SteelT
d98aee5a8d
Restore many missing Kart globals
2020-08-18 13:01:12 -04:00
Sryder
3c10405852
Fix instant crash on startup in OpenGL
2020-08-18 15:58:28 +01:00
Sryder
ac68aeae2b
Fix building of debug binary
2020-08-18 15:32:09 +01:00
Sally Coolatta
8ec67e1ff9
Fix mobjscale
2020-08-18 06:36:43 -04:00
Sally Coolatta
08b76dd52f
Fix the HUD
2020-08-18 06:09:27 -04:00
Sally Coolatta
fc663d4d86
Bots work again
2020-08-18 05:40:21 -04:00
Sally Coolatta
1029c01b05
Fix crash in K_BananaSlopeZ
2020-08-18 05:26:27 -04:00
Sally Coolatta
5259e57553
Remove MF_BOUNCE from MOBJFLAG_LIST
2020-08-18 05:11:42 -04:00
Sally Coolatta
ebec43b727
Fix G_WriteStandings
2020-08-18 05:08:21 -04:00
Sally Coolatta
7419cbde03
Fix Got_NameAndColor
2020-08-18 04:23:08 -04:00
Sally Coolatta
75d05702fb
Fix Got_AddPlayer
2020-08-18 04:14:17 -04:00
Sally Coolatta
f5bf0371de
Revert "TEMPORARY: Revert Got_AddPlayer and disable D_SendPlayerConfig"
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This reverts commit 49e2f98beb .
2020-08-18 03:54:31 -04:00
Sally Coolatta
ac29aa86b0
Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge
2020-08-16 03:45:51 -04:00
Sally Coolatta
3a94a2db44
enum for the different face icon types
2020-08-16 03:45:09 -04:00
James R
a566a8e245
Revert "Disable animated textures"
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This reverts commit 5e13555727 .
2020-08-16 00:10:49 -07:00
Sally Coolatta
9863171879
Remove MF_BOUNCE, use MF_SLIDEME to enable P_SlideMove for an object
2020-08-16 03:03:04 -04:00
Sally Coolatta
8fd64ca607
Fix ring usage & gravity
2020-08-16 02:12:17 -04:00
Sally Coolatta
51aef1ce75
Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]"
2020-08-16 01:46:54 -04:00
James R
36885c1343
Merge remote-tracking branch 'origin/the-scary-22-merge' into the-scary-22-merge
2020-08-15 21:35:17 -07:00
James R
6cd395f1ff
Even the warning can die, give the programmer some credit
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(cherry picked from commit 6d67b7c3269d2530cfcd7a93cfde401e09d04138)
(cherry picked from commit 390042ffc5 )
2020-08-15 21:34:05 -07:00
James R
b1fb9ed737
Fix more compiler errors
2020-08-15 21:32:02 -07:00
Sally Coolatta
a251c3909b
Lots of little fixes
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Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
James R
246e71a463
Is it GCC is it gcc, is it????
2020-08-15 21:29:02 -07:00
Sally Coolatta
5e13555727
Disable animated textures
2020-08-16 00:16:17 -04:00
Sally Coolatta
49e2f98beb
TEMPORARY: Revert Got_AddPlayer and disable D_SendPlayerConfig
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Bare minimum for levels to load again, need to figure out why the 2.2 merged version isn't working
2020-08-16 00:15:05 -04:00
Sally Coolatta
a2caa2dc16
Character select can open without crashing
2020-08-15 22:40:49 -04:00
Sally Coolatta
ae4ea9eda2
Fix sound effects
2020-08-15 22:29:55 -04:00
Sally Coolatta
30144d5d06
Things to get it to run
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Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Sally Coolatta
172ffea590
update srb2win.rc, D_ConvertVersionNumbers uses kart's 2 number style instead of vanilla's 3 number style
2020-08-15 11:54:50 -04:00
Sally Coolatta
c321ae77fb
Fix deployer defaults
2020-08-15 11:29:53 -04:00
Sally Coolatta
22b6181244
Update version.h
2020-08-15 10:17:21 -04:00
Sryder
91a81cd6ee
Merge branch 'the-scary-22-merge' of git@git.magicalgirl.moe:KartKrew/Kart.git into the-scary-22-merge
2020-08-15 14:51:55 +01:00
Sryder
b84fe5212e
Makefile was linking i_thread.o twice
2020-08-15 14:51:40 +01:00
Sally Coolatta
e0e506ec55
Ran through a different compiler, fixing the minor warnings it had
2020-08-15 09:32:10 -04:00
Sally Coolatta
631f698432
Cleanup
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So for whatever reason it's still giving me a warning about functions in i_threads having duplicate definitions, even though they clearly do not.
I'm completely stumped so I'm just gonna mess with my compile setup....... in the mean time, if anyone else could try to compile it, I'd appreciate it, so we know if it's just my end or if its something else
2020-08-15 08:32:56 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
Sally Coolatta
19016db338
Got through OGL
2020-08-15 06:20:22 -04:00
Sally Coolatta
f12501dfb6
SDL files
2020-08-15 06:02:39 -04:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
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All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
fd5fe916bc
Get past w_wad.o
2020-08-15 03:31:23 -04:00
Sally Coolatta
7d095060cf
Makes it past s_sound.o and sounds.o
2020-08-15 02:15:08 -04:00
Sally Coolatta
873474ac87
Make it to s_sound
2020-08-15 01:54:45 -04:00
Sally Coolatta
dfd733eb80
Up to screen.o
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Lots of renderer files I didn't need to touch at all here :)
2020-08-15 00:55:30 -04:00
Sally Coolatta
9b9ab8a2d5
Get up to p_user
2020-08-14 23:23:14 -04:00
Sally Coolatta
5a98c00405
NOW we make it past p_mobj
2020-08-14 22:28:49 -04:00
Sally Coolatta
9c51086348
Update K_KartMoveAnimation to use new spr2 states
2020-08-14 21:42:06 -04:00
Sally Coolatta
c665393bd0
actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V
2020-08-14 21:21:17 -04:00
Sally Coolatta
5a6263c36b
Make it past p_mobj
2020-08-14 20:48:06 -04:00
Sally Coolatta
bc868d8c60
m_misc compiles
2020-08-14 06:32:03 -04:00
Sally Coolatta
c09e54d073
m_menu compiles
2020-08-14 06:28:35 -04:00