sm64coopdx/src/game/behaviors/flame.inc.c

54 lines
2 KiB
C

// flame.inc.c
void bhv_small_piranha_flame_loop(void) {
struct Object* player = nearest_player_to_object(o);
s32 angleToPlayer = player ? obj_angle_to_object(o, player) : 0;
if ((u16)(o->oBehParams >> 16) == 0) {
if (o->oTimer > 0) {
obj_mark_for_deletion(o);
} else {
f32 rnd = random_float() - 0.5f;
o->header.gfx.scale[1] = o->header.gfx.scale[2] * (1.0f + 0.7f * rnd);
o->header.gfx.scale[0] = o->header.gfx.scale[2] * (0.9f - 0.5f * rnd);
o->oAnimState = random_u16();
}
} else {
cur_obj_update_floor_and_walls();
if (approach_f32_ptr(&o->oSmallPiranhaFlameStartSpeed, o->oSmallPiranhaFlameEndSpeed, 0.6f)) {
cur_obj_rotate_yaw_toward(angleToPlayer, 0x200);
}
obj_compute_vel_from_move_pitch(o->oSmallPiranhaFlameStartSpeed);
cur_obj_move_standard(-78);
spawn_object_with_scale(o, o->oSmallPiranhaFlameModel, bhvSmallPiranhaFlame,
0.4f * o->header.gfx.scale[0]);
if (o->oTimer > o->oSmallPiranhaFlameNextFlameTimer) {
spawn_object_relative_with_scale(1, 0, o->oGraphYOffset, 0, o->header.gfx.scale[0], o,
o->oSmallPiranhaFlameModel, bhvFlyguyFlame);
o->oSmallPiranhaFlameNextFlameTimer = random_linear_offset(8, 15);
o->oTimer = 0;
}
obj_check_attacks(&sPiranhaPlantFireHitbox, o->oAction);
o->oSmallPiranhaFlameSpeed += o->oSmallPiranhaFlameStartSpeed;
if (o->oSmallPiranhaFlameSpeed > 1500.0f || (o->oMoveFlags & (OBJ_MOVE_HIT_WALL | OBJ_MOVE_MASK_IN_WATER))) {
obj_die_if_health_non_positive();
}
}
o->oGraphYOffset = 15.0f * o->header.gfx.scale[1];
}
void bhv_fly_guy_flame_loop(void) {
cur_obj_move_using_fvel_and_gravity();
if (approach_f32_ptr(&o->header.gfx.scale[0], 0.0f, 0.6f)) {
obj_mark_for_deletion(o);
}
cur_obj_scale(o->header.gfx.scale[0]);
}