Sally Coolatta
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c4525a61a2
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Add results screen
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2023-03-03 17:30:35 -05:00 |
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Sally Coolatta
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0f9f10d90f
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Add PodiumPosition ACS function
Returns the best position of all non-CPU players.
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2023-03-03 16:10:04 -05:00 |
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Sally Coolatta
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9073d5bd17
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Add CameraWait ACS function
Pauses a script until the tagged camera has no more waypoints to follow.
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2023-03-03 16:10:03 -05:00 |
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James R
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eab22f645c
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Merge branch 'titlecard-cecho' into 'master'
Titlecard CEcho
See merge request KartKrew/Kart!952
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2023-03-01 17:21:13 +00:00 |
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James R
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70cd31e04d
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ACS: include required C++ headers
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2023-02-22 03:20:47 -08:00 |
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James R
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3e9b2e45e5
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ACS: include libraries headers before any game headers
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2023-02-22 03:20:47 -08:00 |
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Lat
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9f1e5d08c2
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Allow multiple lines in titlecard cecho, overwrite cecho in ACS instead of making a new action
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2023-02-21 20:56:45 +01:00 |
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Lat
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d755d6edb9
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Titlecard CEcho
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2023-02-21 16:16:34 +01:00 |
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Sally Coolatta
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8932ab4e91
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Fix off-by-one in CallFunc_SetLineTexture
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2023-02-12 17:04:51 -05:00 |
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Sally Coolatta
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bc3d9d9cf7
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Add string comparison funcs for ACS
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2023-01-07 03:09:41 -05:00 |
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Sally Coolatta
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345e7f83b0
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Copy first mapthing tag to their mobjs
Allows the ThingCount and ThingSound ACS functions to fully work now, and adds significantly more possibilities for scripting later.
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2023-01-01 17:07:46 -05:00 |
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Sally Coolatta
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a602530811
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Add ACS functions that can replicate line triggers
PlayerTeam, PlayerRings, PlayerScore, CountEnemies, CountPushables, HaveUnlockableTrigger, HaveUnlockable, PlayerSkin, GetObjectDye, PlayerEmeralds, PlayerLap, LowestLap, and EncoreMode
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2022-12-31 16:02:55 -05:00 |
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Sally Coolatta
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8eef5efa95
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Fully port the ACS integration to C++
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2022-12-23 04:38:05 -05:00 |
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