Sally Coolatta
66f120c1b2
Merge branch 'master' into clip-sprites-optimize
2022-08-24 22:23:13 -04:00
Sally Coolatta
8494c30e08
Drawseg clipping optimized, from prboom-plus
2022-08-24 22:03:05 -04:00
Sal
66aa976cc2
Merge branch '14-expedited' into 'master'
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Expedited 1.4+ fixes
See merge request KartKrew/Kart!649
2022-08-24 23:10:47 +00:00
James R
dc221caa9f
Merge branch 'model-offset-fix' into 'master'
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Fix offsets for models
See merge request KartKrew/Kart!647
2022-08-24 23:08:47 +00:00
toaster
851a2094cf
Don't even attempt to advertise a non-netgame server.
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This appears to be a long-time bug that exists upstream too, but nobody even knew about it before the MS rules alert made it clear this was actually happening!
# Conflicts:
# src/m_menu.c
2022-08-24 23:54:38 +01:00
James R
41fa7fe14e
Rename rendezvousserver to holepunchserver
...
# Conflicts:
# src/mserv.c
2022-08-24 23:39:54 +01:00
James R
222b1b9422
Master server: use I_OutputMsg during startup
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CONS_Printf calls CON_Drawer during startup, thread
collision stuff.
2022-08-24 23:33:34 +01:00
James R
09d48b00f8
Reset remotenode when discarding STUN/hole punch packet
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Fixes some wild behavior when a lot of hole punching
requests are coming in.
2022-08-24 23:33:25 +01:00
toaster
1a6e54e673
Fix VHS effect speeding up with interpolation.
2022-08-24 23:33:08 +01:00
toaster
ede34864ac
Fix changing gamespeed from the menu, for real
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I originally wrote a ridiculous attempt at reimplementing the existing value rollaround. For one reason or another, that sidesteps net transmission. Let's just avoid all those hacks and limit our influence to changing the maximum allowed range.
# Conflicts:
# src/command.c
2022-08-24 23:30:42 +01:00
Sal
57a3aef590
Merge branch 'egg-fast-drift' into 'master'
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Give heavy-accel a bonus to drift boosts
See merge request KartKrew/Kart!648
2022-08-24 07:34:34 +00:00
Sally Coolatta
7f4b3e7c2a
maybe fix lightning crash idk lol
2022-08-24 03:34:03 -04:00
Sally Coolatta
a4767323f2
Give heavy-accel a bonus to drift boosts
2022-08-24 01:38:50 -04:00
Sally Coolatta
0a7b437328
Fix offsets for models
2022-08-24 00:46:12 -04:00
Sal
0f61d1f064
Merge branch 'v1-rollup' into 'master'
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V1 rollup
See merge request KartKrew/Kart!646
2022-08-24 03:34:32 +00:00
Sal
7f71775ae0
Merge branch 'big-boost' into 'master'
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Big Boosts
See merge request KartKrew/Kart!643
2022-08-24 03:25:42 +00:00
Sally Coolatta
89367c809d
Give first blood sliptiding
2022-08-23 23:12:24 -04:00
Eidolon
91a404c190
cmake: rename executable
2022-08-23 21:44:25 -05:00
Sally Coolatta
b28450313b
Merge branch 'master' into big-boost
2022-08-23 22:34:14 -04:00
Eidolon
37d0857762
cmake: move debug strip to src/CMakeLists.txt
2022-08-23 21:32:29 -05:00
Sally Coolatta
eeb00dac22
Even bigger spindash speed
2022-08-23 22:29:12 -04:00
Eidolon
d3287c044d
cmake: add objects CMakeLists.txt
2022-08-23 21:29:06 -05:00
Eidolon
17128dc8f7
cmake: add exchndl link on mingw32
2022-08-23 21:26:17 -05:00
Eidolon
4b059f5b38
cmake: remove win32 subdirectory
2022-08-23 21:26:09 -05:00
Eidolon
91fdf426e1
Don't sleep w/ fpscap 0 and vsync enabled
2022-08-23 21:22:40 -05:00
Eidolon
cf230b2182
cmake: build sdl target with threads support
2022-08-23 21:19:31 -05:00
Sal
dc39834953
Merge branch 'infini-tether' into 'master'
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Infini tether
See merge request KartKrew/Kart!644
2022-08-24 01:47:55 +00:00
Sally Coolatta
accf8035e0
Make lightning tether bigger
2022-08-23 21:43:53 -04:00
Sally Coolatta
3678eb4868
Lightning Shield tether is stronger
2022-08-23 20:31:13 -04:00
Sally Coolatta
0141ea5a7c
Infinite tether uses lightning shield effects
2022-08-23 20:27:19 -04:00
Sally Coolatta
ba8c511bb4
Make infinite tether rainbowy
2022-08-23 20:11:07 -04:00
Sally Coolatta
9a250d3808
Maintain tether in air setpieces
2022-08-23 20:09:10 -04:00
Sally Coolatta
7f8ac08ea4
Don't eat up first blood in the air
...
Makes it useful on City Escape. The visual effect ends early in the air, but oh well.
2022-08-23 19:56:37 -04:00
Sally Coolatta
fa69737a33
Double first blood power
2022-08-23 19:49:24 -04:00
Sally Coolatta
841c6b9e76
Increase spindash power
2022-08-23 19:28:07 -04:00
Sal
0d3c5ed880
Merge branch 'less-quad-orbis' into 'master'
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Adjusted item odds
See merge request KartKrew/Kart!642
2022-08-23 07:49:40 +00:00
Sal
22cca911f7
Merge branch 'ring-fast-respawn' into 'master'
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Speed up ring respawn for anything more than 1v1s
See merge request KartKrew/Kart!641
2022-08-23 07:48:59 +00:00
Sally Coolatta
307e9e6dec
Merge branch 'master' into less-quad-orbis
2022-08-23 02:41:45 -04:00
Sally Coolatta
b362138596
Less quad orbis & lightning shield
2022-08-23 02:36:58 -04:00
Sal
229e1a9c6f
Merge branch 'tumble-adjustment' into 'master'
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Tumble adjustments
See merge request KartKrew/Kart!640
2022-08-23 05:19:03 +00:00
Sally Coolatta
66912a723b
Reduce spinout time from tumble interruption more
2022-08-23 01:16:51 -04:00
Sally Coolatta
ea92309cbd
Reduce hitlag on bounce by half
2022-08-23 00:19:57 -04:00
Sally Coolatta
9c71415b8f
Speed up ring respawn for anything more than 1v1s
2022-08-23 00:17:38 -04:00
Sally Coolatta
3304e2404e
Reduce spinout time on interrupted tumble
2022-08-22 23:54:45 -04:00
Sally Coolatta
afdb2908f2
Interrupt tumble when hitting springs
2022-08-22 23:53:32 -04:00
Sally Coolatta
44a7e16535
Increase tumble gravity
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Makes it snappier
2022-08-22 07:25:17 -04:00
Sally Coolatta
7a3a74a08b
Don't scale tumble height with tumble gravity
...
It was taking into account the tumble gravity, which meant that tumble has been actually lasting for much longer than originally designed.
2022-08-22 07:24:47 -04:00
James R
f8b82bd28f
Fix compiler error
2022-08-18 01:06:21 -07:00
Sally Coolatta
ddfa9e9d88
Fix NO CONTEST Pwr.Lv when more than 1 lap behind
2022-08-15 19:47:01 -04:00
Sal
96ff6dfd15
Merge branch 'lap-pwrlv' into 'master'
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Power Level improvements
See merge request KartKrew/Kart!638
2022-08-15 01:06:02 +00:00