sm64coopdx/include
2020-09-19 01:40:42 -07:00
..
dxsdk
GL
libc
PR
stb
audio_defines.h
behavior_data.h Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
behavior_table.h Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
command_macros_base.h
config.h
course_table.h
dialog_ids.h
eu_translation.h
geo_commands.h
gfx_dimensions.h
helper_macros.h
level_commands.h Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
level_misc_macros.h
level_table.h
macro_preset_names.h
macro_presets.h
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h
mario_geo_switch_case_ids.h
model_ids.h Geo2 removal wip 2020-09-06 13:54:01 -07:00
moving_texture_macros.h
object_constants.h
object_fields.h Rewrote synchronization for treasure chests 2020-09-19 01:40:42 -07:00
platform_info.h
prevent_bss_reordering.h
segment_symbols.h
segments.h
seq_ids.h
seq_macros.inc
sm64.h Allow exiting from course at any time 2020-09-08 09:52:48 -07:00
special_preset_names.h
special_presets.h
surface_terrains.h
text_menu_strings.h.in
text_options_strings.h.in replace 'double' vsync option with 'auto' from sm64-port 2020-07-07 15:21:14 +03:00
text_strings.h.in
textures.h
tinfl.h
trig_tables.inc.c
types.h Fixed glitchy animations on remote when in dialog 2020-09-08 09:33:55 -07:00
ultra64.h