Commit graph

1931 commits

Author SHA1 Message Date
Zippy_Zolton
3015ee07ae thanks zap 2020-11-30 16:39:24 -06:00
Zippy_Zolton
6bfccec3c3 oops 2020-11-30 12:05:45 -06:00
Zippy_Zolton
8c836971de overhaul 2020-11-30 12:04:35 -06:00
James R
9c912f0cd4 Merge branch 'bot-fixes' into 'master'
Fix bots having weird rubberbanding in 2.2

See merge request KartKrew/Kart!337
2020-11-29 19:13:54 -05:00
James R
71553a8ad0 Merge branch 'battle-rethink' into 'master'
Battle rethink

See merge request KartKrew/Kart!335
2020-11-29 19:13:38 -05:00
Zippy_Zolton
556dd3bfca P_GivePlayerRings 2020-11-29 17:39:54 -06:00
Zippy_Zolton
96ff6d002d Make P_DoSuperTransformation (with giverings) add 50 rings instead of setting it 2020-11-29 17:16:57 -06:00
SMS Alfredo
6b83600300 Allow non-player objects to apply the CR_PLAYER carry type without crashing the game 2020-11-28 22:03:02 -06:00
toaster
f72108c4fa A whole bunch of cleanup to get most record attack/replay stuff reasonably functional.
* Fix the screen being stuck black at the very start of start record attack.
* Bump up the demoversion to 7, because I want all previous v2 demos to be guaranteed kaput (it was previously 4, but 7 is a nice number).
* Fix a ton MORE shitcausing misalignments in the replay system, this time specifically focused on getting ghosts functional.
* Plug a few holes in the "best lap" record implementation that allowed for stupidly easy records due to the way v2's finish lines work.
* Make a few follower-related things sane, to prevent spurious console prints that were getting in the way of my test prints.
2020-11-27 20:30:28 +00:00
Zippy_Zolton
9a8493f1c4 Fix normal one-up sound playing in Mario mode 2020-11-25 21:46:45 -06:00
SMS Alfredo
12f36719b4 Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability 2020-11-25 14:31:24 -06:00
lachwright
9172661e47 Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice 2020-11-24 14:56:22 +11:00
SMS Alfredo
d33aab487a ...snickerdoodles 2020-11-23 09:23:02 -06:00
SMS Alfredo
a60a74e33e Remove PF_SPINNING when jumping if you have SF_NOJUMPDAMAGE 2020-11-23 09:21:00 -06:00
SMS Alfredo
21d9e870aa Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING"
This reverts commit 826a4429dd.
2020-11-23 09:18:05 -06:00
SMS Alfredo
fee455ec7a Remove unneeded S_PLAY_ROLL check 2020-11-22 23:23:35 -06:00
James R
78c2fa09a0 Merge branch 'flame-orb' into 'next'
Flame Shield & Thunder Shield Adjustment (Closes #363)

Closes #363

See merge request STJr/SRB2!1220
2020-11-22 17:31:23 -05:00
Jaime Ita Passos
be274a4fa9 Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
Sally Coolatta
d0ca3b78c1 Merge branch 'master' into battle-rethink 2020-11-18 17:49:06 -05:00
SMS Alfredo
ec291ec3e3 lmao formatting 2020-11-18 12:03:48 -06:00
SMS Alfredo
dc51465195 Don't force S_PLAY_SPIN when landing with PF_SPINNING if you have certain PA flags 2020-11-18 12:01:06 -06:00
SMS Alfredo
826a4429dd Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING 2020-11-18 11:28:31 -06:00
Sal
b2eb64ac09 Merge branch 'roll-and-tilt' into 'master'
Roll & pitch replace modeltilt

See merge request KartKrew/Kart!326
2020-11-17 20:03:48 -05:00
SMS Alfredo
e099631e3c Do deh thing 2020-11-17 11:47:33 -06:00
Sally Coolatta
e16c7d722f Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
Sally Coolatta
14b379fd27 Cherry-pick 4eb69a664 2020-11-16 19:52:26 -05:00
Sally Coolatta
6a4eb721bd The real problem 2020-11-16 18:35:07 -05:00
Sally Coolatta
56a20d05df Merge branch 'master' into battle-rethink 2020-11-11 00:11:18 -05:00
Sally Coolatta
2b3a86d4b4 Merge branch 'master' into hitlag-retry 2020-11-10 21:37:09 -05:00
Sally Coolatta
fc934b38e1 Merge public next 2020-11-10 15:32:48 -05:00
Nev3r
f94d9825b4 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-11-10 11:46:53 +01:00
Sally Coolatta
827f4e1068 Merge branch 'master' into natural-camera-outrun 2020-11-09 20:38:27 -05:00
Sally Coolatta
0e28470228 Merge master 2020-11-08 02:34:24 -05:00
Sally Coolatta
470e399abe Merge master, add support for hitlag jitter in OpenGL 2020-11-08 01:56:27 -05:00
James R
e2df4cf027 :V 2020-11-05 22:18:41 -08:00
Zachary McAlpin
2764c283d2 Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object 2020-11-05 21:26:24 -08:00
Zachary McAlpin
7efb33a38e Added PlayerThink hook 2020-11-05 21:23:22 -08:00
James R
a9a08046f0 Merge branch 'mobjghost-rollangle' into 'next'
Ghost mobj matches rollangle (Closes #362)

Closes #362

See merge request STJr/SRB2!1211
2020-11-01 22:49:50 -05:00
Zippy_Zolton
16cc066e2e thunder shield :D 2020-10-29 12:32:42 -05:00
James R
81b8abed53 Merge remote-tracking branch 'origin/master' into paper-items-i-hate-my-life 2020-10-28 21:51:28 -07:00
Sally Coolatta
9dd43d4e4e Remove modeltilt, use roll & pitch instead
Broken currently, about half of the slopes you can go into have the wrong tilt
2020-10-28 18:36:26 -04:00
Zippy_Zolton
39d003d6f7 Flame Shield Changes 2020-10-28 01:23:05 -05:00
Nev3r
df6a903592 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
#	src/lua_baselib.c
#	src/lua_maplib.c
2020-10-27 20:48:25 +01:00
James R
de936f4c7f Don't reset drift off springs
Hopefully nothing requires drift reset from here.
2020-10-26 20:49:39 -07:00
Sally Coolatta
b83f9afecb Merge branch 'master' into battle-rethink 2020-10-26 22:22:40 -04:00
James R
364b69c621 Let turn while light snaking 2020-10-26 03:46:49 -07:00
James R
88a8a09516 Make sneaker panels push you in spinout AGAIN LOL
The old condition for player movement was...

1. player hasn't finished
2. player not in pain, or player in pain but on the ground

The else condition to this is therefore player has finished or player in pain
and in the air.

I believe K_MomentumToFacing (prior to bots) was only for letting the player
turn around after crossing the finish line, to face the camera.

(K_MomentumToFacing also does nothing in the air.)
2020-10-26 02:05:14 -07:00
James R
a50d281658 Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 13:44:43 -07:00
James R
2c35034960 Fix invincibility music not ending 2020-10-25 13:43:44 -07:00
Sally Coolatta
48d8bb242a Merge branch 'the-scary-22-merge' into battle-rethink 2020-10-25 09:58:25 -04:00