AJ Martinez
5837f983e8
Add UFO hum + hit reaction SFX
2023-01-18 02:15:18 -07:00
James R
d496e0f298
Add Tyron's invinc/grow blocked hit sfx
2022-12-21 08:35:26 -08:00
James R
b97c8cd176
Make explosions louder from a distance
2022-12-14 19:54:33 -08:00
James R
130953fc7e
Add sfx to Broly ki
2022-12-14 19:54:33 -08:00
toaster
1999cf0509
Rank num SFX tweak
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- Add new sounds at various pitches depending on position
- Don't play sound if a pass has just happened
2022-11-26 22:25:15 +00:00
toaster
e027cc2a06
Error checking for running out of freeslots
2022-11-03 14:23:30 +00:00
toaster
92db1aa634
Make all the join/leave sound effects have a singularity of true so that they don't stack super loud during major net interruption or multiple splitscreen player joins.
2022-11-03 13:49:27 +00:00
Sally Coolatta
362bef7b3a
Add new gate sounds
2022-09-23 17:19:15 -04:00
Sally Coolatta
f02b67eae6
Add seeking sounds
2022-09-21 14:57:33 -04:00
Sally Coolatta
dd94b1449e
Juicebox gates forward port for SPB
2022-09-21 07:05:26 -04:00
Sally Coolatta
ab8126b706
Add Tyron's sound
2022-09-18 05:06:45 -04:00
Sally Coolatta
dc350a77df
Remove old powerup warning option
2022-09-18 04:58:17 -04:00
VelocitOni
8a5707ad83
Merge branch 'master' into hostcode
2022-09-13 17:08:15 -04:00
Sally Coolatta
bc538a066f
Fast falling
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E-Brake in the air for x4 gravity, at the cost of a tiny bounce on landing.
2022-09-04 21:21:25 -04:00
Sally Coolatta
2fdd8c1e13
Implement shout commands
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- shout command to create a server message, with its own special sound cue & color
- shoutname to control the nametag, by default this is "SERVER"
- shoutcolor controls the color of the message. By default it's red, but there's also a option for player colored.
- autoshout makes any message sent by a admin/server automatically turn into a shout
- Unlike HOSTMOD shout, integrated it with the dedicated server say behavior -- using say on dedicated server is always a shout.
2022-08-24 21:02:39 +01:00
James R
fda4679aa8
Add sfx_eggspr
2022-08-01 05:21:10 -07:00
AJ Martinez
dd48ec2df5
Add FX for powerup clash collision
2022-05-12 17:54:12 -05:00
AJ Martinez
87eed3ed1c
Double droptarget sound range
2022-04-25 21:21:53 -05:00
AJ Martinez
4655df9d9e
Dynamic sounds for drop target collision
2022-04-25 18:49:08 -05:00
toaster
c1f3237157
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
James R
f749424de7
Turn kstart into sfx
2022-02-14 15:04:30 -08:00
lachablock
8ce5dc69ff
Add SegaSonic Arcade sounds
2021-09-10 10:28:20 +10:00
lachablock
b78db12b0d
Add item capsules
2021-06-14 12:20:39 +10:00
Sally Coolatta
078ffa8914
Accidentally included one non-existent sound
2021-04-25 21:31:09 -04:00
Sally Coolatta
9ba424a6c4
Mean Bean Machine sound effects
2021-04-25 20:49:43 -04:00
Sally Coolatta
7167b16378
Update mace sound flags
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- SF_X2AWAYSOUND to hear them farther away
- SF_TOTALLYSINGLE cuz it makes fast maces sound cool
2021-04-13 04:31:38 -04:00
Sally Coolatta
c31efd8631
Give bumper destruction some sound effects
2020-11-16 02:59:41 -05:00
Sally Coolatta
b5fcd74ef9
Merge master
...
Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
Sally Coolatta
18a7f1b3f6
Add join/leave notification sounds
2020-08-27 20:10:25 -04:00
Sally Coolatta
1899b31fa7
Add envelope icon, add sounds
2020-08-22 04:54:08 -04:00
Sally Coolatta
ae4ea9eda2
Fix sound effects
2020-08-15 22:29:55 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
lachwright
bd54a2ddd9
Merge sounds.c
2020-08-10 12:47:58 +08:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
SteelT
b4f9f2a98c
Merge sounds.c/h
2020-08-09 19:02:53 -04:00
James R
34a7c2ee88
Hammer cocks on rainbow sparks; hella bullet clips on rainbow boost + new sfx
2020-07-22 19:09:14 -07:00
Zippy_Zolton
acdac44db8
sound caption
2020-07-01 23:18:20 -05:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
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All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
lachwright
645c324d51
Update new GFZ3 laser
2020-05-06 09:03:03 +08:00
Sally Cochenour
227a4dcbd3
Flame Shield improvin's
2020-03-22 22:01:40 -04:00
Sally Cochenour
7f1d55421a
Merge branch 'master' into new-items
2020-03-22 14:23:51 -04:00
Sally Cochenour
4026344ad3
Minor yellow-spark related cleanup
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Sound plays when you go to yellow sparks & back, and Red transition uses Tangerine instead of Raspberry
2020-03-15 23:21:46 -04:00
Monster Iestyn
f186def0bf
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
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(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
lachwright
69663fe872
Add unused sounds and remove unused sound slots
2019-12-30 19:00:45 +08:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
toaster
8fd8f56832
sfx_spsmsh (hhz spikeball) is now singular
2019-12-04 20:32:46 +00:00
toaster
0c20a68c23
Make Cobalt-picked sound effect audible from far away, like the original.
2019-11-29 20:04:14 +00:00
LJ Sonic
2c238e1bb9
Merge branch 'reversesmash' into 'master'
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Spikes and gravity (resolves #348 ).
Closes #348
See merge request STJr/SRB2Internal!541
2019-11-25 13:11:48 -05:00