND_BANK_MENU
 - SOUND_BANK_MOVING
 - SOUND_BANK_OBJ
 - SOUND_BANK_OBJ2
 - SOUND_BANK_WARIO_VOICE
 - SOUND_CONSTANT_FREQUENCY
 - SOUND_DISCRETE
 - SOUND_ENV_BOAT_ROCKING1
 - SOUND_ENV_DRONING1
 - SOUND_ENV_DRONING2
 - SOUND_ENV_ELEVATOR1
 - SOUND_ENV_ELEVATOR2
 - SOUND_ENV_ELEVATOR3
 - SOUND_ENV_ELEVATOR4
 - SOUND_ENV_ELEVATOR4_2
 - SOUND_ENV_MERRY_GO_ROUND_CREAKING
 - SOUND_ENV_METAL_BOX_PUSH
 - SOUND_ENV_MOVINGSAND
 - SOUND_ENV_MOVING_SAND_SNOW
 - SOUND_ENV_SINK_QUICKSAND
 - SOUND_ENV_SLIDING
 - SOUND_ENV_STAR
 - SOUND_ENV_UNK07
 - SOUND_ENV_UNK12
 - SOUND_ENV_UNKNOWN2
 - SOUND_ENV_UNKNOWN4
 - SOUND_ENV_WATER
 - SOUND_ENV_WATERFALL1
 - SOUND_ENV_WATERFALL2
 - SOUND_ENV_WATER_DRAIN
 - SOUND_ENV_WIND1
 - SOUND_ENV_WIND2
 - SOUND_GENERAL2_1UP_APPEAR
 - SOUND_GENERAL2_BIRD_CHIRP2
 - SOUND_GENERAL2_BOBOMB_EXPLOSION
 - SOUND_GENERAL2_BOWSER_EXPLODE
 - SOUND_GENERAL2_BOWSER_KEY
 - SOUND_GENERAL2_PURPLE_SWITCH
 - SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION
 - SOUND_GENERAL2_PYRAMID_TOP_SPIN
 - SOUND_GENERAL2_RIGHT_ANSWER
 - SOUND_GENERAL2_ROTATING_BLOCK_ALERT
 - SOUND_GENERAL2_ROTATING_BLOCK_CLICK
 - SOUND_GENERAL2_SPINDEL_ROLL
 - SOUND_GENERAL2_STAR_APPEARS
 - SOUND_GENERAL2_SWITCH_TICK_FAST
 - SOUND_GENERAL2_SWITCH_TICK_SLOW
 - SOUND_GENERAL_ACTIVATE_CAP_SWITCH
 - SOUND_GENERAL_BIG_CLOCK
 - SOUND_GENERAL_BIG_POUND
 - SOUND_GENERAL_BIRDS_FLY_AWAY
 - SOUND_GENERAL_BOAT_ROCK
 - SOUND_GENERAL_BOAT_TILT1
 - SOUND_GENERAL_BOAT_TILT2
 - SOUND_GENERAL_BOING1
 - SOUND_GENERAL_BOING2
 - SOUND_GENERAL_BOING2_LOWPRIO
 - SOUND_GENERAL_BOING3
 - SOUND_GENERAL_BOWSER_BOMB_EXPLOSION
 - SOUND_GENERAL_BOWSER_PLATFORM
 - SOUND_GENERAL_BOWSER_PLATFORM_2
 - SOUND_GENERAL_BOX_LANDING
 - SOUND_GENERAL_BOX_LANDING_2
 - SOUND_GENERAL_BREAK_BOX
 - SOUND_GENERAL_BUBBLES
 - SOUND_GENERAL_BUTTON_PRESS
 - SOUND_GENERAL_BUTTON_PRESS_2
 - SOUND_GENERAL_BUTTON_PRESS_2_LOWPRIO
 - SOUND_GENERAL_BUTTON_PRESS_LOWPRIO
 - SOUND_GENERAL_CAGE_OPEN
 - SOUND_GENERAL_CANNON_UP
 - SOUND_GENERAL_CASTLE_TRAP_OPEN
 - SOUND_GENERAL_CHAIN_CHOMP1
 - SOUND_GENERAL_CHAIN_CHOMP2
 - SOUND_GENERAL_CLAM_SHELL1
 - SOUND_GENERAL_CLAM_SHELL2
 - SOUND_GENERAL_CLAM_SHELL3
 - SOUND_GENERAL_CLOSE_IRON_DOOR
 - SOUND_GENERAL_CLOSE_WOOD_DOOR
 - SOUND_GENERAL_COIN
 - SOUND_GENERAL_COIN_DROP
 - SOUND_GENERAL_COIN_SPURT
 - SOUND_GENERAL_COIN_SPURT_2
 - SOUND_GENERAL_COIN_SPURT_EU
 - SOUND_GENERAL_COIN_WATER
 - SOUND_GENERAL_COLLECT_1UP
 - SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION
 - SOUND_GENERAL_DOOR_INSERT_KEY
 - SOUND_GENERAL_DOOR_TURN_KEY
 - SOUND_GENERAL_ELEVATOR_MOVE
 - SOUND_GENERAL_ELEVATOR_MOVE_2
 - SOUND_GENERAL_ENEMY_ALERT1
 - SOUND_GENERAL_EXPLOSION6
 - SOUND_GENERAL_EXPLOSION7
 - SOUND_GENERAL_FLAME_OUT
 - SOUND_GENERAL_GRAND_STAR
 - SOUND_GENERAL_GRAND_STAR_JUMP
 - SOUND_GENERAL_GRINDEL_ROLL
 - SOUND_GENERAL_HAUNTED_CHAIR
 - SOUND_GENERAL_HAUNTED_CHAIR_MOVE
 - SOUND_GENERAL_HEART_SPIN
 - SOUND_GENERAL_LEVEL_SELECT_CHANGE
 - SOUND_GENERAL_LOUD_POUND
 - SOUND_GENERAL_LOUD_POUND2
 - SOUND_GENERAL_METAL_POUND
 - SOUND_GENERAL_MOVING_IN_SAND
 - SOUND_GENERAL_MOVING_PLATFORM_SWITCH
 - SOUND_GENERAL_MOVING_WATER
 - SOUND_GENERAL_OPEN_CHEST
 - SOUND_GENERAL_OPEN_IRON_DOOR
 - SOUND_GENERAL_OPEN_WOOD_DOOR
 - SOUND_GENERAL_PAINTING_EJECT
 - SOUND_GENERAL_PENDULUM_SWING
 - SOUND_GENERAL_PLATFORM
 - SOUND_GENERAL_POUND_ROCK
 - SOUND_GENERAL_POUND_WOOD_POST
 - SOUND_GENERAL_QUIET_BUBBLE
 - SOUND_GENERAL_QUIET_BUBBLE2
 - SOUND_GENERAL_QUIET_POUND1
 - SOUND_GENERAL_QUIET_POUND1_LOWPRIO
 - SOUND_GENERAL_QUIET_POUND2
 - SOUND_GENERAL_RACE_GUN_SHOT
 - SOUND_GENERAL_RED_COIN
 - SOUND_GENERAL_SHAKE_COFFIN
 - SOUND_GENERAL_SHORT_POUND1
 - SOUND_GENERAL_SHORT_POUND2
 - SOUND_GENERAL_SHORT_POUND3
 - SOUND_GENERAL_SHORT_POUND4
 - SOUND_GENERAL_SHORT_POUND5
 - SOUND_GENERAL_SHORT_POUND6
 - SOUND_GENERAL_SHORT_STAR
 - SOUND_GENERAL_SOFT_LANDING
 - SOUND_GENERAL_SPLATTERING
 - SOUND_GENERAL_STAR_APPEARS
 - SOUND_GENERAL_STAR_DOOR_CLOSE
 - SOUND_GENERAL_STAR_DOOR_OPEN
 - SOUND_GENERAL_SWISH_AIR
 - SOUND_GENERAL_SWISH_AIR_2
 - SOUND_GENERAL_SWISH_WATER
 - SOUND_GENERAL_SWITCH_DOOR_OPEN
 - SOUND_GENERAL_UNK32
 - SOUND_GENERAL_UNK45
 - SOUND_GENERAL_UNK46
 - SOUND_GENERAL_UNK46_LOWPRIO
 - SOUND_GENERAL_UNKNOWN1
 - SOUND_GENERAL_UNKNOWN1_2
 - SOUND_GENERAL_UNKNOWN3
 - SOUND_GENERAL_UNKNOWN3_2
 - SOUND_GENERAL_UNKNOWN3_LOWPRIO
 - SOUND_GENERAL_UNKNOWN4
 - SOUND_GENERAL_UNKNOWN4_LOWPRIO
 - SOUND_GENERAL_VANISH_SFX
 - SOUND_GENERAL_VOLCANO_EXPLOSION
 - SOUND_GENERAL_WALL_EXPLOSION
 - SOUND_GENERAL_WATER_LEVEL_TRIG
 - SOUND_GENERAL_YOSHI_TALK
 - SOUND_GENERAL_YOSHI_WALK
 - SOUND_LOWER_BACKGROUND_MUSIC
 - SOUND_MARIO_ATTACKED
 - SOUND_MARIO_COUGHING1
 - SOUND_MARIO_COUGHING2
 - SOUND_MARIO_COUGHING3
 - SOUND_MARIO_DOH
 - SOUND_MARIO_DROWNING
 - SOUND_MARIO_DYING
 - SOUND_MARIO_EEUH
 - SOUND_MARIO_GAME_OVER
 - SOUND_MARIO_GROUND_POUND_WAH
 - SOUND_MARIO_HAHA
 - SOUND_MARIO_HAHA_2
 - SOUND_MARIO_HELLO
 - SOUND_MARIO_HERE_WE_GO
 - SOUND_MARIO_HOOHOO
 - SOUND_MARIO_HRMM
 - SOUND_MARIO_IMA_TIRED
 - SOUND_MARIO_MAMA_MIA
 - SOUND_MARIO_OKEY_DOKEY
 - SOUND_MARIO_ON_FIRE
 - SOUND_MARIO_OOOF
 - SOUND_MARIO_OOOF2
 - SOUND_MARIO_PANTING
 - SOUND_MARIO_PANTING_COLD
 - SOUND_MARIO_PRESS_START_TO_PLAY
 - SOUND_MARIO_PUNCH_HOO
 - SOUND_MARIO_PUNCH_WAH
 - SOUND_MARIO_PUNCH_YAH
 - SOUND_MARIO_SNORING1
 - SOUND_MARIO_SNORING2
 - SOUND_MARIO_SNORING3
 - SOUND_MARIO_SO_LONGA_BOWSER
 - SOUND_MARIO_TWIRL_BOUNCE
 - SOUND_MARIO_UH
 - SOUND_MARIO_UH2
 - SOUND_MARIO_UH2_2
 - SOUND_MARIO_WAAAOOOW
 - SOUND_MARIO_WAH2
 - SOUND_MARIO_WHOA
 - SOUND_MARIO_YAHOO
 - SOUND_MARIO_YAHOO_WAHA_YIPPEE
 - SOUND_MARIO_YAH_WAH_HOO
 - SOUND_MARIO_YAWNING
 - SOUND_MENU_BOWSER_LAUGH
 - SOUND_MENU_CAMERA_BUZZ
 - SOUND_MENU_CAMERA_TURN
 - SOUND_MENU_CAMERA_UNUSED1
 - SOUND_MENU_CAMERA_UNUSED2
 - SOUND_MENU_CAMERA_ZOOM_IN
 - SOUND_MENU_CAMERA_ZOOM_OUT
 - SOUND_MENU_CHANGE_SELECT
 - SOUND_MENU_CLICK_CHANGE_VIEW
 - SOUND_MENU_CLICK_FILE_SELECT
 - SOUND_MENU_COIN_ITS_A_ME_MARIO
 - SOUND_MENU_COLLECT_RED_COIN
 - SOUND_MENU_COLLECT_SECRET
 - SOUND_MENU_ENTER_HOLE
 - SOUND_MENU_ENTER_PIPE
 - SOUND_MENU_EXIT_A_SIGN
 - SOUND_MENU_EXIT_PIPE
 - SOUND_MENU_HAND_APPEAR
 - SOUND_MENU_HAND_DISAPPEAR
 - SOUND_MENU_LET_GO_MARIO_FACE
 - SOUND_MENU_MARIO_CASTLE_WARP
 - SOUND_MENU_MARIO_CASTLE_WARP2
 - SOUND_MENU_MESSAGE_APPEAR
 - SOUND_MENU_MESSAGE_DISAPPEAR
 - SOUND_MENU_MESSAGE_NEXT_PAGE
 - SOUND_MENU_PAUSE
 - SOUND_MENU_PAUSE_2
 - SOUND_MENU_PAUSE_HIGHPRIO
 - SOUND_MENU_PINCH_MARIO_FACE
 - SOUND_MENU_POWER_METER
 - SOUND_MENU_READ_A_SIGN
 - SOUND_MENU_REVERSE_PAUSE
 - SOUND_MENU_STAR_SOUND
 - SOUND_MENU_STAR_SOUND_LETS_A_GO
 - SOUND_MENU_STAR_SOUND_OKEY_DOKEY
 - SOUND_MENU_THANK_YOU_PLAYING_MY_GAME
 - SOUND_MENU_UNK0C
 - SOUND_MENU_UNK10
 - SOUND_MENU_YOSHI_GAIN_LIVES
 - SOUND_MOVING_AIM_CANNON
 - SOUND_MOVING_ALMOST_DROWNING
 - SOUND_MOVING_FLYING
 - SOUND_MOVING_LAVA_BURN
 - SOUND_MOVING_QUICKSAND_DEATH
 - SOUND_MOVING_RIDING_SHELL_LAVA
 - SOUND_MOVING_SHOCKED
 - SOUND_MOVING_SLIDE_DOWN_POLE
 - SOUND_MOVING_SLIDE_DOWN_TREE
 - SOUND_MOVING_TERRAIN_RIDING_SHELL
 - SOUND_MOVING_TERRAIN_SLIDE
 - SOUND_MOVING_UNK1A
 - SOUND_NO_ECHO
 - SOUND_NO_PRIORITY_LOSS
 - SOUND_NO_VOLUME_LOSS
 - SOUND_OBJ2_BABY_PENGUIN_YELL
 - SOUND_OBJ2_BIRD_CHIRP1
 - SOUND_OBJ2_BOSS_DIALOG_GRUNT
 - SOUND_OBJ2_BOWSER_PUZZLE_PIECE_MOVE
 - SOUND_OBJ2_BOWSER_ROAR
 - SOUND_OBJ2_BOWSER_TELEPORT
 - SOUND_OBJ2_BULLY_ATTACKED
 - SOUND_OBJ2_EYEROK_SOUND_LONG
 - SOUND_OBJ2_EYEROK_SOUND_SHORT
 - SOUND_OBJ2_KING_BOBOMB_DAMAGE
 - SOUND_OBJ2_LARGE_BULLY_ATTACKED
 - SOUND_OBJ2_MONTY_MOLE_APPEAR
 - SOUND_OBJ2_MRI_SPINNING
 - SOUND_OBJ2_PIRANHA_PLANT_BITE
 - SOUND_OBJ2_PIRANHA_PLANT_DYING
 - SOUND_OBJ2_SCUTTLEBUG_ALERT
 - SOUND_OBJ2_SCUTTLEBUG_WALK
 - SOUND_OBJ2_SWOOP
 - SOUND_OBJ2_WHOMP_SOUND_SHORT
 - SOUND_OBJ_BABY_PENGUIN_DIVE
 - SOUND_OBJ_BABY_PENGUIN_WALK
 - SOUND_OBJ_BIG_PENGUIN_WALK
 - SOUND_OBJ_BIG_PENGUIN_YELL
 - SOUND_OBJ_BIRD_CHIRP3
 - SOUND_OBJ_BOBOMB_BUDDY_TALK
 - SOUND_OBJ_BOBOMB_WALK
 - SOUND_OBJ_BOO_BOUNCE_TOP
 - SOUND_OBJ_BOO_LAUGH_LONG
 - SOUND_OBJ_BOO_LAUGH_SHORT
 - SOUND_OBJ_BOWSER_DEFEATED
 - SOUND_OBJ_BOWSER_INHALING
 - SOUND_OBJ_BOWSER_INTRO_LAUGH
 - SOUND_OBJ_BOWSER_LAUGH
 - SOUND_OBJ_BOWSER_SPINNING
 - SOUND_OBJ_BOWSER_TAIL_PICKUP
 - SOUND_OBJ_BOWSER_WALK
 - SOUND_OBJ_BUBBA_CHOMP
 - SOUND_OBJ_BULLY_EXPLODE
 - SOUND_OBJ_BULLY_EXPLODE_2
 - SOUND_OBJ_BULLY_METAL
 - SOUND_OBJ_BULLY_WALK
 - SOUND_OBJ_BULLY_WALKING
 - SOUND_OBJ_CANNON1
 - SOUND_OBJ_CANNON2
 - SOUND_OBJ_CANNON3
 - SOUND_OBJ_CANNON4
 - SOUND_OBJ_CHUCKYA_DEATH
 - SOUND_OBJ_DEFAULT_DEATH
 - SOUND_OBJ_DIVING_INTO_WATER
 - SOUND_OBJ_DIVING_IN_WATER
 - SOUND_OBJ_DORRIE
 - SOUND_OBJ_DYING_ENEMY1
 - SOUND_OBJ_DYING_ENEMY2
 - SOUND_OBJ_EEL
 - SOUND_OBJ_EEL_2
 - SOUND_OBJ_ENEMY_DEATH_HIGH
 - SOUND_OBJ_ENEMY_DEATH_LOW
 - SOUND_OBJ_ENEMY_DEFEAT_SHRINK
 - SOUND_OBJ_EVIL_LAKITU_THROW
 - SOUND_OBJ_EYEROK_EXPLODE
 - SOUND_OBJ_EYEROK_SHOW_EYE
 - SOUND_OBJ_FLAME_BLOWN
 - SOUND_OBJ_GOOMBA_ALERT
 - SOUND_OBJ_GOOMBA_WALK
 - SOUND_OBJ_HEAVEHO_TOSSED
 - SOUND_OBJ_JUMP_WALK_WATER
 - SOUND_OBJ_KING_BOBOMB
 - SOUND_OBJ_KING_BOBOMB_JUMP
 - SOUND_OBJ_KING_BOBOMB_TALK
 - SOUND_OBJ_KING_WHOMP_DEATH
 - SOUND_OBJ_KLEPTO1
 - SOUND_OBJ_KLEPTO2
 - SOUND_OBJ_KOOPA_DAMAGE
 - SOUND_OBJ_KOOPA_FLYGUY_DEATH
 - SOUND_OBJ_KOOPA_TALK
 - SOUND_OBJ_KOOPA_THE_QUICK_WALK
 - SOUND_OBJ_KOOPA_WALK
 - SOUND_OBJ_MAD_PIANO_CHOMPING
 - SOUND_OBJ_MIPS_RABBIT
 - SOUND_OBJ_MIPS_RABBIT_WATER
 - SOUND_OBJ_MONTY_MOLE_ATTACK
 - SOUND_OBJ_MRI_DEATH
 - SOUND_OBJ_MRI_SHOOT
 - SOUND_OBJ_MR_BLIZZARD_ALERT
 - SOUND_OBJ_PIRANHA_PLANT_APPEAR
 - SOUND_OBJ_PIRANHA_PLANT_SHRINK
 - SOUND_OBJ_POKEY_DEATH
 - SOUND_OBJ_POUNDING1
 - SOUND_OBJ_POUNDING1_HIGHPRIO
 - SOUND_OBJ_POUNDING_CANNON
 - SOUND_OBJ_POUNDING_LOUD
 - SOUND_OBJ_SKEETER_WALK
 - SOUND_OBJ_SNOWMAN_BOUNCE
 - SOUND_OBJ_SNOWMAN_EXPLODE
 - SOUND_OBJ_SNOW_SAND1
 - SOUND_OBJ_SNOW_SAND2
 - SOUND_OBJ_SNUFIT_SHOOT
 - SOUND_OBJ_SNUFIT_SKEETER_DEATH
 - SOUND_OBJ_SOMETHING_LANDING
 - SOUND_OBJ_SPINY_UNK59
 - SOUND_OBJ_STOMPED
 - SOUND_OBJ_SUSHI_SHARK_WATER_SOUND
 - SOUND_OBJ_SWOOP_DEATH
 - SOUND_OBJ_THWOMP
 - SOUND_OBJ_UKIKI_CHATTER_IDLE
 - SOUND_OBJ_UKIKI_CHATTER_LONG
 - SOUND_OBJ_UKIKI_CHATTER_SHORT
 - SOUND_OBJ_UKIKI_STEP_DEFAULT
 - SOUND_OBJ_UKIKI_STEP_LEAVES
 - SOUND_OBJ_UNK23
 - SOUND_OBJ_UNKNOWN2
 - SOUND_OBJ_UNKNOWN3
 - SOUND_OBJ_UNKNOWN4
 - SOUND_OBJ_UNKNOWN6
 - SOUND_OBJ_WALKING_WATER
 - SOUND_OBJ_WATER_BOMB_BOUNCING
 - SOUND_OBJ_WHOMP_LOWPRIO
 - SOUND_OBJ_WIGGLER_ATTACKED
 - SOUND_OBJ_WIGGLER_DEATH
 - SOUND_OBJ_WIGGLER_HIGH_PITCH
 - SOUND_OBJ_WIGGLER_JUMP
 - SOUND_OBJ_WIGGLER_LOW_PITCH
 - SOUND_OBJ_WIGGLER_TALK
 - SOUND_PEACH_BAKE_A_CAKE
 - SOUND_PEACH_DEAR_MARIO
 - SOUND_PEACH_FOR_MARIO
 - SOUND_PEACH_MARIO
 - SOUND_PEACH_MARIO2
 - SOUND_PEACH_POWER_OF_THE_STARS
 - SOUND_PEACH_SOMETHING_SPECIAL
 - SOUND_PEACH_THANKS_TO_YOU
 - SOUND_PEACH_THANK_YOU_MARIO
 - SOUND_STATUS_PLAYING
 - SOUND_STATUS_STOPPED
 - SOUND_STATUS_WAITING
 - SOUND_TERRAIN_DEFAULT
 - SOUND_TERRAIN_GRASS
 - SOUND_TERRAIN_ICE
 - SOUND_TERRAIN_SAND
 - SOUND_TERRAIN_SNOW
 - SOUND_TERRAIN_SPOOKY
 - SOUND_TERRAIN_STONE
 - SOUND_TERRAIN_WATER
 - SOUND_VIBRATO
 
surface_terrains.h
- SURFACE_0004
 - SURFACE_BOSS_FIGHT_CAMERA
 - SURFACE_BURNING
 - SURFACE_CAMERA_8_DIR
 - SURFACE_CAMERA_BOUNDARY
 - SURFACE_CAMERA_FREE_ROAM
 - SURFACE_CAMERA_MIDDLE
 - SURFACE_CAMERA_ROTATE_LEFT
 - SURFACE_CAMERA_ROTATE_RIGHT
 - SURFACE_CLASS_DEFAULT
 - SURFACE_CLASS_NOT_SLIPPERY
 - SURFACE_CLASS_SLIPPERY
 - SURFACE_CLASS_VERY_SLIPPERY
 - SURFACE_CLOSE_CAMERA
 - SURFACE_DEATH_PLANE
 - SURFACE_DEEP_MOVING_QUICKSAND
 - SURFACE_DEEP_QUICKSAND
 - SURFACE_DEFAULT
 - SURFACE_FLAG_DYNAMIC
 - SURFACE_FLAG_NO_CAM_COLLISION
 - SURFACE_FLAG_X_PROJECTION
 - SURFACE_FLOWING_WATER
 - SURFACE_HANGABLE
 - SURFACE_HARD
 - SURFACE_HARD_NOT_SLIPPERY
 - SURFACE_HARD_SLIPPERY
 - SURFACE_HARD_VERY_SLIPPERY
 - SURFACE_HORIZONTAL_WIND
 - SURFACE_ICE
 - SURFACE_INSTANT_MOVING_QUICKSAND
 - SURFACE_INSTANT_QUICKSAND
 - SURFACE_INSTANT_WARP_1B
 - SURFACE_INSTANT_WARP_1C
 - SURFACE_INSTANT_WARP_1D
 - SURFACE_INSTANT_WARP_1E
 - SURFACE_INTANGIBLE
 - SURFACE_LOOK_UP_WARP
 - SURFACE_MGR_MUSIC
 - SURFACE_MOVING_QUICKSAND
 - SURFACE_NOISE_DEFAULT
 - SURFACE_NOISE_SLIPPERY
 - SURFACE_NOISE_VERY_SLIPPERY
 - SURFACE_NOISE_VERY_SLIPPERY_73
 - SURFACE_NOISE_VERY_SLIPPERY_74
 - SURFACE_NOT_SLIPPERY
 - SURFACE_NO_CAM_COLLISION
 - SURFACE_NO_CAM_COLLISION_77
 - SURFACE_NO_CAM_COL_SLIPPERY
 - SURFACE_NO_CAM_COL_VERY_SLIPPERY
 - SURFACE_PAINTING_WARP_D3
 - SURFACE_PAINTING_WARP_D4
 - SURFACE_PAINTING_WARP_D5
 - SURFACE_PAINTING_WARP_D6
 - SURFACE_PAINTING_WARP_D7
 - SURFACE_PAINTING_WARP_D8
 - SURFACE_PAINTING_WARP_D9
 - SURFACE_PAINTING_WARP_DA
 - SURFACE_PAINTING_WARP_DB
 - SURFACE_PAINTING_WARP_DC
 - SURFACE_PAINTING_WARP_DD
 - SURFACE_PAINTING_WARP_DE
 - SURFACE_PAINTING_WARP_DF
 - SURFACE_PAINTING_WARP_E0
 - SURFACE_PAINTING_WARP_E1
 - SURFACE_PAINTING_WARP_E2
 - SURFACE_PAINTING_WARP_E3
 - SURFACE_PAINTING_WARP_E4
 - SURFACE_PAINTING_WARP_E5
 - SURFACE_PAINTING_WARP_E6
 - SURFACE_PAINTING_WARP_E7
 - SURFACE_PAINTING_WARP_E8
 - SURFACE_PAINTING_WARP_E9
 - SURFACE_PAINTING_WARP_EA
 - SURFACE_PAINTING_WARP_EB
 - SURFACE_PAINTING_WARP_EC
 - SURFACE_PAINTING_WARP_ED
 - SURFACE_PAINTING_WARP_EE
 - SURFACE_PAINTING_WARP_EF
 - SURFACE_PAINTING_WARP_F0
 - SURFACE_PAINTING_WARP_F1
 - SURFACE_PAINTING_WARP_F2
 - SURFACE_PAINTING_WARP_F3
 - SURFACE_PAINTING_WARP_F7
 - SURFACE_PAINTING_WARP_F8
 - SURFACE_PAINTING_WARP_F9
 - SURFACE_PAINTING_WARP_FA
 - SURFACE_PAINTING_WARP_FB
 - SURFACE_PAINTING_WARP_FC
 - SURFACE_PAINTING_WOBBLE_A6
 - SURFACE_PAINTING_WOBBLE_A7
 - SURFACE_PAINTING_WOBBLE_A8
 - SURFACE_PAINTING_WOBBLE_A9
 - SURFACE_PAINTING_WOBBLE_AA
 - SURFACE_PAINTING_WOBBLE_AB
 - SURFACE_PAINTING_WOBBLE_AC
 - SURFACE_PAINTING_WOBBLE_AD
 - SURFACE_PAINTING_WOBBLE_AE
 - SURFACE_PAINTING_WOBBLE_AF
 - SURFACE_PAINTING_WOBBLE_B0
 - SURFACE_PAINTING_WOBBLE_B1
 - SURFACE_PAINTING_WOBBLE_B2
 - SURFACE_PAINTING_WOBBLE_B3
 - SURFACE_PAINTING_WOBBLE_B4
 - SURFACE_PAINTING_WOBBLE_B5
 - SURFACE_PAINTING_WOBBLE_B6
 - SURFACE_PAINTING_WOBBLE_B7
 - SURFACE_PAINTING_WOBBLE_B8
 - SURFACE_PAINTING_WOBBLE_B9
 - SURFACE_PAINTING_WOBBLE_BA
 - SURFACE_PAINTING_WOBBLE_BB
 - SURFACE_PAINTING_WOBBLE_BC
 - SURFACE_PAINTING_WOBBLE_BD
 - SURFACE_PAINTING_WOBBLE_BE
 - SURFACE_PAINTING_WOBBLE_BF
 - SURFACE_PAINTING_WOBBLE_C0
 - SURFACE_PAINTING_WOBBLE_C1
 - SURFACE_PAINTING_WOBBLE_C2
 - SURFACE_PAINTING_WOBBLE_C3
 - SURFACE_PAINTING_WOBBLE_C4
 - SURFACE_PAINTING_WOBBLE_C5
 - SURFACE_PAINTING_WOBBLE_C6
 - SURFACE_PAINTING_WOBBLE_C7
 - SURFACE_PAINTING_WOBBLE_C8
 - SURFACE_PAINTING_WOBBLE_C9
 - SURFACE_PAINTING_WOBBLE_CA
 - SURFACE_PAINTING_WOBBLE_CB
 - SURFACE_PAINTING_WOBBLE_CC
 - SURFACE_PAINTING_WOBBLE_CD
 - SURFACE_PAINTING_WOBBLE_CE
 - SURFACE_PAINTING_WOBBLE_CF
 - SURFACE_PAINTING_WOBBLE_D0
 - SURFACE_PAINTING_WOBBLE_D1
 - SURFACE_PAINTING_WOBBLE_D2
 - SURFACE_QUICKSAND
 - SURFACE_RAYCAST
 - SURFACE_SHALLOW_MOVING_QUICKSAND
 - SURFACE_SHALLOW_QUICKSAND
 - SURFACE_SLIPPERY
 - SURFACE_SLOW
 - SURFACE_SWITCH
 - SURFACE_THI3_WALLKICK
 - SURFACE_TIMER_END
 - SURFACE_TIMER_START
 - SURFACE_TRAPDOOR
 - SURFACE_TTC_PAINTING_1
 - SURFACE_TTC_PAINTING_2
 - SURFACE_TTC_PAINTING_3
 - SURFACE_TTM_VINES
 - SURFACE_VANISH_CAP_WALLS
 - SURFACE_VERTICAL_WIND
 - SURFACE_VERY_SLIPPERY
 - SURFACE_WALL_MISC
 - SURFACE_WARP
 - SURFACE_WATER
 - SURFACE_WOBBLING_WARP
 - TERRAIN_GRASS
 - TERRAIN_LOAD_CONTINUE
 - TERRAIN_LOAD_END
 - TERRAIN_LOAD_ENVIRONMENT
 - TERRAIN_LOAD_OBJECTS
 - TERRAIN_LOAD_VERTICES
 - TERRAIN_MASK
 - TERRAIN_SAND
 - TERRAIN_SLIDE
 - TERRAIN_SNOW
 - TERRAIN_SPOOKY
 - TERRAIN_STONE
 - TERRAIN_WATER
 
types.h
- ANIM_FLAG_2
 - ANIM_FLAG_5
 - ANIM_FLAG_6
 - ANIM_FLAG_7
 - ANIM_FLAG_FORWARD
 - ANIM_FLAG_HOR_TRANS
 - ANIM_FLAG_NOLOOP
 - ANIM_FLAG_VERT_TRANS
 - COOP_OBJ_FLAG_LUA
 - COOP_OBJ_FLAG_NETWORK
 - COOP_OBJ_FLAG_NON_SYNC
 - MAX_PLAYERS
 - PLAY_MODE_CHANGE_AREA
 - PLAY_MODE_CHANGE_LEVEL
 - PLAY_MODE_FRAME_ADVANCE
 - PLAY_MODE_NORMAL
 - PLAY_MODE_PAUSED
 
enum AreaTimerType
| Identifier | Value | 
|---|---|
| AREA_TIMER_TYPE_NONE | 0 | 
| AREA_TIMER_TYPE_LOOP | 1 | 
| AREA_TIMER_TYPE_MAXIMUM | 2 | 
enum SpTaskState
| Identifier | Value | 
|---|---|
| SPTASK_STATE_NOT_STARTED | 0 | 
| SPTASK_STATE_RUNNING | 1 | 
| SPTASK_STATE_INTERRUPTED | 2 | 
| SPTASK_STATE_FINISHED | 3 | 
| SPTASK_STATE_FINISHED_DP | 4 | 
version.h
- MAX_VERSION_LENGTH
 - MINOR_VERSION_NUMBER
 - VERSION_NUMBER
 - VERSION_TEXT