toaster
e1b0ad3eaf
K_DrawKartMinimap: Fix ghosts not being drawn properly
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Check for progressionbar was being accidentially inverted
2023-05-15 20:38:59 +01:00
Oni
6acb52396b
Merge branch 'intermission-tidy' into 'master'
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Intermission tidy
See merge request KartKrew/Kart!1238
2023-05-15 18:46:08 +00:00
Oni
67879b7805
Merge branch 'discord-menu' into 'master'
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Discord Requests menu port
See merge request KartKrew/Kart!1234
2023-05-15 18:41:21 +00:00
Oni
d0021a75be
Merge branch 'fix-dedi-chat' into 'master'
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Fix chat messages being krangled on dedicated servers
See merge request KartKrew/Kart!1235
2023-05-15 18:23:03 +00:00
toaster
b95c537cdf
Got_Mapcmd: Handle the case where netcommunicated roundqueue data with a size less than the client's would be silently ignored.
2023-05-15 17:55:43 +01:00
toaster
6711887179
Y_IntermissionDrawer: Improved header string handling
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- Center generalised text without the "got through round" backing
- For spectators observing a Round Queue, show "ROUND (n)" at the top instead of the more generalised fallback strings
2023-05-15 17:47:39 +01:00
toaster
33bec3c99c
Y_IntermissionDrawer: Draw the foreground border on widescreen resolutions
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Also changes the position of the Replay Save message to not get cut off
2023-05-15 17:41:29 +01:00
James R
305ce89720
STUN_bind: let multiple callbacks be registered by using std::vector
2023-05-15 00:22:16 -07:00
James R
72a8f27a52
Rename stun.c to stun.cpp
2023-05-15 00:19:29 -07:00
Oni
333fdee801
Merge branch 'fix-pwr-increment' into 'master'
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Reset PWR increment after each round
See merge request KartKrew/Kart!1236
2023-05-15 05:43:20 +00:00
AJ Martinez
6b0f9aeb6d
Don't do null-lap debug print
2023-05-14 22:28:35 -07:00
AJ Martinez
fdc41848a9
Oops, servernode isn't a player index
2023-05-14 22:20:33 -07:00
AJ Martinez
b0856d39d8
Reset PWR increment after each round
2023-05-14 22:05:05 -07:00
AJ Martinez
6184ba60c5
Fix chat messages being krangled on dedicated servers
2023-05-14 21:34:25 -07:00
Oni
9b08ca4c75
Merge branch 'cull-debugwaypoints' into 'master'
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debugwaypoints: cull debug mobjs outside of drawdist
See merge request KartKrew/Kart!1201
2023-05-15 02:58:31 +00:00
Oni
3344ddc659
Merge branch 'profile-restrictions' into 'master'
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Social restrictions until you've played some games
See merge request KartKrew/Kart!1194
2023-05-15 02:50:24 +00:00
Oni
cff151bf16
Merge branch 'audience-think-crash' into 'master'
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Audience focus crash
See merge request KartKrew/Kart!1233
2023-05-15 01:19:52 +00:00
SteelT
c419d037e8
Port the menu drawer function
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- k_hud.c: Add K_DrawSticker function (was previously named M_DrawSticker)
- Seperated the confirm handling into the menu ticker (fixes the confirm delay being framerate dependent)
- Updated to use the button graphics
2023-05-14 20:21:03 -04:00
SteelT
cd59a4d34f
Start of reimplementing the discord requests menu
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- It's pretty barebones so far, more stuff has yet to be done
- Updated to use the current method of checking if a memu button is pressed
TODO: Port the menu drawer
TODO: Fix confirm delay handling
2023-05-14 16:24:41 -04:00
SteelT
ffe7c4f296
Allow game invites with DEVELOP builds of the game
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- Preliminary work so that the feature can be tested later down the line when the menu is reimplemented
- Made sure any secret revealing presence info is guarded behind a non-DEVELOP build check
2023-05-14 16:24:41 -04:00
toaster
ac8de9a933
If a member of the Follower Audience is focused on a player that becomes invalid, immediately invalidate their attention and look for somebody new
2023-05-14 15:42:42 +01:00
James R
d1ec068e84
movie_size: default 8 mb -> 25 mb
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Discord limit was raised.
2023-05-14 00:09:38 -07:00
Oni
cf304a09d4
Merge branch 'bot-thingies' into 'master'
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Lots of bot changes
See merge request KartKrew/Kart!1229
2023-05-13 08:22:10 +00:00
Sally Coolatta
7cb0b74cac
Use more explicit floor/ceiling FOF sort
2023-05-13 04:13:35 -04:00
Sally Coolatta
5ac7926e39
Prediction nudge is based on original WP radius
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Previously based on prediction radius, which meant it was so low that it might barely even nudge at all. Now we try to nudge a lot, but clamp the radius to make it thinner if it goes off-road.
2023-05-13 01:59:07 -04:00
Sally Coolatta
7db53abdf7
Fix object nudge search being too small
2023-05-13 01:23:52 -04:00
Sally Coolatta
002e25905b
Add FOF behavior switch to P_LineOpening
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Finally fixes the very specific issue on Endless Mine ( https://cdn.discordapp.com/attachments/1006454720686202951/1106749881663631420/image.png )
2023-05-13 01:14:40 -04:00
Sally Coolatta
6fa821b2d3
Local P_LineOpening result + traversal leniency
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P_LineOpening results are stored in a locally made struct instead of being a bunch of disorganized globals.
Waypoint traversals can go thru 1 line, if it was blocked by step-up rules, for free, similar concept to sound-blocking lines in Doom.
2023-05-13 00:39:36 -04:00
Sally Coolatta
66f0c7c9f0
Fix waypoint traversal with slopes
2023-05-12 23:10:56 -04:00
toaster
de22fc8ff1
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into profile-restrictions
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# Conflicts:
# src/hu_stuff.c
# src/y_inter.c
2023-05-12 13:42:50 +01:00
toaster
d2a2115abf
Merge branch 'fix-gacha-lob' into 'master'
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Adjust Gachabom lobbing trajectory and backward thrown radius
See merge request KartKrew/Kart!1232
2023-05-12 12:10:30 +00:00
toaster
488cd3bd85
Merge branch 'fix-orbinaut-splay' into 'master'
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Fixed dropped orbinauts
See merge request KartKrew/Kart!1230
2023-05-12 12:10:26 +00:00
James R
bdd36d4526
K_SpawnKartMissile: scale backward thrown nerfs to gamespeed for perfect consistency
2023-05-11 20:32:50 -07:00
James R
b08890bf92
Orbinauts/Gachabom: widen backward-thrown orbitting radius
2023-05-11 19:33:01 -07:00
James R
e628d153ad
Gachabom: switch to lobbed mode before trajectory is set
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Fixes lobbed Gachabom trajectory being inconsistent with
other lobbed items.
2023-05-11 19:17:40 -07:00
Oni
327edf9831
Merge branch 'water-unfuck' into 'master'
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Scale underwater strafe from actual base speed
See merge request KartKrew/Kart!1224
2023-05-12 01:21:45 +00:00
Oni
aa50a34d7a
Merge branch 'new-intermission' into 'master'
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New intermission
See merge request KartKrew/Kart!1231
2023-05-12 01:02:09 +00:00
toaster
9ec6a6bbe0
HU_DrawRankings: Fix finish time (was using laps converted to seconds instead of realtime)
2023-05-12 00:02:51 +01:00
toaster
9179e6fd86
Since intermission is bordered, don't do widescreen accomodation for the Standings xoffset slide
2023-05-11 23:12:57 +01:00
toaster
39682a241d
Y_PlayerStandingsDrawer: Set a minimum y height to prevent overlap with the header text
2023-05-11 23:08:26 +01:00
toaster
27dc9a3006
M_DrawPause: Only draw roundqueue outside of GS_INTERMISSION - that's already drawing it
2023-05-11 23:07:02 +01:00
toaster
c9b438d50d
Show Round Queue on Pause menu
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Also includes secret support for widescreen.
I was planning to put this on tab rankings, which doesn't have borders.
Pause menu does, but it would be a waste to strip it back out again.
2023-05-11 22:44:09 +01:00
toaster
c1eb01c03d
Ping for Y_PlayerStandingsDrawer
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TODO: CPU indicator
2023-05-11 21:39:06 +01:00
toaster
36d8bce14d
Replace K_DrawTabRankings with Y_PlayerStandingsDrawer
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TODO: Ping, LAGLESS
2023-05-11 18:11:40 +01:00
toaster
7081e98d9b
Y_PlayerStandingsDrawer: Abstract y_data_t inputs
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In the process, fix a longstanding interp bug where the jitter on tally increase would be for only one rendered frame, not one full tic.
2023-05-11 18:09:57 +01:00
toaster
efa849c8cc
Y_PlayerStandingsDrawer: Make player index referencing in loop cleaner
2023-05-11 16:46:03 +01:00
toaster
c712cd7452
Prepare value string for intermission screen once, rather than every rendered frame
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("RETIRED.", "0:24:13", "27", "1004", "----", etc)
2023-05-11 16:37:06 +01:00
toaster
77aa563a74
Depointerify several properties on y_data
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- character is written directly
- color is written directly
- no more duplication of the player_names pointer
2023-05-11 16:36:03 +01:00
toaster
d581389c9c
Y_PlayerStandingsDrawer: All local splitscreen players are now highlighted on the results screen
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- Uses function pointers to highlight display players instead in demo playback
- Was previously doing this to avoid all players being highlighted in local splitscreen, but this is now relevant there too thanks to bots
2023-05-11 14:44:27 +01:00
toaster
0757d39930
Slight cleanup after extraction
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Fixes Lua being able to hide the timer in the corner
2023-05-11 14:32:41 +01:00