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behaviors
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fix some issues with mario object pointers
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2025-02-12 22:20:57 +10:00 |
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area.c
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fix dynos warps castle grounds bug
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2025-01-07 09:04:37 +10:00 |
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area.h
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Document smlua_*_utils.h files (16.94%)
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2024-12-07 21:53:08 -05:00 |
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behavior_actions.c
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Custom exclamation boxes (again) (#360)
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2024-11-25 19:26:37 +10:00 |
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behavior_actions.h
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Document about **800** functions (53.33%)
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2024-12-08 17:55:23 -05:00 |
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bettercamera.h
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bettercamera.inc.h
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Small adjustments
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2024-12-31 10:54:49 -05:00 |
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camera.c
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Revert/fix recent romhack camera changes (#551)
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2024-12-10 05:56:19 -05:00 |
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camera.h
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Document Camera.h (#569)
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2024-12-16 16:43:39 -05:00 |
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characters.c
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Remove Waluigi anims
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2024-07-01 18:32:27 -04:00 |
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characters.h
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Documentation of area.h and characters.h (#548)
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2024-12-07 16:06:27 -05:00 |
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debug.c
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debug.h
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debug_course.c
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debug_course.h
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decompress.h
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display.h
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envfx_bubbles.c
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envfx_bubbles.h
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envfx_snow.c
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envfx_snow.h
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first_person_cam.c
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Make C buttons work for moving the first person player camera
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2024-08-31 22:27:06 -04:00 |
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first_person_cam.h
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Document 8 more files (19.45%)
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2024-12-07 22:23:19 -05:00 |
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game_init.c
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add controller.buttonReleased (#379)
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2024-10-20 09:25:08 +10:00 |
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game_init.h
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remove animation dma tables, and provide mods more access to mario animations (#47)
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2024-05-21 21:17:30 +10:00 |
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geo_misc.c
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geo_misc.h
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hardcoded.c
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Custom exclamation boxes (again) (#360)
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2024-11-25 19:26:37 +10:00 |
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hardcoded.h
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Custom exclamation boxes (again) (#360)
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2024-11-25 19:26:37 +10:00 |
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hud.c
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Revamp Djui Profilers (#381)
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2024-10-20 20:27:09 +10:00 |
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hud.h
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Remove Forced 4:3
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2024-06-01 13:12:01 -04:00 |
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ingame_menu.c
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HOOK_ON_DIALOG fixes, expose set_dialog_box_state
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2025-02-10 18:31:59 +10:00 |
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ingame_menu.h
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HOOK_ON_DIALOG fixes, expose set_dialog_box_state
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2025-02-10 18:31:59 +10:00 |
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interaction.c
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fix custom moveset attacks
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2025-02-13 20:03:34 +10:00 |
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interaction.h
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Fix a capitalization issue within the interaction.h documentation (#578)
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2024-12-22 06:40:54 -05:00 |
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level_geo.c
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level_geo.h
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level_info.c
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Make ending level be named "Ending" instead of "Peach's Castle"
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2024-08-31 22:27:23 -04:00 |
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level_info.h
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Document 8 more files (19.45%)
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2024-12-07 22:23:19 -05:00 |
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level_update.c
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extract demo data from rom at runtime
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2025-01-13 22:27:47 +10:00 |
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level_update.h
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fix dynos warps castle grounds bug
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2025-01-07 09:04:37 +10:00 |
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macro_presets.c
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macro_special_objects.c
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macro_special_objects.h
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main.c
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main.h
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mario.c
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HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS (#591)
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2024-12-31 10:38:52 +10:00 |
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mario.h
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Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
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2024-12-31 21:00:54 -05:00 |
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mario_actions_airborne.c
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Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
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2024-12-31 21:00:54 -05:00 |
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mario_actions_airborne.h
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mario_actions_automatic.c
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Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
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2024-12-31 21:00:54 -05:00 |
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mario_actions_automatic.h
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mario_actions_cutscene.c
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Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
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2024-12-31 21:00:54 -05:00 |
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mario_actions_cutscene.h
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mario_actions_moving.c
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Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
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2024-12-31 21:00:54 -05:00 |
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mario_actions_moving.h
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mario_actions_object.c
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mario_actions_object.h
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mario_actions_stationary.c
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Wake up player if sleeping on the player menu
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2024-06-27 16:52:55 -04:00 |
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mario_actions_stationary.h
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mario_actions_submerged.c
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mario_actions_submerged.h
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mario_misc.c
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fix nametags and collisions with mirror mario
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2025-01-19 13:46:28 +10:00 |
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mario_misc.h
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Custom geo function and switch nodes with Lua callback (#593)
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2024-12-31 10:23:13 +10:00 |
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mario_step.c
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Document some more files (69.61%)
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2024-12-22 21:53:54 -05:00 |
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mario_step.h
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Document some more files (69.61%)
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2024-12-22 21:53:54 -05:00 |
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memory.c
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fixes, clean up and some new features (#259)
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2024-09-12 19:09:01 +10:00 |
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memory.h
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remove animation dma tables, and provide mods more access to mario animations (#47)
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2024-05-21 21:17:30 +10:00 |
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moving_texture.c
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moving_texture.h
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obj_behaviors.c
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obj_behaviors.h
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obj_behaviors_2.c
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obj_behaviors_2.h
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Properly sync BITS ferris wheel platforms
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2024-06-13 20:33:47 -04:00 |
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object_collision.c
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fix nametags and collisions with mirror mario
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2025-01-19 13:46:28 +10:00 |
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object_collision.h
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object_helpers.c
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add set_room_override (#522)
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2024-11-29 07:48:19 +10:00 |
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object_helpers.h
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object_list_processor.c
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fix nametags and collisions with mirror mario
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2025-01-19 13:46:28 +10:00 |
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object_list_processor.h
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Document object_list_processor.h (69.67%)
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2024-12-22 21:58:06 -05:00 |
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paintings.c
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paintings.h
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platform_displacement.c
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platform_displacement.h
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player_palette.c
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Make mods strip hex codes when doing sorting
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2024-07-08 20:57:45 -04:00 |
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player_palette.h
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Change METAL back to CAP
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2024-07-05 22:46:16 -04:00 |
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print.c
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print.h
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profiler.c
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profiler.h
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rendering_graph_node.c
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Custom geo function and switch nodes with Lua callback (#593)
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2024-12-31 10:23:13 +10:00 |
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rendering_graph_node.h
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Final touches for geo hooks (#588)
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2024-12-28 08:44:36 -05:00 |
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rng_position.c
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made rng positions more random (#33)
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2024-05-09 23:24:03 +10:00 |
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rng_position.h
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rumble_init.c
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DJUI fixes and changes
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2024-06-26 18:51:11 -04:00 |
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rumble_init.h
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Document rumble_init.h (65.46%)
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2024-12-16 20:42:20 -05:00 |
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save_file.c
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fix some crashes
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2025-02-09 20:16:47 +10:00 |
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save_file.h
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Document save_file.h (#570)
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2024-12-16 16:42:55 -05:00 |
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screen_transition.c
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Remove Forced 4:3
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2024-06-01 13:12:01 -04:00 |
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screen_transition.h
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scroll_targets.c
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use a hmap for scroll targets
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2024-11-30 15:34:25 +10:00 |
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scroll_targets.h
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use a hmap for scroll targets
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2024-11-30 15:34:25 +10:00 |
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segment2.h
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segment7.h
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shadow.c
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shadow.h
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skybox.c
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Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color
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2024-06-21 23:26:13 -04:00 |
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skybox.h
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Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color
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2024-06-21 23:26:13 -04:00 |
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sound_init.c
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Threaded Audio Support (#176)
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2024-11-26 15:53:09 +10:00 |
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sound_init.h
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Document sound functions
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2024-12-16 20:18:28 -05:00 |
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spawn_object.c
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fix some issues with mario object pointers
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2025-02-12 22:20:57 +10:00 |
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spawn_object.h
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spawn_sound.c
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spawn_sound.h
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Document sound functions
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2024-12-16 20:18:28 -05:00 |