katsy
cedbb8c0de
Update info.c
2020-12-11 23:39:42 -05:00
katsy
d488ff64e0
make fire spindust dust fullbright
2020-12-11 20:59:14 -05:00
Zippy_Zolton
b153276057
Player-Colored Elemental Fire for competitive gametypes
2020-12-10 20:37:50 -06:00
katsy
9095c87be3
space
2020-12-06 04:32:30 -05:00
katsy
67f65961d2
brak barrier is scaled up by 2x in gameplay, the actual object's parameters should be halved
2020-12-06 00:13:10 -05:00
Sally Coolatta
e16c7d722f
Cherry-pick e1b265df2
2020-11-16 19:55:28 -05:00
Sally Coolatta
ef0da6ce9c
Finished bumper destruction
2020-11-16 02:38:13 -05:00
Sally Coolatta
8c5abf41ea
Bumper destruction starts with the normal bumper sprite before transitioning into the giant bumper
2020-11-16 01:20:55 -05:00
Sally Coolatta
ae5d5abe24
Chaos Emeralds now sparkle
2020-11-16 00:51:00 -05:00
Sally Coolatta
0dc0ff8e6f
More finalized Chaos Emerald visuals
2020-11-15 15:11:13 -05:00
Sally Coolatta
0882fe2b01
Change overtime center hitbox
2020-11-15 12:59:05 -05:00
Sally Coolatta
42f411399a
Add bumper explosion effect
2020-11-15 12:56:03 -05:00
Sally Coolatta
56a20d05df
Merge branch 'master' into battle-rethink
2020-11-11 00:11:18 -05:00
Sal
27530dec06
Merge branch 'spindash-efx' into 'master'
...
Spindash EFX Part 1
See merge request KartKrew/Kart!331
2020-11-10 19:56:01 -05:00
James R
ee8fb39974
Make all springs MF_NOGRAVITY by default
2020-11-08 20:14:18 -08:00
Sally Coolatta
39acb46903
Last 3/4s: Spindash wind
2020-11-08 15:32:30 -05:00
Sally Coolatta
bffc367c36
Second-half spindash dust effect
2020-11-08 14:14:13 -05:00
Sally Coolatta
11872504ae
Merge master
2020-11-08 01:26:40 -05:00
James R
6370919e05
Pick up emeralds from below
2020-11-01 22:34:14 -08:00
James R
896b29f002
Replace special handling for picking up items from below with MF_PICKUPFROMBELOW
2020-11-01 22:33:42 -08:00
Sally Coolatta
ea14d6bb1c
Use Super Emerald collect sound instead for now
2020-11-02 00:51:47 -05:00
Sally Coolatta
91ed67bece
Start on Chaos Emeralds
...
Functional! However, you don't drop them yet.
2020-11-01 23:44:54 -05:00
James R
46b1b6db1c
Double paper item height
2020-10-30 21:13:31 -07:00
James R
6864705b67
Fix fuckup
2020-10-30 19:00:37 -07:00
James R
81b8abed53
Merge remote-tracking branch 'origin/master' into paper-items-i-hate-my-life
2020-10-28 21:51:28 -07:00
Sally Coolatta
f8e52ae6a0
Increase radius of floating items
2020-10-27 00:22:33 -04:00
Sally Coolatta
62139f144a
Paper item spawners
...
Code is a little horrendous in a few places but I will hopefully fix later :V
2020-10-26 22:20:02 -04:00
Sryder
488ad70da3
Merge branch 'the-scary-22-merge' of git@git.do.srb2.org:KartKrew/Kart.git into additive-transmap
2020-10-25 14:43:44 +00:00
Sally Coolatta
2509d5a29c
Merge branch 'the-scary-22-merge' into battle-rethink
2020-10-24 21:39:32 -04:00
Sally Coolatta
9b6aa946ea
Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
2020-10-24 19:28:06 -04:00
Zolton Auburn
ee0fb7e7f0
Update info.c
2020-10-23 14:04:02 -04:00
Zippy_Zolton
5a06c0e7b0
Dash state for Tails overlay
2020-10-23 00:47:47 -05:00
Sally Coolatta
69e4a1c59f
Blue sphere jiggle physics
2020-10-22 22:15:07 -04:00
Sally Coolatta
9ad88cdfa9
Add center point mobj, polish the visual a bit more, reduce the speed that the barrier shrinks
2020-10-22 17:38:06 -04:00
Sally Coolatta
7430df5f4f
Fix time limit, make overtime kill you instantly and close in faster, remove minimum radius
...
Radius SHOULD be doubled to 8192 to be reasonable... but something gets severely messed up, makes me MAD
2020-10-22 05:36:36 -04:00
Sally Coolatta
7ce53ac104
Add blue spheres
...
Doesn't have animations, and doesn't have stat-specific buffs. But it's already a massive improvement
2020-10-22 02:52:33 -04:00
Sryder
5558fb073a
Basic additive transmap/blend support
...
Can currently be used on sprites only
added to flames by default because it makes sense
2020-10-18 19:10:19 +01:00
Sally Coolatta
884eb3d515
Error icon for when a map is missing its signpost
2020-09-30 06:00:13 -04:00
toaster
23faef24d7
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
...
* Fixed a bug where you'd see :nick: on the current character selection screen if you didn't have many skins loaded.
* Fixed a bug where character skins loaded in PK3s would attempt to load every single lump of the PK3, even if it wasn't in the same subfolder as the original S_SKIN, as a sprite into the player struct. Could stand to be ported to vanilla.
Requires new chars.kart, which was created using the help of the indev 2.2-based Kartmaker update which will be available shortly.
2020-09-23 23:46:54 +01:00
lachwright
81e541fdba
Allow Canarivore gas to interact with players again (oops)
2020-09-22 13:11:56 +09:30
lachwright
4c5ea92516
Prevent Canarivore gas from teleporting up walls
2020-09-21 17:23:53 +09:30
Sally Coolatta
3e446a167c
Restructure how damage works in kart COMPLETELY
...
Instead of doing its best to avoid P_DamageMobj, it embraces it, using the damagetype system to decide how the player takes damage. Overall less stupid.
2020-08-19 00:55:36 -04:00
Sally Coolatta
69fb03d87f
Use proper explosions
...
A_MineExplode was renamed to A_SSMineExplode to not conflict with the vanilla function, but the states were not updated
2020-08-18 21:00:55 -04:00
Sally Coolatta
9863171879
Remove MF_BOUNCE, use MF_SLIDEME to enable P_SlideMove for an object
2020-08-16 03:03:04 -04:00
Sally Coolatta
8fd64ca607
Fix ring usage & gravity
2020-08-16 02:12:17 -04:00
Sally Coolatta
51aef1ce75
Fix some of the dehacked tables, change doomednums of haunted heights stuff to not conflict with items/waypoints, use "rings" variable instead of "kartstuff[k_rings]"
2020-08-16 01:46:54 -04:00
Sally Coolatta
a251c3909b
Lots of little fixes
...
Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
30144d5d06
Things to get it to run
...
Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
Sally Coolatta
5a6263c36b
Make it past p_mobj
2020-08-14 20:48:06 -04:00