Alam Ed Arias
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9983ea49cc
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Z_Zone: fixup Valgrind support
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2020-02-09 10:35:23 -05:00 |
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James R
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76c38e97dc
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Merge branch 'name-stuck' into 'master'
Fix game hanging on server creation/splitscreen if your name is whack
See merge request STJr/SRB2!752
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2020-02-03 03:49:13 -05:00 |
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James R
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9409e505b0
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Merge branch 'bruh2' into 'master'
Fix fuckup 2
See merge request STJr/SRB2!744
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2020-02-01 21:42:21 -05:00 |
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James R
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3a3718797f
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Merge branch 'file-param-error' into 'master'
Don't I_Error if non base files fail to load with -file
See merge request STJr/SRB2!678
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2020-02-01 21:41:22 -05:00 |
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James R
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937f18dee7
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Remove Player 0
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2020-02-01 18:22:03 -08:00 |
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James R
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9192e1eade
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Clean player name before joining!!!
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2020-02-01 18:20:35 -08:00 |
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James R
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a65e8ab500
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Add missing conditions to CleanupPlayerName
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2020-02-01 18:11:41 -08:00 |
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Jaime Passos
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5625c24c56
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Merge branch 'am-line' into 'master'
Automap fixes
See merge request STJr/SRB2!735
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2020-02-01 03:22:53 -05:00 |
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Jaime Passos
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49f3b67913
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Merge branch 'colorlutfix' into 'master'
Fix color LUT using the wrong palette
See merge request STJr/SRB2!739
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2020-02-01 03:22:26 -05:00 |
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James R
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294543037d
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Oops
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2020-01-30 23:58:35 -08:00 |
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James R
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020751fdc1
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Merge branch 'i-can-see-myself' into 'master'
Don't draw yourself in first person!
See merge request STJr/SRB2!697
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2020-01-31 02:34:11 -05:00 |
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James R
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1d8d20d915
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Merge branch 'opengl-skipintro-sigabrt' into 'master'
Fix crash when using -skipintro and the renderer is set to OpenGL from config
See merge request STJr/SRB2!714
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2020-01-31 02:34:08 -05:00 |
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James R
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ebd53ace47
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Merge branch 'angle-clamp' into 'master'
Fix the minecart angle thing in netgames
Closes #69
See merge request STJr/SRB2!732
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2020-01-31 02:33:59 -05:00 |
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James R
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f8cccef6c3
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Merge branch 'ntsatkbgfix' into 'master'
Fix M_DrawNightsAttackMountains integer overflow
See merge request STJr/SRB2!737
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2020-01-31 02:33:53 -05:00 |
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James R
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0c614dbd90
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Merge branch 'startcontinue' into 'master'
Fix F_StartContinue fading out incorrectly in OpenGL
See merge request STJr/SRB2!738
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2020-01-31 02:33:51 -05:00 |
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James R
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4e2b16628d
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Merge branch 'chat-memory-leak-fix' into 'master'
Fix memory leak while chat is on screen
See merge request STJr/SRB2!743
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2020-01-31 02:33:48 -05:00 |
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Steel Titanium
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c49d01a324
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Fix memory leak while chat is on screen
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2020-01-30 22:11:50 -05:00 |
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Jaime Passos
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e1ee02c308
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Fix color LUT using the wrong palette
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2020-01-27 13:55:13 -03:00 |
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Jaime Passos
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5da3b2a0e7
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Fix F_StartContinue fading out incorrectly in OpenGL
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2020-01-27 13:28:07 -03:00 |
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Jaime Passos
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ada3f58d25
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Fix M_DrawNightsAttackMountains being broken for obvious reasons
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2020-01-27 00:44:10 -03:00 |
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Jaime Passos
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aa6eecb0ec
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"changes" not "changed"
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2020-01-26 23:41:34 -03:00 |
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Jaime Passos
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9e84b10af4
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Fix going big
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2020-01-26 23:39:31 -03:00 |
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Jaime Passos
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cc5d8a3bf8
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Fix movement to accomodate to window scale changes
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2020-01-26 23:34:04 -03:00 |
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Jaime Passos
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34e5b13acf
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Don't stop the automap (just restart it instead.)
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2020-01-26 23:12:28 -03:00 |
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Jaime Passos
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a1fbf69fdb
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Doesn't matter.
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2020-01-26 22:57:14 -03:00 |
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Jaime Passos
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89a58888b8
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Optimise pixel drawing
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2020-01-26 22:52:15 -03:00 |
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Jaime Passos
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3986c28725
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Move line drawer setting to AM_Drawer
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2020-01-26 22:46:57 -03:00 |
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fickleheart
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124077f1d9
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Fix the minecart angle thing
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2020-01-25 19:03:15 -06:00 |
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James R
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3c5a4462c4
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Merge branch 'appveyor-exename' into 'master'
Put the (pull request repo owner) branch and commit in Appveyor EXE names
See merge request STJr/SRB2!725
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2020-01-25 19:10:12 -05:00 |
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SteelT
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0cba39d7a4
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Merge branch 'opengl-garbage-fade' into 'master'
Fix garbage fade on Sonic's ass in OpenGL
See merge request STJr/SRB2!715
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2020-01-25 00:51:07 -05:00 |
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SteelT
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ad00bc7000
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Merge branch 'key-out-of-range' into 'master'
Don't set controls to keys of array bounds
See merge request STJr/SRB2!723
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2020-01-24 18:45:19 -05:00 |
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SteelT
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e47a0313d7
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Merge branch 'player2-turn-fix' into 'master'
Fix "cam2_turnmultiplier"
See merge request STJr/SRB2!711
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2020-01-24 17:04:06 -05:00 |
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SteelT
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03be093a38
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Merge branch 'ploadflat-bruh-bruh' into 'master'
Fix P_AddLevelFlatRuntime again
See merge request STJr/SRB2!717
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2020-01-24 17:00:09 -05:00 |
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SteelT
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a0d8b7ec24
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Merge branch 'fix-mouse-controls-setup' into 'master'
Fix mouse in controls setup menu
See merge request STJr/SRB2!706
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2020-01-24 16:58:06 -05:00 |
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James R
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596ff92e69
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Name the archive like the EXE
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2020-01-23 21:06:48 -08:00 |
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James R
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f3ffc2f82b
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Windows is dumb so no colon
srb2win-jameds-appveyor-exename-0a41f77a2.exe
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2020-01-23 20:35:53 -08:00 |
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James R
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98297f3de2
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Check if this actually is a PR before using those variables
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2020-01-23 20:34:26 -08:00 |
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James R
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56abe74c18
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I promise I know what I'm doing
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2020-01-23 20:13:57 -08:00 |
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James R
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745f4b6492
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Use the pull request repo, branch and commit
srb2win-jameds:appveyor-exename-0a41f77a2.exe
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2020-01-23 19:58:26 -08:00 |
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James R
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0a41f77a22
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Well I'm an idiot
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2020-01-23 18:55:25 -08:00 |
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James R
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a5d62ef3bb
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Put the abbreviated commit hash in the EXENAME for AppVeyor
srb2win-master-003f3769d.exe
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2020-01-23 18:10:31 -08:00 |
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James R
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12da266baa
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Put branch name and commit hash in EXENAME for AppVeyor builds
srb2win-master-003f3769dfc531eae0071c07e45803c17fd53460.exe
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2020-01-23 18:01:59 -08:00 |
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James R
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128f0757b6
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Semantics
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2020-01-23 13:57:39 -08:00 |
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James R
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a127045d98
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Don't set controls to keys out of array bounds
Shout-out to TAG's config that somehow had
`setcontrol2 "custom3" "KEY931926528"`, cuasing the game to crash only in
Splitscreen.
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2020-01-22 22:19:00 -08:00 |
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James R
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f906a7bcce
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Actually actually match the old behavior and check existing levelflats in P_AddLevelFlatRuntime BRUH
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2020-01-21 16:47:47 -08:00 |
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SteelT
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003f3769df
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Merge pull request #447 from ConfusionAlphaX/local-resynch-fix
Fix title screen broken when leaving during resynch
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2020-01-21 19:09:15 -05:00 |
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James R
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08ba4ece8e
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Don't check "Too many flats in level" with P_AddLevelFlatRuntime
Also moved the debug down in case anyone uses that.
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2020-01-21 15:35:07 -08:00 |
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James R
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4e5644335a
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Revert "Fix Ploadflat closing the game with "Too many flats in level" error message"
This reverts commit 51c7074247.
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2020-01-21 15:35:07 -08:00 |
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James R
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ed6ca997e2
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Sonic is dead again
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2020-01-21 12:24:24 -08:00 |
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James R
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47b0381c99
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Reorder Sonic's ass so the OpenGL wipe doesn't see garbage
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2020-01-21 12:23:34 -08:00 |
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