Commit graph

6646 commits

Author SHA1 Message Date
fickleheart
055d73c1e7 Move HandleConnect to the same place as other packets 2019-03-09 12:01:47 -06:00
Latapostrophe
00ddf6e9f3 Fix boost / rocket sneakers for antigrav 2019-03-09 17:25:42 +01:00
TehRealSalt
db8f23561d Minor (but important!) polishing
- Thunder Shield now attracts rings
- Colorize the ring counter at max yellow
- Rings in the collecting animation are considered for determining if you can't pick up rings anymore, preventing a LOT of rings being deleted from the map over time.
- Flung rings don't lose speed over time anymore
- Flund rings last way longer
- Using rings is much less touchy (holding the button from before an item roulette will let you continue using them until you let go, using certain items won't make you use a couple rings afterwards)
- 0 rings is now counted as debt when getting hit, making debt easier to get out of (getting hit by a spike now would put you at -2 instead of -5)
- Move Super Ring toward the end of the item (so I don't have to modify gfx.kart to fix dropped items)
2019-03-09 04:33:46 -05:00
TehRealSalt
4a68f98dc2 double ring hitbox, buff ring boost to 20% top speed increase 2019-03-08 20:33:44 -05:00
TehRealSalt
ff32e84b09 Fix macro expansion warning Sryder got 2019-03-08 19:06:27 -05:00
Steel Titanium
32fbfc9159 Always return false instead. 2019-03-08 18:51:55 -05:00
TehRealSalt
c9aab2579b Kill invincibility item caps
It's a holdover from another era, our item changes have stacked up enough that we don't really need this cap anymore
2019-03-08 18:36:25 -05:00
TehRealSalt
9b66e419f1 Fix bad merge errors 2019-03-08 18:34:03 -05:00
wolfy852
2dc5dde769 Merge remote-tracking branch 'remotes/origin/master' into waypoints
# Conflicts:
#	src/k_kart.c
2019-03-08 12:24:03 -06:00
TehRealSalt
40c89dd9b8 Comment here for clarity 2019-03-07 21:33:01 -05:00
TehRealSalt
2c080cbd14 Wrong order here 2019-03-07 21:32:16 -05:00
TehRealSalt
74a757ad69 Merge remote-tracking branch 'kartpublic/next' into rings 2019-03-07 21:31:45 -05:00
Sal
897331a289 Merge branch 'colors-roundtwo' into 'next'
16 more colors

See merge request KartKrew/Kart-Public!101
2019-03-07 21:25:03 -05:00
Sal
6db91223cf Merge branch 'minor-item-tweaks' into 'next'
Assorted item tweaks

See merge request KartKrew/Kart-Public!85
2019-03-07 21:24:51 -05:00
TehRealSalt
6803e68420 Fix up item order of operations, spilled rings carry some momentum, don't pick up rings in spinout/wipeout 2019-03-07 21:23:28 -05:00
TehRealSalt
32ecf05f4b Fix HUD being off by a pixel 2019-03-07 19:37:00 -05:00
TehRealSalt
40da3594c8 Mashing in record attack is now 100% chance for rings
and also rings persist through death, and you start with 5
2019-03-07 19:18:20 -05:00
Steel Titanium
db07eddb3a Properly comment out the function 2019-03-07 18:52:27 -05:00
Steel Titanium
4698130321 Fix unused function error 2019-03-07 18:20:57 -05:00
Steel Titanium
583d6c46f9 Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart-Public into dontskipframes 2019-03-07 18:13:16 -05:00
TehRealSalt
129268121d Added rings. 2019-03-07 17:11:31 -05:00
wolfy852
17d7c536de Merge branch 'master' into next 2019-03-07 00:23:17 -06:00
wolfs
fb4bb47b9f Merge branch 'longdouble' into 'next'
Use long double suffix

See merge request KartKrew/Kart-Public!98
2019-03-07 01:19:31 -05:00
wolfs
a80548b2a2 Merge branch 'archiveworld-sigsegv-fix' into 'master'
Fix SIGSEGV from sending lindefs/sidedefs in savegame

See merge request KartKrew/Kart-Public!99
2019-03-07 01:18:38 -05:00
fickleheart
96b47d3065 Don't shoot asterisks off-screen on the join password screen 2019-03-06 23:34:30 -06:00
fickleheart
8a022670bd Fix freeze when trying to host with a join password already set 2019-03-06 23:32:47 -06:00
fickleheart
d013c9117c Missed an include 2019-03-06 22:45:02 -06:00
fickleheart
b696e68def Recycle oldest challenges first if all are taken 2019-03-06 22:36:13 -06:00
wolfy852
ddc296575f Fix my fuckups
Not fond of what I did in P_CanRunOnWater but it at least carries the desired effect...
2019-03-06 22:28:06 -06:00
fickleheart
9e9dcf759a Show message on incorrect password 2019-03-06 22:11:35 -06:00
fickleheart
1da3d7cc48 Fix join password not recognizing shifted characters 2019-03-06 22:07:28 -06:00
wolfy852
2850ca17df Kill SF_RUNONWATER 2019-03-06 22:02:56 -06:00
fickleheart
a1b2eaa7fc Add -remove option to joinpassword 2019-03-06 21:30:39 -06:00
wolfy852
33c85f4813 Clean up the skin_t struct 2019-03-06 21:18:01 -06:00
wolfy852
0829040f6c Merge remote-tracking branch 'remotes/pub/next' into maxskins-bump 2019-03-06 20:13:30 -06:00
James R
92d463d422 Check that G_FindView actually found a view 2019-03-06 18:06:16 -08:00
Sally Cochenour
5d0fbc2af0 Reorder colors, ensure colored names are set properly 2019-03-06 03:15:07 -05:00
Sally Cochenour
b10d0f74c9 Fix floating lob items 2019-03-06 01:53:52 -05:00
fickleheart
b9543d18b4 hblurgle spburgle this code sucks 2019-03-05 22:27:25 -06:00
Steel Titanium
b4e7e8e62f Merge branch 'master' into dontskipframes 2019-03-05 22:11:00 -05:00
Steel Titanium
a0b06044b1 Don't skip frames in software mode 2019-03-05 22:07:53 -05:00
Sally Cochenour
354a90330f Put eggbox sniping behind an #if
On second thought, the old method is "sneakier"
2019-03-05 22:06:47 -05:00
Sally Cochenour
75a2ed7534 Add banana snipe sound effect to eggboxes & sinks 2019-03-05 22:02:41 -05:00
Sally Cochenour
2f9719f80e uncommited change...
💢
2019-03-05 21:25:37 -05:00
Sally Cochenour
5dbdc903ba Make smoke opaque to reduce lag 2019-03-05 20:56:02 -05:00
Sally Cochenour
a2f0935bee Mine updates
- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
Sally Cochenour
32a509beb1 SPB updates
- SPB Rush odds are not affected by player count.
- Thunder Shield cannot be rolled with SPB out.
- Reticule is displayed on minimap while SPB is out.
2019-03-05 19:45:20 -05:00
Steel Titanium
5b369ad21e Allow names to be used with forceskin 2019-03-05 19:04:15 -05:00
Sally Cochenour
19812c8a2f Misc changes
- Start cooldown deactivates exactly 30 sec, instead of after 30 seconds. Barely affects gameplay but it looks slightly less of a magic number looking at the code.
- Prevent multiple Thunder Shields being out via normal means.
- Slightly loosened up the invincibility item limits -- gives more invincibility items sooner for odd player counts but doesn't affect the numbers for the game's balancing points (4P, 8P)
- Update comments
2019-03-05 17:50:43 -05:00
Sally Cochenour
b785eda252 Merge branch 'next' into minor-item-tweaks 2019-03-05 17:18:27 -05:00