Commit graph

3819 commits

Author SHA1 Message Date
TehRealSalt
fbc4c3464d Change out the hex used for hnext/hprev consistancy 2018-11-01 20:46:20 -04:00
TehRealSalt
5360bff294 Merge branch 'master' into resync 2018-11-01 20:39:50 -04:00
Sal
ee23d2e1bc Merge branch 'more-fixes' into 'master'
More fixes

See merge request KartKrew/Kart!76
2018-11-01 19:53:08 -04:00
TehRealSalt
28e40b7e97 Fix random crash on squishing
Why does this cause a crash? I dunno, beats me, but this seemed to fix it.
2018-11-01 19:50:31 -04:00
TehRealSalt
053579371a Merge branch 'master' into more-fixes 2018-11-01 18:10:53 -04:00
Sal
36b52ec936 Merge branch 'brake-drift' into 'master'
Brake drift effect

See merge request KartKrew/Kart!74
2018-11-01 18:02:06 -04:00
TehRealSalt
3c050b44f3 Change default brake color from Yellow to White 2018-11-01 17:37:59 -04:00
TehRealSalt
9223b06ff4 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt
11fa783ace Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
Sal
5228bfe7de Merge branch 'battle-visuals' into 'master'
Battle visuals

See merge request KartKrew/Kart!77
2018-11-01 17:35:11 -04:00
TehRealSalt
5b23270433 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00
Sal
c7329dae3f Merge branch 'lap-anim-update' into 'master'
Lap start animation update

See merge request KartKrew/Kart!75
2018-11-01 17:32:20 -04:00
TehRealSalt
b26ef23b52 Double length of msg 2018-11-01 17:08:30 -04:00
TehRealSalt
5cebc06db6 Properly center this 2018-11-01 17:06:10 -04:00
TehRealSalt
0c0a53b2d6 Lap hands touch-up 2018-11-01 16:15:25 -04:00
TehRealSalt
a4ad09c470 First frame lasts longer 2018-11-01 13:44:09 -04:00
TehRealSalt
e59102365f Battle points are visible 2018-11-01 00:57:38 -04:00
TehRealSalt
ee033c1ac4 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
TehRealSalt
04dc2978ab Added judging hands (if'd out) 2018-10-31 23:10:38 -04:00
TehRealSalt
94429a1cb6 Fix offsets, add colormapping 2018-10-31 22:38:43 -04:00
TehRealSalt
dd28bda75f Brake drfit effect 2018-10-31 21:35:17 -04:00
TehRealSalt
aff865a3e7 Item distribution experiments based on my experience in netgames
Needs tested tonight.

- Grow & Rocket Sneakers are slightly more in the back
- Sneaker x3 gets handed out more in the back-middle
- Removed 5% from Ballhog towards the front
- Removed 5% from Shrink in the forward-most column it was in
2018-10-31 15:14:53 -04:00
TehRealSalt
fc011ce813 Nerfed squishing
After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V
2018-10-31 05:35:06 -04:00
TehRealSalt
971040fba9 No item usage while squished or respawning 2018-10-31 05:32:59 -04:00
TehRealSalt
e5e7bc4c11 Use frameangle for rocket sneakers so they rotate around you when you spinout 2018-10-31 05:28:39 -04:00
TehRealSalt
ef44df0081 Fix incorrect scale of player arrows in non-splitscreen
whoops
2018-10-31 04:55:00 -04:00
TehRealSalt
65f6747887 Push fakes away from other items
Prevents stupid item stacking in Battle (you can still do it with bananas, but THOSE are removable, and don't have a similar sprite)
2018-10-31 04:46:24 -04:00
TehRealSalt
b08fb14d62 Time over cam & signposts support mobjscale 2018-10-31 03:13:56 -04:00
TehRealSalt
f5be6fb910 Cancel pogo spring when bumping a wall
Prevents instances where you can use it to stick in one spot in Battle
2018-10-31 03:07:33 -04:00
TehRealSalt
3761a51e6b Fix ENTER GAME option not working 2018-10-31 03:06:36 -04:00
TehRealSalt
63130de7f0 "Joined with" kicks display in the chat instead of console 2018-10-31 02:46:16 -04:00
TehRealSalt
adf988f2c9 Clean up for player->mo resyncing
Make most of the order match the struct, make sure proper type conversions are used when needed
2018-10-30 18:20:56 -04:00
TehRealSalt
53e22e5769 Fuck it, add back in the old vars
If we want a smaller resync packet, let's actually remove these FOR REAL
2018-10-30 17:03:11 -04:00
TehRealSalt
e3bf06432a Add hnext/hprev to consistancy, add marescore to resynchend 2018-10-30 16:24:27 -04:00
Sal
9db0c385f1 Merge branch 'toast_pokes' into 'master'
toast-pokes

See merge request KartKrew/Kart!65
2018-10-30 15:01:04 -04:00
TehRealSalt
88227a1f83 Clean up resync pak 2018-10-30 01:23:21 -04:00
toaster
081c9c36e5 Make dropped floatingitems not carry player momentum (sorry for leaving this so long, Oni!) 2018-10-29 14:43:21 +00:00
toaster
4766d3fbea Merge branch 'master' into 'toast_pokes'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 07:04:35 -04:00
Sal
76778baa90 Merge branch 'grow-shrink-fixes' into 'master'
Invincibility item & Shrink fixes

See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
916fb49be6 Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup

See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
Sal
02e74a3010 Merge branch 'div-sounds' into 'master'
Divide sound with number of local players

See merge request KartKrew/Kart!66
2018-10-29 05:26:51 -04:00
TehRealSalt
fc156e6fb5 Preface with splitscreen checks 2018-10-29 05:26:17 -04:00
Sal
79dd2236aa Merge branch 'spinout-speedup' into 'master'
Spinout speedup

See merge request KartKrew/Kart!63
2018-10-29 05:24:50 -04:00
TehRealSalt
f9d8ebd4e6 Camera crash fixes
UNRELATED, but they made this branch a pain in the ass to test so I needed to fix this here :V
2018-10-28 17:31:59 -04:00
TehRealSalt
d106cf701b Use k_itemtype as the additional check instead of pw_shield 2018-10-28 14:45:01 -04:00
TehRealSalt
5496803ced Fix kartspeed/kartweight writes 2018-10-28 14:43:58 -04:00
TehRealSalt
c6d18edf7c Move lap animation up slightly
(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
TehRealSalt
6c5e7678d1 Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen 2018-10-28 01:50:27 -04:00
TehRealSalt
ab518c611c Even better: base it off how much timer is left
So instead of prioritizing a specific track, the person who activated their powerup the latest gets their music. That should be a nicer solution for when multiple players are activating their powerups at the same time.
2018-10-28 01:38:01 -04:00
TehRealSalt
a8e549e0c5 More smoothly decide which invincibility music to use
Less P_RestoreMusic conflicts in splitscreen, just see the Toxic Palace video for an example :V
2018-10-28 01:22:26 -04:00