James R
d9f7f155a2
Merge remote-tracking branch 'pub/next'
2020-09-20 14:43:35 -07:00
James R
7533109dfc
Fix few poor conflict resolution
2020-09-20 14:24:50 -07:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
Sally Coolatta
d03cbdbba0
Make it a bit louder
2020-09-18 01:10:59 -04:00
Sally Coolatta
3b7681718c
Fix engine sounds' dampening to a sane value, now that the bug preventing it from working properly was fixed.
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You can hear engines in 16P again, but it's not as obnoxiously loud as it was before. Additionally, I commented this function better.
2020-09-17 18:58:44 -04:00
Sally Coolatta
87037dc7ae
6 -> 2, void the now unused parameter
2020-09-11 12:14:08 -04:00
Sally Coolatta
f76ae44daa
Redo Battle item balance
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- Far more inclined to give you Orbinaut, Jawz, Invincibility, and Grow. Far less inclined to give you Bananas or Sneakers.
- Item odds no longer scale with bumper count differences.
2020-09-02 02:53:06 -04:00
Sal
a85bc82ece
Merge branch 'lineriding-b-gone' into 'next'
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Kill offroad line riding
See merge request KartKrew/Kart-Public!199
2020-08-23 05:09:55 -04:00
Sally Coolatta
8e62efb79c
Merge branch 'master' into next
2020-08-23 04:44:27 -04:00
FlykeSpice
2424418390
Remove ESLOPE #ifdef(backport from srb2 2.2)
2020-08-20 13:02:13 -04:00
James R
325ae01e4b
K_DropRocketSneaker: MF2_DONTDRAW -> MFD_DONTDRAW
2020-08-19 16:46:24 -07:00
Latapostrophe
1598bfa143
Kill line riding for offroad
2020-08-17 12:01:16 +02:00
Sally Coolatta
f8d1e75025
Merge remote-tracking branch 'public/next'
2020-08-12 18:50:41 -04:00
James R
b0c6b626cf
Don't slow down on sneaker panels during spinout
2020-08-04 02:11:52 -07:00
Sal
21dfe49bf8
Merge branch 'antigrav-respawn' into 'master'
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Antigravity fixes, round 2
See merge request KartKrew/Kart!305
2020-07-31 21:55:38 -04:00
Sal
02e98c4d31
Merge branch 'hud-slidein' into 'master'
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HUD slide in, and better splitscreen HUD support
See merge request KartKrew/Kart!306
2020-07-31 11:23:01 -04:00
Sally Coolatta
83b8556851
Old Flame Shield handling
2020-07-31 01:41:04 -04:00
Sally Coolatta
092db17f84
OK turns out my hunches were just totally wrong. THIS makes sliptiding really accurate to v1, and we ended up not liking handling stacking
2020-07-31 01:18:45 -04:00
Sally Coolatta
903f118aac
Only spawn sliptides above your top speed
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Looks a bit funky being able to do it at low speed using invincibility, plus it's not helping you to do this if you're going too slow :p
2020-07-29 12:47:55 -04:00
Sally Coolatta
ec9dc03725
Allow sliptides to spawn for any item that gives you a handling boost, since that's what lets it happen
2020-07-29 12:16:08 -04:00
Sally Coolatta
0ce492e103
Fix sliptiding being weakened after all of the boost stacking changes, by making handling bonuses stack using the same rules
2020-07-29 12:15:11 -04:00
Sally Coolatta
57822f6756
Merge master
2020-07-29 05:19:51 -04:00
Sally Coolatta
4044a153ca
Splitscreen support for the prestart counter
2020-07-29 05:00:12 -04:00
Sally Coolatta
1bbe4ede70
Duel graphic for 1v1s
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Yu-Gi-Oh! Prison
2020-07-29 04:13:35 -04:00
Sally Coolatta
b39c8562a6
Fault HUD scrolls, faulting respawns you & holds you until the countdown's over
2020-07-29 01:47:00 -04:00
Sally Coolatta
c45a67c3f9
Pre start bulbs
2020-07-29 01:19:53 -04:00
Sally Coolatta
69b6ba2f18
I tore apart the entire code to try and fix braking friction and gave up, so now it's back to v1
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My rewrites clean up a LOT of weird/misleading behavior anyway, so I'm gonna push this regardless. Someone else will have to figure out another way to reimplement braking friction though -- we can't use it as is because it prevents being able to bump people.
2020-07-28 03:34:39 -04:00
Sally Coolatta
dfe4d4a219
No tethering off of the person who got the start boost
2020-07-27 02:29:43 -04:00
Sally Coolatta
c685f45563
Make it even stronger
2020-07-27 02:11:18 -04:00
Sally Coolatta
1b85f5b5fc
Don't Ebrake when you've just been bumped
2020-07-27 01:50:27 -04:00
Sally Coolatta
b4ae2ea896
Stronger top speed for the startup boost
2020-07-27 01:46:08 -04:00
Sally Coolatta
3d53adaa2b
Sliding HUD
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- Split HUD stuff into k_hud.c/h
- V_SPLITSCREEN replaces the old function that sets V_SPLITSCREEN/V_HORZSCREEN flags system, and instead automatically moves it based on player number
- V_SLIDEIN makes HUD items slide in after the intro animation.
2020-07-26 05:47:53 -04:00
Sal
46094d3027
Merge branch 'mine-punt-sync-fix' into 'next'
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Fix desyncs caused by K_PuntMine
See merge request KartKrew/Kart-Public!189
2020-07-25 03:55:28 -04:00
Sal
b7aaef7021
Merge branch 'rocket-sneaker-hnext-fix' into 'next'
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Rocket sneaker and sink hnext fix
See merge request KartKrew/Kart-Public!188
2020-07-25 03:55:22 -04:00
Sally Coolatta
f0044e05c1
Crossing the finish line first before anyone else gives you a free rainbow boost
2020-07-24 21:41:41 -04:00
Sally Coolatta
f61f9a010c
Merge branch 'master' into spindash
2020-07-24 21:26:17 -04:00
Sally Coolatta
5a59a9e8b9
Adjust item tables again
2020-07-24 20:30:18 -04:00
Sally Coolatta
c614e9ee1f
Merge branch 'master' into less-bubbles
2020-07-24 19:23:46 -04:00
Sally Coolatta
ba6d5e95ba
Add Sneaker x2 to pad out the item table a bit better
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Jeck mentioned it, we agreed it might be a fun item because stacking sneakers is possible now
2020-07-24 19:11:52 -04:00
Sally Coolatta
562964f242
Properly rebalanced table to make up for it
2020-07-24 18:47:05 -04:00
Sally Coolatta
660596970b
Add FAULT graphic, remove momentum when faulting
2020-07-24 16:47:18 -04:00
Latapostrophe
fcacb092b7
Various antigrav item fixes
2020-07-24 15:51:59 +02:00
Sally Coolatta
fc89f2cc47
Remove start boosts, let you roam, kill you for crossing the line before the start
2020-07-24 02:59:47 -04:00
Sally Coolatta
e6cc99c8c8
Rebalanced values, so speed gets better boosts too
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Also, prevent spindash timer from being stored when mid-air
2020-07-24 02:07:06 -04:00
Sally Coolatta
db230e4d3d
Add spindash launch, prevent charging while flashing
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Used a timed buff instead of thrust due to friction issues, as a result I had to rebalance some values
2020-07-23 21:31:10 -04:00
Ashnal
96e098b451
Appease C91
2020-07-23 21:05:00 -04:00
Ashnal
8c5e725a8d
Also lets do this for kitchen sinks
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They also ignored in K_DropHnextList
2020-07-23 20:12:35 -04:00
Sally Coolatta
4a9a33130a
Make it compile
2020-07-23 19:23:27 -04:00
Sally Coolatta
25e9c72bab
Merge branch 'master' into spindash
2020-07-23 19:12:00 -04:00
Sally Coolatta
d70e8ac919
Less bubbles
2020-07-22 22:56:45 -04:00