125 KiB
⏪ Lua Functions
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functions from object_helpers.c
abs_angle_diff
Lua Example
local integerValue = abs_angle_diff(x0, x1)
Parameters
| Field | Type |
|---|---|
| x0 | integer |
| x1 | integer |
Returns
integer
C Prototype
s16 abs_angle_diff(s16 x0, s16 x1);
apply_drag_to_value
Lua Example
apply_drag_to_value(value, dragStrength)
Parameters
| Field | Type |
|---|---|
| value | Pointer <number> |
| dragStrength | number |
Returns
- None
C Prototype
void apply_drag_to_value(f32 *value, f32 dragStrength);
approach_f32_signed
Lua Example
local integerValue = approach_f32_signed(value, target, increment)
Parameters
| Field | Type |
|---|---|
| value | Pointer <number> |
| target | number |
| increment | number |
Returns
integer
C Prototype
s32 approach_f32_signed(f32 *value, f32 target, f32 increment);
approach_f32_symmetric
Lua Example
local numberValue = approach_f32_symmetric(value, target, increment)
Parameters
| Field | Type |
|---|---|
| value | number |
| target | number |
| increment | number |
Returns
number
C Prototype
f32 approach_f32_symmetric(f32 value, f32 target, f32 increment);
approach_s16_symmetric
Lua Example
local integerValue = approach_s16_symmetric(value, target, increment)
Parameters
| Field | Type |
|---|---|
| value | integer |
| target | integer |
| increment | integer |
Returns
integer
C Prototype
s16 approach_s16_symmetric(s16 value, s16 target, s16 increment);
bhv_dust_smoke_loop
Lua Example
bhv_dust_smoke_loop()
Parameters
- None
Returns
- None
C Prototype
void bhv_dust_smoke_loop(void);
bhv_init_room
Lua Example
bhv_init_room()
Parameters
- None
Returns
- None
C Prototype
void bhv_init_room(void);
bit_shift_left
Lua Example
local integerValue = bit_shift_left(a0)
Parameters
| Field | Type |
|---|---|
| a0 | integer |
Returns
integer
C Prototype
s32 bit_shift_left(s32 a0);
chain_segment_init
Lua Example
chain_segment_init(segment)
Parameters
| Field | Type |
|---|---|
| segment | ChainSegment |
Returns
- None
C Prototype
void chain_segment_init(struct ChainSegment *segment);
clear_move_flag
Lua Example
local integerValue = clear_move_flag(bitSet, flag)
Parameters
| Field | Type |
|---|---|
| bitSet | Pointer <integer> |
| flag | integer |
Returns
integer
C Prototype
s32 clear_move_flag(u32 *bitSet, s32 flag);
clear_time_stop_flags
Lua Example
clear_time_stop_flags(flags)
Parameters
| Field | Type |
|---|---|
| flags | integer |
Returns
- None
C Prototype
void clear_time_stop_flags(s32 flags);
count_objects_with_behavior
Lua Example
local integerValue = count_objects_with_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
integer
C Prototype
s32 count_objects_with_behavior(const BehaviorScript *behavior);
count_unimportant_objects
Lua Example
local integerValue = count_unimportant_objects()
Parameters
- None
Returns
integer
C Prototype
s32 count_unimportant_objects(void);
create_transformation_from_matrices
Lua Example
create_transformation_from_matrices(a0, a1, a2)
Parameters
| Field | Type |
|---|---|
| a0 | Mat4 |
| a1 | Mat4 |
| a2 | Mat4 |
Returns
- None
C Prototype
void create_transformation_from_matrices(Mat4 a0, Mat4 a1, Mat4 a2);
cur_obj_abs_y_dist_to_home
Lua Example
local numberValue = cur_obj_abs_y_dist_to_home()
Parameters
- None
Returns
number
C Prototype
f32 cur_obj_abs_y_dist_to_home(void);
cur_obj_advance_looping_anim
Lua Example
local integerValue = cur_obj_advance_looping_anim()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_advance_looping_anim(void);
cur_obj_align_gfx_with_floor
Lua Example
cur_obj_align_gfx_with_floor()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_align_gfx_with_floor(void);
cur_obj_angle_to_home
Lua Example
local integerValue = cur_obj_angle_to_home()
Parameters
- None
Returns
integer
C Prototype
s16 cur_obj_angle_to_home(void);
cur_obj_apply_drag_xz
Lua Example
cur_obj_apply_drag_xz(dragStrength)
Parameters
| Field | Type |
|---|---|
| dragStrength | number |
Returns
- None
C Prototype
void cur_obj_apply_drag_xz(f32 dragStrength);
cur_obj_become_intangible
Lua Example
cur_obj_become_intangible()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_become_intangible(void);
cur_obj_become_tangible
Lua Example
cur_obj_become_tangible()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_become_tangible(void);
cur_obj_can_mario_activate_textbox
Lua Example
local integerValue = cur_obj_can_mario_activate_textbox(m, radius, height, unused)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| radius | number |
| height | number |
| unused | integer |
Returns
integer
C Prototype
s32 cur_obj_can_mario_activate_textbox(struct MarioState* m, f32 radius, f32 height, UNUSED s32 unused);
cur_obj_can_mario_activate_textbox_2
Lua Example
local integerValue = cur_obj_can_mario_activate_textbox_2(m, radius, height)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| radius | number |
| height | number |
Returns
integer
C Prototype
s32 cur_obj_can_mario_activate_textbox_2(struct MarioState* m, f32 radius, f32 height);
cur_obj_change_action
Lua Example
cur_obj_change_action(action)
Parameters
| Field | Type |
|---|---|
| action | integer |
Returns
- None
C Prototype
void cur_obj_change_action(s32 action);
cur_obj_check_anim_frame
Lua Example
local integerValue = cur_obj_check_anim_frame(frame)
Parameters
| Field | Type |
|---|---|
| frame | integer |
Returns
integer
C Prototype
s32 cur_obj_check_anim_frame(s32 frame);
cur_obj_check_anim_frame_in_range
Lua Example
local integerValue = cur_obj_check_anim_frame_in_range(startFrame, rangeLength)
Parameters
| Field | Type |
|---|---|
| startFrame | integer |
| rangeLength | integer |
Returns
integer
C Prototype
s32 cur_obj_check_anim_frame_in_range(s32 startFrame, s32 rangeLength);
cur_obj_check_frame_prior_current_frame
Lua Example
local integerValue = cur_obj_check_frame_prior_current_frame(a0)
Parameters
| Field | Type |
|---|---|
| a0 | Pointer <integer> |
Returns
integer
C Prototype
s32 cur_obj_check_frame_prior_current_frame(s16 *a0);
cur_obj_check_grabbed_mario
Lua Example
local integerValue = cur_obj_check_grabbed_mario()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_check_grabbed_mario(void);
cur_obj_check_if_at_animation_end
Lua Example
local integerValue = cur_obj_check_if_at_animation_end()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_check_if_at_animation_end(void);
cur_obj_check_if_near_animation_end
Lua Example
local integerValue = cur_obj_check_if_near_animation_end()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_check_if_near_animation_end(void);
cur_obj_check_interacted
Lua Example
local integerValue = cur_obj_check_interacted()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_check_interacted(void);
cur_obj_clear_interact_status_flag
Lua Example
local integerValue = cur_obj_clear_interact_status_flag(flag)
Parameters
| Field | Type |
|---|---|
| flag | integer |
Returns
integer
C Prototype
s32 cur_obj_clear_interact_status_flag(s32 flag);
cur_obj_compute_vel_xz
Lua Example
cur_obj_compute_vel_xz()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_compute_vel_xz(void);
cur_obj_count_objects_with_behavior
Lua Example
local integerValue = cur_obj_count_objects_with_behavior(behavior, dist)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
| dist | number |
Returns
integer
C Prototype
u16 cur_obj_count_objects_with_behavior(const BehaviorScript* behavior, f32 dist);
cur_obj_detect_steep_floor
Lua Example
local integerValue = cur_obj_detect_steep_floor(steepAngleDegrees)
Parameters
| Field | Type |
|---|---|
| steepAngleDegrees | integer |
Returns
integer
C Prototype
s32 cur_obj_detect_steep_floor(s16 steepAngleDegrees);
cur_obj_disable
Lua Example
cur_obj_disable()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_disable(void);
cur_obj_disable_rendering
Lua Example
cur_obj_disable_rendering()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_disable_rendering(void);
cur_obj_disable_rendering_and_become_intangible
Lua Example
cur_obj_disable_rendering_and_become_intangible(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void cur_obj_disable_rendering_and_become_intangible(struct Object *obj);
cur_obj_dist_to_nearest_object_with_behavior
Lua Example
local numberValue = cur_obj_dist_to_nearest_object_with_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
number
C Prototype
f32 cur_obj_dist_to_nearest_object_with_behavior(const BehaviorScript *behavior);
cur_obj_enable_rendering
Lua Example
cur_obj_enable_rendering()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_enable_rendering(void);
cur_obj_enable_rendering_2
Lua Example
cur_obj_enable_rendering_2()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_enable_rendering_2(void);
cur_obj_enable_rendering_and_become_tangible
Lua Example
cur_obj_enable_rendering_and_become_tangible(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void cur_obj_enable_rendering_and_become_tangible(struct Object *obj);
cur_obj_enable_rendering_if_mario_in_room
Lua Example
cur_obj_enable_rendering_if_mario_in_room()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_enable_rendering_if_mario_in_room(void);
cur_obj_end_dialog
Lua Example
cur_obj_end_dialog(m, dialogFlags, dialogResult)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| dialogFlags | integer |
| dialogResult | integer |
Returns
- None
C Prototype
void cur_obj_end_dialog(struct MarioState* m, s32 dialogFlags, s32 dialogResult);
cur_obj_extend_animation_if_at_end
Lua Example
cur_obj_extend_animation_if_at_end()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_extend_animation_if_at_end(void);
cur_obj_find_nearby_held_actor
Lua Example
local ObjectValue = cur_obj_find_nearby_held_actor(behavior, maxDist)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
| maxDist | number |
Returns
C Prototype
struct Object *cur_obj_find_nearby_held_actor(const BehaviorScript *behavior, f32 maxDist);
cur_obj_find_nearest_object_with_behavior
Lua Example
local ObjectValue = cur_obj_find_nearest_object_with_behavior(behavior, dist)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
| dist | Pointer <number> |
Returns
C Prototype
struct Object *cur_obj_find_nearest_object_with_behavior(const BehaviorScript *behavior, f32 *dist);
cur_obj_find_nearest_pole
Lua Example
local ObjectValue = cur_obj_find_nearest_pole()
Parameters
- None
Returns
C Prototype
struct Object* cur_obj_find_nearest_pole(void);
cur_obj_follow_path
Lua Example
local integerValue = cur_obj_follow_path(unusedArg)
Parameters
| Field | Type |
|---|---|
| unusedArg | integer |
Returns
integer
C Prototype
s32 cur_obj_follow_path(UNUSED s32 unusedArg);
cur_obj_forward_vel_approach_upward
Lua Example
cur_obj_forward_vel_approach_upward(target, increment)
Parameters
| Field | Type |
|---|---|
| target | number |
| increment | number |
Returns
- None
C Prototype
void cur_obj_forward_vel_approach_upward(f32 target, f32 increment);
cur_obj_get_dropped
Lua Example
cur_obj_get_dropped()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_get_dropped(void);
cur_obj_get_thrown_or_placed
Lua Example
cur_obj_get_thrown_or_placed(forwardVel, velY, thrownAction)
Parameters
| Field | Type |
|---|---|
| forwardVel | number |
| velY | number |
| thrownAction | integer |
Returns
- None
C Prototype
void cur_obj_get_thrown_or_placed(f32 forwardVel, f32 velY, s32 thrownAction);
cur_obj_has_behavior
Lua Example
local integerValue = cur_obj_has_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
integer
C Prototype
s32 cur_obj_has_behavior(const BehaviorScript *behavior);
cur_obj_has_model
Lua Example
local integerValue = cur_obj_has_model(modelID)
Parameters
| Field | Type |
|---|---|
| modelID | integer |
Returns
integer
C Prototype
s32 cur_obj_has_model(u16 modelID);
cur_obj_hide
Lua Example
cur_obj_hide()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_hide(void);
cur_obj_hide_if_mario_far_away_y
Lua Example
local integerValue = cur_obj_hide_if_mario_far_away_y(distY)
Parameters
| Field | Type |
|---|---|
| distY | number |
Returns
integer
C Prototype
s32 cur_obj_hide_if_mario_far_away_y(f32 distY);
cur_obj_if_hit_wall_bounce_away
Lua Example
cur_obj_if_hit_wall_bounce_away()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_if_hit_wall_bounce_away(void);
cur_obj_init_animation
Lua Example
cur_obj_init_animation(animIndex)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
Returns
- None
C Prototype
void cur_obj_init_animation(s32 animIndex);
cur_obj_init_animation_and_anim_frame
Lua Example
cur_obj_init_animation_and_anim_frame(animIndex, animFrame)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
| animFrame | integer |
Returns
- None
C Prototype
void cur_obj_init_animation_and_anim_frame(s32 animIndex, s32 animFrame);
cur_obj_init_animation_and_check_if_near_end
Lua Example
local integerValue = cur_obj_init_animation_and_check_if_near_end(animIndex)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
Returns
integer
C Prototype
s32 cur_obj_init_animation_and_check_if_near_end(s32 animIndex);
cur_obj_init_animation_and_extend_if_at_end
Lua Example
cur_obj_init_animation_and_extend_if_at_end(animIndex)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
Returns
- None
C Prototype
void cur_obj_init_animation_and_extend_if_at_end(s32 animIndex);
cur_obj_init_animation_with_accel_and_sound
Lua Example
cur_obj_init_animation_with_accel_and_sound(animIndex, accel)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
| accel | number |
Returns
- None
C Prototype
void cur_obj_init_animation_with_accel_and_sound(s32 animIndex, f32 accel);
cur_obj_init_animation_with_sound
Lua Example
cur_obj_init_animation_with_sound(animIndex)
Parameters
| Field | Type |
|---|---|
| animIndex | integer |
Returns
- None
C Prototype
void cur_obj_init_animation_with_sound(s32 animIndex);
cur_obj_is_any_player_on_platform
Lua Example
local integerValue = cur_obj_is_any_player_on_platform()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_is_any_player_on_platform(void);
cur_obj_is_mario_ground_pounding_platform
Lua Example
local integerValue = cur_obj_is_mario_ground_pounding_platform()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_is_mario_ground_pounding_platform(void);
cur_obj_is_mario_on_platform
Lua Example
local integerValue = cur_obj_is_mario_on_platform()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_is_mario_on_platform(void);
cur_obj_lateral_dist_from_mario_to_home
Lua Example
local numberValue = cur_obj_lateral_dist_from_mario_to_home()
Parameters
- None
Returns
number
C Prototype
f32 cur_obj_lateral_dist_from_mario_to_home(void);
cur_obj_lateral_dist_from_obj_to_home
Lua Example
local numberValue = cur_obj_lateral_dist_from_obj_to_home(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
number
C Prototype
f32 cur_obj_lateral_dist_from_obj_to_home(struct Object *obj);
cur_obj_lateral_dist_to_home
Lua Example
local numberValue = cur_obj_lateral_dist_to_home()
Parameters
- None
Returns
number
C Prototype
f32 cur_obj_lateral_dist_to_home(void);
cur_obj_mario_far_away
Lua Example
local integerValue = cur_obj_mario_far_away()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_mario_far_away(void);
cur_obj_move_after_thrown_or_dropped
Lua Example
cur_obj_move_after_thrown_or_dropped(forwardVel, velY)
Parameters
| Field | Type |
|---|---|
| forwardVel | number |
| velY | number |
Returns
- None
C Prototype
void cur_obj_move_after_thrown_or_dropped(f32 forwardVel, f32 velY);
cur_obj_move_standard
Lua Example
cur_obj_move_standard(steepSlopeAngleDegrees)
Parameters
| Field | Type |
|---|---|
| steepSlopeAngleDegrees | integer |
Returns
- None
C Prototype
void cur_obj_move_standard(s16 steepSlopeAngleDegrees);
cur_obj_move_up_and_down
Lua Example
local integerValue = cur_obj_move_up_and_down(a0)
Parameters
| Field | Type |
|---|---|
| a0 | integer |
Returns
integer
C Prototype
s32 cur_obj_move_up_and_down(s32 a0);
cur_obj_move_update_ground_air_flags
Lua Example
cur_obj_move_update_ground_air_flags(gravity, bounciness)
Parameters
| Field | Type |
|---|---|
| gravity | number |
| bounciness | number |
Returns
- None
C Prototype
void cur_obj_move_update_ground_air_flags(UNUSED f32 gravity, f32 bounciness);
cur_obj_move_update_underwater_flags
Lua Example
cur_obj_move_update_underwater_flags()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_update_underwater_flags(void);
cur_obj_move_using_fvel_and_gravity
Lua Example
cur_obj_move_using_fvel_and_gravity()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_using_fvel_and_gravity(void);
cur_obj_move_using_vel
Lua Example
cur_obj_move_using_vel()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_using_vel(void);
cur_obj_move_using_vel_and_gravity
Lua Example
cur_obj_move_using_vel_and_gravity()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_using_vel_and_gravity(void);
cur_obj_move_xz
Lua Example
local integerValue = cur_obj_move_xz(steepSlopeNormalY, careAboutEdgesAndSteepSlopes)
Parameters
| Field | Type |
|---|---|
| steepSlopeNormalY | number |
| careAboutEdgesAndSteepSlopes | integer |
Returns
integer
C Prototype
s32 cur_obj_move_xz(f32 steepSlopeNormalY, s32 careAboutEdgesAndSteepSlopes);
cur_obj_move_xz_using_fvel_and_yaw
Lua Example
cur_obj_move_xz_using_fvel_and_yaw()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_xz_using_fvel_and_yaw(void);
cur_obj_move_y
Lua Example
cur_obj_move_y(gravity, bounciness, buoyancy)
Parameters
| Field | Type |
|---|---|
| gravity | number |
| bounciness | number |
| buoyancy | number |
Returns
- None
C Prototype
void cur_obj_move_y(f32 gravity, f32 bounciness, f32 buoyancy);
cur_obj_move_y_and_get_water_level
Lua Example
local numberValue = cur_obj_move_y_and_get_water_level(gravity, buoyancy)
Parameters
| Field | Type |
|---|---|
| gravity | number |
| buoyancy | number |
Returns
number
C Prototype
f32 cur_obj_move_y_and_get_water_level(f32 gravity, f32 buoyancy);
cur_obj_move_y_with_terminal_vel
Lua Example
cur_obj_move_y_with_terminal_vel()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_move_y_with_terminal_vel(void);
cur_obj_nearest_object_with_behavior
Lua Example
local ObjectValue = cur_obj_nearest_object_with_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
C Prototype
struct Object *cur_obj_nearest_object_with_behavior(const BehaviorScript *behavior);
cur_obj_outside_home_rectangle
Lua Example
local integerValue = cur_obj_outside_home_rectangle(minX, maxX, minZ, maxZ)
Parameters
| Field | Type |
|---|---|
| minX | number |
| maxX | number |
| minZ | number |
| maxZ | number |
Returns
integer
C Prototype
s32 cur_obj_outside_home_rectangle(f32 minX, f32 maxX, f32 minZ, f32 maxZ);
cur_obj_outside_home_square
Lua Example
local integerValue = cur_obj_outside_home_square(halfLength)
Parameters
| Field | Type |
|---|---|
| halfLength | number |
Returns
integer
C Prototype
s32 cur_obj_outside_home_square(f32 halfLength);
cur_obj_push_mario_away
Lua Example
cur_obj_push_mario_away(radius)
Parameters
| Field | Type |
|---|---|
| radius | number |
Returns
- None
C Prototype
void cur_obj_push_mario_away(f32 radius);
cur_obj_push_mario_away_from_cylinder
Lua Example
cur_obj_push_mario_away_from_cylinder(radius, extentY)
Parameters
| Field | Type |
|---|---|
| radius | number |
| extentY | number |
Returns
- None
C Prototype
void cur_obj_push_mario_away_from_cylinder(f32 radius, f32 extentY);
cur_obj_reflect_move_angle_off_wall
Lua Example
local integerValue = cur_obj_reflect_move_angle_off_wall()
Parameters
- None
Returns
integer
C Prototype
s16 cur_obj_reflect_move_angle_off_wall(void);
cur_obj_reset_timer_and_subaction
Lua Example
cur_obj_reset_timer_and_subaction()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_reset_timer_and_subaction(void);
cur_obj_resolve_wall_collisions
Lua Example
local integerValue = cur_obj_resolve_wall_collisions()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_resolve_wall_collisions(void);
cur_obj_reverse_animation
Lua Example
cur_obj_reverse_animation()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_reverse_animation(void);
cur_obj_rotate_face_angle_using_vel
Lua Example
cur_obj_rotate_face_angle_using_vel()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_rotate_face_angle_using_vel(void);
cur_obj_rotate_move_angle_using_vel
Lua Example
cur_obj_rotate_move_angle_using_vel()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_rotate_move_angle_using_vel(void);
cur_obj_rotate_yaw_toward
Lua Example
local integerValue = cur_obj_rotate_yaw_toward(target, increment)
Parameters
| Field | Type |
|---|---|
| target | integer |
| increment | integer |
Returns
integer
C Prototype
s32 cur_obj_rotate_yaw_toward(s16 target, s16 increment);
cur_obj_scale
Lua Example
cur_obj_scale(scale)
Parameters
| Field | Type |
|---|---|
| scale | number |
Returns
- None
C Prototype
void cur_obj_scale(f32 scale);
cur_obj_scale_over_time
Lua Example
cur_obj_scale_over_time(a0, a1, sp10, sp14)
Parameters
| Field | Type |
|---|---|
| a0 | integer |
| a1 | integer |
| sp10 | number |
| sp14 | number |
Returns
- None
C Prototype
void cur_obj_scale_over_time(s32 a0, s32 a1, f32 sp10, f32 sp14);
cur_obj_set_behavior
Lua Example
cur_obj_set_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
- None
C Prototype
void cur_obj_set_behavior(const BehaviorScript *behavior);
cur_obj_set_billboard_if_vanilla_cam
Lua Example
cur_obj_set_billboard_if_vanilla_cam()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_billboard_if_vanilla_cam(void);
cur_obj_set_face_angle_to_move_angle
Lua Example
cur_obj_set_face_angle_to_move_angle()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_face_angle_to_move_angle(void);
cur_obj_set_hitbox_and_die_if_attacked
Lua Example
local integerValue = cur_obj_set_hitbox_and_die_if_attacked(hitbox, deathSound, noLootCoins)
Parameters
| Field | Type |
|---|---|
| hitbox | ObjectHitbox |
| deathSound | integer |
| noLootCoins | integer |
Returns
integer
C Prototype
s32 cur_obj_set_hitbox_and_die_if_attacked(struct ObjectHitbox *hitbox, s32 deathSound, s32 noLootCoins);
cur_obj_set_hitbox_radius_and_height
Lua Example
cur_obj_set_hitbox_radius_and_height(radius, height)
Parameters
| Field | Type |
|---|---|
| radius | number |
| height | number |
Returns
- None
C Prototype
void cur_obj_set_hitbox_radius_and_height(f32 radius, f32 height);
cur_obj_set_home_once
Lua Example
cur_obj_set_home_once()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_home_once(void);
cur_obj_set_hurtbox_radius_and_height
Lua Example
cur_obj_set_hurtbox_radius_and_height(radius, height)
Parameters
| Field | Type |
|---|---|
| radius | number |
| height | number |
Returns
- None
C Prototype
void cur_obj_set_hurtbox_radius_and_height(f32 radius, f32 height);
cur_obj_set_pos_relative
Lua Example
cur_obj_set_pos_relative(other, dleft, dy, dforward)
Parameters
| Field | Type |
|---|---|
| other | Object |
| dleft | number |
| dy | number |
| dforward | number |
Returns
- None
C Prototype
void cur_obj_set_pos_relative(struct Object *other, f32 dleft, f32 dy, f32 dforward);
cur_obj_set_pos_relative_to_parent
Lua Example
cur_obj_set_pos_relative_to_parent(dleft, dy, dforward)
Parameters
| Field | Type |
|---|---|
| dleft | number |
| dy | number |
| dforward | number |
Returns
- None
C Prototype
void cur_obj_set_pos_relative_to_parent(f32 dleft, f32 dy, f32 dforward);
cur_obj_set_pos_to_home
Lua Example
cur_obj_set_pos_to_home()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_pos_to_home(void);
cur_obj_set_pos_to_home_and_stop
Lua Example
cur_obj_set_pos_to_home_and_stop()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_pos_to_home_and_stop(void);
cur_obj_set_pos_to_home_with_debug
Lua Example
cur_obj_set_pos_to_home_with_debug()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_pos_to_home_with_debug(void);
cur_obj_set_pos_via_transform
Lua Example
cur_obj_set_pos_via_transform()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_set_pos_via_transform(void);
cur_obj_set_vel_from_mario_vel
Lua Example
cur_obj_set_vel_from_mario_vel(m, f12, f14)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| f12 | number |
| f14 | number |
Returns
- None
C Prototype
void cur_obj_set_vel_from_mario_vel(struct MarioState* m, f32 f12, f32 f14);
cur_obj_set_y_vel_and_animation
Lua Example
cur_obj_set_y_vel_and_animation(sp18, sp1C)
Parameters
| Field | Type |
|---|---|
| sp18 | number |
| sp1C | integer |
Returns
- None
C Prototype
void cur_obj_set_y_vel_and_animation(f32 sp18, s32 sp1C);
cur_obj_shake_screen
Lua Example
cur_obj_shake_screen(shake)
Parameters
| Field | Type |
|---|---|
| shake | integer |
Returns
- None
C Prototype
void cur_obj_shake_screen(s32 shake);
cur_obj_shake_y
Lua Example
cur_obj_shake_y(amount)
Parameters
| Field | Type |
|---|---|
| amount | number |
Returns
- None
C Prototype
void cur_obj_shake_y(f32 amount);
cur_obj_shake_y_until
Lua Example
local integerValue = cur_obj_shake_y_until(cycles, amount)
Parameters
| Field | Type |
|---|---|
| cycles | integer |
| amount | integer |
Returns
integer
C Prototype
s32 cur_obj_shake_y_until(s32 cycles, s32 amount);
cur_obj_spawn_loot_blue_coin
Lua Example
cur_obj_spawn_loot_blue_coin()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_spawn_loot_blue_coin(void);
cur_obj_spawn_loot_coin_at_mario_pos
Lua Example
cur_obj_spawn_loot_coin_at_mario_pos(m)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
Returns
- None
C Prototype
void cur_obj_spawn_loot_coin_at_mario_pos(struct MarioState* m);
cur_obj_spawn_particles
Lua Example
cur_obj_spawn_particles(info)
Parameters
| Field | Type |
|---|---|
| info | SpawnParticlesInfo |
Returns
- None
C Prototype
void cur_obj_spawn_particles(struct SpawnParticlesInfo *info);
cur_obj_spawn_star_at_y_offset
Lua Example
cur_obj_spawn_star_at_y_offset(targetX, targetY, targetZ, offsetY)
Parameters
| Field | Type |
|---|---|
| targetX | number |
| targetY | number |
| targetZ | number |
| offsetY | number |
Returns
- None
C Prototype
void cur_obj_spawn_star_at_y_offset(f32 targetX, f32 targetY, f32 targetZ, f32 offsetY);
cur_obj_start_cam_event
Lua Example
cur_obj_start_cam_event(obj, cameraEvent)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| cameraEvent | integer |
Returns
- None
C Prototype
void cur_obj_start_cam_event(UNUSED struct Object *obj, s32 cameraEvent);
cur_obj_unhide
Lua Example
cur_obj_unhide()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_unhide(void);
cur_obj_unrender_and_reset_state
Lua Example
cur_obj_unrender_and_reset_state(sp18, sp1C)
Parameters
| Field | Type |
|---|---|
| sp18 | integer |
| sp1C | integer |
Returns
- None
C Prototype
void cur_obj_unrender_and_reset_state(s32 sp18, s32 sp1C);
cur_obj_unused_init_on_floor
Lua Example
cur_obj_unused_init_on_floor()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_unused_init_on_floor(void);
cur_obj_unused_play_footstep_sound
Lua Example
cur_obj_unused_play_footstep_sound(animFrame1, animFrame2, sound)
Parameters
| Field | Type |
|---|---|
| animFrame1 | integer |
| animFrame2 | integer |
| sound | integer |
Returns
- None
C Prototype
void cur_obj_unused_play_footstep_sound(s32 animFrame1, s32 animFrame2, s32 sound);
cur_obj_unused_resolve_wall_collisions
Lua Example
cur_obj_unused_resolve_wall_collisions(offsetY, radius)
Parameters
| Field | Type |
|---|---|
| offsetY | number |
| radius | number |
Returns
- None
C Prototype
void cur_obj_unused_resolve_wall_collisions(f32 offsetY, f32 radius);
cur_obj_update_floor
Lua Example
cur_obj_update_floor()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_update_floor(void);
cur_obj_update_floor_and_resolve_wall_collisions
Lua Example
cur_obj_update_floor_and_resolve_wall_collisions(steepSlopeDegrees)
Parameters
| Field | Type |
|---|---|
| steepSlopeDegrees | integer |
Returns
- None
C Prototype
void cur_obj_update_floor_and_resolve_wall_collisions(s16 steepSlopeDegrees);
cur_obj_update_floor_and_walls
Lua Example
cur_obj_update_floor_and_walls()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_update_floor_and_walls(void);
cur_obj_update_floor_height
Lua Example
cur_obj_update_floor_height()
Parameters
- None
Returns
- None
C Prototype
void cur_obj_update_floor_height(void);
cur_obj_update_floor_height_and_get_floor
Lua Example
local SurfaceValue = cur_obj_update_floor_height_and_get_floor()
Parameters
- None
Returns
C Prototype
struct Surface *cur_obj_update_floor_height_and_get_floor(void);
cur_obj_wait_then_blink
Lua Example
local integerValue = cur_obj_wait_then_blink(timeUntilBlinking, numBlinks)
Parameters
| Field | Type |
|---|---|
| timeUntilBlinking | integer |
| numBlinks | integer |
Returns
integer
C Prototype
s32 cur_obj_wait_then_blink(s32 timeUntilBlinking, s32 numBlinks);
cur_obj_was_attacked_or_ground_pounded
Lua Example
local integerValue = cur_obj_was_attacked_or_ground_pounded()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_was_attacked_or_ground_pounded(void);
cur_obj_within_12k_bounds
Lua Example
local integerValue = cur_obj_within_12k_bounds()
Parameters
- None
Returns
integer
C Prototype
s32 cur_obj_within_12k_bounds(void);
disable_time_stop
Lua Example
disable_time_stop()
Parameters
- None
Returns
- None
C Prototype
void disable_time_stop(void);
disable_time_stop_including_mario
Lua Example
disable_time_stop_including_mario()
Parameters
- None
Returns
- None
C Prototype
void disable_time_stop_including_mario(void);
dist_between_object_and_point
Lua Example
local numberValue = dist_between_object_and_point(obj, pointX, pointY, pointZ)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pointX | number |
| pointY | number |
| pointZ | number |
Returns
number
C Prototype
f32 dist_between_object_and_point(struct Object *obj, f32 pointX, f32 pointY, f32 pointZ);
dist_between_objects
Lua Example
local numberValue = dist_between_objects(obj1, obj2)
Parameters
| Field | Type |
|---|---|
| obj1 | Object |
| obj2 | Object |
Returns
number
C Prototype
f32 dist_between_objects(struct Object *obj1, struct Object *obj2);
enable_time_stop
Lua Example
enable_time_stop()
Parameters
- None
Returns
- None
C Prototype
void enable_time_stop(void);
enable_time_stop_if_alone
Lua Example
enable_time_stop_if_alone()
Parameters
- None
Returns
- None
C Prototype
void enable_time_stop_if_alone(void);
enable_time_stop_including_mario
Lua Example
enable_time_stop_including_mario()
Parameters
- None
Returns
- None
C Prototype
void enable_time_stop_including_mario(void);
find_object_with_behavior
Lua Example
local ObjectValue = find_object_with_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
C Prototype
struct Object *find_object_with_behavior(const BehaviorScript *behavior);
find_unimportant_object
Lua Example
local ObjectValue = find_unimportant_object()
Parameters
- None
Returns
C Prototype
struct Object *find_unimportant_object(void);
geo_offset_klepto_debug
Lua Example
local integerValue = geo_offset_klepto_debug(callContext, a1, sp8)
Parameters
| Field | Type |
|---|---|
| callContext | integer |
| a1 | GraphNode |
| sp8 | integer |
Returns
integer
C Prototype
s32 geo_offset_klepto_debug(s32 callContext, struct GraphNode *a1, UNUSED s32 sp8);
get_object_list_from_behavior
Lua Example
local integerValue = get_object_list_from_behavior(behavior)
Parameters
| Field | Type |
|---|---|
| behavior | Pointer <BehaviorScript> |
Returns
integer
C Prototype
u32 get_object_list_from_behavior(const BehaviorScript *behavior);
get_trajectory_length
Lua Example
local integerValue = get_trajectory_length(trajectory)
Parameters
| Field | Type |
|---|---|
| trajectory | Pointer <Trajectory> |
Returns
integer
C Prototype
s32 get_trajectory_length(Trajectory* trajectory);
increment_velocity_toward_range
Lua Example
local numberValue = increment_velocity_toward_range(value, center, zeroThreshold, increment)
Parameters
| Field | Type |
|---|---|
| value | number |
| center | number |
| zeroThreshold | number |
| increment | number |
Returns
number
C Prototype
f32 increment_velocity_toward_range(f32 value, f32 center, f32 zeroThreshold, f32 increment);
is_item_in_array
Lua Example
local integerValue = is_item_in_array(item, array)
Parameters
| Field | Type |
|---|---|
| item | integer |
| array | Pointer <integer> |
Returns
integer
C Prototype
s32 is_item_in_array(s8 item, s8 *array);
is_mario_moving_fast_or_in_air
Lua Example
local integerValue = is_mario_moving_fast_or_in_air(speedThreshold)
Parameters
| Field | Type |
|---|---|
| speedThreshold | integer |
Returns
integer
C Prototype
s32 is_mario_moving_fast_or_in_air(s32 speedThreshold);
lateral_dist_between_objects
Lua Example
local numberValue = lateral_dist_between_objects(obj1, obj2)
Parameters
| Field | Type |
|---|---|
| obj1 | Object |
| obj2 | Object |
Returns
number
C Prototype
f32 lateral_dist_between_objects(struct Object *obj1, struct Object *obj2);
linear_mtxf_mul_vec3f
Lua Example
linear_mtxf_mul_vec3f(m, dst, v)
Parameters
| Field | Type |
|---|---|
| m | Mat4 |
| dst | Vec3f |
| v | Vec3f |
Returns
- None
C Prototype
void linear_mtxf_mul_vec3f(Mat4 m, Vec3f dst, Vec3f v);
linear_mtxf_transpose_mul_vec3f
Lua Example
linear_mtxf_transpose_mul_vec3f(m, dst, v)
Parameters
| Field | Type |
|---|---|
| m | Mat4 |
| dst | Vec3f |
| v | Vec3f |
Returns
- None
C Prototype
void linear_mtxf_transpose_mul_vec3f(Mat4 m, Vec3f dst, Vec3f v);
mario_is_dive_sliding
Lua Example
local integerValue = mario_is_dive_sliding(m)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
Returns
integer
C Prototype
s32 mario_is_dive_sliding(struct MarioState* m);
mario_is_in_air_action
Lua Example
local integerValue = mario_is_in_air_action(m)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
Returns
integer
C Prototype
s32 mario_is_in_air_action(struct MarioState* m);
mario_is_within_rectangle
Lua Example
local integerValue = mario_is_within_rectangle(minX, maxX, minZ, maxZ)
Parameters
| Field | Type |
|---|---|
| minX | integer |
| maxX | integer |
| minZ | integer |
| maxZ | integer |
Returns
integer
C Prototype
s32 mario_is_within_rectangle(s16 minX, s16 maxX, s16 minZ, s16 maxZ);
mario_set_flag
Lua Example
mario_set_flag(flag)
Parameters
| Field | Type |
|---|---|
| flag | integer |
Returns
- None
C Prototype
void mario_set_flag(s32 flag);
obj_angle_to_object
Lua Example
local integerValue = obj_angle_to_object(obj1, obj2)
Parameters
| Field | Type |
|---|---|
| obj1 | Object |
| obj2 | Object |
Returns
integer
C Prototype
s16 obj_angle_to_object(struct Object *obj1, struct Object *obj2);
obj_angle_to_point
Lua Example
local integerValue = obj_angle_to_point(obj, pointX, pointZ)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pointX | number |
| pointZ | number |
Returns
integer
C Prototype
s16 obj_angle_to_point(struct Object *obj, f32 pointX, f32 pointZ);
obj_apply_scale_to_matrix
Lua Example
obj_apply_scale_to_matrix(obj, dst, src)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| dst | Mat4 |
| src | Mat4 |
Returns
- None
C Prototype
void obj_apply_scale_to_matrix(struct Object *obj, Mat4 dst, Mat4 src);
obj_apply_scale_to_transform
Lua Example
obj_apply_scale_to_transform(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_apply_scale_to_transform(struct Object *obj);
obj_attack_collided_from_other_object
Lua Example
local integerValue = obj_attack_collided_from_other_object(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
integer
C Prototype
s32 obj_attack_collided_from_other_object(struct Object *obj);
obj_become_tangible
Lua Example
obj_become_tangible(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_become_tangible(struct Object *obj);
obj_build_relative_transform
Lua Example
obj_build_relative_transform(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_build_relative_transform(struct Object *obj);
obj_build_transform_from_pos_and_angle
Lua Example
obj_build_transform_from_pos_and_angle(obj, posIndex, angleIndex)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| posIndex | integer |
| angleIndex | integer |
Returns
- None
C Prototype
void obj_build_transform_from_pos_and_angle(struct Object *obj, s16 posIndex, s16 angleIndex);
obj_build_transform_relative_to_parent
Lua Example
obj_build_transform_relative_to_parent(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_build_transform_relative_to_parent(struct Object *obj);
obj_build_vel_from_transform
Lua Example
obj_build_vel_from_transform(a0)
Parameters
| Field | Type |
|---|---|
| a0 | Object |
Returns
- None
C Prototype
void obj_build_vel_from_transform(struct Object *a0);
obj_check_if_collided_with_object
Lua Example
local integerValue = obj_check_if_collided_with_object(obj1, obj2)
Parameters
| Field | Type |
|---|---|
| obj1 | Object |
| obj2 | Object |
Returns
integer
C Prototype
s32 obj_check_if_collided_with_object(struct Object *obj1, struct Object *obj2);
obj_copy_angle
Lua Example
obj_copy_angle(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_angle(struct Object *dst, struct Object *src);
obj_copy_behavior_params
Lua Example
obj_copy_behavior_params(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_behavior_params(struct Object *dst, struct Object *src);
obj_copy_graph_y_offset
Lua Example
obj_copy_graph_y_offset(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_graph_y_offset(struct Object *dst, struct Object *src);
obj_copy_pos
Lua Example
obj_copy_pos(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_pos(struct Object *dst, struct Object *src);
obj_copy_pos_and_angle
Lua Example
obj_copy_pos_and_angle(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_pos_and_angle(struct Object *dst, struct Object *src);
obj_copy_scale
Lua Example
obj_copy_scale(dst, src)
Parameters
| Field | Type |
|---|---|
| dst | Object |
| src | Object |
Returns
- None
C Prototype
void obj_copy_scale(struct Object *dst, struct Object *src);
obj_create_transform_from_self
Lua Example
obj_create_transform_from_self(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_create_transform_from_self(struct Object *obj);
obj_explode_and_spawn_coins
Lua Example
obj_explode_and_spawn_coins(sp18, sp1C)
Parameters
| Field | Type |
|---|---|
| sp18 | number |
| sp1C | integer |
Returns
- None
C Prototype
void obj_explode_and_spawn_coins(f32 sp18, s32 sp1C);
obj_has_behavior
Lua Example
local integerValue = obj_has_behavior(obj, behavior)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| behavior | Pointer <BehaviorScript> |
Returns
integer
C Prototype
s32 obj_has_behavior(struct Object *obj, const BehaviorScript *behavior);
obj_init_animation
Lua Example
obj_init_animation(obj, animIndex)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| animIndex | integer |
Returns
- None
C Prototype
void obj_init_animation(struct Object *obj, s32 animIndex);
obj_init_animation_with_accel_and_sound
Lua Example
obj_init_animation_with_accel_and_sound(obj, animIndex, accel)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| animIndex | integer |
| accel | number |
Returns
- None
C Prototype
void obj_init_animation_with_accel_and_sound(struct Object *obj, s32 animIndex, f32 accel);
obj_init_animation_with_sound
Lua Example
obj_init_animation_with_sound(obj, animations, animIndex)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| animations | AnimationTable |
| animIndex | integer |
Returns
- None
C Prototype
void obj_init_animation_with_sound(struct Object *obj, const struct AnimationTable* animations, s32 animIndex);
obj_is_hidden
Lua Example
local integerValue = obj_is_hidden(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
integer
C Prototype
s32 obj_is_hidden(struct Object *obj);
obj_mark_for_deletion
Lua Example
obj_mark_for_deletion(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_mark_for_deletion(struct Object *obj);
obj_pitch_to_object
Lua Example
local integerValue = obj_pitch_to_object(obj, target)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| target | Object |
Returns
integer
C Prototype
s16 obj_pitch_to_object(struct Object* obj, struct Object* target);
obj_scale
Lua Example
obj_scale(obj, scale)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| scale | number |
Returns
- None
C Prototype
void obj_scale(struct Object *obj, f32 scale);
obj_scale_random
Lua Example
obj_scale_random(obj, rangeLength, minScale)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| rangeLength | number |
| minScale | number |
Returns
- None
C Prototype
void obj_scale_random(struct Object *obj, f32 rangeLength, f32 minScale);
obj_scale_xyz
Lua Example
obj_scale_xyz(obj, xScale, yScale, zScale)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| xScale | number |
| yScale | number |
| zScale | number |
Returns
- None
C Prototype
void obj_scale_xyz(struct Object *obj, f32 xScale, f32 yScale, f32 zScale);
obj_set_angle
Lua Example
obj_set_angle(obj, pitch, yaw, roll)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pitch | integer |
| yaw | integer |
| roll | integer |
Returns
- None
C Prototype
void obj_set_angle(struct Object *obj, s16 pitch, s16 yaw, s16 roll);
obj_set_behavior
Lua Example
obj_set_behavior(obj, behavior)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| behavior | Pointer <BehaviorScript> |
Returns
- None
C Prototype
void obj_set_behavior(struct Object *obj, const BehaviorScript *behavior);
obj_set_billboard
Lua Example
obj_set_billboard(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_set_billboard(struct Object *obj);
obj_set_cylboard
Lua Example
obj_set_cylboard(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_set_cylboard(struct Object *obj);
obj_set_face_angle
Lua Example
obj_set_face_angle(obj, pitch, yaw, roll)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pitch | integer |
| yaw | integer |
| roll | integer |
Returns
- None
C Prototype
void obj_set_face_angle(struct Object *obj, s16 pitch, s16 yaw, s16 roll);
obj_set_face_angle_to_move_angle
Lua Example
obj_set_face_angle_to_move_angle(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_set_face_angle_to_move_angle(struct Object *obj);
obj_set_gfx_angle
Lua Example
obj_set_gfx_angle(obj, pitch, yaw, roll)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pitch | integer |
| yaw | integer |
| roll | integer |
Returns
- None
C Prototype
void obj_set_gfx_angle(struct Object *obj, s16 pitch, s16 yaw, s16 roll);
obj_set_gfx_pos
Lua Example
obj_set_gfx_pos(obj, x, y, z)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| x | number |
| y | number |
| z | number |
Returns
- None
C Prototype
void obj_set_gfx_pos(struct Object *obj, f32 x, f32 y, f32 z);
obj_set_gfx_pos_at_obj_pos
Lua Example
obj_set_gfx_pos_at_obj_pos(obj1, obj2)
Parameters
| Field | Type |
|---|---|
| obj1 | Object |
| obj2 | Object |
Returns
- None
C Prototype
void obj_set_gfx_pos_at_obj_pos(struct Object *obj1, struct Object *obj2);
obj_set_gfx_pos_from_pos
Lua Example
obj_set_gfx_pos_from_pos(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_set_gfx_pos_from_pos(struct Object *obj);
obj_set_gfx_scale
Lua Example
obj_set_gfx_scale(obj, x, y, z)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| x | number |
| y | number |
| z | number |
Returns
- None
C Prototype
void obj_set_gfx_scale(struct Object *obj, f32 x, f32 y, f32 z);
obj_set_held_state
Lua Example
obj_set_held_state(obj, heldBehavior)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| heldBehavior | Pointer <BehaviorScript> |
Returns
- None
C Prototype
void obj_set_held_state(struct Object *obj, const BehaviorScript *heldBehavior);
obj_set_hitbox
Lua Example
obj_set_hitbox(obj, hitbox)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| hitbox | ObjectHitbox |
Returns
- None
C Prototype
void obj_set_hitbox(struct Object *obj, struct ObjectHitbox *hitbox);
obj_set_hitbox_radius_and_height
Lua Example
obj_set_hitbox_radius_and_height(o, radius, height)
Parameters
| Field | Type |
|---|---|
| o | Object |
| radius | number |
| height | number |
Returns
- None
C Prototype
void obj_set_hitbox_radius_and_height(struct Object *o, f32 radius, f32 height);
obj_set_hurtbox_radius_and_height
Lua Example
obj_set_hurtbox_radius_and_height(o, radius, height)
Parameters
| Field | Type |
|---|---|
| o | Object |
| radius | number |
| height | number |
Returns
- None
C Prototype
void obj_set_hurtbox_radius_and_height(struct Object *o, f32 radius, f32 height);
obj_set_move_angle
Lua Example
obj_set_move_angle(obj, pitch, yaw, roll)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| pitch | integer |
| yaw | integer |
| roll | integer |
Returns
- None
C Prototype
void obj_set_move_angle(struct Object *obj, s16 pitch, s16 yaw, s16 roll);
obj_set_parent_relative_pos
Lua Example
obj_set_parent_relative_pos(obj, relX, relY, relZ)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| relX | integer |
| relY | integer |
| relZ | integer |
Returns
- None
C Prototype
void obj_set_parent_relative_pos(struct Object *obj, s16 relX, s16 relY, s16 relZ);
obj_set_pos
Lua Example
obj_set_pos(obj, x, y, z)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| x | integer |
| y | integer |
| z | integer |
Returns
- None
C Prototype
void obj_set_pos(struct Object *obj, s16 x, s16 y, s16 z);
obj_set_pos_relative
Lua Example
obj_set_pos_relative(obj, other, dleft, dy, dforward)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| other | Object |
| dleft | number |
| dy | number |
| dforward | number |
Returns
- None
C Prototype
void obj_set_pos_relative(struct Object *obj, struct Object *other, f32 dleft, f32 dy, f32 dforward);
obj_set_throw_matrix_from_transform
Lua Example
obj_set_throw_matrix_from_transform(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
- None
C Prototype
void obj_set_throw_matrix_from_transform(struct Object *obj);
obj_spawn_loot_blue_coins
Lua Example
obj_spawn_loot_blue_coins(obj, numCoins, sp28, posJitter)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| numCoins | integer |
| sp28 | number |
| posJitter | integer |
Returns
- None
C Prototype
void obj_spawn_loot_blue_coins(struct Object *obj, s32 numCoins, f32 sp28, s16 posJitter);
obj_spawn_loot_coins
Lua Example
obj_spawn_loot_coins(obj, numCoins, sp30, coinBehavior, posJitter, model)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| numCoins | integer |
| sp30 | number |
| coinBehavior | Pointer <BehaviorScript> |
| posJitter | integer |
| model | integer |
Returns
- None
C Prototype
void obj_spawn_loot_coins(struct Object *obj, s32 numCoins, f32 sp30, const BehaviorScript *coinBehavior, s16 posJitter, s16 model);
obj_spawn_loot_yellow_coins
Lua Example
obj_spawn_loot_yellow_coins(obj, numCoins, sp28)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| numCoins | integer |
| sp28 | number |
Returns
- None
C Prototype
void obj_spawn_loot_yellow_coins(struct Object *obj, s32 numCoins, f32 sp28);
obj_translate_local
Lua Example
obj_translate_local(obj, posIndex, localTranslateIndex)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| posIndex | integer |
| localTranslateIndex | integer |
Returns
- None
C Prototype
void obj_translate_local(struct Object *obj, s16 posIndex, s16 localTranslateIndex);
obj_translate_xyz_random
Lua Example
obj_translate_xyz_random(obj, rangeLength)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| rangeLength | number |
Returns
- None
C Prototype
void obj_translate_xyz_random(struct Object *obj, f32 rangeLength);
obj_translate_xz_random
Lua Example
obj_translate_xz_random(obj, rangeLength)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| rangeLength | number |
Returns
- None
C Prototype
void obj_translate_xz_random(struct Object *obj, f32 rangeLength);
obj_turn_toward_object
Lua Example
local integerValue = obj_turn_toward_object(obj, target, angleIndex, turnAmount)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| target | Object |
| angleIndex | integer |
| turnAmount | integer |
Returns
integer
C Prototype
s16 obj_turn_toward_object(struct Object *obj, struct Object *target, s16 angleIndex, s16 turnAmount);
obj_update_pos_from_parent_transformation
Lua Example
obj_update_pos_from_parent_transformation(a0, a1)
Parameters
| Field | Type |
|---|---|
| a0 | Mat4 |
| a1 | Object |
Returns
- None
C Prototype
void obj_update_pos_from_parent_transformation(Mat4 a0, struct Object *a1);
player_performed_grab_escape_action
Lua Example
local integerValue = player_performed_grab_escape_action()
Parameters
- None
Returns
integer
C Prototype
s32 player_performed_grab_escape_action(void);
random_f32_around_zero
Lua Example
local numberValue = random_f32_around_zero(diameter)
Parameters
| Field | Type |
|---|---|
| diameter | number |
Returns
number
C Prototype
f32 random_f32_around_zero(f32 diameter);
set_mario_interact_hoot_if_in_range
Lua Example
set_mario_interact_hoot_if_in_range(sp0, sp4, sp8)
Parameters
| Field | Type |
|---|---|
| sp0 | integer |
| sp4 | integer |
| sp8 | number |
Returns
- None
C Prototype
void set_mario_interact_hoot_if_in_range(UNUSED s32 sp0, UNUSED s32 sp4, f32 sp8);
set_room_override
Lua Example
set_room_override(room)
Parameters
| Field | Type |
|---|---|
| room | integer |
Returns
- None
C Prototype
void set_room_override(s16 room);
set_time_stop_flags
Lua Example
set_time_stop_flags(flags)
Parameters
| Field | Type |
|---|---|
| flags | integer |
Returns
- None
C Prototype
void set_time_stop_flags(s32 flags);
set_time_stop_flags_if_alone
Lua Example
set_time_stop_flags_if_alone(flags)
Parameters
| Field | Type |
|---|---|
| flags | integer |
Returns
- None
C Prototype
void set_time_stop_flags_if_alone(s32 flags);
signum_positive
Lua Example
local integerValue = signum_positive(x)
Parameters
| Field | Type |
|---|---|
| x | integer |
Returns
integer
C Prototype
s32 signum_positive(s32 x);
spawn_base_star_with_no_lvl_exit
Lua Example
spawn_base_star_with_no_lvl_exit()
Parameters
- None
Returns
- None
C Prototype
void spawn_base_star_with_no_lvl_exit(void);
spawn_mist_particles
Lua Example
spawn_mist_particles()
Parameters
- None
Returns
- None
C Prototype
void spawn_mist_particles(void);
spawn_mist_particles_with_sound
Lua Example
spawn_mist_particles_with_sound(sp18)
Parameters
| Field | Type |
|---|---|
| sp18 | integer |
Returns
- None
C Prototype
void spawn_mist_particles_with_sound(u32 sp18);
spawn_star_with_no_lvl_exit
Lua Example
local ObjectValue = spawn_star_with_no_lvl_exit(sp20, sp24)
Parameters
| Field | Type |
|---|---|
| sp20 | integer |
| sp24 | integer |
Returns
C Prototype
struct Object *spawn_star_with_no_lvl_exit(s32 sp20, s32 sp24);
spawn_water_droplet
Lua Example
local ObjectValue = spawn_water_droplet(parent, params)
Parameters
| Field | Type |
|---|---|
| parent | Object |
| params | WaterDropletParams |
Returns
C Prototype
struct Object *spawn_water_droplet(struct Object *parent, struct WaterDropletParams *params);
stub_obj_helpers_3
Lua Example
stub_obj_helpers_3(sp0, sp4)
Parameters
| Field | Type |
|---|---|
| sp0 | integer |
| sp4 | integer |
Returns
- None
C Prototype
void stub_obj_helpers_3(UNUSED s32 sp0, UNUSED s32 sp4);
stub_obj_helpers_4
Lua Example
stub_obj_helpers_4()
Parameters
- None
Returns
- None
C Prototype
void stub_obj_helpers_4(void);
functions from object_list_processor.h
set_object_respawn_info_bits
Lua Example
set_object_respawn_info_bits(obj, bits)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| bits | integer |
Returns
- None
C Prototype
void set_object_respawn_info_bits(struct Object *obj, u8 bits);
functions from rumble_init.c
queue_rumble_data
Lua Example
queue_rumble_data(a0, a1)
Parameters
| Field | Type |
|---|---|
| a0 | integer |
| a1 | integer |
Returns
- None
C Prototype
void queue_rumble_data(s16 a0, s16 a1);
queue_rumble_data_mario
Lua Example
queue_rumble_data_mario(m, a0, a1)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| a0 | integer |
| a1 | integer |
Returns
- None
C Prototype
void queue_rumble_data_mario(struct MarioState* m, s16 a0, s16 a1);
queue_rumble_data_object
Lua Example
queue_rumble_data_object(object, a0, a1)
Parameters
| Field | Type |
|---|---|
| object | Object |
| a0 | integer |
| a1 | integer |
Returns
- None
C Prototype
void queue_rumble_data_object(struct Object* object, s16 a0, s16 a1);
reset_rumble_timers
Lua Example
reset_rumble_timers(m)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
Returns
- None
C Prototype
void reset_rumble_timers(struct MarioState* m);
reset_rumble_timers_2
Lua Example
reset_rumble_timers_2(m, a0)
Parameters
| Field | Type |
|---|---|
| m | MarioState |
| a0 | integer |
Returns
- None
C Prototype
void reset_rumble_timers_2(struct MarioState* m, s32 a0);
functions from save_file.h
save_file_clear_flags
Lua Example
save_file_clear_flags(flags)
Parameters
| Field | Type |
|---|---|
| flags | integer |
Returns
- None
C Prototype
void save_file_clear_flags(u32 flags);
save_file_do_save
Lua Example
save_file_do_save(fileIndex, forceSave)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| forceSave | integer |
Returns
- None
C Prototype
void save_file_do_save(s32 fileIndex, s8 forceSave);
save_file_erase
Lua Example
save_file_erase(fileIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
Returns
- None
C Prototype
void save_file_erase(s32 fileIndex);
save_file_erase_current_backup_save
Lua Example
save_file_erase_current_backup_save()
Parameters
- None
Returns
- None
C Prototype
void save_file_erase_current_backup_save(void);
save_file_get_cap_pos
Lua Example
local integerValue = save_file_get_cap_pos(capPos)
Parameters
| Field | Type |
|---|---|
| capPos | Vec3s |
Returns
integer
C Prototype
s32 save_file_get_cap_pos(Vec3s capPos);
save_file_get_course_coin_score
Lua Example
local integerValue = save_file_get_course_coin_score(fileIndex, courseIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
Returns
integer
C Prototype
s32 save_file_get_course_coin_score(s32 fileIndex, s32 courseIndex);
save_file_get_course_star_count
Lua Example
local integerValue = save_file_get_course_star_count(fileIndex, courseIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
Returns
integer
C Prototype
s32 save_file_get_course_star_count(s32 fileIndex, s32 courseIndex);
save_file_get_flags
Lua Example
local integerValue = save_file_get_flags()
Parameters
- None
Returns
integer
C Prototype
u32 save_file_get_flags(void);
save_file_get_max_coin_score
Lua Example
local integerValue = save_file_get_max_coin_score(courseIndex)
Parameters
| Field | Type |
|---|---|
| courseIndex | integer |
Returns
integer
C Prototype
u32 save_file_get_max_coin_score(s32 courseIndex);
save_file_get_sound_mode
Lua Example
local integerValue = save_file_get_sound_mode()
Parameters
- None
Returns
integer
C Prototype
u16 save_file_get_sound_mode(void);
save_file_get_star_flags
Lua Example
local integerValue = save_file_get_star_flags(fileIndex, courseIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
Returns
integer
C Prototype
u32 save_file_get_star_flags(s32 fileIndex, s32 courseIndex);
save_file_get_total_star_count
Lua Example
local integerValue = save_file_get_total_star_count(fileIndex, minCourse, maxCourse)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| minCourse | integer |
| maxCourse | integer |
Returns
integer
C Prototype
s32 save_file_get_total_star_count(s32 fileIndex, s32 minCourse, s32 maxCourse);
save_file_is_cannon_unlocked
Lua Example
local integerValue = save_file_is_cannon_unlocked(fileIndex, courseIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
Returns
integer
C Prototype
s32 save_file_is_cannon_unlocked(s32 fileIndex, s32 courseIndex);
save_file_reload
Lua Example
save_file_reload(load_all)
Parameters
| Field | Type |
|---|---|
| load_all | integer |
Returns
- None
C Prototype
void save_file_reload(u8 load_all);
save_file_remove_star_flags
Lua Example
save_file_remove_star_flags(fileIndex, courseIndex, starFlagsToRemove)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
| starFlagsToRemove | integer |
Returns
- None
C Prototype
void save_file_remove_star_flags(s32 fileIndex, s32 courseIndex, u32 starFlagsToRemove);
save_file_set_course_coin_score
Lua Example
save_file_set_course_coin_score(fileIndex, courseIndex, coinScore)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
| coinScore | integer |
Returns
- None
C Prototype
void save_file_set_course_coin_score(s32 fileIndex, s32 courseIndex, u8 coinScore);
save_file_set_flags
Lua Example
save_file_set_flags(flags)
Parameters
| Field | Type |
|---|---|
| flags | integer |
Returns
- None
C Prototype
void save_file_set_flags(u32 flags);
save_file_set_star_flags
Lua Example
save_file_set_star_flags(fileIndex, courseIndex, starFlags)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
| starFlags | integer |
Returns
- None
C Prototype
void save_file_set_star_flags(s32 fileIndex, s32 courseIndex, u32 starFlags);
touch_coin_score_age
Lua Example
touch_coin_score_age(fileIndex, courseIndex)
Parameters
| Field | Type |
|---|---|
| fileIndex | integer |
| courseIndex | integer |
Returns
- None
C Prototype
void touch_coin_score_age(s32 fileIndex, s32 courseIndex);
functions from seqplayer.h
sequence_player_get_tempo
Lua Example
local integerValue = sequence_player_get_tempo(player)
Parameters
| Field | Type |
|---|---|
| player | integer |
Returns
integer
C Prototype
u16 sequence_player_get_tempo(u8 player);
sequence_player_get_tempo_acc
Lua Example
local integerValue = sequence_player_get_tempo_acc(player)
Parameters
| Field | Type |
|---|---|
| player | integer |
Returns
integer
C Prototype
u16 sequence_player_get_tempo_acc(u8 player);
sequence_player_get_transposition
Lua Example
local integerValue = sequence_player_get_transposition(player)
Parameters
| Field | Type |
|---|---|
| player | integer |
Returns
integer
C Prototype
u16 sequence_player_get_transposition(u8 player);
sequence_player_set_tempo
Lua Example
sequence_player_set_tempo(player, tempo)
Parameters
| Field | Type |
|---|---|
| player | integer |
| tempo | integer |
Returns
- None
C Prototype
void sequence_player_set_tempo(u8 player, u16 tempo);
sequence_player_set_tempo_acc
Lua Example
sequence_player_set_tempo_acc(player, tempoAcc)
Parameters
| Field | Type |
|---|---|
| player | integer |
| tempoAcc | integer |
Returns
- None
C Prototype
void sequence_player_set_tempo_acc(u8 player, u16 tempoAcc);
sequence_player_set_transposition
Lua Example
sequence_player_set_transposition(player, transposition)
Parameters
| Field | Type |
|---|---|
| player | integer |
| transposition | integer |
Returns
- None
C Prototype
void sequence_player_set_transposition(u8 player, u16 transposition);
functions from smlua_anim_utils.h
get_mario_vanilla_animation
Description
Gets a vanilla mario Animation with index
Lua Example
local AnimationValue = get_mario_vanilla_animation(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
C Prototype
struct Animation *get_mario_vanilla_animation(u16 index);
smlua_anim_util_get_current_animation_name
Description
Gets the name of the current animation playing on obj, returns nil if there's no name
Lua Example
local stringValue = smlua_anim_util_get_current_animation_name(obj)
Parameters
| Field | Type |
|---|---|
| obj | Object |
Returns
string
C Prototype
const char *smlua_anim_util_get_current_animation_name(struct Object *obj);
smlua_anim_util_set_animation
Description
Sets the animation of obj to the animation name corresponds to
Lua Example
smlua_anim_util_set_animation(obj, name)
Parameters
| Field | Type |
|---|---|
| obj | Object |
| name | string |
Returns
- None
C Prototype
void smlua_anim_util_set_animation(struct Object *obj, const char *name);
functions from smlua_audio_utils.h
audio_sample_destroy
Description
Destroys an audio sample
Lua Example
audio_sample_destroy(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
- None
C Prototype
void audio_sample_destroy(struct ModAudio* audio);
audio_sample_load
Description
Loads an audio sample
Lua Example
local ModAudioValue = audio_sample_load(filename)
Parameters
| Field | Type |
|---|---|
| filename | string |
Returns
C Prototype
struct ModAudio* audio_sample_load(const char* filename);
audio_sample_play
Description
Plays an audio sample at position with volume
Lua Example
audio_sample_play(audio, position, volume)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| position | Vec3f |
| volume | number |
Returns
- None
C Prototype
void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);
audio_sample_stop
Description
Stops an audio sample
Lua Example
audio_sample_stop(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
- None
C Prototype
void audio_sample_stop(struct ModAudio* audio);
audio_stream_destroy
Description
Destroys an audio stream
Lua Example
audio_stream_destroy(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
- None
C Prototype
void audio_stream_destroy(struct ModAudio* audio);
audio_stream_get_frequency
Description
Gets the frequency of an audio stream
Lua Example
local numberValue = audio_stream_get_frequency(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
number
C Prototype
f32 audio_stream_get_frequency(struct ModAudio* audio);
audio_stream_get_looping
Description
Gets if an audio stream is looping or not
Lua Example
local booleanValue = audio_stream_get_looping(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
boolean
C Prototype
bool audio_stream_get_looping(struct ModAudio* audio);
audio_stream_get_position
Description
Gets the position of an audio stream
Lua Example
local numberValue = audio_stream_get_position(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
number
C Prototype
f32 audio_stream_get_position(struct ModAudio* audio);
audio_stream_get_volume
Description
Gets the volume of an audio stream
Lua Example
local numberValue = audio_stream_get_volume(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
number
C Prototype
f32 audio_stream_get_volume(struct ModAudio* audio);
audio_stream_load
Description
Loads an audio stream by filename (with extension)
Lua Example
local ModAudioValue = audio_stream_load(filename)
Parameters
| Field | Type |
|---|---|
| filename | string |
Returns
C Prototype
struct ModAudio* audio_stream_load(const char* filename);
audio_stream_pause
Description
Pauses an audio stream
Lua Example
audio_stream_pause(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
- None
C Prototype
void audio_stream_pause(struct ModAudio* audio);
audio_stream_play
Description
Plays an audio stream with volume. restart sets the elapsed time back to 0.
Lua Example
audio_stream_play(audio, restart, volume)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| restart | boolean |
| volume | number |
Returns
- None
C Prototype
void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);
audio_stream_set_frequency
Description
Sets the frequency of an audio stream
Lua Example
audio_stream_set_frequency(audio, freq)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| freq | number |
Returns
- None
C Prototype
void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);
audio_stream_set_looping
Description
Sets if an audio stream is looping or not
Lua Example
audio_stream_set_looping(audio, looping)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| looping | boolean |
Returns
- None
C Prototype
void audio_stream_set_looping(struct ModAudio* audio, bool looping);
audio_stream_set_position
Description
Sets the position of an audio stream
Lua Example
audio_stream_set_position(audio, pos)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| pos | number |
Returns
- None
C Prototype
void audio_stream_set_position(struct ModAudio* audio, f32 pos);
audio_stream_set_volume
Description
Sets the volume of an audio stream
Lua Example
audio_stream_set_volume(audio, volume)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
| volume | number |
Returns
- None
C Prototype
void audio_stream_set_volume(struct ModAudio* audio, f32 volume);
audio_stream_stop
Description
Stops an audio stream
Lua Example
audio_stream_stop(audio)
Parameters
| Field | Type |
|---|---|
| audio | ModAudio |
Returns
- None
C Prototype
void audio_stream_stop(struct ModAudio* audio);
smlua_audio_utils_replace_sequence
Lua Example
smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)
Parameters
| Field | Type |
|---|---|
| sequenceId | integer |
| bankId | integer |
| defaultVolume | integer |
| m64Name | string |
Returns
- None
C Prototype
void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);
smlua_audio_utils_reset_all
Lua Example
smlua_audio_utils_reset_all()
Parameters
- None
Returns
- None
C Prototype
void smlua_audio_utils_reset_all(void);
functions from smlua_camera_utils.h
camera_allow_toxic_gas_camera
Description
Sets if the romhack camera should fly above poison gas
Lua Example
camera_allow_toxic_gas_camera(allow)
Parameters
| Field | Type |
|---|---|
| allow | integer |
Returns
- None
C Prototype
void camera_allow_toxic_gas_camera(u8 allow);
camera_config_enable_analog_cam
Description
Overrides if Analog Camera is enabled
Lua Example
camera_config_enable_analog_cam(enable)
Parameters
| Field | Type |
|---|---|
| enable | boolean |
Returns
- None
C Prototype
void camera_config_enable_analog_cam(bool enable);
camera_config_enable_free_cam
Description
Overrides if Free Camera is enabled
Lua Example
camera_config_enable_free_cam(enable)
Parameters
| Field | Type |
|---|---|
| enable | boolean |
Returns
- None
C Prototype
void camera_config_enable_free_cam(bool enable);
camera_config_enable_mouse_look
Description
Overrides if camera mouse look is enabled
Lua Example
camera_config_enable_mouse_look(enable)
Parameters
| Field | Type |
|---|---|
| enable | boolean |
Returns
- None
C Prototype
void camera_config_enable_mouse_look(bool enable);
camera_config_get_aggression
Lua Example
local integerValue = camera_config_get_aggression()
Parameters
- None
Returns
integer
C Prototype
u32 camera_config_get_aggression(void);
camera_config_get_deceleration
Lua Example
local integerValue = camera_config_get_deceleration()
Parameters
- None
Returns
integer
C Prototype
u32 camera_config_get_deceleration(void);
camera_config_get_pan_level
Lua Example
local integerValue = camera_config_get_pan_level()
Parameters
- None
Returns
integer
C Prototype
u32 camera_config_get_pan_level(void);
camera_config_get_x_sensitivity
Lua Example
local integerValue = camera_config_get_x_sensitivity()
Parameters
- None
Returns
integer
C Prototype
u32 camera_config_get_x_sensitivity(void);
camera_config_get_y_sensitivity
Lua Example
local integerValue = camera_config_get_y_sensitivity()
Parameters
- None
Returns
integer
C Prototype
u32 camera_config_get_y_sensitivity(void);
camera_config_invert_x
Description
Overrides if camera X is inverted
Lua Example
camera_config_invert_x(invert)
Parameters
| Field | Type |
|---|---|
| invert | boolean |
Returns
- None
C Prototype
void camera_config_invert_x(bool invert);
camera_config_invert_y
Description
Overrides if camera Y is inverted
Lua Example
camera_config_invert_y(invert)
Parameters
| Field | Type |
|---|---|
| invert | boolean |
Returns
- None
C Prototype
void camera_config_invert_y(bool invert);
camera_config_is_analog_cam_enabled
Description
Checks if Analog Camera is enabled
Lua Example
local booleanValue = camera_config_is_analog_cam_enabled()
Parameters
- None
Returns
boolean
C Prototype
bool camera_config_is_analog_cam_enabled(void);
camera_config_is_free_cam_enabled
Description
Checks if Free Camera is enabled
Lua Example
local booleanValue = camera_config_is_free_cam_enabled()
Parameters
- None
Returns
boolean
C Prototype
bool camera_config_is_free_cam_enabled(void);
camera_config_is_mouse_look_enabled
Description
Checks if Mouse Look is enabled
Lua Example
local booleanValue = camera_config_is_mouse_look_enabled()
Parameters
- None
Returns
boolean
C Prototype
bool camera_config_is_mouse_look_enabled(void);
camera_config_is_x_inverted
Description
Checks if camera X is inverted
Lua Example
local booleanValue = camera_config_is_x_inverted()
Parameters
- None
Returns
boolean
C Prototype
bool camera_config_is_x_inverted(void);
camera_config_is_y_inverted
Description
Checks if camera Y is inverted
Lua Example
local booleanValue = camera_config_is_y_inverted()
Parameters
- None
Returns
boolean
C Prototype
bool camera_config_is_y_inverted(void);
camera_config_set_aggression
Description
Overrides camera aggression
Lua Example
camera_config_set_aggression(value)
Parameters
| Field | Type |
|---|---|
| value | integer |
Returns
- None
C Prototype
void camera_config_set_aggression(u32 value);
camera_config_set_deceleration
Description
Overrides camera deceleration
Lua Example
camera_config_set_deceleration(value)
Parameters
| Field | Type |
|---|---|
| value | integer |
Returns
- None
C Prototype
void camera_config_set_deceleration(u32 value);
camera_config_set_pan_level
Description
Overrides camera pan level
Lua Example
camera_config_set_pan_level(value)
Parameters
| Field | Type |
|---|---|
| value | integer |
Returns
- None
C Prototype
void camera_config_set_pan_level(u32 value);
camera_config_set_x_sensitivity
Description
Overrides camera X sensitivity
Lua Example
camera_config_set_x_sensitivity(value)
Parameters
| Field | Type |
|---|---|
| value | integer |
Returns
- None
C Prototype
void camera_config_set_x_sensitivity(u32 value);
camera_config_set_y_sensitivity
Description
Overrides camera Y sensitivity
Lua Example
camera_config_set_y_sensitivity(value)
Parameters
| Field | Type |
|---|---|
| value | integer |
Returns
- None
C Prototype
void camera_config_set_y_sensitivity(u32 value);
camera_freeze
Description
Freezes the camera by not updating it
Lua Example
camera_freeze()
Parameters
- None
Returns
- None
C Prototype
void camera_freeze(void);
camera_get_checking_surfaces
Description
Checks if the camera should account for surfaces
Lua Example
local booleanValue = camera_get_checking_surfaces()
Parameters
- None
Returns
boolean
C Prototype
bool camera_get_checking_surfaces(void);
camera_is_frozen
Description
Checks if the camera is frozen
Lua Example
local booleanValue = camera_is_frozen()
Parameters
- None
Returns
boolean
C Prototype
bool camera_is_frozen(void);
camera_reset_overrides
Description
Resets camera config overrides
Lua Example
camera_reset_overrides()
Parameters
- None
Returns
- None
C Prototype
void camera_reset_overrides(void);
camera_romhack_allow_centering
Description
Sets if the romhack camera should allow centering
Lua Example
camera_romhack_allow_centering(allow)
Parameters
| Field | Type |
|---|---|
| allow | integer |
Returns
- None
C Prototype
void camera_romhack_allow_centering(u8 allow);
camera_romhack_allow_dpad_usage
Description
Sets if the romhack camera should allow D-Pad movement
Lua Example
camera_romhack_allow_dpad_usage(allow)
Parameters
| Field | Type |
|---|---|
| allow | integer |
Returns
- None
C Prototype
void camera_romhack_allow_dpad_usage(u8 allow);
camera_set_checking_surfaces
Description
Sets if the camera should account for surfaces
Lua Example
camera_set_checking_surfaces(value)
Parameters
| Field | Type |
|---|---|
| value | boolean |
Returns
- None
C Prototype
void camera_set_checking_surfaces(bool value);
camera_set_romhack_override
Description
Sets the romhack camera override status
Lua Example
camera_set_romhack_override(rco)
Parameters
| Field | Type |
|---|---|
| rco | enum RomhackCameraOverride |
Returns
- None
C Prototype
void camera_set_romhack_override(enum RomhackCameraOverride rco);
camera_unfreeze
Description
Unfreezes the camera
Lua Example
camera_unfreeze()
Parameters
- None
Returns
- None
C Prototype
void camera_unfreeze(void);
functions from smlua_collision_utils.h
collision_find_ceil
Description
Finds a potential ceiling at the given x, y, and z values
Lua Example
local SurfaceValue = collision_find_ceil(x, y, z)
Parameters
| Field | Type |
|---|---|
| x | number |
| y | number |
| z | number |
Returns
C Prototype
struct Surface* collision_find_ceil(f32 x, f32 y, f32 z);
collision_find_floor
Description
Finds a potential floor at the given x, y, and z values
Lua Example
local SurfaceValue = collision_find_floor(x, y, z)
Parameters
| Field | Type |
|---|---|
| x | number |
| y | number |
| z | number |
Returns
C Prototype
struct Surface* collision_find_floor(f32 x, f32 y, f32 z);
collision_get_temp_wall_collision_data
Description
Returns a temporary wall collision data pointer
Lua Example
local WallCollisionDataValue = collision_get_temp_wall_collision_data()
Parameters
- None
Returns
C Prototype
struct WallCollisionData* collision_get_temp_wall_collision_data(void);
get_surface_from_wcd_index
Description
Gets the surface corresponding to index from wcd
Lua Example
local SurfaceValue = get_surface_from_wcd_index(wcd, index)
Parameters
| Field | Type |
|---|---|
| wcd | WallCollisionData |
| index | integer |
Returns
C Prototype
struct Surface* get_surface_from_wcd_index(struct WallCollisionData* wcd, s8 index);
get_water_surface_pseudo_floor
Description
Finds a potential ceiling at the given x, y, and z values
Lua Example
local SurfaceValue = get_water_surface_pseudo_floor()
Parameters
- None
Returns
C Prototype
struct Surface* get_water_surface_pseudo_floor(void);
smlua_collision_util_find_surface_types
Description
Gets a table of the surface types from data
Lua Example
smlua_collision_util_find_surface_types(data)
Parameters
| Field | Type |
|---|---|
| data | Pointer <Collision> |
Returns
- None
C Prototype
void smlua_collision_util_find_surface_types(Collision* data);
smlua_collision_util_get
Description
Gets the Collision with name
Lua Example
local PointerValue = smlua_collision_util_get(name)
Parameters
| Field | Type |
|---|---|
| name | string |
Returns
Pointer<Collision>
C Prototype
Collision* smlua_collision_util_get(const char* name);
smlua_collision_util_get_current_terrain_collision
Description
Gets the current level terrain collision
Lua Example
local PointerValue = smlua_collision_util_get_current_terrain_collision()
Parameters
- None
Returns
Pointer<Collision>
C Prototype
Collision* smlua_collision_util_get_current_terrain_collision(void);
smlua_collision_util_get_level_collision
Description
Gets the level terrain collision from area
Lua Example
local PointerValue = smlua_collision_util_get_level_collision(level, area)
Parameters
| Field | Type |
|---|---|
| level | integer |
| area | integer |
Returns
Pointer<Collision>
C Prototype
Collision *smlua_collision_util_get_level_collision(u32 level, u16 area);
functions from smlua_deprecated.h
functions from smlua_gfx_utils.h
get_fog_color
Description
Gets a value of the global fog color
Lua Example
local integerValue = get_fog_color(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
integer
C Prototype
u8 get_fog_color(u8 index);
get_fog_intensity
Description
Gets the intensity of the fog
Lua Example
local numberValue = get_fog_intensity()
Parameters
- None
Returns
number
C Prototype
f32 get_fog_intensity(void);
get_lighting_color
Description
Gets a value of the global lighting color
Lua Example
local integerValue = get_lighting_color(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
integer
C Prototype
u8 get_lighting_color(u8 index);
get_lighting_color_ambient
Description
Gets a value of the global ambient lighting color
Lua Example
local integerValue = get_lighting_color_ambient(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
integer
C Prototype
u8 get_lighting_color_ambient(u8 index);
get_lighting_dir
Description
Gets a value of the global lighting direction
Lua Example
local numberValue = get_lighting_dir(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
number
C Prototype
f32 get_lighting_dir(u8 index);
get_skybox
Description
Gets the current skybox
Lua Example
local integerValue = get_skybox()
Parameters
- None
Returns
integer
C Prototype
s8 get_skybox(void);
get_skybox_color
Description
Gets a value of the global skybox color
Lua Example
local integerValue = get_skybox_color(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
integer
C Prototype
u8 get_skybox_color(u8 index);
get_vertex_color
Description
Gets a value of the global vertex shading color
Lua Example
local integerValue = get_vertex_color(index)
Parameters
| Field | Type |
|---|---|
| index | integer |
Returns
integer
C Prototype
u8 get_vertex_color(u8 index);
set_fog_color
Description
Sets a value of the global fog color
Lua Example
set_fog_color(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | integer |
Returns
- None
C Prototype
void set_fog_color(u8 index, u8 value);
set_fog_intensity
Description
Sets the intensity of the fog (this value scales very quickly, 1.0 to 1.1 is a desirable range)
Lua Example
set_fog_intensity(intensity)
Parameters
| Field | Type |
|---|---|
| intensity | number |
Returns
- None
C Prototype
void set_fog_intensity(f32 intensity);
set_lighting_color
Description
Sets a value of the global lighting color
Lua Example
set_lighting_color(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | integer |
Returns
- None
C Prototype
void set_lighting_color(u8 index, u8 value);
set_lighting_color_ambient
Description
Sets a value of the global lighting color (run this after set_lighting_color for the ambient color to not be overriden)
Lua Example
set_lighting_color_ambient(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | integer |
Returns
- None
C Prototype
void set_lighting_color_ambient(u8 index, u8 value);
set_lighting_dir
Description
Sets a value of the global lighting direction
Lua Example
set_lighting_dir(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | number |
Returns
- None
C Prototype
void set_lighting_dir(u8 index, f32 value);
set_override_far
Description
Sets the override far plane
Lua Example
set_override_far(far)
Parameters
| Field | Type |
|---|---|
| far | number |
Returns
- None
C Prototype
void set_override_far(f32 far);
set_override_fov
Description
Sets the override FOV
Lua Example
set_override_fov(fov)
Parameters
| Field | Type |
|---|---|
| fov | number |
Returns
- None
C Prototype
void set_override_fov(f32 fov);
set_override_near
Description
Sets the override near plane
Lua Example
set_override_near(near)
Parameters
| Field | Type |
|---|---|
| near | number |
Returns
- None
C Prototype
void set_override_near(f32 near);
set_override_skybox
Description
Sets the override skybox
Lua Example
set_override_skybox(background)
Parameters
| Field | Type |
|---|---|
| background | integer |
Returns
- None
C Prototype
void set_override_skybox(s8 background);
set_skybox_color
Description
Sets a value of the global skybox color
Lua Example
set_skybox_color(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | integer |
Returns
- None
C Prototype
void set_skybox_color(u8 index, u8 value);
set_vertex_color
Description
Sets a value of the global vertex shading color
Lua Example
set_vertex_color(index, value)
Parameters
| Field | Type |
|---|---|
| index | integer |
| value | integer |
Returns
- None
C Prototype
void set_vertex_color(u8 index, u8 value);
functions from smlua_level_utils.h
level_is_vanilla_level
Description
Checks if levelNum is a vanilla level
Lua Example
local booleanValue = level_is_vanilla_level(levelNum)
Parameters
| Field | Type |
|---|---|
| levelNum | integer |
Returns
boolean
C Prototype
bool level_is_vanilla_level(s16 levelNum);
level_register
Description
Registers a fully custom level. Level ID begins at 50
Lua Example
local integerValue = level_register(scriptEntryName, courseNum, fullName, shortName, acousticReach, echoLevel1, echoLevel2, echoLevel3)
Parameters
| Field | Type |
|---|---|
| scriptEntryName | string |
| courseNum | integer |
| fullName | string |
| shortName | string |
| acousticReach | integer |
| echoLevel1 | integer |
| echoLevel2 | integer |
| echoLevel3 | integer |
Returns
integer
C Prototype
s16 level_register(const char* scriptEntryName, s16 courseNum, const char* fullName, const char* shortName, u32 acousticReach, u32 echoLevel1, u32 echoLevel2, u32 echoLevel3);
smlua_level_util_change_area
Description
Instantly changes the current area to areaIndex
Lua Example
smlua_level_util_change_area(areaIndex)
Parameters
| Field | Type |
|---|---|
| areaIndex | integer |
Returns
- None
C Prototype
void smlua_level_util_change_area(s32 areaIndex);
smlua_level_util_get_info
Description
Gets information on a custom level from levelNum
Lua Example
local CustomLevelInfoValue = smlua_level_util_get_info(levelNum)
Parameters
| Field | Type |
|---|---|
| levelNum | integer |
Returns
C Prototype
struct CustomLevelInfo* smlua_level_util_get_info(s16 levelNum);
smlua_level_util_get_info_from_course_num
Description
Gets information on a custom level from courseNum
Lua Example
local CustomLevelInfoValue = smlua_level_util_get_info_from_course_num(courseNum)
Parameters
| Field | Type |
|---|---|
| courseNum | integer |
Returns
C Prototype
struct CustomLevelInfo* smlua_level_util_get_info_from_course_num(u8 courseNum);
smlua_level_util_get_info_from_short_name
Description
Gets information on a custom level from shortName
Lua Example
local CustomLevelInfoValue = smlua_level_util_get_info_from_short_name(shortName)
Parameters
| Field | Type |
|---|---|
| shortName | string |
Returns
C Prototype
struct CustomLevelInfo* smlua_level_util_get_info_from_short_name(const char* shortName);
warp_exit_level
Description
Exits the current level after aDelay
Lua Example
local booleanValue = warp_exit_level(aDelay)
Parameters
| Field | Type |
|---|---|
| aDelay | integer |
Returns
boolean
C Prototype
bool warp_exit_level(s32 aDelay);
warp_restart_level
Description
Restarts the current level
Lua Example
local booleanValue = warp_restart_level()
Parameters
- None
Returns
boolean
C Prototype
bool warp_restart_level(void);
warp_to_castle
Description
Warps back to the castle from aLevel
Lua Example
local booleanValue = warp_to_castle(aLevel)
Parameters
| Field | Type |
|---|---|
| aLevel | integer |
Returns
boolean
C Prototype
bool warp_to_castle(s32 aLevel);
warp_to_level
Description
Warps to aArea of aLevel in aAct
Lua Example
local booleanValue = warp_to_level(aLevel, aArea, aAct)
Parameters
| Field | Type |
|---|---|
| aLevel | integer |
| aArea | integer |
| aAct | integer |
Returns
boolean
C Prototype
bool warp_to_level(s32 aLevel, s32 aArea, s32 aAct);
warp_to_start_level
Description
Warps to the start level (Castle Grounds by default)
Lua Example
local booleanValue = warp_to_start_level()
Parameters
- None
Returns
boolean
C Prototype
bool warp_to_start_level(void);
warp_to_warpnode
Description
Warps to aWarpId of aArea in aLevel during aAct
Lua Example
local booleanValue = warp_to_warpnode(aLevel, aArea, aAct, aWarpId)
Parameters
| Field | Type |
|---|---|
| aLevel | integer |
| aArea | integer |
| aAct | integer |
| aWarpId | integer |
Returns
boolean
C Prototype
bool warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId);
functions from smlua_math_utils.h
clamp
Description
Clamps a signed 32-bit integer a between bounds b (minimum) and c (maximum)
Lua Example
local integerValue = clamp(a, b, c)
Parameters
| Field | Type |
|---|---|
| a | integer |
| b | integer |
| c | integer |
Returns
integer
C Prototype
s32 clamp(s32 a, s32 b, s32 c);
clampf
Description
Clamps a floating-point number a between bounds b (minimum) and c (maximum)
Lua Example
local numberValue = clampf(a, b, c)
Parameters
| Field | Type |
|---|---|
| a | number |
| b | number |
| c | number |
Returns
number
C Prototype
f32 clampf(f32 a, f32 b, f32 c);
degrees_to_sm64
Description
Converts an angle from degrees to SM64 format
Lua Example
local integerValue = degrees_to_sm64(degreesAngle)
Parameters
| Field | Type |
|---|---|
| degreesAngle | number |
Returns
integer
C Prototype
s16 degrees_to_sm64(f32 degreesAngle);
hypotf
Description
Computes the hypotenuse of a right triangle given sides a and b using the Pythagorean theorem
Lua Example
local numberValue = hypotf(a, b)
Parameters
| Field | Type |
|---|---|
| a | number |
| b | number |
Returns
number
C Prototype
f32 hypotf(f32 a, f32 b);
max
Description
Finds the maximum of two signed 32-bit integers
Lua Example
local integerValue = max(a, b)
Parameters
| Field | Type |
|---|---|
| a | integer |
| b | integer |
Returns
integer
C Prototype
s32 max(s32 a, s32 b);
maxf
Description
Finds the maximum of two floating-point numbers
Lua Example
local numberValue = maxf(a, b)
Parameters
| Field | Type |
|---|---|
| a | number |
| b | number |
Returns
number
C Prototype
f32 maxf(f32 a, f32 b);
min
Description
Finds the minimum of two signed 32-bit integers
Lua Example
local integerValue = min(a, b)
Parameters
| Field | Type |
|---|---|
| a | integer |
| b | integer |
Returns
integer
C Prototype
s32 min(s32 a, s32 b);
minf
Description
Finds the minimum of two floating-point numbers
Lua Example
local numberValue = minf(a, b)
Parameters
| Field | Type |
|---|---|
| a | number |
| b | number |
Returns
number
C Prototype
f32 minf(f32 a, f32 b);
radians_to_sm64
Description
Converts an angle from radians to SM64 format
Lua Example
local integerValue = radians_to_sm64(radiansAngle)
Parameters
| Field | Type |
|---|---|
| radiansAngle | number |
Returns
integer
C Prototype
s16 radians_to_sm64(f32 radiansAngle);
sm64_to_degrees
Description
Converts an angle from SM64 format to degrees
Lua Example
local numberValue = sm64_to_degrees(sm64Angle)
Parameters
| Field | Type |
|---|---|
| sm64Angle | integer |
Returns
number
C Prototype
f32 sm64_to_degrees(s16 sm64Angle);
sm64_to_radians
Description
Converts an angle from SM64 format to radians
Lua Example
local numberValue = sm64_to_radians(sm64Angle)
Parameters
| Field | Type |
|---|---|
| sm64Angle | integer |
Returns
number
C Prototype
f32 sm64_to_radians(s16 sm64Angle);
sqr
Description
Computes the square of a signed 32-bit integer
Lua Example
local integerValue = sqr(x)
Parameters
| Field | Type |
|---|---|
| x | integer |
Returns
integer
C Prototype
s32 sqr(s32 x);
sqrf
Description
Computes the square of a floating-point number
Lua Example
local numberValue = sqrf(x)
Parameters
| Field | Type |
|---|---|
| x | number |
Returns
number
C Prototype
f32 sqrf(f32 x);
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