Commit graph

567 commits

Author SHA1 Message Date
James R
e114bf8f95 Menus: pop out highlighted button on Gamemode menus (except when fading in)
Effective for:

- Gamepad up/down
- Transition (without fade)

Does not affect buttons inside boxes. My reasoning here is
that these show arrows when highlighted anyway, so that
fulfills the extra feedback.
2023-12-27 12:26:30 -08:00
James R
0ff29a2a41 Menu/Match Race: indent settings when highlighted 2023-12-27 12:25:26 -08:00
James R
5d1d0deb6d M_DrawGenericOptions: indent highlighted option 2023-12-27 12:25:26 -08:00
James R
93e9bd5485 Add menu_anim_t and easing helper functions 2023-12-27 12:24:53 -08:00
toaster
a07aeef049 play-char-select.c: Reduce copypasted hell
Instead of manually handling every single transition, only simple transitions are unique.
Helper functions are used for the complicated transitions - Color selection if there's more than 1 colour, Follower selection if you have any followers unlocked, and the choice of Alts versus Character when going back.
Fixes a whole class of issues where, for example, you'd skip over setting your skincolor if you went through the Alts submenu, but not if there's only one character on that statblock.
2023-12-26 23:00:09 +00:00
toaster
49e48c267a Use thin font for Challenge descriptions 2023-12-26 17:02:11 +00:00
toaster
322e4d3447 M_DrawHorizontalMenu: Final entry flashes when not selected 2023-12-18 17:52:06 +00:00
toaster
c6edfa0de5 Goner Setup Polish
- Imply passage of time when returning from Tutorial to Outro by resetting all the background variables
- Add an additive layer to the Options cogs, so they show up over an extremely dark background
- Metal Sonic will not focus on Tails/Eggman until video is restored
- Don't draw the Miles Electric transparent unless it's completely in its upright position
2023-12-18 17:01:29 +00:00
toaster
83025f10e9 M_DrawMenuTyping: Forgot to commit y update 2023-12-18 14:33:35 +00:00
toaster
55e3abf58d Teach players how to interact with Goner Setup just before input is first required
- Checks for whether a Gamepad is connected
    - If yes, says you can use "your Gamepad"
    - If no, says you can use "Enter, ESC, and the Arrow Keys"
- Show ENTER and ESC on any Message prompt (instead of A/B/X) if no Gamepad is connected
    - Add M_DrawMediocreKeyboardKey, a genericisation of the previous entry in the series' Time Attack HUD
2023-12-18 14:30:58 +00:00
toaster
c63ebf2129 M_DrawMenuTyping: Update informational text, since you can no longer automatically switch between Virtual Keyboard and standard typing while the dialog is open. 2023-12-18 14:25:10 +00:00
toaster
1505167422 Goner Setp: Add scroll 2023-12-09 17:32:15 +00:00
toaster
6c7a1c14e5 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into tutorial-pass 2023-12-08 13:08:43 +00:00
toaster
11fcb0b9ae Goner Setup: Cook 3 - Add "Outro"
One last guaranteed visit to the setup, to get a sendoff before the game truly begins.
(The "survey program" joke is now themed softlock prevention.)
2023-12-07 23:36:02 +00:00
toaster
ae8db80a75 Goner Setup: Background has stronger presence
- Show pure blue with NO SIGNAL when Video Options have not been configured
- Show underneath other menus
2023-12-07 23:06:37 +00:00
toaster
91682c3250 Fix transitions for Level Select -> Time Attack
Previous version was too specific
2023-12-07 16:36:04 +00:00
toaster
60e6445fd2 Special Mode Time Attack swag to unwind
- Play O_SSTAR3
- Special darkened background
- Imagery to replace the minimap, since Special Mode maps generally don't have them as a rule
    - Sealed Stars:
        - Star Within The Seal, from the standard Evaluation
    - Versus:
        - The DeviantArt SignatuRes
- Fix messed-up transitions between Time Attack main menu and Replay, Guests, and Ghosts submenus
    - Special Mode specifically:
        - Forced unexpected wipes
    - All modes:
        - Don't slide away the minimap (or replacement imagery) when going between these menus
        - Fix music not being correctly attached
- Correctly center minimaps in Time Attack view
2023-12-05 21:23:58 +00:00
toaster
85d8cfdf85 menu_t: Add bgroutine
All backgrounds are now handled by a seperate routine.
This will allow more fine handling without a ton of special cases everywhere.
Creates an absolutely nasty diff because all menu_t have been updated in one blast 🥹
For the things that DO need to draw outside of GS_MENU (M_DrawOptionsCogs, the Wrongwarp), the behaviourflag MBF_DRAWBGWHILEPLAYING has also been added.
2023-12-04 20:10:03 +00:00
toaster
792fcf2ad8 Profile edit character select: Get transition to work 2023-12-04 13:44:15 +00:00
toaster
17c0ceba23 Profile edit polish
- Rename the Name fields to "Profile ID" and "Player Tag" respectively, for clarity
- Re-order and re-align, so the given area on the Profile Card is lined up for readability
- Use the smaller version of the gamemode font, to have the screen less crammed full
2023-12-04 13:27:47 +00:00
toaster
e91115a8fa Goner Setup: Cook 2
- More dialogue
- Restrict access to your choices based on your progress through the Goner Setup.
- Save progress through the setup to gamedata
    - Resets to beginning when Challenges is cleared
- Passwords
    - Only permit the password entry in like the first two seconds
        - Preemptively disarms potentially annoying people in stream chats
    - Make wrongwarp also quit the game on exit instead of returning to the title screen
    - Add GDQ cheats
        - `savetheanimals`
        - `savetheframes`
        - Both do practically the same thing, with slightly modified dialogue.
            - Skips all of the normal dialogue.
            - Performing a social experiment on anyone who might stream this game at a charity event. :)
2023-12-03 22:34:06 +00:00
toaster
df85b5d625 First pass horizontal menu for Goner Setup 2023-12-01 22:50:03 +00:00
AJ Martinez
3eab93bd50 Warn users about resolution performance impact 2023-11-29 15:37:14 -07:00
Oni
25d10e382a Merge branch 'locked-cuprow' into 'master'
Second row of cups is invisible if none of them are unlocked

See merge request KartKrew/Kart!1652
2023-11-22 07:30:36 +00:00
toaster
382119b8fb Second row of cups is invisible if none of them are unlocked
- Controlled by M_CupSecondRowLocked
    - Looks for any Cup with associated unlockable that's on the second row
    - Cached on load for both relevant menus - Cupgrid and Challenges
- Custom cups will be stretched out onto more pages
    - Side incentive of unlocking more material: Less annoying interactions with custom material
- Pages with nothing unlocked are completely skipped over

Also moves a bunch of minor things which previously used magic numbers to the CUPMENU_COLUMNS/CUPMENU_ROWS defines, for sanity
2023-11-20 21:09:33 +00:00
toaster
b09a9b40c4 Account for Hidden Palace-like replacement levels in the round queue and ranking systems
- When a nextmapoverride is in play, do not insert the just-played map into the GP Rank
- Put all the behaviour that determines which Round icon to show in exactly one places

Also, fix a bug where it would show the skin realname for a spectating player's tally instead of the ROUND text.
2023-11-19 18:01:02 +00:00
toaster
a55803b690 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-18 18:00:05 +00:00
James R
28f1fc7175 Character Select: add button prompts for info and default buttons 2023-11-16 22:30:11 -08:00
toaster
da1cdd0825 Draw game "Pause" text above level + menu background, but below menu text
Prevents the need for carving exceptions like the Stereo Mode or various mid-game Options (would otherwise have been needed)
2023-11-13 21:33:02 +00:00
toaster
89e97a6e76 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-05 18:52:20 +00:00
toaster
95ea6ae883 Tutorials are now strongly ordered, as opposed to passively ordered
- You will only see one uncompleted course on the Tutorial level select at a time.
    - All subsequent stages will not be visible.
    - This actually doesn't apply if you've beaten all the basegame Tutorial courses, and then load custom ones, to avoid discouraging the creation of those.
- If you select the menu and any loaded Tutorial stage is not completed, that stage will be highlighted automatically.
    - Uses the same icon as the Grand Prix backup tracker
        - Partly because it's the same general concept, saving your progress between sessions and alerting you to incompletion
        - Partly so I didn't have to bother any asset creators for something more specialised
2023-11-04 22:13:24 +00:00
toaster
388b14e956 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into will-it-blend
# Conflicts:
#	src/k_podium.c
2023-10-29 12:36:30 +00:00
Sal
cecd81b4aa Podium rank screen polished 2023-10-29 06:04:22 +00:00
toaster
e060e9dadc More consistent handling of special event round icons
- Gametypes have "GPpic" and "GPpicMini" parameters
- These are shown in contexts where a Round Number would be shown in GP, but an eventmode is under way.
- Instead of having different rules to show up on the pause menu, titlecard, and tally/intermission...
    - Pause Menu Roundqueue, Tally, and Intermission have all been aligned to the same rules.
    - As long as the titlecard is standard, it will show the GP Pic per those rules. (GTR_SPECIALSTART and GTR_BOSS still have their unique behaviour here)
2023-10-25 20:34:40 +01:00
Oni
a5bd49b882 Merge branch 'break-through-them-all' into 'master'
Break Through Them All

Closes #704

See merge request KartKrew/Kart!1570
2023-10-21 23:47:50 +00:00
toaster
de5b151985 Merge branch 'Custom-Cup-statistics-menu-icon' into 'master'
Custom Cup monitor now shows up in Statistics Menu

See merge request KartKrew/Kart!1568
2023-10-19 16:53:39 +00:00
VelocitOni
a25b6ca49f Custom Cup monitor now shows up in Statistics Menu
toaster asked me to paste this code in, she's busy w/ break-through-them-all
2023-10-19 12:47:34 -04:00
toaster
0478d9a2e3 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-19 17:32:35 +01:00
VelocitOni
645a6df765 Adjusted cup icon offsets
Made the Chaotix Monitor & Sonic Advance capsule cup icons have proper icon offsets.
2023-10-19 12:24:08 -04:00
Sally Coolatta
5d9e813c5e Fixes for titlemaps
- Removed all old dev title screen remainders that were interfering with titlemaps.
- F_VersionDrawer displays on all title screen types
- SA2 intro sound only plays whenever there's am actual title card to show (before it checked for not GS_CEREMONY?)
- Removed redundant customversionstring check in menus (F_VersionDrawer already handles customversionstring)
2023-10-17 17:56:10 -04:00
toaster
f1e3c547b3 M_DrawStatistics: Rename maps page to "COURSES & MEDALS" per Oni's request 2023-10-14 18:32:28 +01:00
toaster
7d5f0ea3ba M_DrawChallengeTile: Updates
- Add SECRET_ALTMUSIC tile associations
- Fix association for MISC
2023-10-12 21:15:57 +01:00
toaster
bddb1d576d Challenges Menu: Fix copypaste error with Chao Medal fill drawer 2023-10-09 12:54:02 +01:00
toaster
d386800c1e Ancient Shrine: Code the rest of the owl
- If a follower with the specific Mystic Melody sound effect (DSMELODY) is used on the Shrine by a local player...
- Activates the shrine after two seconds!
    - This is clientside only.
- Stores on the mapheaderinfo's mapvisited record
2023-10-06 22:24:40 +01:00
toaster
c26b4036b7 Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile 2023-09-29 11:01:20 +01:00
toaster
5ac1854b1b The conversion rate for Rounds to Keys is now 32:1 per popular consensus 2023-09-29 10:03:05 +01:00
toaster
911588a5fe Challenges Tutorial messages
Currently exists for:
- Generating a Chao Key
- Attempting to use a Chao Key on a Major Challenge
    - Only shows after Generating a Chao Key just so it doesn't fire before you know what's going on
Text is preliminary
2023-09-29 00:25:51 +01:00
toaster
07afe6cb06 Challenge Grid is 5 tiles high now again
I'm sorry, it was just TOO SWAG.
Gamedata minor version increment
2023-09-28 22:30:26 +01:00
toaster
20f47a69dd Challenges Menu: Cooler winged counters for Chao Keys and Completion Percentage
Moves rounds-to-key metyr back to being horizontal and under the counter again, but integrated into the wing
2023-09-28 21:54:42 +01:00
toaster
aca676a7b6 M_DrawChallengePreview: Fix inverted presence of Alt-character stats dot on Character Select preview 2023-09-28 21:40:24 +01:00