toaster
8de92e8dca
Merge branch 'master' into boss
...
# Conflicts:
# src/k_bot.c
2022-03-17 16:58:42 +00:00
toaster
fcb6a4e1ab
Disable the vanilla-sourced "keepbody" (rejointimeout) feature.
2022-03-14 16:33:03 +00:00
toaster
bf43784d22
This is a doozy...
...
HUD:
* Miniaturised Spheres and Emeralds HUD for 3P/4P.
* Repair 3P minimap.
* Move accessibility icons in 3P/4P to next to the lap/bumper sticker (currently only kickstartaccel exists)
* Change language on menu retry to be more generalised.
* Adjust HUD code structuring a bit.
MECHANICAL:
* Now correctly set number of bumpers in Break the Capsules to 1 (from 3).
* The above required reworking K_SpawnBattleCapsules into K_BattleInit, which is a good staging ground to handle more battle-specific setup in future.
* Do not spawn Emeralds or Sphereboxes in Break the Capsules.
* If everyone is WANTED... nobody is.
* Try to handle exceptions to timelimits a little more thoroughly (still not perfect).
* Disable pointlimits in bosses.
2022-03-05 22:31:43 +00:00
toaster
42919044e9
Don't continue ticking the cecho timer infinitely into the negatives ( resolves #219 )
2022-02-14 14:52:04 +00:00
Sally Coolatta
ac2ab1bdcc
Only calculate string when we need it
2021-12-25 05:18:33 -05:00
Sally Coolatta
fcc5c8e0c4
Interpolate music credits
2021-12-25 04:57:35 -05:00
Latapostrophe
f2f0a6cbe2
New titlecards
2021-04-30 18:11:36 +02:00
toaster
00972a83d2
remove the prefix since everything seems to function
2021-04-17 11:30:08 +01:00
toaster
b3d006b093
structs gunched
2021-04-17 00:27:13 +01:00
toaster
40cbc30bff
Mammoth commit, sorry.
...
All my work thus far on solving the drawflag/renderflag/additive/subtractive conundrum.
Outstandng problems:
* Bad additive/subtractive tables means that they appear opaque except under certain conditions.
* No support for FOFs, Polyobjects, or linedefs in OpenGL yet.
* All OpenGL support mostly done blind, may or may not function in practice.
If nothing else, the hard engineering problems are solved and it's just bug hammering...
2021-03-31 22:46:23 +01:00
Sally Coolatta
420a6ccccb
Fix Dehacked loading
2021-02-28 22:39:47 -05:00
Sally Coolatta
9d7ec0ab8f
Merge SRB2 next
...
Probably doesn't compile yet, but I got rid of all of the conflicts for anyone who wants to take a stab at it.
2021-02-27 05:18:36 -05:00
James R
dd5223f4d7
Draw an icon above players when they are typing in chat or console
...
A little speech bubble is drawn, with dots cycling as they type.
No typing = no dots.
2021-02-16 09:24:22 -08:00
LJ Sonic
0117cedd70
Show an alternate ping icon when the player is disconnected
2021-02-15 22:19:48 +01:00
LJ Sonic
9c9d7c07ab
Make the names of disconnected players flicker in tab HUD
2021-02-15 16:21:26 +01:00
LJ Sonic
dd1d2314f7
Let Lua toggle the crosshair
2020-12-29 21:36:15 +01:00
Jaime Ita Passos
490758eac2
Remove SHORT macros for referencing patch width/height/offsets
2020-11-22 20:02:47 -03:00
Louis-Antoine
ddec491b0b
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
2020-10-24 16:21:44 +02:00
James R
3dad7ca226
Move HU_LoadGraphics after startuppwads are loaded
...
This is needed for graphics replacements to take effect.
2020-10-02 11:54:58 -07:00
SteelT
6a168ac5e9
Merge branch 'pictureformats' into 'next'
...
PNG conversion refactoring
See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Sally Coolatta
a251c3909b
Lots of little fixes
...
Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
James R
e1a745db1f
REMOVE THE LAST OF CV_ALLCAPS
2020-08-14 21:01:41 -07:00
Sally Coolatta
1500d682d2
hu_stuff & y_inter
2020-08-14 01:06:55 -04:00
Louis-Antoine
8471f9e71f
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
...
# Conflicts:
# src/d_clisrv.c
# src/d_clisrv.h
# src/d_net.c
# src/p_saveg.c
# src/p_saveg.h
2020-08-13 13:53:10 +02:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
Sally Coolatta
135e9b9797
f_finale now compiles
2020-08-11 23:13:25 -04:00
Sally Coolatta
8731c6b7a4
Another round of fixing up
...
- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
2020-08-11 16:13:17 -04:00
Sally Coolatta
c96bd5f64a
Many removals
...
Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
7ac6723e46
gamecontrol has another index for player num, instead of being duplicated for players 2-4
2020-08-10 20:08:32 -04:00
Sally Coolatta
1a058cb0cd
Fix extra V_MAGENTAMAP definition
2020-08-10 17:07:47 -04:00
Sally Coolatta
3f68fa02d1
Merge hu_stuff.c
2020-08-10 14:21:22 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
Sally Coolatta
3ebc8517be
Merge hu_stuff.c/h
2020-08-06 10:52:00 -04:00
Sally Coolatta
f3a607bf4f
Proper snapping for splitscreen!
2020-07-26 21:35:13 -04:00
Jaime Passos
10189ecdc0
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-21 22:25:00 -03:00
Jaime Passos
c385eca5d2
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-06 19:29:14 -03:00
Jaime Passos
615c7121ed
gr_ -> gl_
2020-07-06 01:15:08 -03:00
LJ Sonic
5c61f059e8
Merge branch 'sf_nosupersprites' into 'next'
...
Add SF_NOSUPERSPRITES
See merge request STJr/SRB2!1000
2020-07-04 06:51:11 -04:00
James R
34eeb98cc4
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
lachwright
47b9a296b3
Whoops, forgot hu_stuff.c
2020-06-17 05:27:42 +08:00
James R
5f39dba432
Don't add color code to string address
2020-06-07 19:36:29 -07:00
Sally Coolatta
a3ec4f22a1
Finished nametags
2020-06-03 23:29:43 -04:00
Sally Coolatta
120dc253af
Merge remote-tracking branch 'origin/iwantmychat' into nametags
2020-06-03 20:19:26 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
SwitchKaze
afe56667b8
Update to 2.2.4
2020-05-22 16:47:51 -05:00
toaster
97e261f443
Fix some issues with the tab rankings and end screen that bots exposed.
...
* Laps now have an initial zero instead of being directly indexed from 1, so start counting from there.
* Clean up the circumstances under which LAGLESS! is shown next to a name - specifically removing it from both non-netgames in general, and bots in netgames.
* Fix `(powertype == -1)` being broken on the intermission drawer, which was especially obvious with bots outside of netgames.
2020-05-22 21:27:55 +01:00
Jaime Passos
c69a4f9ced
Merge remote-tracking branch 'origin/next' into pictureformats
2020-05-15 01:34:54 -03:00
Sally Coolatta
249fff87ad
Merge branch 'new-cars-movie' into colorize-tweak
2020-05-12 22:46:46 -04:00
sphere
21130dfbb0
Support act numbers up to 99 and draw both digits individually.
2020-05-12 17:17:24 +02:00