sm64coopdx/docs
djoslin0 f42e4ad55b
Add get_game_tick_counter() (#852)
Coop now maintains a counter that increments at the start of each game tick,
And another counter that increments at the start of each frame render.

This is to be able to identify specific frames regardless of mod load, hook,
and execution order.

---------

Co-authored-by: MysterD <myster@d>
2025-06-15 17:26:53 +10:00
..
lua Add get_game_tick_counter() (#852) 2025-06-15 17:26:53 +10:00