Commit graph

18 commits

Author SHA1 Message Date
Chev
4a8e738b0d Remove unused TSCB things 2021-01-16 21:16:21 -08:00
Chev
9b4bc1ee2e Update GridColors.WaterColors
Uses colors closer to the in-game map
2021-01-16 21:15:46 -08:00
Chev
f392234914 Update GridColors.MaterialColors
Uses basic colors for now
2021-01-16 21:15:30 -08:00
Chev
082c5f0d28 Update summaries 2021-01-11 23:11:56 -08:00
Chev
e983c557cb BOTWConsole.LogStatus auto-clear 2021-01-11 15:44:24 -08:00
Chev
56c9b25955 Application info updates
Add an app icon, make Dashboard.VERSION use assembly file version, & csproj changes
2021-01-11 15:44:00 -08:00
Chev
796943a926 Update TSCB view to use delegate & palettes
Delegate removes redundant code, palettes to (hopefully) use less memory when writing data to the bitmap image.
2021-01-11 14:14:30 -08:00
Chev
1682e3d40e Remove unused PixelView methods for now 2021-01-11 14:12:52 -08:00
Chev
007fa6ff42 Remove Color class, add InvalidMagicException 2021-01-10 20:07:53 -08:00
Chev
fe3920e7f3 UI controls styling update 2021-01-10 20:07:25 -08:00
Chev
79fa8f8fae Program dependencies, csproj changes
Add System.Drawing.Common as a dependency
2021-01-10 20:07:10 -08:00
Chev
e8332067d1 UI new tabs
Updated TSCB to have a pixel view. Added SARC, Yaz0 & RSTB tabs.
2021-01-10 20:06:26 -08:00
Chev
3faa4b3d90 Debugging changes
Add LogStatus method to BOTWConsole
2021-01-10 20:04:53 -08:00
Chev
4043969f15 IO additions, changes
Put grass & water colors in a single claass (grid colors), WIP material colors. Added Yaz0 & SARC classes. Added big-endian binary reader.
2021-01-10 20:04:31 -08:00
Chev
6f030d3de3 Format code 2021-01-07 01:59:28 -08:00
Chev
0e8dfea34f Update README with 'contributing' information 2021-01-07 01:48:23 -08:00
Chev
aa4b43bd52 Initialize all current project files 2021-01-07 01:41:36 -08:00
Chev
558adc1cc8
Initial commit 2021-01-07 01:38:17 -08:00