James R
e2df4cf027
:V
2020-11-05 22:18:41 -08:00
Zachary McAlpin
2764c283d2
Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object
2020-11-05 21:26:24 -08:00
Zachary McAlpin
7efb33a38e
Added PlayerThink hook
2020-11-05 21:23:22 -08:00
James R
cacca05ed3
PreThinkFrame and PostThinkFrame hooks
...
Changes from e4d1b9491c ,
4456ff50ab ,
20494c4c42 ,
ee0e68d8dc .
2020-11-05 21:04:25 -08:00
James R
758a43385d
Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
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CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-11-05 20:23:43 -08:00
Louis-Antoine
3d62b6f2ad
Expose "server" and "dedicated" to Lua scripts
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Careful! Both are local variables and are always false for clients,
and therefore should obviously not be used in anything gamelogic-related.
2020-11-05 20:19:58 -08:00
James R
2ba99dac90
Improve COM_AddCommand boolean deprecated warning
2020-11-05 20:16:28 -08:00
James R
7e9922febf
COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd
2020-11-05 20:16:28 -08:00
James R
d996a6a3b9
Fuck magic numbers; COM_ flags for Lua commands!
2020-11-05 20:16:26 -08:00
James R
1cedb32e51
Let access spectator mobj
2020-11-05 20:05:04 -08:00
James R
3386ff6b90
Allow accessing a player even if there is no mobj
...
The worst part is you could've just saved the player userdata and accessed it
later anyway while player.mo is nil.
2020-11-05 20:04:14 -08:00
James R
745b293c47
Always allow access to the serverplayer
2020-11-05 20:00:21 -08:00
James R
cb7b7763cd
Do not factor height into sprite thickseg sorting
2020-11-05 18:45:52 -08:00
James R
fb181a5b38
Remove unused stuff
2020-11-05 18:45:51 -08:00
James R
9bb22d5fce
Check that top of sprite is above plane or bottom is below
...
This fixes slightly raised fofs drawing on top of sprites that should be in
front of them. Previously would check that the bottom of the object was above
the plane. Now also uses sprite offsets like the fof seg sorting does.
2020-11-05 18:45:43 -08:00
GoldenTails
6126e8badf
Make mapmusflags and mapmusname writable.
2020-11-05 18:12:35 -06:00
GoldenTails
fbd20c9591
Make skincolor_* CTF color variables writable.
2020-11-05 17:38:32 -06:00
GoldenTails
cf3d6eb0af
Make stoppedclock writable.
2020-11-05 15:22:45 -06:00
Sally Coolatta
c9755131bf
Merge branch 'master' into next
2020-11-05 16:15:42 -05:00
Sal
c33c24ae9a
Merge branch 'spb-polyobject-fix' into 'next'
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Fix polyobject and SPB 'lastlook' interaction crash
See merge request KartKrew/Kart-Public!239
2020-11-05 16:14:25 -05:00
GoldenTails
3125128be7
Make displayplayer writable.
2020-11-05 13:43:33 -06:00
GoldenTails
4a0fd2309e
Make gravity writable.
2020-11-05 12:39:03 -06:00
GoldenTails
69f24e34ad
Make token writable.
2020-11-05 12:38:47 -06:00
GoldenTails
7bf8a4d056
Make emeralds writable.
2020-11-05 12:37:49 -06:00
James R
131d592bbf
Do not factor height into sprite thickseg sorting
2020-11-05 04:55:01 -08:00
James R
648f1f0958
Revert "Do not sort sprite in front of plane if plane should render in front of sprite's plane"
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This reverts commit 0d6f329b1d .
2020-11-05 00:20:14 -08:00
Jaime Passos
8599447c70
Remove RF_VOXELSPRITE
2020-11-05 00:44:10 -03:00
Jaime Passos
da0f2286e3
P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope
2020-11-05 00:42:14 -03:00
Jaime Passos
cac8e06e7d
Remove NOWATER define
2020-11-05 00:00:08 -03:00
Jaime Passos
917f8bbb66
Plane optimization and cleanup
2020-11-04 23:46:34 -03:00
Jaime Passos
928ea1abc9
R_DrawSplatSprite -> R_DrawFloorSprite
2020-11-04 21:43:16 -03:00
GoldenTails
3af2031eae
Fix hyperwalls
2020-11-03 20:11:39 -06:00
Sal
d79c719ad9
Merge branch 'plane-sorting-fix' into 'master'
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Fix sprite against FOF plane sorting
See merge request KartKrew/Kart!328
2020-11-03 13:06:49 -05:00
Sal
1aaddb9ea7
Merge branch 'download-wrong-checksum' into 'master'
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Download files if they are found with wrong checksum
See merge request KartKrew/Kart-Public!238
2020-11-03 13:05:26 -05:00
Sal
9e70ee086e
Merge branch 'mute-music' into 'master'
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Mute music instead of pausing if lose focus
See merge request KartKrew/Kart-Public!235
2020-11-03 13:05:06 -05:00
Sal
307a8aa778
Merge branch 'http-downloads-auth' into 'master'
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Command for http downloads with basic auth
See merge request KartKrew/Kart-Public!233
2020-11-03 13:04:43 -05:00
Sal
7aeec3a95b
Merge branch 'instant-askjoin' into 'master'
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Fix servers having a long delay before starting
See merge request KartKrew/Kart-Public!236
2020-11-03 13:04:10 -05:00
Sal
a1cc723007
Merge branch 'stun' into 'master'
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Implement STUN for fetching your public IP address for RPC
See merge request KartKrew/Kart-Public!237
2020-11-03 13:03:54 -05:00
JugadorXEI
5d22277aed
Polyobject and SPB 'lastlook' interaction fix
2020-11-03 16:41:00 +01:00
James R
0d6f329b1d
Do not sort sprite in front of plane if plane should render in front of sprite's plane
...
Say you have a higher plane in the foreground and a lower one behind. And then
insert a sprite above the plane in the background, the top of which is higher
than the height in the foreground. Should the sprite be drawn in front of the
foreground plane? I think not. Sprites drawing in front of a plane if only part
of them is above the plane is a rendering trick that allows sprites to extend
into the floor. This doesn't make sense if the plane they extend into would be
obscured anyway, or if they don't extend into the plane at all.
2020-11-02 17:54:51 -08:00
Sally Coolatta
3d7a2b8c95
Set cl_packetmissed = true when dropping a packet due to gentlemens
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This might be dumb enough to work? :)
2020-11-02 18:10:59 -05:00
James R
263a11e62f
Remove unused stuff
2020-11-02 03:37:16 -08:00
James R
9abdb855f9
Check that top of sprite is above plane or bottom is below
...
This fixes slightly raised fofs drawing on top of sprites that should be in
front of them. Previously would check that the bottom of the object was above
the plane. Now also uses sprite offsets like the fof seg sorting does.
2020-11-02 03:37:00 -08:00
Sally Coolatta
d970747c85
Remove FIN
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KartZ holdover that Oni never wanted apparently :V
2020-11-02 05:19:45 -05:00
Sally Coolatta
a19ce98350
Fix positions tying at 2nd place
2020-11-02 05:15:45 -05:00
Sally Coolatta
e478d542a0
Emeralds are on ranking
2020-11-02 04:23:31 -05:00
Sally Coolatta
4a9a438270
Dummy out wanted system
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- Remove WANTED hud item
- Person in 1st place is the bonus points giver
- Sort players by Emeralds > Bumpers > Points
2020-11-02 03:51:16 -05:00
Sally Coolatta
0f492f4300
Merge branch 'battle-rethink' of https://git.do.srb2.org/KartKrew/Kart into battle-rethink
2020-11-02 02:04:02 -05:00
Sally Coolatta
7304dff3e5
Don't let karma players pick anything up
2020-11-02 02:03:50 -05:00
James R
6370919e05
Pick up emeralds from below
2020-11-01 22:34:14 -08:00