Sal
171e54d251
Merge branch 'mobjdamage-hook' into 'master'
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Lua "damage" hooks
See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt
c42089a025
Merge branch 'possibly-better-turn'
2018-11-29 07:13:24 -05:00
TehRealSalt
d5abeafc91
Update credits for bonuschars
2018-11-29 06:54:36 -05:00
TehRealSalt
d79d2d0e66
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-29 05:36:45 -05:00
TehRealSalt
b09c83e35f
...Welp, I mixed up my commit names :V
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THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt
a9342fe0fd
MT_FIREDITEM crash fix
2018-11-29 05:34:57 -05:00
Latapostrophe
1cd00ad6ef
Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs
2018-11-28 19:50:30 +01:00
Latapostrophe
d240cfef86
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Sal
452c44c56b
Merge branch 'sectionspawn' into 'master'
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Respawn on intermediate finish line + cap numlaps cvar in sectionraces
See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
Sal
28307fbd75
Merge branch 'msgametypeDOUBLEfix' into 'master'
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ALWAYS have web MS show Battle servers as Match rather than Tag
See merge request KartKrew/Kart!114
2018-11-28 13:14:51 -05:00
toaster
64ac4a9816
Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually...
2018-11-28 17:37:36 +00:00
toaster
7b3e55b431
Upper-bound restrict the setting of numlaps for sectionrace levels mid-game
2018-11-28 16:45:45 +00:00
toaster
2cf5350c0f
LF_SECTIONRACE now has a secondary function!
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* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt
2196fa1cc2
Multiply turn values by realtics
2018-11-28 03:10:36 -05:00
TehRealSalt
48be0e5246
Nerf activation range of Mines, keep explosion radius
2018-11-28 02:31:16 -05:00
TehRealSalt
261a50fe68
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
Sal
959e51af45
Merge branch 'stricter-checkpoints' into 'master'
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Require 3/5ths of checkpoints instead of 1/2 for a lap
See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt
4e532b7ae5
I like working on Kart...
2018-11-27 19:00:48 -05:00
TehRealSalt
668efe9105
Require 3/5ths of checkpoints instead of 1/2
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This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal
521b67834b
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe
a6bea8483f
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
5cad8e272f
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal
9e4d826f1a
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal
96a37cc36b
Merge branch 'rotate-the-md2' into 'master'
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Rotate the MD2
See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt
74daafd9eb
Advanced Server Options menu
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More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
TehRealSalt
a7a27bc636
SEVERELY nerf jointimeout & resynchattempts, too
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All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
TehRealSalt
99408ae1b6
Fix order so the new sound can actually play
2018-11-26 23:34:43 -05:00
Sryder
5533f03351
Revert change to P_SlopeLaunch
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Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Latapostrophe
2fdf91adb7
classic lat forgot whitespaces meme
2018-11-26 21:24:57 +01:00
Latapostrophe
69b5efa71c
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
TehRealSalt
1d80f9d637
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
Sal
33fceb1c32
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
41e04a4fff
Merge branch 'sounddistfix' into 'master'
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Sound volume distance indication now scales with mapheader scale.
See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
1c02dd8213
Slow down animation
2018-11-26 07:43:05 -05:00
TehRealSalt
55a5d55022
Find bestrank for 7 sec limit enforcement
2018-11-26 07:18:21 -05:00
TehRealSalt
303bcbcdc6
Flush map buffer early, again
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Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt
5afc783c78
Calculate buffer size manually
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(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt
8aab227709
Accidental removal
2018-11-26 04:42:14 -05:00
TehRealSalt
bbf37e1e95
Mistakes
2018-11-26 04:28:39 -05:00
TehRealSalt
4f0c74e1dc
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
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I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
9a25d4e988
This sound doesn't exist yet, but I'm defining it anyway
2018-11-26 03:19:31 -05:00
TehRealSalt
27a8284bbf
Merge branch 'master' into 102-gameplay
2018-11-26 03:13:17 -05:00
TehRealSalt
f020441049
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
TehRealSalt
1419eef5db
Karma fireworks
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Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt
2f79e65144
Make sure spbplace is set better during SEEKING
2018-11-25 20:24:47 -05:00
TehRealSalt
49d653adea
Make the WAIT phase work better with SPB rush
2018-11-25 20:23:09 -05:00
TehRealSalt
e4e70835c6
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
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Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder
fa24e37526
Rotate All MD2s to match their standing slopes
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Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
toaster
151404f33f
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
3cbf6962d3
Sound volume distance indication now scales with mapheader scale.
2018-11-25 13:30:43 +00:00