mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "pc/rom_assets.h"
 | 
						|
// Mushroom 1-Up
 | 
						|
 | 
						|
// 0x030295E8
 | 
						|
ROM_ASSET_LOAD_VTX(mushroom_1up_seg3_vertex_030295E8, 0x00201410, 96653, 0x000295e8, 64);
 | 
						|
 | 
						|
// 0x03029628
 | 
						|
ROM_ASSET_LOAD_TEXTURE(mushroom_1up_seg3_texture_03029628, "actors/mushroom_1up/1-up_mushroom.rgba16.inc.c", 0x00201410, 96653, 0x00029628, 4096);
 | 
						|
 | 
						|
// 0x0302A628 - 0x0302A660
 | 
						|
const Gfx mushroom_1up_seg3_dl_0302A628[] = {
 | 
						|
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mushroom_1up_seg3_texture_03029628),
 | 
						|
    gsDPLoadSync(),
 | 
						|
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
 | 
						|
    gsSPVertex(mushroom_1up_seg3_vertex_030295E8, 4, 0),
 | 
						|
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
 | 
						|
    gsSPEndDisplayList(),
 | 
						|
};
 | 
						|
 | 
						|
// 0x0302A660 - 0x0302A6D0
 | 
						|
const Gfx mushroom_1up_seg3_dl_0302A660[] = {
 | 
						|
    gsDPPipeSync(),
 | 
						|
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
 | 
						|
    gsSPClearGeometryMode(G_LIGHTING),
 | 
						|
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
 | 
						|
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
 | 
						|
    gsDPTileSync(),
 | 
						|
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
 | 
						|
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
 | 
						|
    gsSPDisplayList(mushroom_1up_seg3_dl_0302A628),
 | 
						|
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
 | 
						|
    gsDPPipeSync(),
 | 
						|
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
 | 
						|
    gsSPSetGeometryMode(G_LIGHTING),
 | 
						|
    gsSPEndDisplayList(),
 | 
						|
};
 |