An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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Update mario_step.c (#784)
2025-05-02 13:31:23 -04:00
.github Print hash of Mac executable into Github Actions (#763) 2025-04-22 13:54:55 +10:00
actors change misleading switch case field label (#781) 2025-05-02 13:33:36 +02:00
assets
autogen Fix wrongly documented functions (#783) 2025-05-02 16:34:43 +02:00
bin Japanese Support (#574) 2024-12-31 10:32:31 -05:00
data The old dynos warp hook params worked fine 2025-05-01 21:37:44 -04:00
developer
docs/lua Fix wrongly documented functions (#783) 2025-05-02 16:34:43 +02:00
dynos/packs/Coop Cafe Pipe
include change misleading switch case field label (#781) 2025-05-02 13:33:36 +02:00
lang Gfx/Vtx improvements (#756) 2025-04-24 14:03:17 +10:00
levels Lay some groundwork for more documentation, fix compilation error, put backgrounds into enum 2025-04-26 23:29:21 -04:00
lib
mods Removed the shading from the emblems and sideburns for [CS] The Originals (#749) 2025-04-17 16:38:25 -04:00
palettes
res
sound fix missing non mario character sounds 2025-03-13 21:49:20 +10:00
src Update mario_step.c (#784) 2025-05-02 13:31:23 -04:00
text
textures
tools upload hash_file.cpp 2025-04-22 13:10:27 +10:00
.clang-format
.clang-tidy
.gitattributes
.gitignore
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
Dockerfile
dynos.mk
extract_assets.py
format.sh
Makefile
Makefile.split
README.md
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1
util.mk
windows.ld

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.