Commit graph

5561 commits

Author SHA1 Message Date
TehRealSalt
c35e5cb095 Ring debt bump wipeout spawns hit sparks 2019-03-11 10:34:54 -04:00
TehRealSalt
2d8f8b0791 Spawn ghost trails behind spilled rings, SPB spawns a trail of rings 2019-03-11 03:21:31 -04:00
TehRealSalt
13bedab061 Change HUD ring spin mechanic
Instead of spinning at max speed while boosting & slowing down after, the spinning speed depends on how much ring boost you're currently using. This means Tails/Chao's ring spins super fast, Metal/Omega's ring spins super slow.
2019-03-11 03:09:16 -04:00
TehRealSalt
f0cf1bb39b Merge branch 'rings' of https://git.magicalgirl.moe/KartKrew/Kart into rings 2019-03-10 06:15:30 -04:00
TehRealSalt
523e46b3fb Finally animate the spinning ring 2019-03-10 06:15:26 -04:00
Sryder
662bee1b4e Roulette Code: Electric Boogaloo 2019-03-10 00:04:09 +00:00
Sryder
60d2b6e37d Item roulette code proves once again to be one of the most fragile pieces of code I've seen
I assume we just need to move these other places to match the super ring ID moving.
2019-03-09 23:54:40 +00:00
TehRealSalt
8c79e57f89 Don't lose rings with a shield on hit 2019-03-09 16:39:43 -05:00
TehRealSalt
955e5d9c80 Nope, disable ring respawn again 2019-03-09 16:21:51 -05:00
TehRealSalt
d6d5d44153 Fix misc mistakes 2019-03-09 16:05:39 -05:00
TehRealSalt
db8f23561d Minor (but important!) polishing
- Thunder Shield now attracts rings
- Colorize the ring counter at max yellow
- Rings in the collecting animation are considered for determining if you can't pick up rings anymore, preventing a LOT of rings being deleted from the map over time.
- Flung rings don't lose speed over time anymore
- Flund rings last way longer
- Using rings is much less touchy (holding the button from before an item roulette will let you continue using them until you let go, using certain items won't make you use a couple rings afterwards)
- 0 rings is now counted as debt when getting hit, making debt easier to get out of (getting hit by a spike now would put you at -2 instead of -5)
- Move Super Ring toward the end of the item (so I don't have to modify gfx.kart to fix dropped items)
2019-03-09 04:33:46 -05:00
TehRealSalt
4a68f98dc2 double ring hitbox, buff ring boost to 20% top speed increase 2019-03-08 20:33:44 -05:00
TehRealSalt
9b66e419f1 Fix bad merge errors 2019-03-08 18:34:03 -05:00
TehRealSalt
40c89dd9b8 Comment here for clarity 2019-03-07 21:33:01 -05:00
TehRealSalt
2c080cbd14 Wrong order here 2019-03-07 21:32:16 -05:00
TehRealSalt
74a757ad69 Merge remote-tracking branch 'kartpublic/next' into rings 2019-03-07 21:31:45 -05:00
Sal
897331a289 Merge branch 'colors-roundtwo' into 'next'
16 more colors

See merge request KartKrew/Kart-Public!101
2019-03-07 21:25:03 -05:00
Sal
6db91223cf Merge branch 'minor-item-tweaks' into 'next'
Assorted item tweaks

See merge request KartKrew/Kart-Public!85
2019-03-07 21:24:51 -05:00
TehRealSalt
6803e68420 Fix up item order of operations, spilled rings carry some momentum, don't pick up rings in spinout/wipeout 2019-03-07 21:23:28 -05:00
TehRealSalt
32ecf05f4b Fix HUD being off by a pixel 2019-03-07 19:37:00 -05:00
TehRealSalt
40da3594c8 Mashing in record attack is now 100% chance for rings
and also rings persist through death, and you start with 5
2019-03-07 19:18:20 -05:00
TehRealSalt
129268121d Added rings. 2019-03-07 17:11:31 -05:00
wolfy852
17d7c536de Merge branch 'master' into next 2019-03-07 00:23:17 -06:00
wolfs
fb4bb47b9f Merge branch 'longdouble' into 'next'
Use long double suffix

See merge request KartKrew/Kart-Public!98
2019-03-07 01:19:31 -05:00
wolfs
a80548b2a2 Merge branch 'archiveworld-sigsegv-fix' into 'master'
Fix SIGSEGV from sending lindefs/sidedefs in savegame

See merge request KartKrew/Kart-Public!99
2019-03-07 01:18:38 -05:00
Sally Cochenour
5d0fbc2af0 Reorder colors, ensure colored names are set properly 2019-03-06 03:15:07 -05:00
Sally Cochenour
b10d0f74c9 Fix floating lob items 2019-03-06 01:53:52 -05:00
Sally Cochenour
354a90330f Put eggbox sniping behind an #if
On second thought, the old method is "sneakier"
2019-03-05 22:06:47 -05:00
Sally Cochenour
75a2ed7534 Add banana snipe sound effect to eggboxes & sinks 2019-03-05 22:02:41 -05:00
Sally Cochenour
2f9719f80e uncommited change...
💢
2019-03-05 21:25:37 -05:00
Sally Cochenour
5dbdc903ba Make smoke opaque to reduce lag 2019-03-05 20:56:02 -05:00
Sally Cochenour
a2f0935bee Mine updates
- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
Sally Cochenour
32a509beb1 SPB updates
- SPB Rush odds are not affected by player count.
- Thunder Shield cannot be rolled with SPB out.
- Reticule is displayed on minimap while SPB is out.
2019-03-05 19:45:20 -05:00
Sally Cochenour
19812c8a2f Misc changes
- Start cooldown deactivates exactly 30 sec, instead of after 30 seconds. Barely affects gameplay but it looks slightly less of a magic number looking at the code.
- Prevent multiple Thunder Shields being out via normal means.
- Slightly loosened up the invincibility item limits -- gives more invincibility items sooner for odd player counts but doesn't affect the numbers for the game's balancing points (4P, 8P)
- Update comments
2019-03-05 17:50:43 -05:00
Sally Cochenour
b785eda252 Merge branch 'next' into minor-item-tweaks 2019-03-05 17:18:27 -05:00
James R
99d2af5669 Check that lumps are okay 2019-03-04 22:13:22 -08:00
James R
e55a778a81 Merge remote-tracking branch 'origin/next' into longdouble 2019-03-04 18:51:11 -08:00
Alam Arias
9a8e13af5c Merge branch 'master' into next 2019-03-04 17:17:13 -05:00
Alam Arias
58b4b8b9e7 Merge remote-tracking branch 'upstream/master' 2019-03-04 17:16:37 -05:00
Alam Ed Arias
ca407e2be7 CircleCi: we need SSH for buildbot 2019-03-04 16:51:39 -05:00
Alam Ed Arias
9dbdc6a3a5 No more errors for VC6 support 2019-03-04 16:46:14 -05:00
Alam Ed Arias
4b0e8db4c1 no more floating constants warnings, and disable bad array bounds warnings 2019-03-04 16:46:14 -05:00
Alam Arias
aaccb4edff fixed compiling for MSVC 2017 2019-03-04 16:33:06 -05:00
James R
ca861ba0c5 Use long double suffix 2019-03-02 15:56:44 -08:00
Alam Arias
635a38091e Merge branch 'master' into next 2019-03-02 18:41:58 -05:00
Alam Arias
32d579be4e Do not error about array bounds, some GCC versions's reporting is broken 2019-03-02 18:39:53 -05:00
Alam Arias
350664996e Just do not warn about unsuffixed float constants 2019-03-02 18:39:10 -05:00
Sal
ae6bfe115d Merge branch 'upstream-merge' into 'master'
Upstream merge of master

See merge request KartKrew/Kart-Public!96
2019-03-02 17:32:16 -05:00
Sally Cochenour
d638d47fad 16 more colors
- Renamed Crimson to Maroon.
- Renamed Scarlet back to Crimson.
- Renamed Nova to Scarlet.
- Added Brick, Flame, Sunset, Popcorn, Camouflage, Caribbean, Plague, Platinum, Rust, Nova, Ultraviolet, Moonslam, Bubblegum, Mauve, Royal, and Fairy
- Updated Maroon, Robo-Hood, and Ketchup
- Shifted positioning of Aqua Super
2019-03-02 15:39:52 -05:00
Alam Arias
b9b14fb9a3 fixup merged mess for NO-LUA mess 2019-03-02 13:32:47 -05:00