mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-05-10 19:01:46 +00:00
An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
A ton of Bowser fixes, Grand star included. Fixed Grand Star cutscene syncing. Partially fix grand star syncing after joining late. Fix Bowser's intro cutscene always playing even if you joined after the first person. Hopefully fixed Bowser's state getting interrupted mid-fight just a bit. Add nothing state sanity check, and send object reliability when cutscene is finished. Fix ownership override. |
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| actors | ||
| assets | ||
| autogen | ||
| bin | ||
| data | ||
| developer | ||
| docs/lua | ||
| doxygen | ||
| include | ||
| levels | ||
| lib | ||
| misc | ||
| mods | ||
| sound | ||
| src | ||
| text | ||
| textures | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.jp.sh | ||
| assets.json | ||
| c2obj.py | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| credits.txt | ||
| diff.py | ||
| diff_settings.py | ||
| Dockerfile | ||
| Doxyfile | ||
| dynos.mk | ||
| extract_assets.py | ||
| first-diff.py | ||
| format.sh | ||
| Jenkinsfile | ||
| Makefile | ||
| Makefile.split | ||
| obj2c.py | ||
| pisetup.sh | ||
| README.md | ||
| README_es_ES.md | ||
| README_pt_BR.md | ||
| README_zh_CN.md | ||
| rename_sym.sh | ||
| SAVE_FORMAT.MD | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.ld | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| undefined_syms.txt | ||
| util.mk | ||
sm64ex-coop
Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.
How to Play
Instructions on how to play are available on the wiki.
- The easiest way is to download coop-compiler
Goal (accomplished)
Create a mod for the PC port where multiple people can play online together.
Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.