sm64coopdx/src/audio
2026-03-20 15:53:31 +10:00
..
copt sm64coopdx 2023-10-30 01:03:36 -04:00
audio_session_presets_sh.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
data.c Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
data.h Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
effects.c Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
effects.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
external.c fix character pitch being cumulative (#1107) 2026-02-18 08:03:30 +10:00
external.h Add `smlua_text_utils_allocate_dialog` (#896) 2025-08-03 17:49:45 +02:00
globals_start.c
heap.c Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
heap.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
internal.h Remove some TARGET_N64 remnants 2024-04-19 12:44:14 -04:00
load.c set_sound_bank_override (#1046) 2026-02-20 10:34:25 +10:00
load.h set_sound_bank_override (#1046) 2026-02-20 10:34:25 +10:00
playback.c Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
playback.h Revert "Add ability to set global note frequency scale" 2024-03-13 17:24:46 -04:00
port_eu.c Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
seqplayer.c fix ext sound bank crash when instId > 0x83 2026-03-20 15:53:31 +10:00
seqplayer.h djui_hud_is_mouse_locked() (#986) 2025-10-29 18:41:27 +01:00
shindou_debug_prints.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
synthesis.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
synthesis.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
unk_shindou_audio_file.c Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00