james
cd8cd10dbc
Bleh old stuff
2019-02-04 20:29:52 -08:00
james
d7db805891
Do not round player numbers in range
...
(fickle's suggestion.)
2019-02-04 20:16:54 -08:00
james
b17607c3c3
Expose G_ResetView and amend G_ResetViews
...
(fickle's suggestion.)
2019-02-04 20:13:30 -08:00
james
b777ae0ca8
Automatically load splits up to new viewpoint
...
Basically, you can start viewing your third split and the second one views
another!
2019-02-04 17:58:55 -08:00
james
f99a7dc36b
Shut up when our "new" viewpoint is just the same
...
Also actually correct for new splits.
2019-02-04 17:54:41 -08:00
James R
8a1c6114a7
Add support for changing viewpoint via console
...
This isn't just a shameless console-empowerement. More precise "spying" can
benefit everybody. But especially in net-replays, this is almost necessary.
2019-02-04 03:09:40 -08:00
fickleheart
5836b0818a
Record net replays to replay/online/
2019-02-03 14:29:54 -06:00
fickleheart
a7d78cf273
Add support for encore and battle replays
2019-02-03 13:55:29 -06:00
fickleheart
3618de853e
Play generic intermission music after netreplays
...
Mostly because I kept cycling to other people after the
top half finished and always got the lose music as a
result lol
2019-02-02 10:54:24 -06:00
fickleheart
3440c23705
Fix map name not showing right on replay intermission
2019-02-02 00:24:15 -06:00
fickleheart
ee35987a31
Play intermission after net replays
2019-02-01 21:06:52 -06:00
fickleheart
c85785f29c
something
2019-02-01 20:50:33 -06:00
fickleheart
46c5e6f533
Fix P3 getting the wrong split flags in 3p splitscreen
2019-02-01 20:20:14 -06:00
fickleheart
7d5649ad97
Make replays single-view by default unless requested
2019-02-01 20:19:52 -06:00
fickleheart
0906e02d99
Allow changing all players' viewpoints in replays
2019-02-01 19:53:52 -06:00
fickleheart
2a7bde2366
Refactor view changes a bit
2019-02-01 19:46:58 -06:00
fickleheart
684ca46d8f
Draw player names in netreplays
2019-02-01 19:28:05 -06:00
fickleheart
e6380ecf3e
Make the join sync hack a little more robust
2019-02-01 07:50:42 -06:00
fickleheart
ff8e14b997
wip replay viewpoint stuff heck im tired zzz good night
2019-02-01 01:32:35 -06:00
fickleheart
37b500a75d
Tack on a timestamp to replay filenames
2019-02-01 01:01:14 -06:00
fickleheart
e3e72988d4
Make joins/quits/enters/spectates sync in replays
...
I'm not 100% sure on joins. That P_RandomByte() call
looks ugly. It'll probably be a source of trouble.
2019-02-01 00:44:35 -06:00
fickleheart
e1c2bc0fa9
Fix replay split breaking with less than four viewpoints
2019-01-31 23:03:44 -06:00
fickleheart
8837fac760
4p split views test
2019-01-31 00:00:28 -06:00
fickleheart
8473194e8a
Fix replay viewer discarding aim keys
2019-01-27 20:36:13 -06:00
fickleheart
63dd29564e
Write respawn command usage to replays
2019-01-27 19:30:20 -06:00
fickleheart
5f0fc3f681
Write extra data before cmds
...
This will probably nip a possible issue
with player cmds getting read/wrote inconsistently
if a player joins or leaves.
2019-01-27 19:10:25 -06:00
fickleheart
f1048d2b5a
Fix crashing at the end of netreplays
2019-01-27 19:09:29 -06:00
fickleheart
4116c11152
Write skin/color/name changes to replay
2019-01-27 19:07:30 -06:00
fickleheart
c944a524d1
Fix invalid numlaps value being written when set to map default
2019-01-27 17:58:13 -06:00
fickleheart
08582fa7cc
Fix spectators spawning as players in netreplays
2019-01-27 17:48:39 -06:00
fickleheart
cc5bcd1676
Reset oldcmd when recording netreplays
2019-01-27 17:09:25 -06:00
fickleheart
30649b0574
broken spectator stuff?
2019-01-27 16:23:34 -06:00
fickleheart
d9f1345701
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
fickleheart
5b4b5ec302
Move where multiplayer replays are started
...
This particularly allows a server to record the
first map after startup as a replay. Players
joining mid-map can no longer record replays tho
2019-01-27 15:45:08 -06:00
fickleheart
28da2d2a85
Store cmd.latency in replays
2019-01-27 15:09:58 -06:00
fickleheart
2ec0673af9
Fix players spawning in the wrong spots when watching replays
2019-01-27 14:34:22 -06:00
fickleheart
5a6ad744b1
Separate oldtic for each player
2019-01-27 14:34:19 -06:00
fickleheart
2b47af32fb
Record all players' ticcmds in multiplayer
2019-01-27 14:34:01 -06:00
fickleheart
61ba4ac123
Fix compile errors
2019-01-27 14:33:57 -06:00
fickleheart
aea82da5fc
lol test net replay stuff
2019-01-27 14:33:54 -06:00
fickleheart
11837576a1
I don't wanna deal with ghosts right now
2019-01-27 14:33:51 -06:00
fickleheart
7d881e7af1
Store initial player data in net replay
2019-01-27 14:33:45 -06:00
fickleheart
b0792aed46
Start with some strange multiplayer replay init stuff
...
Mostly just disabling the parts of the replay that assume
a single player, right now.
# Conflicts:
# src/g_game.c
2019-01-27 14:33:38 -06:00
Sryder
6fb2b733da
Merge branch 'ip-allow-letters' into 'master'
...
Allow letters to be used in the "Specify IPv4 Address:" field
See merge request KartKrew/Kart-Public!36
2019-01-26 16:45:22 -05:00
ThatAwesomeGuy173
f12f154f87
Use actual characters instead of ASCII codes as per Sryder's suggestion
2019-01-26 14:15:37 -07:00
ThatAwesomeGuy173
ea13f606ca
I accidentally the numpad
...
also reduced the range of usable characters
2019-01-26 02:41:05 -07:00
ThatAwesomeGuy173
1141c2c1f2
Allow letters to be used in the "Specify IPv4 Address:" field
2019-01-25 21:50:58 -07:00
Sryder
b838c1df19
Merge branch 'md2-crash-fix' into 'master'
...
Hopefully fix the MD2 crash reported
Closes #1
See merge request KartKrew/Kart-Public!35
2019-01-24 14:27:25 -05:00
Sryder
23b8646cbd
Should hopefully fix the MD2 crash reported
...
I wasn't able to replicate it personally, but this should hopefully avoid it crashing where the RPT given pointed out.
2019-01-21 22:48:57 +00:00
Sal
0cd1ae5b2b
Merge branch 'netticbuffer-crash-fix' into 'master'
...
Fix the netticbuffer command crashing 64-bit builds
See merge request KartKrew/Kart-Public!34
2019-01-21 15:52:27 -05:00