toaster
8ea80d64ef
Randmapbuffer now prepared for infinite maps
...
- Now a struct with zone-allocated buffer member
- Instead of bunging it on the end of the buffer, the time for G_SometimesGetDifferentGametype is its own struct member
2022-09-17 16:13:50 +01:00
James R
4d67cc6324
Replace shitty item box pop with flying debris and dust clouds
...
Debris flies forward and outward from the player in the
direction of momentum. Debris particles bounce once then
disappear when they hit the ground for the second time.
Clouds spawn on and trail behind the player for a short
duration.
2022-09-17 06:41:44 -07:00
toaster
d42812d5b5
Don't select a map - whether random (voting screen, randommap command, etc) or specific (map command) if it has no associated lump.
2022-09-17 14:08:11 +01:00
toaster
1a284ec7c6
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into big-large-map-markers
...
# Conflicts:
# src/d_netcmd.c
2022-09-17 13:57:26 +01:00
toaster
7e17f5456c
I_Error in all situations where mapheaders were previously allocated outside of SOC.
...
Also:
- improved error prints for SOC condition definitions
- improved bounds checking to use `nummapheaders` for iterating over mapheaderinfo
There are still situations that use NUMMAPS like mapvisited, randmapbuffer, etc, which need to be addressed before merger.
2022-09-17 13:07:48 +01:00
James R
4c89619ac4
Merge branch 'sdl-vsync' into 'master'
...
SDL: Support setting vsync at runtime
See merge request KartKrew/Kart!663
2022-09-17 07:28:55 +00:00
James R
6a6a0accee
Merge remote-tracking branch 'origin/cvar-default-ports'
2022-09-17 00:18:10 -07:00
James R
3d2d8bce16
Merge branch 'spritestuff-ports' into 'master'
...
Spritestuff ports
See merge request KartKrew/Kart!669
2022-09-17 07:10:44 +00:00
James R
1cf1643233
Merge branch 'stability-fix-ports' into 'master'
...
Stability fix ports
See merge request KartKrew/Kart!670
2022-09-17 07:08:26 +00:00
toaster
accb88869d
Don't strip previous thumbnail/minimap information on header replace, since the lumpnum will remain the same otherwise
2022-09-17 00:43:26 +01:00
toaster
1fbd5655f5
Replay hut: Show nolvl if the user hasn't added the map, or blanklvl if they have.
2022-09-17 00:03:49 +01:00
toaster
acc92ba4c9
Catch some areas that previously checked for map lump, but stopped doing so for a bit.
2022-09-17 00:02:54 +01:00
toaster
dcd63aece9
Repair bootmap.
...
We're not even going to use this feature, but it showed up as nonsensical while reviewing, and would take more work to strip out
2022-09-16 23:40:42 +01:00
toaster
6bd29a51b1
Remove test strtok print
2022-09-16 23:13:54 +01:00
toaster
04e5cfd338
Fix cups.
...
* Required an adjustment of everywhere using G_MapNumber to return the raw header number, instead of off-by-one ala gamemap.
* Fixing gamemap is a viable improvement for a future commit, but this commit is already pretty big.
* Remove SCANTHINGS, since it used G_MapNumber and didn't work with long map names OR virtres anyways.
* Support freeing new information in CLEAR LEVELS maincfg event, since I tried to use that to test cups.
* Make Patch_Free's usability match Z_Free -- passing NULL is permitted and a no-op.
2022-09-16 22:51:02 +01:00
toaster
4f1bb14732
Extra catch to prevent SIGSEGV
2022-09-16 15:07:12 +01:00
toaster
46441092dc
Address initial review comments + associated cleanup
...
- Grab thumbnail and minimap pictures even for base game maps
- Repair modified game event for replacement map load
- PU_STATIC thumbnail and minimap, freed on new file load lump discovery
- Fix W_CheckNumForMap to not SIGSEGV if no match
- Reduce the number of pointless map lump hunts, we've already got it stored
- Prevent use-after-free for map pictures on voting screen
- Cache "BLANKLVL" patch once
- Draw minimap on the time attack menu
Unfortunately cups are still broken and I'm not sure where to start on that, or if it's just not having a sample wad to test with that includes cups
2022-09-16 15:01:49 +01:00
Sally Coolatta
16a12de4f4
Fix hyudoro ballhog bug
2022-09-16 06:57:28 -04:00
Sally Coolatta
fac7bb0627
Merge branch 'master' into item-bungus
2022-09-16 06:56:23 -04:00
Sally Coolatta
efe12171c4
Default overlay speed to 1.0 instead of 0.0
2022-09-16 06:11:07 -04:00
Sally Coolatta
e3a6b6e15c
Implement overlay speed
2022-09-16 06:04:33 -04:00
Sally Coolatta
df4b2074fd
Implement overlay scale
2022-09-16 05:24:57 -04:00
Sally Coolatta
c936c797f0
Merge branch 'master' into better-splash
2022-09-16 05:00:13 -04:00
Sally Coolatta
8f38555a86
fixme for james :)
2022-09-16 00:06:02 -04:00
Sal
6d79df0577
Merge branch 'm-for-mini' into 'master'
...
New Shrink
See merge request KartKrew/Kart!682
2022-09-16 04:03:09 +00:00
Sally Coolatta
01b1a9d3a7
Prevent poh-bees on no-respawn waypoints
2022-09-15 21:44:45 -04:00
Sally Coolatta
94c64519d4
Make grow/shrink particles closer to base scale
2022-09-15 21:44:08 -04:00
Sally Coolatta
cb2d2cb2ba
Cleanup objects properly
2022-09-15 20:03:32 -04:00
Sally Coolatta
eda9e0cd9d
Offset for shrink particles
2022-09-15 19:54:50 -04:00
Sally Coolatta
c80f46f7c7
Reduce code duplication
2022-09-15 19:52:35 -04:00
Sally Coolatta
50e48b3928
Make overlays offset by floorclip
2022-09-15 19:27:05 -04:00
Sally Coolatta
3188483eb2
TERRAIN trick panel can use float strengths
...
More inbetweens available, if anyone needs them.
2022-09-15 18:38:10 -04:00
Sally Coolatta
0b98417d07
Terrain overlays
...
Customizable state to display when standing / moving on terrain. Intended to pair with floor clipping.
2022-09-15 07:26:08 -04:00
Sally Coolatta
0faf4d5f54
Add MF_APPLYTERRAIN
...
I gave it to all of our items, to give them footstep particles. Replaced MF_NIGHTSITEM.
2022-09-15 05:46:40 -04:00
Sally Coolatta
125d1182d4
Merge branch 'master' into better-splash
2022-09-15 05:14:29 -04:00
Sally Coolatta
04323fc39e
Adjust Grow/Shrink camera with scale again
2022-09-15 03:19:57 -04:00
Sally Coolatta
3950a228c0
Lower shrink odds slightly
2022-09-15 02:51:53 -04:00
Sally Coolatta
b1f9dd8264
Line up the laser visual better
2022-09-15 02:42:16 -04:00
Sally Coolatta
dc44196c49
Bigger laser shimmer
2022-09-15 02:27:20 -04:00
Sally Coolatta
d6f5fc117f
Merge branch 'master' into m-for-mini
2022-09-15 02:06:51 -04:00
James R
6af7df8d40
Fix -Wsign-compare
2022-09-14 23:02:55 -07:00
Sal
41593330a8
Merge branch 'fixeddiv-overflow' into 'master'
...
Fix #263
Closes #263
See merge request KartKrew/Kart!681
2022-09-15 05:54:37 +00:00
Sally Coolatta
e2e984ec14
More consistent chain length
2022-09-15 01:54:19 -04:00
James R
ef0ff01ef1
FixedDiv2: divide numerator before taking absolute value to avoid INT32_MIN overflow to 0
2022-09-14 22:38:12 -07:00
Sally Coolatta
71723a803d
Implement pohbee chain
...
Crashes when drawing the sprites after looking at it for like half a second and idk why tf
2022-09-15 01:03:08 -04:00
Sally Coolatta
72948ad49d
Make timer more obvious on grow particles
2022-09-14 23:50:48 -04:00
Sally Coolatta
cee2c25e27
Don't drop items from Shrink
2022-09-14 19:17:45 -04:00
Sally Coolatta
c65e5af718
Reduce grow add from lasers
2022-09-14 19:15:42 -04:00
Sally Coolatta
2b86a1ddfe
Merge branch 'master' into m-for-mini
2022-09-14 19:09:31 -04:00
Sally Coolatta
81a4cb17c0
Only do it in netgames
2022-09-14 05:14:54 -04:00