Commit graph

13 commits

Author SHA1 Message Date
Sally Coolatta
c4525a61a2 Add results screen 2023-03-03 17:30:35 -05:00
Sally Coolatta
0f9f10d90f Add PodiumPosition ACS function
Returns the best position of all non-CPU players.
2023-03-03 16:10:04 -05:00
Sally Coolatta
9073d5bd17 Add CameraWait ACS function
Pauses a script until the tagged camera has no more waypoints to follow.
2023-03-03 16:10:03 -05:00
James R
eab22f645c Merge branch 'titlecard-cecho' into 'master'
Titlecard CEcho

See merge request KartKrew/Kart!952
2023-03-01 17:21:13 +00:00
James R
70cd31e04d ACS: include required C++ headers 2023-02-22 03:20:47 -08:00
James R
3e9b2e45e5 ACS: include libraries headers before any game headers 2023-02-22 03:20:47 -08:00
Lat
9f1e5d08c2 Allow multiple lines in titlecard cecho, overwrite cecho in ACS instead of making a new action 2023-02-21 20:56:45 +01:00
Lat
d755d6edb9 Titlecard CEcho 2023-02-21 16:16:34 +01:00
Sally Coolatta
8932ab4e91 Fix off-by-one in CallFunc_SetLineTexture 2023-02-12 17:04:51 -05:00
Sally Coolatta
bc3d9d9cf7 Add string comparison funcs for ACS 2023-01-07 03:09:41 -05:00
Sally Coolatta
345e7f83b0 Copy first mapthing tag to their mobjs
Allows the ThingCount and ThingSound ACS functions to fully work now, and adds significantly more possibilities for scripting later.
2023-01-01 17:07:46 -05:00
Sally Coolatta
a602530811 Add ACS functions that can replicate line triggers
PlayerTeam, PlayerRings, PlayerScore, CountEnemies, CountPushables, HaveUnlockableTrigger, HaveUnlockable, PlayerSkin, GetObjectDye, PlayerEmeralds, PlayerLap, LowestLap, and EncoreMode
2022-12-31 16:02:55 -05:00
Sally Coolatta
8eef5efa95 Fully port the ACS integration to C++ 2022-12-23 04:38:05 -05:00
Renamed from src/k_acs-func.c (Browse further)