sm64coopdx/docs
rPhase a3b0041b5a Remove camera transforms from animPartsMtx
Added a helper function to remove camera transforms from model-view matrix to get a world-space matrix.
Store world-space mario part matrices instead of model-view in `animPartsMtx`. This is for consistency with `animPartsPos` coordinate space.
2026-07-04 15:48:14 -07:00
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c Autogen improvements 2026-06-21 17:11:45 +02:00
lua Remove camera transforms from animPartsMtx 2026-07-04 15:48:14 -07:00