sm64coopdx/src/game
2025-02-13 20:03:34 +10:00
..
behaviors fix some issues with mario object pointers 2025-02-12 22:20:57 +10:00
area.c fix dynos warps castle grounds bug 2025-01-07 09:04:37 +10:00
area.h Document smlua_*_utils.h files (16.94%) 2024-12-07 21:53:08 -05:00
behavior_actions.c Custom exclamation boxes (again) (#360) 2024-11-25 19:26:37 +10:00
behavior_actions.h Document about **800** functions (53.33%) 2024-12-08 17:55:23 -05:00
bettercamera.h
bettercamera.inc.h Small adjustments 2024-12-31 10:54:49 -05:00
camera.c Revert/fix recent romhack camera changes (#551) 2024-12-10 05:56:19 -05:00
camera.h Document Camera.h (#569) 2024-12-16 16:43:39 -05:00
characters.c Remove Waluigi anims 2024-07-01 18:32:27 -04:00
characters.h Documentation of area.h and characters.h (#548) 2024-12-07 16:06:27 -05:00
debug.c
debug.h
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c
envfx_bubbles.h
envfx_snow.c
envfx_snow.h
first_person_cam.c Make C buttons work for moving the first person player camera 2024-08-31 22:27:06 -04:00
first_person_cam.h Document 8 more files (19.45%) 2024-12-07 22:23:19 -05:00
game_init.c add controller.buttonReleased (#379) 2024-10-20 09:25:08 +10:00
game_init.h remove animation dma tables, and provide mods more access to mario animations (#47) 2024-05-21 21:17:30 +10:00
geo_misc.c
geo_misc.h
hardcoded.c Custom exclamation boxes (again) (#360) 2024-11-25 19:26:37 +10:00
hardcoded.h Custom exclamation boxes (again) (#360) 2024-11-25 19:26:37 +10:00
hud.c Revamp Djui Profilers (#381) 2024-10-20 20:27:09 +10:00
hud.h Remove Forced 4:3 2024-06-01 13:12:01 -04:00
ingame_menu.c HOOK_ON_DIALOG fixes, expose set_dialog_box_state 2025-02-10 18:31:59 +10:00
ingame_menu.h HOOK_ON_DIALOG fixes, expose set_dialog_box_state 2025-02-10 18:31:59 +10:00
interaction.c fix custom moveset attacks 2025-02-13 20:03:34 +10:00
interaction.h Fix a capitalization issue within the interaction.h documentation (#578) 2024-12-22 06:40:54 -05:00
level_geo.c
level_geo.h
level_info.c Make ending level be named "Ending" instead of "Peach's Castle" 2024-08-31 22:27:23 -04:00
level_info.h Document 8 more files (19.45%) 2024-12-07 22:23:19 -05:00
level_update.c extract demo data from rom at runtime 2025-01-13 22:27:47 +10:00
level_update.h fix dynos warps castle grounds bug 2025-01-07 09:04:37 +10:00
macro_presets.c
macro_special_objects.c
macro_special_objects.h
main.c
main.h
mario.c HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS (#591) 2024-12-31 10:38:52 +10:00
mario.h Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601) 2024-12-31 21:00:54 -05:00
mario_actions_airborne.c Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601) 2024-12-31 21:00:54 -05:00
mario_actions_airborne.h
mario_actions_automatic.c Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601) 2024-12-31 21:00:54 -05:00
mario_actions_automatic.h
mario_actions_cutscene.c Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601) 2024-12-31 21:00:54 -05:00
mario_actions_cutscene.h
mario_actions_moving.c Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601) 2024-12-31 21:00:54 -05:00
mario_actions_moving.h
mario_actions_object.c
mario_actions_object.h
mario_actions_stationary.c Wake up player if sleeping on the player menu 2024-06-27 16:52:55 -04:00
mario_actions_stationary.h
mario_actions_submerged.c
mario_actions_submerged.h
mario_misc.c fix nametags and collisions with mirror mario 2025-01-19 13:46:28 +10:00
mario_misc.h Custom geo function and switch nodes with Lua callback (#593) 2024-12-31 10:23:13 +10:00
mario_step.c Document some more files (69.61%) 2024-12-22 21:53:54 -05:00
mario_step.h Document some more files (69.61%) 2024-12-22 21:53:54 -05:00
memory.c fixes, clean up and some new features (#259) 2024-09-12 19:09:01 +10:00
memory.h remove animation dma tables, and provide mods more access to mario animations (#47) 2024-05-21 21:17:30 +10:00
moving_texture.c
moving_texture.h
obj_behaviors.c
obj_behaviors.h
obj_behaviors_2.c
obj_behaviors_2.h Properly sync BITS ferris wheel platforms 2024-06-13 20:33:47 -04:00
object_collision.c fix nametags and collisions with mirror mario 2025-01-19 13:46:28 +10:00
object_collision.h
object_helpers.c add set_room_override (#522) 2024-11-29 07:48:19 +10:00
object_helpers.h
object_list_processor.c fix nametags and collisions with mirror mario 2025-01-19 13:46:28 +10:00
object_list_processor.h Document object_list_processor.h (69.67%) 2024-12-22 21:58:06 -05:00
paintings.c
paintings.h
platform_displacement.c
platform_displacement.h
player_palette.c Make mods strip hex codes when doing sorting 2024-07-08 20:57:45 -04:00
player_palette.h Change METAL back to CAP 2024-07-05 22:46:16 -04:00
print.c
print.h
profiler.c
profiler.h
rendering_graph_node.c Custom geo function and switch nodes with Lua callback (#593) 2024-12-31 10:23:13 +10:00
rendering_graph_node.h Final touches for geo hooks (#588) 2024-12-28 08:44:36 -05:00
rng_position.c made rng positions more random (#33) 2024-05-09 23:24:03 +10:00
rng_position.h
rumble_init.c DJUI fixes and changes 2024-06-26 18:51:11 -04:00
rumble_init.h Document rumble_init.h (65.46%) 2024-12-16 20:42:20 -05:00
save_file.c fix some crashes 2025-02-09 20:16:47 +10:00
save_file.h Document save_file.h (#570) 2024-12-16 16:42:55 -05:00
screen_transition.c Remove Forced 4:3 2024-06-01 13:12:01 -04:00
screen_transition.h
scroll_targets.c use a hmap for scroll targets 2024-11-30 15:34:25 +10:00
scroll_targets.h use a hmap for scroll targets 2024-11-30 15:34:25 +10:00
segment2.h
segment7.h
shadow.c
shadow.h
skybox.c Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
skybox.h Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
sound_init.c Threaded Audio Support (#176) 2024-11-26 15:53:09 +10:00
sound_init.h Document sound functions 2024-12-16 20:18:28 -05:00
spawn_object.c fix some issues with mario object pointers 2025-02-12 22:20:57 +10:00
spawn_object.h
spawn_sound.c
spawn_sound.h Document sound functions 2024-12-16 20:18:28 -05:00