Commit graph

896 commits

Author SHA1 Message Date
Sally Cochenour
2ca00cf2e9 Try to prevent bubble from going out of bounds 2020-03-28 00:21:41 -04:00
Sally Cochenour
751fd9ad1b Start on bots, doesn't work 2020-03-27 23:51:49 -04:00
toaster
0f591967ff Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Sally Cochenour
b6c282ec12 Move Eggman item code to k_collide 2020-03-26 00:47:30 -04:00
Sally Cochenour
88709aafaa Fix eggman items having no collision 2020-03-24 12:55:48 -04:00
James R
abcba53781 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 18:28:07 -07:00
Sally Cochenour
25bc236bde Merge branch 'master' into new-items 2020-03-22 20:50:28 -04:00
James R
cbd4693de7 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 14:34:29 -07:00
Sally Cochenour
8d91ff1e1c No time limit in capsules 2020-03-22 16:13:41 -04:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a Merge branch 'master' into new-items 2020-03-22 14:23:51 -04:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Sally Cochenour
1886115e54 Allow Eggman items to be picked up by players using invulerability items 2020-03-17 20:30:30 -04:00
Sally Cochenour
040865b589 Merge branch 'master' into new-items 2020-03-17 19:31:47 -04:00
Sryder
c268313f0a Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/Makefile
#	src/k_kart.c
#	src/p_map.c
#	src/p_setup.c
#	src/p_spec.c
2020-03-16 00:13:42 +00:00
Latapostrophe
f98a74638f More explicit var names for countdown and countdown2 2020-03-11 07:37:33 +01:00
James R
18aa2972e5 Merge remote-tracking branch 'origin/master' into parties-only 2020-03-05 21:41:23 -08:00
James R
253ab49c07 Merge remote-tracking branch 'origin/master' into 22shadows 2020-03-05 21:36:58 -08:00
Zipper
5c9e689d04 Update p_inter.c 2020-03-05 18:48:20 -05:00
Zipper
cc26d9d2bf Update p_inter.c 2020-03-05 18:30:27 -05:00
ZipperQR
3ec5c0fa89 fix source player being nil 2020-03-05 12:26:27 +03:00
Tatsuru
0e281a12e1 Separate PvP damage from non-friendly gametypes 2020-03-03 11:56:57 -03:00
Sally Cochenour
18637b9eb2 2.2 shadow port 2020-03-01 22:12:50 -05:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
Sally Cochenour
76e75d9756 Fix offroad collision
Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
Jaime Passos
9d0e3465f9 G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00
James R
4f40edaf01 Maybe localdisplayplayers is a bad idea 2020-02-23 23:21:20 -08:00
James R
f164320c88 Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen 2020-02-23 23:20:20 -08:00
Sally Cochenour
c7daa33bb8 Merge branch 'master' into draw-flags 2020-02-24 00:52:45 -05:00
Jaime Passos
7a34372885 Let spectators decide where they spawn
Also fixes some issues with tag gametypes
2020-02-23 19:23:00 -03:00
Jaime Passos
48a9ea8d0e Turn players IT if they join the game after the hide time in tag gametypes
Except in gametypes with hide time stasis, because they can't change team.
2020-02-23 17:02:50 -03:00
Jaime Passos
84cde74bda Award pink shields in friendly gametypes 2020-02-23 16:38:32 -03:00
Steel Titanium
fc042e90f0 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
James R
2274129f57 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R
ba9f866acf Merge branch 'exitmove-tweaks' into 'next'
Exitmove tweaks

See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
James R
4f41da1d16 Merge branch 'starpost-config-additions' into 'next'
Starpost config additions

See merge request STJr/SRB2!680
2020-02-01 21:42:43 -05:00
fickleheart
7bcb2ec0f6 Move spawnsnap to Special/ignore on sector trigger
Also includes splitting the starpost logic into its own function.
2020-01-24 23:54:54 -06:00
Louis-Antoine
bb157866b7 Ignore disconnected players in tag gametypes
Disconnected players do not become IT at round start.

If all non-ITs are disconnected, the round ends.

If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Tatsuru
b37fc4573a No more losing lives when finished 2020-01-19 14:30:05 -03:00
James R
a9cd4a1c10 Merge branch 'software-dropshadows' into 'next'
Software dropshadows

See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
fickleheart
75741d6ac8 Declare checkbase for both sides of the if statement 2020-01-12 09:11:57 -06:00
fickleheart
fa8efa97e4 Checkpoint players at star post exact location with Ambush flag 2020-01-11 22:30:07 -06:00
fickleheart
52d9c08b71 Allow starpost Parameter to dictate order 2020-01-11 22:26:20 -06:00
fickleheart
d2c6af1167 Add mobj shadowscale property 2020-01-11 18:24:08 -06:00
toaster
862a4cce19 Make Fangboss' player pogo a little less bullshit by having an actually sensible calculation instead of trying to be smart.
The old behaviour was trying way too hard to be smart and as a consequence made the hitbox way too huge.
2020-01-11 17:08:08 +00:00
James R
75514def83 Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes

See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
James R
d2651ef092 Merge branch 'minecartspawner-fix' into 'next'
Disable minecart spawners for players already riding a minecart

See merge request STJr/SRB2!608
2019-12-31 17:15:18 -05:00
Tatsuru
24e4552d5b Got rid of the uhh 2019-12-31 11:19:54 -03:00
James R
e70ae46a76 Merge branch 'fix-lua-scorechains' into 'next'
Fix scoreadd not doing anything in certain cases when modified by Lua

See merge request STJr/SRB2!579
2019-12-31 01:32:22 -05:00
Tatsuru
50ffcba552 Small 2019-12-31 01:48:50 -03:00