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Added a helper function to remove camera transforms from model-view matrix to get a world-space matrix. Store world-space mario part matrices instead of model-view in `animPartsMtx`. This is for consistency with `animPartsPos` coordinate space. |
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| .. | ||
| examples | ||
| guides | ||
| constants.md | ||
| functions-2.md | ||
| functions-3.md | ||
| functions-4.md | ||
| functions-5.md | ||
| functions-6.md | ||
| functions-7.md | ||
| functions.md | ||
| globals.md | ||
| lua.md | ||
| structs.md | ||