Sally Coolatta
4e4598d784
Fault line is here
2020-07-30 06:25:34 -04:00
Sal
0060a30bc4
Merge branch 'spindash' into 'master'
...
Spindash
See merge request KartKrew/Kart!303
2020-07-29 05:05:00 -04:00
Sally Coolatta
4044a153ca
Splitscreen support for the prestart counter
2020-07-29 05:00:12 -04:00
Sally Coolatta
1bbe4ede70
Duel graphic for 1v1s
...
Yu-Gi-Oh! Prison
2020-07-29 04:13:35 -04:00
Sally Coolatta
b39c8562a6
Fault HUD scrolls, faulting respawns you & holds you until the countdown's over
2020-07-29 01:47:00 -04:00
Sally Coolatta
c45a67c3f9
Pre start bulbs
2020-07-29 01:19:53 -04:00
Sally Coolatta
69b6ba2f18
I tore apart the entire code to try and fix braking friction and gave up, so now it's back to v1
...
My rewrites clean up a LOT of weird/misleading behavior anyway, so I'm gonna push this regardless. Someone else will have to figure out another way to reimplement braking friction though -- we can't use it as is because it prevents being able to bump people.
2020-07-28 03:34:39 -04:00
Sally Coolatta
b08459cbee
Buffer time before countdown depends on player count, no intro spin in 1v1
2020-07-27 23:31:46 -04:00
Sally Coolatta
dfe4d4a219
No tethering off of the person who got the start boost
2020-07-27 02:29:43 -04:00
Sally Coolatta
c685f45563
Make it even stronger
2020-07-27 02:11:18 -04:00
Sally Coolatta
1b85f5b5fc
Don't Ebrake when you've just been bumped
2020-07-27 01:50:27 -04:00
Sally Coolatta
b4ae2ea896
Stronger top speed for the startup boost
2020-07-27 01:46:08 -04:00
Sally Coolatta
679f3223b6
Remove silly white space
2020-07-25 21:07:27 -04:00
Sally Coolatta
f0044e05c1
Crossing the finish line first before anyone else gives you a free rainbow boost
2020-07-24 21:41:41 -04:00
Sally Coolatta
f61f9a010c
Merge branch 'master' into spindash
2020-07-24 21:26:17 -04:00
Sal
90f44c979d
Merge branch 'less-bubbles' into 'master'
...
Less bubbles
See merge request KartKrew/Kart!304
2020-07-24 21:25:18 -04:00
Sally Coolatta
5a59a9e8b9
Adjust item tables again
2020-07-24 20:30:18 -04:00
Sally Coolatta
1a61810f16
Make ring respawn faster
2020-07-24 20:19:14 -04:00
Sally Coolatta
c614e9ee1f
Merge branch 'master' into less-bubbles
2020-07-24 19:23:46 -04:00
Sally Coolatta
ba6d5e95ba
Add Sneaker x2 to pad out the item table a bit better
...
Jeck mentioned it, we agreed it might be a fun item because stacking sneakers is possible now
2020-07-24 19:11:52 -04:00
Sally Coolatta
562964f242
Properly rebalanced table to make up for it
2020-07-24 18:47:05 -04:00
Sally Coolatta
babe71cdee
Try to avoid respawning you past the finish line
2020-07-24 18:01:36 -04:00
Sally Coolatta
8acace7a50
Fault on death
2020-07-24 17:16:12 -04:00
Sally Coolatta
660596970b
Add FAULT graphic, remove momentum when faulting
2020-07-24 16:47:18 -04:00
Sally Coolatta
5c1a33f95c
Increase buffer time so that high speed characters have time to get in position, change ra_timeskip to introtime
2020-07-24 03:13:17 -04:00
Sally Coolatta
fc89f2cc47
Remove start boosts, let you roam, kill you for crossing the line before the start
2020-07-24 02:59:47 -04:00
Sally Coolatta
e6cc99c8c8
Rebalanced values, so speed gets better boosts too
...
Also, prevent spindash timer from being stored when mid-air
2020-07-24 02:07:06 -04:00
Sally Coolatta
db230e4d3d
Add spindash launch, prevent charging while flashing
...
Used a timed buff instead of thrust due to friction issues, as a result I had to rebalance some values
2020-07-23 21:31:10 -04:00
Sally Coolatta
4a9a33130a
Make it compile
2020-07-23 19:23:27 -04:00
Sally Coolatta
25e9c72bab
Merge branch 'master' into spindash
2020-07-23 19:12:00 -04:00
Sal
c30e6a994c
Merge branch 'recovery' into 'master'
...
Metabolism for light weights
See merge request KartKrew/Kart!302
2020-07-23 02:46:55 -04:00
Sally Coolatta
baa55be470
Merge branch 'master' into recovery
2020-07-22 23:50:46 -04:00
Sally Coolatta
3800603243
Bruhther moment
2020-07-22 23:49:24 -04:00
Sally Coolatta
d70e8ac919
Less bubbles
2020-07-22 22:56:45 -04:00
Sally Coolatta
863e2ce565
Merge branch 'master' into recovery
2020-07-22 22:16:39 -04:00
Sal
ecc93e059c
Merge branch 'drift-clip-up-slope' into 'master'
...
Even more drift boost fx
See merge request KartKrew/Kart!301
2020-07-22 22:14:58 -04:00
James R
34a7c2ee88
Hammer cocks on rainbow sparks; hella bullet clips on rainbow boost + new sfx
2020-07-22 19:09:14 -07:00
James R
262c84f6cc
Add player z momentum to the clip if going upward
2020-07-22 17:29:38 -07:00
Sally Coolatta
c942390745
Rename to metabolism because it's funnier & more accurate to what it does
...
:XD:
2020-07-22 18:33:48 -04:00
Sally Coolatta
089cffd900
Recovery stat has risen from its grave
...
Boost stacking potential is increased for low weight. Also changed order of operations so that flashing tics differences are more significant in Battle.
2020-07-22 18:21:50 -04:00
Sal
ec07d27170
Merge branch 'makefile-detect-version-now' into 'master'
...
Automatically set warning flags according to GCC version
See merge request KartKrew/Kart!296
2020-07-21 22:32:06 -04:00
Sal
ec13738233
Merge branch 'bad-merge' into 'master'
...
Fix bad merge of !298 (CRLF)
See merge request KartKrew/Kart!300
2020-07-21 20:08:57 -04:00
Sally Coolatta
7b42027af8
Show nametags in replays, fix in splitscreen
2020-07-21 17:09:17 -07:00
James R
c2cb91e3ae
Correct CRLF
2020-07-21 17:08:20 -07:00
James R
1c51b93d0e
Revert "Merge branch 'nametags-in-replays' into 'master'"
...
This reverts commit 43e7e9ee7e , reversing
changes made to 315e808634 .
2020-07-21 17:05:35 -07:00
Sal
43e7e9ee7e
Merge branch 'nametags-in-replays' into 'master'
...
Show nametags in replays
See merge request KartKrew/Kart!298
2020-07-21 01:46:52 -04:00
Sally Coolatta
7a5d923eab
Merge branch 'master' into nametags-in-replays
2020-07-21 01:42:52 -04:00
Sal
315e808634
Merge branch 'draw-flags' into 'master'
...
Seperate MF2_DONTDRAW and MF2_SHADOW into it's own varied set of flags -- drawflags.
See merge request KartKrew/Kart!167
2020-07-21 01:26:45 -04:00
Sally Coolatta
c7f19a4b83
Lazy synch drawflags on join
2020-07-20 17:49:56 -04:00
Sally Coolatta
ca6ccca594
Add drawflags to Lua
2020-07-20 17:33:13 -04:00