TehRealSalt
dd28bda75f
Brake drfit effect
2018-10-31 21:35:17 -04:00
toaster
9f1acf3528
That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
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* Oni's new 1x Bumpers and Out-Of-Bumpers competition-style 'X'!
* Modify alignment for `GOTITx` emblem drawing to match new Chaos Coin sprites.
* Adjust m_cond.c list to use new Chaos Coin Emblem sprite slots.
2018-11-01 00:10:34 +00:00
TehRealSalt
aff865a3e7
Item distribution experiments based on my experience in netgames
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Needs tested tonight.
- Grow & Rocket Sneakers are slightly more in the back
- Sneaker x3 gets handed out more in the back-middle
- Removed 5% from Ballhog towards the front
- Removed 5% from Shrink in the forward-most column it was in
2018-10-31 15:14:53 -04:00
toaster
edde8575c7
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-31 16:19:50 +00:00
Latapostrophe
9fe01d90d8
Resolved merge conflict and renamed gamerankings to minirankings
2018-10-31 15:18:05 +01:00
TehRealSalt
fc011ce813
Nerfed squishing
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After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V
2018-10-31 05:35:06 -04:00
TehRealSalt
971040fba9
No item usage while squished or respawning
2018-10-31 05:32:59 -04:00
TehRealSalt
e5e7bc4c11
Use frameangle for rocket sneakers so they rotate around you when you spinout
2018-10-31 05:28:39 -04:00
toaster
bac297b658
Have HU_DrawRankings and K_drawKartPositionFaces learn a thing or two from each other, considering the latter was originally copypasted code from the former but then diverged a bit.
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Hopefully this solves our disconnect woes.
2018-10-30 23:01:17 +00:00
toaster
ee4cbe4b51
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup
2018-10-30 22:08:17 +00:00
toaster
ae47951a2e
Some adjustments to the position faces. (Currently untested, but I need to merge master in and accidentially did this before that and I still have to compile from scratch for this branch, so...)
2018-10-30 22:07:35 +00:00
Latapostrophe
295bf081a7
A few additions to the hud library
2018-10-30 18:24:03 +01:00
toaster
8d575c9b56
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-29 21:37:06 +00:00
toaster
081c9c36e5
Make dropped floatingitems not carry player momentum (sorry for leaving this so long, Oni!)
2018-10-29 14:43:21 +00:00
toaster
4766d3fbea
Merge branch 'master' into 'toast_pokes'
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# Conflicts:
# src/hu_stuff.c
2018-10-29 07:04:35 -04:00
toaster
1c01e1af14
Merge branch 'master' into 'chars_cleanup'
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# Conflicts:
# src/hu_stuff.c
2018-10-29 06:48:18 -04:00
Sal
76778baa90
Merge branch 'grow-shrink-fixes' into 'master'
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Invincibility item & Shrink fixes
See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
916fb49be6
Merge branch 'splitscreen-tuneup' into 'master'
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Splitscreen tuneup
See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
TehRealSalt
193941945e
The motherload: all of my Lua is hardcoded
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This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt
c6d18edf7c
Move lap animation up slightly
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(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster
3c04b2103b
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt
6c5e7678d1
Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen
2018-10-28 01:50:27 -04:00
TehRealSalt
2f9fa0250d
This didn't commit with for some reason...
2018-10-28 01:02:49 -04:00
TehRealSalt
88831ae79f
Fix invincibility item cap
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It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00
TehRealSalt
c5cfc84a8c
Fix up respawning so that it takes respawning with Shrink into account
2018-10-28 00:58:49 -04:00
TehRealSalt
0f69bb3865
No more rescaling gfx for countdown/finish
2018-10-27 23:14:11 -04:00
TehRealSalt
c0098eecbe
Show LOSE/COOL in splitscreen again
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Looked goofy offline, with 1 WIN and 3 LOSEs, but now that there's COOL and online splitscreen I thought it should come back
2018-10-27 22:43:57 -04:00
toaster
f35374defc
Fade stuff!
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* Make the white intro fade always drawn, rather than potentially disable-able through tab or HUD disable.
* Slightly increase the darkness of the intermission fade, since its current value had a negative effect on SKINCOLOR_SAPPHIRE.
2018-10-27 20:39:41 +01:00
TehRealSalt
bb7ef3798c
Combine spinout & wipeout timers
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Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt
2096b56da2
CRITICAL BUGFIX
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Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt
0492ddc3ad
Adjust spinout times to face your forward about 90% of the time
2018-10-26 00:55:20 -04:00
Sal
f5a9ae016a
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Latapostrophe
35f576c166
Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
2018-10-25 13:21:44 +02:00
TehRealSalt
b6f10baa00
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
Sal
3c1325cedf
Merge branch 'explosion-spinout-fix' into 'master'
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Explosion spinout fix
See merge request KartKrew/Kart!60
2018-10-24 20:18:34 -04:00
Sal
a2fab299c1
Merge branch 'last-netgame-tweaks' into 'master'
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Last netgame tweaks
See merge request KartKrew/Kart!57
2018-10-24 19:33:47 -04:00
TehRealSalt
51c94171bb
Remove these
2018-10-24 18:14:25 -04:00
TehRealSalt
d91f6b09f8
Karma point changes
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- Number of points needed to come back is now 2.
- Bombs no longer give extra points.
2018-10-24 17:29:13 -04:00
Sal
ec80cfc3d2
Merge branch 'new-spb' into 'master'
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New SPB
See merge request KartKrew/Kart!56
2018-10-24 16:04:29 -04:00
Sal
5a6524fc93
Merge branch 'some_scaling_stuff' into 'master'
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Two scale things I noticed.
See merge request KartKrew/Kart!51
2018-10-24 16:01:39 -04:00
TehRealSalt
5e41e6fb5b
Partially revert Jawz x2 changes
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Several races in a row with several people getting x2 Jawz in the same spot... sorry Oni, it's BAD. Kept the increase in the further behind spot, we'll see if it's any better
2018-10-23 21:13:14 -04:00
TehRealSalt
e11fe766ef
fzboom.wad hardcode
2018-10-23 17:48:09 -04:00
TehRealSalt
988c0d07e3
Spread out SPB odds
2018-10-22 22:29:30 -04:00
TehRealSalt
a922a9b805
New item odds to accomedate new SPB behavior
2018-10-22 21:09:37 -04:00
TehRealSalt
14522752fe
Minor mistakes on my part
2018-10-22 17:24:58 -04:00
TehRealSalt
1171e5b3e0
Don't destroy all of your balloons in 3 tics
2018-10-22 17:05:44 -04:00
TehRealSalt
e3d40a3878
Modify distx/disty to ensure it never goes too low
2018-10-22 16:08:46 -04:00
TehRealSalt
71452edda2
Merge branch 'master' into new-spb
2018-10-19 17:45:06 -04:00
toaster
df4e12ac15
No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal)
2018-10-19 21:53:02 +01:00
toaster
285ae41a6e
Two scale things I noticed.
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* Change spacing of bustable FOF debris with scale (plus increase its default a bit for less lag).
* Make a few instances of scalespeed take mapheader scaling into account.
2018-10-19 21:32:29 +01:00