Sal
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b2eb64ac09
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Merge branch 'roll-and-tilt' into 'master'
Roll & pitch replace modeltilt
See merge request KartKrew/Kart!326
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2020-11-17 20:03:48 -05:00 |
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Sally Coolatta
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f4e763ed72
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Use additive/subtractive on models
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2020-11-17 18:49:14 -05:00 |
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Sally Coolatta
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da59009ba1
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More extreme hitlag vibration
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2020-11-10 23:12:17 -05:00 |
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Sally Coolatta
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470e399abe
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Merge master, add support for hitlag jitter in OpenGL
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2020-11-08 01:56:27 -05:00 |
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Sally Coolatta
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875493d778
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Remove the need for setting rotation axis in spriteinfo for models
Now it just does it like Software
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2020-10-30 02:15:49 -04:00 |
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Sally Coolatta
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64c321fbed
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Fix incorrect tilts
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2020-10-28 21:05:58 -04:00 |
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Sally Coolatta
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9dd43d4e4e
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Remove modeltilt, use roll & pitch instead
Broken currently, about half of the slopes you can go into have the wrong tilt
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2020-10-28 18:36:26 -04:00 |
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Sally Coolatta
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01d5c9a95b
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Put back in the improvements to HWR_CreateBlendedTexture
Fixes colors being darker, and creates blend textures faster
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2020-10-28 16:20:11 -04:00 |
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Sally Coolatta
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a253a6cedd
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Remove rogue line making this function do nothing
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2020-10-28 15:41:32 -04:00 |
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Sally Coolatta
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646fd15b02
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Remove these 2 calls to HWR_UnlockCachedPatch
From what I can tell, this is not in SRB2 master or next. I'm uncertain about this, but Jeck has had zero crashes with this.
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2020-10-28 15:16:05 -04:00 |
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Sally Coolatta
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7c2bd0d1c2
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Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
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2020-10-24 20:50:58 -04:00 |
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Sally Coolatta
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9b6aa946ea
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Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
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2020-10-24 19:28:06 -04:00 |
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James R
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b84c45acaa
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Merge branch 'model-fallback' into 'next'
Model fallback
See merge request STJr/SRB2!1167
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2020-10-18 16:52:42 -04:00 |
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Jaime Passos
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70cd48c9a2
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Merge remote-tracking branch 'origin' into slight-shader-cleanup
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2020-10-08 22:45:39 -03:00 |
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Steel Titanium
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3cd14bc863
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Model fallback
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2020-10-02 15:45:43 -04:00 |
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SteelT
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5bfebef1e9
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Fix models texture PNG path when attempting to load fallback models
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2020-10-02 15:25:12 -04:00 |
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Hannu Hanhi
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9473de18c5
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Convince the compiler that I know what I'm doing, I think
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2020-08-18 23:21:26 +03:00 |
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Sally Coolatta
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19016db338
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Got through OGL
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2020-08-15 06:20:22 -04:00 |
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Sally Coolatta
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c665393bd0
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actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V
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2020-08-14 21:21:17 -04:00 |
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Sally Coolatta
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5a6263c36b
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Make it past p_mobj
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2020-08-14 20:48:06 -04:00 |
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Sally Coolatta
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f9ca40e673
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Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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Sally Coolatta
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b9436ee015
|
More fixing up
Got tired again, but now it makes it to f_finale
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2020-08-11 18:46:00 -04:00 |
|
Sally Coolatta
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8731c6b7a4
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Another round of fixing up
- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
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2020-08-11 16:13:17 -04:00 |
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Sryder
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67486dc0b6
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Fix Simple opengl merge conflicts
hw_cache.c, hw_data.h, hw_defs.h, hw_dll.h, hw_draw.c, hw_drv.h, hw_glob.h, hw_md2.c, hw_md2.h, r_opengl.c
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2020-08-10 17:39:34 +01:00 |
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Sally Coolatta
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e296e1309a
|
YAY, round 2
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2020-08-09 21:02:56 -04:00 |
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Sally Coolatta
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aeeedac1ea
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Merge hw_md2.c
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2020-08-09 19:35:13 -04:00 |
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Jaime Passos
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368e550ab1
|
Shader code cleanup
|
2020-08-07 18:17:05 -03:00 |
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Sally Coolatta
|
ef2579f2b3
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Merge branch 'master' into draw-flags
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2020-07-20 13:38:48 -04:00 |
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Hannu Hanhi
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edc479fd13
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More work on sprite-texture model uv adjustment
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2020-07-16 22:11:36 +03:00 |
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Hannu Hanhi
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73b8f9f131
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Merge remote-tracking branch 'upstream/next' into ogl-model-uv-adjust
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2020-07-14 20:30:56 +03:00 |
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James R
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16ce826caf
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A few more instances of "gr" to purge
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2020-07-12 16:09:43 -07:00 |
|
James R
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e09a430804
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Merge remote-tracking branch 'origin/next' into remove-glide-2
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2020-07-12 16:05:15 -07:00 |
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Hannu Hanhi
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1f89e1cf42
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Adjust model uvs when used sprite texture changes
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2020-07-12 18:04:56 +03:00 |
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Hannu Hanhi
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2ae0980d62
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Adjust model uvs to power of two texture if sprite texture is used
|
2020-07-10 23:05:21 +03:00 |
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Jaime Passos
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615c7121ed
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
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Jaime Passos
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d283cc1d2a
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Rename structs, turn GrTextureFormat_t into an enum
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2020-07-06 00:52:10 -03:00 |
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Jaime Passos
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146da28f88
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Remove GrTexInfo
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2020-07-06 00:35:48 -03:00 |
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LJ Sonic
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080a5acd0f
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Merge branch 'ff_horizontalflip' into 'next'
FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
See merge request STJr/SRB2!987
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2020-07-03 16:56:32 -04:00 |
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kaysrishaq
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6f859fd44d
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FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
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2020-06-19 11:11:18 -04:00 |
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Hannu Hanhi
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20447c68a5
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Don't repeatedly look for model texture files
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2020-06-19 16:18:04 +03:00 |
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Hannu Hanhi
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6961bba693
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Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
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2020-06-07 20:01:05 +03:00 |
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Sally Coolatta
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63917ffccc
|
The start of the scary 2.2 merge
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
|
2020-05-29 13:43:38 -04:00 |
|
SwitchKaze
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58cac1fd73
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Make colors UINT16, increase color freeslots to 1024
|
2020-05-23 19:35:36 -05:00 |
|
SwitchKaze
|
afe56667b8
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Update to 2.2.4
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2020-05-22 16:47:51 -05:00 |
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Sal
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843721cc8f
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Merge branch 'sprite-offsets' into 'master'
Sprite offsets for horizontal springs
See merge request KartKrew/Kart!265
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2020-05-18 14:39:09 -04:00 |
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Sally Coolatta
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6839a8cb69
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OGL model support for runtime sprite offsets
|
2020-05-15 23:58:22 -04:00 |
|
Sally Coolatta
|
249fff87ad
|
Merge branch 'new-cars-movie' into colorize-tweak
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2020-05-12 22:46:46 -04:00 |
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Sally Coolatta
|
15d18640de
|
Merge remote-tracking branch 'public/master' into merge-12
|
2020-05-12 03:16:14 -04:00 |
|
James R
|
2e42865655
|
Fucking shadowed declarations in hw_md2.c
|
2020-05-11 18:57:38 -07:00 |
|
Wolfy
|
61a4e1e762
|
HWR_CreateBlendedTexture optimizations
By Hannu_Hanhi
|
2020-05-11 17:47:24 -05:00 |
|