Commit graph

1214 commits

Author SHA1 Message Date
Jaime Passos
be227cc58c un-ROTSPRITE rollangle and spriteinfo 2019-12-17 13:09:25 -03:00
fickleheart
eb4458ffd4 Fix RVZ autocam AGAIN 2019-12-15 13:33:21 -06:00
GoldenTails
f223446e2e Fix a divide by zero crash when mindash and maxdash were the same.
Props to rumia1 for finding this and Lach for figuring out this was a divide by zero error.
2019-12-15 04:09:56 -06:00
Zachary McAlpin
a0f2010889 Fixed mistake with #endif placement 2019-12-14 19:32:49 -06:00
Zachary McAlpin
6082e1fde4 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into new-lua-features 2019-12-14 17:59:21 -06:00
Zachary McAlpin
a51475d5b7 Added PlayerThink hook 2019-12-14 15:28:24 -06:00
fickleheart
4bad041a36 More turn-to-angle changes 2019-12-13 20:19:38 -06:00
fickleheart
4a7b2a2357 Tweaks to camera shifting 2019-12-13 20:17:31 -06:00
fickleheart
2dc21fa343 Allow switching lockon targets with turn buttons 2019-12-12 23:52:13 -06:00
fickleheart
4e8bf7a226 Expand options for aim assist
This will need a lot of testing to ensure each type
works properly.
2019-12-12 23:03:51 -06:00
fickleheart
4cc0bb4746 Add boss target assist and finally organize camera options 2019-12-12 00:48:15 -06:00
fickleheart
0ab83319a5 Move Z-targeting behavior to Center View 2019-12-11 21:09:23 -06:00
fickleheart
0a480f1df6 Fix RVZ camera stuff 2019-12-11 01:26:43 -06:00
GoldenTails
5b61af47b0 Stop characters from being able to activate their abilities when doing a shield ability!
Fixes #61.
2019-12-10 23:55:52 -06:00
fickleheart
4a63a5f7af Disable thok camera snap 2019-12-10 07:54:27 -06:00
fickleheart
0775ddbcf9 Replace direction toggles with a playstyle selection
It's kinda ugly right now...
2019-12-09 22:06:50 -06:00
fickleheart
8d66e90810 Lock camera behind player when holding cam reset
This also disables abilitydirection movement temporarily.
2019-12-09 20:21:32 -06:00
James R
7553046a52 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
fickleheart
eaef39c974 Shift camera sideways toward player angle 2019-12-08 15:54:16 -06:00
fickleheart
c272cf5ecb Don't do thok camera snap in replays 2019-12-08 15:49:10 -06:00
fickleheart
d4ad6d2a56 Don't snap thok if the player is holding a camera control 2019-12-08 15:22:51 -06:00
fickleheart
98b6fc3adf Automatically rotate camera to reflect player actions 2019-12-08 14:35:50 -06:00
MascaraSnake
fffd385151 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
MascaraSnake
313afd1ea3 Merge branch 'signpost-cleanup' into 'master'
Signpost fixes

See merge request STJr/SRB2Internal!602
2019-12-06 15:58:46 -05:00
Steel Titanium
a5cdb0a4b3 Update copyright date on source files 2019-12-06 13:49:42 -05:00
lachwright
42b9af5b3b Fix diagonal input acceleration and glide directioning in analog mode 2019-12-05 15:59:16 +08:00
lachwright
a908cf41c4 Make signpost camera distance consistent in analog mode & don't target signpost in 2D mode 2019-12-05 12:58:44 +08:00
lachwright
dc011d2fd3 Fix signpost camera for S_SKIN camerascale, exitmove, opposite gravity, and analog mode 2019-12-05 12:36:25 +08:00
MascaraSnake
322831a448 Merge branch 'ideyagun' into 'master'
Ideyagun (resolves #406).

Closes #406

See merge request STJr/SRB2Internal!582
2019-12-03 02:15:26 -05:00
toaster
cfa49f72ef Remove tracer nulling, likely a leftover from when P_LookForEnemies set tracer directly. 2019-11-30 15:28:50 +00:00
lachwright
41dc496551 Restore spindash sounds to DSSPNDSH 2019-11-30 19:30:58 +08:00
MascaraSnake
0e1da4e4b1 Merge branch 'campokes' into 'master'
Camera pokes (resolves #359, #363, and #383).

Closes #359, #363, and #383

See merge request STJr/SRB2Internal!566
2019-11-28 14:21:18 -05:00
toaster
300159143a Fix camera not being flipped when camera is stopped due to game design hack reasons (resolves #383). 2019-11-27 13:37:03 +00:00
LJ Sonic
3eea61558e Merge branch 'exit-move-lj' into 'master'
No more drowning with exitmove now.

See merge request STJr/SRB2Internal!563
2019-11-27 08:17:22 -05:00
toaster
50ae50a2a5 Correct tutorialmode case doubling up on camerascale. 2019-11-27 12:54:00 +00:00
toaster
ff26826ca0 Make camerascale have no effect in 2D mode (resolves #359 and resolves #363). 2019-11-27 12:31:23 +00:00
MascaraSnake
bef6ba1556 Merge branch 'deadstuff' into 'master'
Matters of mortality

See merge request STJr/SRB2Internal!558
2019-11-26 17:24:17 -05:00
toaster
b2426e7668 * Prevent that GOD AWFUL random camera turn that happens sometimes during the fade after you die (when you input camera turn stuff after death) by locking the camera during PST_REBORN.
* Remove whitespace in P_DeathThink.
2019-11-26 12:33:56 +00:00
toaster
93e1fdd0bb Fix issue where you can get stuck in pain frames after stepping up, or after sliding (resolves #369). 2019-11-26 10:11:52 +00:00
MascaraSnake
50545cbc6a Merge branch 'unglue-metalsonic' into 'master'
Unglue Metal Sonic after floating onto a platform

Closes #344

See merge request STJr/SRB2Internal!526
2019-11-25 16:44:18 -05:00
MascaraSnake
0f149b0feb Merge branch 'knuxstuff' into 'master'
Minor Knuckles fixes

See merge request STJr/SRB2Internal!527
2019-11-25 16:41:56 -05:00
MascaraSnake
8ed00fca89 Merge branch 'springroll' into 'master'
Spring roll (Resolves #336).

Closes #336

See merge request STJr/SRB2Internal!543
2019-11-25 13:20:16 -05:00
LJ Sonic
e725b34c5c Merge branch 'join-bug-fix' into 'master'
Fix for the join bug

Closes #302, #338, and #347

See merge request STJr/SRB2Internal!545
2019-11-25 12:58:48 -05:00
LJ Sonic
d64fa9c478 Merge branch 'mpspecialfixes' into 'join-bug-fix'
MP Special Stage fixes (resolves #347).

See merge request STJr/SRB2Internal!546
2019-11-25 12:56:22 -05:00
Louis-Antoine
88def9b8e8 Do not focus the camera on the end sign if exitmove is active 2019-11-25 17:23:35 +01:00
lachwright
74b180f798 Merge branch 'master' into unglue-metalsonic 2019-11-26 00:20:47 +08:00
lachwright
bf46194ab6 Add comment 2019-11-26 00:20:43 +08:00
toaster
bb918c88f7 Fix extra lives given to game-overed players not re-entering them into the action when cv_coopstarposts is 0. 2019-11-25 14:59:06 +00:00
toaster
4c276b86de Fix a bunch of shit with MP special stages!
* Prevent an infinite quantity of Emeralds being spawned when P_GiveEmerald is called while a MP Special Stage is in session (resolves #347).
* Fix FuriousFox's ridiculous timer on special stage spawn (mentioned in the comments of the previous issue) by correctly marking spectator players in special stages as finished, and preventing the underflow.
2019-11-25 14:33:15 +00:00
toaster
875fe6575c Go from spindash into ordinary roll if player's speed is suddenly above the speed you're allowed to roll at. 2019-11-24 22:55:37 +00:00