TehRealSalt
22ccce6f24
Modify angle offset with your speed vs the spring's speed
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Blue springs will send you more at a reflected momentum angle, while red springs will send you more straight
2019-09-16 20:47:13 -04:00
TehRealSalt
5738071100
Horizontal/diagonal springs use all object's speed, instead of only players
2019-09-15 00:49:10 -04:00
TehRealSalt
0e35b65caa
Spring Bullshit, part (?)
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Who knows how many times I've had to rewrite this part but it FINALLY works properly for everything...
2019-09-14 23:47:08 -04:00
TehRealSalt
40c8081a1b
Grease part 3
2019-09-12 19:26:00 -04:00
TehRealSalt
97b09ba9c1
Grease part 2
2019-09-12 14:23:45 -04:00
TehRealSalt
d3f1b4f82c
Greased horizontals
2019-09-12 02:01:30 -04:00
TehRealSalt
d4d03f907b
Remove commented out code
2019-09-12 00:32:47 -04:00
TehRealSalt
55caae6d1a
Remove teleporting jank from springs, set angle when going directly against a horizontal/diagonal spring
2019-09-12 00:31:51 -04:00
TehRealSalt
e8edfb03fb
Merge branch 'master' into rings
2019-05-29 22:15:05 -04:00
Latapostrophe
1bcebaadfd
Lua fixes + new drawOnMinimap function
2019-05-26 15:05:10 +02:00
Latapostrophe
ba3e682e0e
fix banana's SpinPlayer using the wrong inflictor
2019-05-26 11:19:26 +02:00
TehRealSalt
5bacbe6222
Fix Sneakers in Battle
2019-05-10 16:33:38 -04:00
TehRealSalt
f1f664e9b1
Merge v1
2019-05-02 01:36:19 -04:00
wolfy852
9cac5f5277
Don't cut off flashing tics when using sneakers, don't allow stealing bumpers while intangible
2019-04-22 20:18:15 -05:00
TehRealSalt
089be795a2
Huge splitscreen refactor
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Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
1b02ac10e2
Remove dumb special case
2019-03-16 01:29:13 -05:00
wolfs
f4947820e4
Merge branch 'maxskins-bump' into 'next'
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Bump MAXSKINS to 128 + Clean up skin struct
See merge request KartKrew/Kart-Public!82
2019-03-11 19:28:16 -04:00
wolfy852
82d93a95fd
Remove P_CanRunOnWater
2019-03-11 00:28:30 -05:00
Sally Cochenour
75a2ed7534
Add banana snipe sound effect to eggboxes & sinks
2019-03-05 22:02:41 -05:00
Sally Cochenour
ac61451556
Merge branch 'next' into minor-item-tweaks
2019-02-27 01:32:52 -05:00
Sally Cochenour
02862f8010
Banana snipe sfx
2019-02-22 18:43:10 -05:00
wolfy852
7410508476
Fix Hyudoro being tangible to Jawz and Orbinauts
2019-02-19 21:27:14 -06:00
James
a31b204cf2
Mines can be punted
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Setting behind leaves a longer startup animation window so that it can be punted more easily
2019-02-19 18:38:54 -05:00
Sally Cochenour
dded2e7656
Play hit confirm sound for shields
2019-01-30 14:42:24 -05:00
toaster
4e4d663b3e
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
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Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
Sal
900c6df765
Merge branch 'mobjscale-global' into 'next'
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Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
Sal
b69013a4f1
Merge branch 'bump-fixes' into 'next'
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Push bouncing players backwards if they get stuck in a wall
See merge request KartKrew/Kart-Public!3
2019-01-03 12:27:14 -05:00
fickleheart
55e0dcb2e3
oops forgot this
2018-12-26 15:31:19 -06:00
fickleheart
9485bbfe10
Clean up stuff I did while debugging
2018-12-26 14:51:06 -06:00
fickleheart
229aa89450
Push bouncing players backwards if they get stuck in a wall
2018-12-26 14:51:05 -06:00
SeventhSentinel
d9a3b37e30
Add a mapobjectscale global
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Should be no different than it was before, now it's just less tedious to type :V
2018-12-12 21:55:59 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Latapostrophe
d240cfef86
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Latapostrophe
a6bea8483f
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
5cad8e272f
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Digiku
e2e0069259
Merge branch 'public-nights-invertloopfix' into 'next'
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NiGHTS fix lap detection on inverted axis
See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Latapostrophe
69b5efa71c
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
Sryder
fa24e37526
Rotate All MD2s to match their standing slopes
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Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn
1983f3bfde
Merge branch 'last-min-cleanup' into 'master'
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Last min cleanup
See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
5767a25b14
Infinite wall bump fix(?)
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Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
Monster Iestyn
e34f2bf467
Kill CheckMissileImpact, it has been useless for probably a decade and a half
2018-11-23 23:14:49 +00:00
TehRealSalt
4acfc1e595
Fix squishing on mobj scale maps
2018-11-21 19:40:56 -05:00
TehRealSalt
22d44ccfde
Remove drift & pogo spring on hit and a few other places
2018-11-21 19:00:14 -05:00
toaster
886613164f
MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
2018-11-05 23:06:28 +00:00
TehRealSalt
0148c1209c
quick merge fix
2018-11-02 02:28:34 -04:00
TehRealSalt
ab02ea1e1a
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
28e40b7e97
Fix random crash on squishing
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Why does this cause a crash? I dunno, beats me, but this seemed to fix it.
2018-11-01 19:50:31 -04:00
TehRealSalt
65f6747887
Push fakes away from other items
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Prevents stupid item stacking in Battle (you can still do it with bananas, but THOSE are removable, and don't have a similar sprite)
2018-10-31 04:46:24 -04:00