LJ Sonic
8880285222
Remove downloadspeed cruft
...
# Conflicts:
# src/d_clisrv.c
2022-09-07 12:33:56 +01:00
toaster
3dc2e3230d
Manual zip-together of Ashnal's cvar suggestions and LJSonic's download speed cap raise
...
- Lowered resynchattempts
- Increased maxsend and downloadspeed
- Increased max downloadspeed
- Doubled nettimeout and jointimeout
2022-09-07 12:33:04 +01:00
toaster
be7357e8a5
Merge branch '14plus-mergeladder' into 'master'
...
1.4+ Mergeladder
See merge request KartKrew/Kart!654
2022-09-05 19:35:32 +00:00
toaster
1f3ac199ae
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into 14plus-mergeladder
2022-09-05 15:32:02 +01:00
toaster
59044e7389
vsync is not broken anymore thanks to both Eidolon and jart's efforts
2022-09-05 15:26:28 +01:00
James R
48cc0158c2
SDL hint render driver to direct3d11
...
Windows bug; RPT files were not being generated for
toaster on Windows 11. Eventually it was narrowed to down
to direct3d driver specifically.
# Conflicts:
# src/sdl/i_video.c
2022-09-05 15:25:12 +01:00
James R
fd3b045f80
Update libs/SDL2 to 2.0.22
...
# Conflicts:
# libs/SDL2/COPYING.txt
# libs/SDL2/WhatsNew.txt
# libs/SDL2/docs/README-android.md
# libs/SDL2/docs/README-linux.md
# libs/SDL2/i686-w64-mingw32/bin/SDL2.dll
# libs/SDL2/i686-w64-mingw32/bin/sdl2-config
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_assert.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_atomic.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_audio.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_bits.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_blendmode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_clipboard.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_config.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_cpuinfo.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_egl.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_endian.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_error.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_events.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_filesystem.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gamecontroller.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gesture.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_haptic.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_hints.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_joystick.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keyboard.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keycode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_loadso.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_log.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_main.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_messagebox.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mouse.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mutex.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_name.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengl.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles2.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_pixels.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_platform.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_power.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_quit.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rect.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_render.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_revision.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rwops.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_scancode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_sensor.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_shape.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_stdinc.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_surface.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_system.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_syswm.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_assert.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_common.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_compare.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_crc32.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_font.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_harness.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_images.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_log.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_md5.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_memory.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_random.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_thread.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_timer.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_touch.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_types.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_version.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_video.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_vulkan.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/begin_code.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/close_code.h
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.dll.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.la
# libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.la
# libs/SDL2/i686-w64-mingw32/lib/libSDL2main.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2main.la
# libs/SDL2/i686-w64-mingw32/lib/pkgconfig/sdl2.pc
# libs/SDL2/test/Makefile.in
# libs/SDL2/test/Makefile.os2
# libs/SDL2/test/checkkeys.c
# libs/SDL2/test/configure.ac
# libs/SDL2/test/controllermap.c
# libs/SDL2/test/loopwave.c
# libs/SDL2/test/loopwavequeue.c
# libs/SDL2/test/testatomic.c
# libs/SDL2/test/testaudiocapture.c
# libs/SDL2/test/testaudiohotplug.c
# libs/SDL2/test/testaudioinfo.c
# libs/SDL2/test/testautomation.c
# libs/SDL2/test/testbounds.c
# libs/SDL2/test/testcustomcursor.c
# libs/SDL2/test/testdisplayinfo.c
# libs/SDL2/test/testdraw2.c
# libs/SDL2/test/testdrawchessboard.c
# libs/SDL2/test/testdropfile.c
# libs/SDL2/test/testerror.c
# libs/SDL2/test/testfile.c
# libs/SDL2/test/testfilesystem.c
# libs/SDL2/test/testgamecontroller.c
# libs/SDL2/test/testgesture.c
# libs/SDL2/test/testgl2.c
# libs/SDL2/test/testgles.c
# libs/SDL2/test/testgles2.c
# libs/SDL2/test/testhotplug.c
# libs/SDL2/test/testiconv.c
# libs/SDL2/test/testime.c
# libs/SDL2/test/testintersections.c
# libs/SDL2/test/testjoystick.c
# libs/SDL2/test/testkeys.c
# libs/SDL2/test/testloadso.c
# libs/SDL2/test/testlock.c
# libs/SDL2/test/testmessage.c
# libs/SDL2/test/testmultiaudio.c
# libs/SDL2/test/testnative.c
# libs/SDL2/test/testnative.h
# libs/SDL2/test/testnativew32.c
# libs/SDL2/test/testnativex11.c
# libs/SDL2/test/testoverlay2.c
# libs/SDL2/test/testplatform.c
# libs/SDL2/test/testpower.c
# libs/SDL2/test/testqsort.c
# libs/SDL2/test/testrelative.c
# libs/SDL2/test/testrendercopyex.c
# libs/SDL2/test/testrendertarget.c
# libs/SDL2/test/testresample.c
# libs/SDL2/test/testrumble.c
# libs/SDL2/test/testscale.c
# libs/SDL2/test/testsem.c
# libs/SDL2/test/testsensor.c
# libs/SDL2/test/testshader.c
# libs/SDL2/test/testshape.c
# libs/SDL2/test/testsprite2.c
# libs/SDL2/test/testspriteminimal.c
# libs/SDL2/test/teststreaming.c
# libs/SDL2/test/testthread.c
# libs/SDL2/test/testtimer.c
# libs/SDL2/test/testver.c
# libs/SDL2/test/testviewport.c
# libs/SDL2/test/testvulkan.c
# libs/SDL2/test/testwm2.c
# libs/SDL2/test/testyuv.c
# libs/SDL2/test/testyuv_cvt.c
# libs/SDL2/test/testyuv_cvt.h
# libs/SDL2/test/torturethread.c
# libs/SDL2/x86_64-w64-mingw32/bin/SDL2.dll
# libs/SDL2/x86_64-w64-mingw32/bin/sdl2-config
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_assert.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_atomic.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_audio.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_bits.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_blendmode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_clipboard.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_config.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_cpuinfo.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_egl.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_endian.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_error.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_events.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_filesystem.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gamecontroller.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gesture.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_haptic.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_hints.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_joystick.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keyboard.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keycode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_loadso.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_log.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_main.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_messagebox.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mouse.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mutex.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_name.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengl.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles2.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_pixels.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_platform.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_power.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_quit.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rect.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_render.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_revision.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rwops.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_scancode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_sensor.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_shape.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_stdinc.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_surface.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_system.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_syswm.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_assert.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_common.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_compare.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_crc32.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_font.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_harness.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_images.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_log.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_md5.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_memory.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_random.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_thread.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_timer.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_touch.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_types.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_version.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_video.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_vulkan.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/begin_code.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/close_code.h
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.dll.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.la
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.la
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.la
# libs/SDL2/x86_64-w64-mingw32/lib/pkgconfig/sdl2.pc
2022-09-05 15:13:45 +01:00
Sal
1e9b95e546
Merge branch 'fake-bot-results-crash' into 'master'
...
Use mapobjectscale in K_FakeBotResults
See merge request KartKrew/Kart!658
2022-09-03 14:20:34 +00:00
Sal
1d661a6f9d
Merge branch 'just-bot-things' into 'master'
...
More bot things
See merge request KartKrew/Kart!652
2022-09-03 14:20:12 +00:00
Oni
3f0e3709f2
Merge branch 'new-camera-defaults' into 'master'
...
Adjust default camera dist and height
See merge request KartKrew/Kart!657
2022-09-03 05:05:57 +00:00
James R
a003475076
Use mapobjectscale in K_FakeBotResults
...
Fixes a crash if bot scale is way too small and should be
more consistent?
2022-08-31 16:37:52 -07:00
Oni
9609911e33
Merge branch 'tripwire-blaster' into 'master'
...
Tripwire Blaster
See merge request KartKrew/Kart!656
2022-08-31 03:50:02 +00:00
VelocitOni
befda8b38e
Made states in deh_tables.c match info.h
...
Copy-pasted from info.h to deh_tables.c, fixes Opulence barrels problem.
2022-08-30 23:41:13 -04:00
toaster
2c91f83a02
Store tripwire pass level on the player
...
Fixes tripwire leniency fadeout - previously broken two commits ago
2022-08-30 21:22:26 +01:00
toaster
6b8d729b2c
Blaster polish
...
* Use leveltime instead of leniency for flicker, which makes it work as intended
* Make the threshold for tripwire BLASTER 200% (from 180%)
* Always colorize boost/BLASTER when you have a Flame Shield
* Hide boost/BLASTER if you're using flamedash specifically
2022-08-30 19:29:12 +01:00
toaster
97fab1ab20
Levels of tripwire pass conditions.
...
- Invinc and sneaker can go up to BLASTER.
- Flame shield and momentum make only the boost by themselves.
- Hyuu and grow ignore tripwire so don't make ANY aura without any of the prior also occouring.
2022-08-30 18:16:51 +01:00
James R
31835b380b
Set tripwire blaster destscale instead of player's
2022-08-30 00:12:08 -07:00
SteelT
ebcb76645b
Adjust default camera dist and height
...
cam_dist is now 190
cam_height is now 75
2022-08-29 20:16:46 -04:00
toaster
bdd786d8ab
BLASTER finalisation
...
- BLASTER >= 180% speed, smaller boost otherwise
- Flickers under 150%
- Invinc-coloured when invincibility
- Ketchup coloured when boosting, invisible otherwise
2022-08-29 18:35:38 +01:00
Sally Coolatta
b9e3bdff94
Better tripwire leniency vfx
2022-08-29 16:26:58 +01:00
toaster
1a53836d6a
Compilation warning in D_PickVote
2022-08-28 18:34:33 +01:00
toaster
ac1fb8301d
Chose the wrong version of makefile in merge conflict resolution
...
Partial revert of faulty commit 3f53d768d1
2022-08-28 17:48:33 +01:00
toaster
5abd6b6b44
Rework how the intro behaves in interpolated time
...
The old way was a mishmash... now the one scene transition is handled in F_IntroTicker alongside all other timed events.
Done in this branch because it uses the v1 version of interpolation as a primary reference.
2022-08-28 17:43:14 +01:00
toaster
1a814885da
Interpolate the Phantom Ruby floating animation.
...
A recommit and not a cherry-pick because the other current uses won't be relevant in new-menus.
2022-08-28 17:27:37 +01:00
JugadorXEI
f17f6b7525
banishing hell map forcing
...
# Conflicts:
# src/d_netcmd.c
# src/y_inter.c
2022-08-28 17:11:19 +01:00
toaster
8931522627
If the client has caught up to the server -- say, during a wipe -- make GetLag return a ping of zero
...
Should fix the momentarily large ping bug.
2022-08-28 16:59:52 +01:00
James R
c9035c3f91
Send ASKINFO packet after hole punching
...
Time spent in I_NetRequestHolePunch no longer counts
toward ping measurement in the server list.
# Conflicts:
# src/d_clisrv.c
2022-08-28 16:59:23 +01:00
James R
295880351a
Do not query DNS for holepunchserver more than once per tic
2022-08-28 16:57:36 +01:00
toaster
0c1e311331
Fail loudly when config isn't writable
...
Forwardport of Kart/Kart-Public/!279 because it had JUST enough inexplicable conflicts to discourage cherry-picking
2022-08-28 16:57:06 +01:00
Ashnal
243bc67e5b
Increase Mobj Freeslot limit to 1024 from 512
2022-08-28 16:47:55 +01:00
Ashnal
3887a47dc3
Upgrades P_PatchInfoTables to use 4 digit tempnames, suppoing up to 9999 freeslots
2022-08-28 16:47:31 +01:00
Ashnal
45a357bea0
Small logging improvements for addon loading
...
Adds back the "Loading file" message when a file is loaded
Adds individual file errors for things loaded with W_InitMultipleFiles (-file param)
Errors for a given file will now appear between "Loading file" and
the "Added file" or "not adding file" messages, making troubleshooting easier
# Conflicts:
# src/w_wad.c
2022-08-28 16:46:56 +01:00
Ashnal
5227d3f8c4
Switched checking files mode to use a progress bar
...
Changed the confirmation prompt use MB if >=10MB
Changed the ovearall progress bar to use MB if >=10MB
2022-08-28 16:43:05 +01:00
Ashnal
47ce32cfc9
Properly detach rocket sneakers when the player dies
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This includes both death pits and spectating
2022-08-28 16:42:06 +01:00
Ashnal
a58ae6c472
Discord joins now force menu close and title demo stop
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This prevents wierdness from ahving the menu open on teh connection screen
It also prevents the connect command from erroring due to being in a demo
2022-08-28 16:41:26 +01:00
JugadorXEI
904f1703c5
Fix duplicated matchgenericflags (was causing crash)
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# Conflicts:
# src/p_mobj.c
2022-08-28 16:40:50 +01:00
JugadorXEI
aa505823f5
Simply return address, don't allow self_ip to be possibly written as something else
2022-08-28 16:36:23 +01:00
JugadorXEI
3f53d768d1
Discord Invite Fixes
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# Conflicts:
# src/Makefile
2022-08-28 16:36:08 +01:00
Hannu Hanhi
f7389e74d3
Fix unnecessary texture reloads on respawn in opengl by removing unneeded V_SetPalette calls
2022-08-28 16:31:03 +01:00
Sally Coolatta
d3a4a6ca81
Remove unused variables
2022-08-28 03:09:13 -04:00
Sally Coolatta
559222f991
Stuff for Ivo's texture crunching
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- Flats no longer get applied entirely, they are FULLY DEPRECATED NOW
- Uses AASMELLY instead of REDWALL for missing textures
2022-08-28 00:03:22 -04:00
Sally Coolatta
7d67e02ea3
Bot perfstats
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Show how long they take to think on all of their main tasks
2022-08-27 00:04:33 -04:00
Sal
aced12b2b2
Merge branch 'more-makefile-changes' into 'master'
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Nifty makefile changes for exe naming
See merge request KartKrew/Kart!651
2022-08-27 01:30:00 +00:00
Sally Coolatta
0fb26368cc
Make drift boost bonus match drift spark rate
2022-08-26 20:55:24 -04:00
Sally Coolatta
754004e07c
Fix bots acting weird near the finish line
2022-08-26 20:19:13 -04:00
Sally Coolatta
438e639d46
Merge branch 'master' into just-bot-things
2022-08-26 19:16:43 -04:00
Sally Coolatta
4c6109f62d
Fix redundant check from the optimization
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The drawsegs x range already filters this case out, so this will never be reached.
2022-08-26 17:08:35 -04:00
James R
ad242cf9b9
Makefile: do not append master branch name
2022-08-26 10:46:02 -07:00
Sally Coolatta
d3cbf0cd6f
Oops, properly scale for high-res/splitscreen
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prboom-plus uses 320 here always, but that's because it handles high resolutions differently apparently.
2022-08-25 00:31:23 -04:00
Sal
7c5d066684
Merge branch 'clip-sprites-optimize' into 'master'
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Sprites clipping against drawsegs optimized, from prboom-plus
See merge request KartKrew/Kart!650
2022-08-25 03:33:58 +00:00