Commit graph

143 commits

Author SHA1 Message Date
toaster
e7ee979f1a Horncode
A much more focused replacement for Hornmod, specc'd out by Tyron and Oni working together and implemented by the author of this commit because it's pretty funny.

- Followers have `hornsound` in their SOC configuration.
    - The default sound for all followers without a provided one is sfx_horn00.
- They'll play this sound if you use lookback with one following you, and there's nearby players to get the player looking all the way around.
    - Only the players who are successfully considered for lookback will hear it.
- Has a v1-like visual with less randomisation, but still netsynced.
- Also controlled by the cvar `taunthorns`, which, like `tauntvoices`, takes "Tasteful" (default), "Meme", and "Off".

TODO: make the condition for horn a little delayed, so you have to hold lookback for a little bit.
2023-06-28 17:54:23 +01:00
James R
b35d0ae25e Add Super Flicky sounds
fbost1, fbird, fhurt1, fhurt2 were previously freeslotted
by chars.pk3. They are used by the Flicky skin.
2023-06-27 00:50:00 -07:00
toaster
e235f29dfe Sounds for Roundqueue Board, which is what I've decided I'm calling the thing at the bottom of Intermission under roundqueue conditions now
- Landing sound when doing a hop (uses a Knuckles Chaotix sound, maybe temporary)
- Meter fill sound when checking Rank for Sealed Star
- Stopping early when Rank is too low (same sound as Landing, potentially temporary if someone gets inspired)
2023-06-09 18:39:00 +01:00
toaster
a682c4a9ad Add sfx_endwrp
Dummy sound to be implemented later for the end of a skipstats warp, but the thok actually sounds kind of fun.
Requires skipstats (and nextmapoverride, for cleanliness) to be unset in P_PostLoadLevel instead of P_LoadLevel.
2023-06-03 20:55:00 +01:00
AJ Martinez
f6407d03d0 More guard sfx 2023-05-19 19:45:20 -07:00
AJ Martinez
a3cc422706 WIP: the sequel 2023-05-17 01:50:17 -07:00
James R
c6f891f545 Add sfx_etexpl 2023-03-30 17:13:55 -07:00
AJ Martinez
b741d1f11a Use dedicated sound for wavedash min charge indicator 2023-03-12 17:09:09 -07:00
James R
6d530ec810 PARANOIA: snacpending negative error plays sfx_monch 2023-03-07 18:26:50 -08:00
AJ Martinez
3463456976 Oni fixup gaiden
Passive sound when holding wavedash (waved4), wavedash delay TICRATE -> TICRATE/2, wavedash delay pauses while driftboosting
2023-03-07 04:58:17 -07:00
AJ Martinez
65b62e07c8 Add sounds to slipide zip / wavedashing 2023-03-07 03:20:41 -07:00
toaster
182768aa32 Unlockable sounds updated
- Use sfx_achiev when any Challenge is completed
- If picking up MT_EMBLEM *doesn't* immediately complete a challenge, use sfx_ncitem as before
    - Bugfix: this sound is played even when online, which it wasn't previously doing (because the object couldn't be destroyed and play its sound)
2023-02-25 00:33:56 +00:00
AJ Martinez
5837f983e8 Add UFO hum + hit reaction SFX 2023-01-18 02:15:18 -07:00
Eidolon
be021baa02 Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
James R
d496e0f298 Add Tyron's invinc/grow blocked hit sfx 2022-12-21 08:35:26 -08:00
James R
b5310a1f68 Add typedef.h
All typedefs for structs that were present in other header
files have been moved to here. (Except node_t because the
renderer and netcode both define node_t LOL.)
2022-11-27 17:21:40 -08:00
toaster
1999cf0509 Rank num SFX tweak
- Add new sounds at various pitches depending on position
- Don't play sound if a pass has just happened
2022-11-26 22:25:15 +00:00
Sally Coolatta
362bef7b3a Add new gate sounds 2022-09-23 17:19:15 -04:00
Sally Coolatta
f02b67eae6 Add seeking sounds 2022-09-21 14:57:33 -04:00
Sally Coolatta
dd94b1449e Juicebox gates forward port for SPB 2022-09-21 07:05:26 -04:00
Sally Coolatta
ab8126b706 Add Tyron's sound 2022-09-18 05:06:45 -04:00
Sally Coolatta
dc350a77df Remove old powerup warning option 2022-09-18 04:58:17 -04:00
Sally Coolatta
2528ddcbb9 Fix sound order 2022-09-13 20:57:54 -04:00
VelocitOni
8a5707ad83 Merge branch 'master' into hostcode 2022-09-13 17:08:15 -04:00
Sally Coolatta
bc538a066f Fast falling
E-Brake in the air for x4 gravity, at the cost of a tiny bounce on landing.
2022-09-04 21:21:25 -04:00
Sally Coolatta
2fdd8c1e13 Implement shout commands
- shout command to create a server message, with its own special sound cue & color
- shoutname to control the nametag, by default this is "SERVER"
- shoutcolor controls the color of the message. By default it's red, but there's also a option for player colored.
- autoshout makes any message sent by a admin/server automatically turn into a shout
- Unlike HOSTMOD shout, integrated it with the dedicated server say behavior -- using say on dedicated server is always a shout.
2022-08-24 21:02:39 +01:00
James R
fda4679aa8 Add sfx_eggspr 2022-08-01 05:21:10 -07:00
AJ Martinez
dd48ec2df5 Add FX for powerup clash collision 2022-05-12 17:54:12 -05:00
AJ Martinez
4655df9d9e Dynamic sounds for drop target collision 2022-04-25 18:49:08 -05:00
toaster
c1f3237157 Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now 2022-02-24 21:19:03 +00:00
James R
f749424de7 Turn kstart into sfx 2022-02-14 15:04:30 -08:00
lachablock
8ce5dc69ff Add SegaSonic Arcade sounds 2021-09-10 10:28:20 +10:00
lachablock
b78db12b0d Add item capsules 2021-06-14 12:20:39 +10:00
SteelT
5b0b29dbdc Add missing mean bean machine sound enums to list of sounds 2021-04-29 12:55:35 -04:00
Sally Coolatta
b5fcd74ef9 Merge master
Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
James R
ef108cbb36 Merge remote-tracking branch 'pub/next' 2020-09-20 14:07:54 -07:00
Sally Coolatta
18a7f1b3f6 Add join/leave notification sounds 2020-08-27 20:10:25 -04:00
Sally Coolatta
1899b31fa7 Add envelope icon, add sounds 2020-08-22 04:54:08 -04:00
Sally Coolatta
f9ca40e673 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Sally Coolatta
fc10bf1d9a Fix conflicting info definitions 2020-08-10 16:49:54 -04:00
SteelT
b4f9f2a98c Merge sounds.c/h 2020-08-09 19:02:53 -04:00
James R
34a7c2ee88 Hammer cocks on rainbow sparks; hella bullet clips on rainbow boost + new sfx 2020-07-22 19:09:14 -07:00
Sally Coolatta
63917ffccc The start of the scary 2.2 merge
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sally Coolatta
15d18640de Merge remote-tracking branch 'public/master' into merge-12 2020-05-12 03:16:14 -04:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sally Cochenour
4026344ad3 Minor yellow-spark related cleanup
Sound plays when you go to yellow sparks & back, and Red transition uses Tangerine instead of Raspberry
2020-03-15 23:21:46 -04:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
James R
2274129f57 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
lachwright
69663fe872 Add unused sounds and remove unused sound slots 2019-12-30 19:00:45 +08:00
Steel Titanium
a5cdb0a4b3 Update copyright date on source files 2019-12-06 13:49:42 -05:00