fickleheart
055d73c1e7
Move HandleConnect to the same place as other packets
2019-03-09 12:01:47 -06:00
Latapostrophe
00ddf6e9f3
Fix boost / rocket sneakers for antigrav
2019-03-09 17:25:42 +01:00
TehRealSalt
db8f23561d
Minor (but important!) polishing
...
- Thunder Shield now attracts rings
- Colorize the ring counter at max yellow
- Rings in the collecting animation are considered for determining if you can't pick up rings anymore, preventing a LOT of rings being deleted from the map over time.
- Flung rings don't lose speed over time anymore
- Flund rings last way longer
- Using rings is much less touchy (holding the button from before an item roulette will let you continue using them until you let go, using certain items won't make you use a couple rings afterwards)
- 0 rings is now counted as debt when getting hit, making debt easier to get out of (getting hit by a spike now would put you at -2 instead of -5)
- Move Super Ring toward the end of the item (so I don't have to modify gfx.kart to fix dropped items)
2019-03-09 04:33:46 -05:00
TehRealSalt
4a68f98dc2
double ring hitbox, buff ring boost to 20% top speed increase
2019-03-08 20:33:44 -05:00
TehRealSalt
ff32e84b09
Fix macro expansion warning Sryder got
2019-03-08 19:06:27 -05:00
Steel Titanium
32fbfc9159
Always return false instead.
2019-03-08 18:51:55 -05:00
TehRealSalt
c9aab2579b
Kill invincibility item caps
...
It's a holdover from another era, our item changes have stacked up enough that we don't really need this cap anymore
2019-03-08 18:36:25 -05:00
TehRealSalt
9b66e419f1
Fix bad merge errors
2019-03-08 18:34:03 -05:00
wolfy852
2dc5dde769
Merge remote-tracking branch 'remotes/origin/master' into waypoints
...
# Conflicts:
# src/k_kart.c
2019-03-08 12:24:03 -06:00
TehRealSalt
40c89dd9b8
Comment here for clarity
2019-03-07 21:33:01 -05:00
TehRealSalt
2c080cbd14
Wrong order here
2019-03-07 21:32:16 -05:00
TehRealSalt
74a757ad69
Merge remote-tracking branch 'kartpublic/next' into rings
2019-03-07 21:31:45 -05:00
Sal
897331a289
Merge branch 'colors-roundtwo' into 'next'
...
16 more colors
See merge request KartKrew/Kart-Public!101
2019-03-07 21:25:03 -05:00
Sal
6db91223cf
Merge branch 'minor-item-tweaks' into 'next'
...
Assorted item tweaks
See merge request KartKrew/Kart-Public!85
2019-03-07 21:24:51 -05:00
TehRealSalt
6803e68420
Fix up item order of operations, spilled rings carry some momentum, don't pick up rings in spinout/wipeout
2019-03-07 21:23:28 -05:00
TehRealSalt
32ecf05f4b
Fix HUD being off by a pixel
2019-03-07 19:37:00 -05:00
TehRealSalt
40da3594c8
Mashing in record attack is now 100% chance for rings
...
and also rings persist through death, and you start with 5
2019-03-07 19:18:20 -05:00
Steel Titanium
db07eddb3a
Properly comment out the function
2019-03-07 18:52:27 -05:00
Steel Titanium
4698130321
Fix unused function error
2019-03-07 18:20:57 -05:00
Steel Titanium
583d6c46f9
Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart-Public into dontskipframes
2019-03-07 18:13:16 -05:00
TehRealSalt
129268121d
Added rings.
2019-03-07 17:11:31 -05:00
wolfy852
17d7c536de
Merge branch 'master' into next
2019-03-07 00:23:17 -06:00
wolfs
fb4bb47b9f
Merge branch 'longdouble' into 'next'
...
Use long double suffix
See merge request KartKrew/Kart-Public!98
2019-03-07 01:19:31 -05:00
wolfs
a80548b2a2
Merge branch 'archiveworld-sigsegv-fix' into 'master'
...
Fix SIGSEGV from sending lindefs/sidedefs in savegame
See merge request KartKrew/Kart-Public!99
2019-03-07 01:18:38 -05:00
fickleheart
96b47d3065
Don't shoot asterisks off-screen on the join password screen
2019-03-06 23:34:30 -06:00
fickleheart
8a022670bd
Fix freeze when trying to host with a join password already set
2019-03-06 23:32:47 -06:00
fickleheart
d013c9117c
Missed an include
2019-03-06 22:45:02 -06:00
fickleheart
b696e68def
Recycle oldest challenges first if all are taken
2019-03-06 22:36:13 -06:00
wolfy852
ddc296575f
Fix my fuckups
...
Not fond of what I did in P_CanRunOnWater but it at least carries the desired effect...
2019-03-06 22:28:06 -06:00
fickleheart
9e9dcf759a
Show message on incorrect password
2019-03-06 22:11:35 -06:00
fickleheart
1da3d7cc48
Fix join password not recognizing shifted characters
2019-03-06 22:07:28 -06:00
wolfy852
2850ca17df
Kill SF_RUNONWATER
2019-03-06 22:02:56 -06:00
fickleheart
a1b2eaa7fc
Add -remove option to joinpassword
2019-03-06 21:30:39 -06:00
wolfy852
33c85f4813
Clean up the skin_t struct
2019-03-06 21:18:01 -06:00
wolfy852
0829040f6c
Merge remote-tracking branch 'remotes/pub/next' into maxskins-bump
2019-03-06 20:13:30 -06:00
James R
92d463d422
Check that G_FindView actually found a view
2019-03-06 18:06:16 -08:00
Sally Cochenour
5d0fbc2af0
Reorder colors, ensure colored names are set properly
2019-03-06 03:15:07 -05:00
Sally Cochenour
b10d0f74c9
Fix floating lob items
2019-03-06 01:53:52 -05:00
fickleheart
b9543d18b4
hblurgle spburgle this code sucks
2019-03-05 22:27:25 -06:00
Steel Titanium
b4e7e8e62f
Merge branch 'master' into dontskipframes
2019-03-05 22:11:00 -05:00
Steel Titanium
a0b06044b1
Don't skip frames in software mode
2019-03-05 22:07:53 -05:00
Sally Cochenour
354a90330f
Put eggbox sniping behind an #if
...
On second thought, the old method is "sneakier"
2019-03-05 22:06:47 -05:00
Sally Cochenour
75a2ed7534
Add banana snipe sound effect to eggboxes & sinks
2019-03-05 22:02:41 -05:00
Sally Cochenour
2f9719f80e
uncommited change...
...
💢
2019-03-05 21:25:37 -05:00
Sally Cochenour
5dbdc903ba
Make smoke opaque to reduce lag
2019-03-05 20:56:02 -05:00
Sally Cochenour
a2f0935bee
Mine updates
...
- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
Sally Cochenour
32a509beb1
SPB updates
...
- SPB Rush odds are not affected by player count.
- Thunder Shield cannot be rolled with SPB out.
- Reticule is displayed on minimap while SPB is out.
2019-03-05 19:45:20 -05:00
Steel Titanium
5b369ad21e
Allow names to be used with forceskin
2019-03-05 19:04:15 -05:00
Sally Cochenour
19812c8a2f
Misc changes
...
- Start cooldown deactivates exactly 30 sec, instead of after 30 seconds. Barely affects gameplay but it looks slightly less of a magic number looking at the code.
- Prevent multiple Thunder Shields being out via normal means.
- Slightly loosened up the invincibility item limits -- gives more invincibility items sooner for odd player counts but doesn't affect the numbers for the game's balancing points (4P, 8P)
- Update comments
2019-03-05 17:50:43 -05:00
Sally Cochenour
b785eda252
Merge branch 'next' into minor-item-tweaks
2019-03-05 17:18:27 -05:00